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* '''Enforced''': There had to be ''some'' bonus content, but the game's deadline was approaching. Scary Mary was quickly thrown in, but didn't have time to be balanced.

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* '''Enforced''': '''Enforced''':
**
There had to be ''some'' bonus content, but the game's deadline was approaching. Scary Mary was quickly thrown in, but didn't have time to be balanced.balanced.
** Scary Mary was a [[GlitchEntity glitch]] that the developers [[PolishTheTurd dressed up as a feature]]. [[note]] [[AscendedGlitch at least, she was in this unrefined first outing]].[[/note]]

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* '''Straight''': Beating ''The Incredible Adventure'' on [[HarderThanHard Master Mode]] gives you a bonus party member named Scary Mary. The thing is, her moves are incredibly weak and have a risk-vs-reward system that can lower your other members' stats to buff her, but this is hardly worth using.

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* '''Straight''': Beating ''The Incredible Adventure'' on [[HarderThanHard Master Mode]] gives you a bonus party member named [[{{Necromancer}} Scary Mary.Mary]]. The thing is, her moves are incredibly weak and have a risk-vs-reward system that can lower your other members' stats to buff her, but this is hardly worth using.



* '''Inverted''': Despite being unlockable, Scary Mary is an amazing party member who you can use for a substantial time.

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* '''Inverted''': Despite being unlockable, Scary Mary is an amazing party member who brings a lot to the table, and you can use her for a substantial time.



* '''Averted''': There aren't any unlockable party members.

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* '''Averted''': '''Averted''':
**
There aren't any unlockable party members.members.
** Scary Mary is an unlockable party member who's a fine choice, but not particularly good or bad.



* '''Played for Horror''': Scary Mary lives up to her name and invokes a FateWorseThanDeath on adventurers who insult her powers.



%% * '''Played for Drama''': ???
%% * '''Played for Horror''': ???

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%% * '''Played for Drama''': ???
%% * '''Played for Horror''':
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Back to [Trope]

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Back I read this entire page and all I got is a crummy old link to [Trope]BonusFeatureFailure?
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'''Basic Trope''': An extra feature in a game is useless, lame, or just not that good of a reward.
* '''Straight''': Beating ''The Incredible Adventure'' on [[HarderThanHard Master Mode]] gives you a bonus party member named Scary Mary. The thing is, her moves are incredibly weak and have a risk-vs-reward system that can lower your other members' stats to buff her, but this is hardly worth using.
* '''Exaggerated''': Scary Mary's implementation is awful and loaded with [[GameBreakingBug interactions that can break and crash your game]].
* '''Downplayed''':
** Scary Mary is a decent party member in isolation, but doesn't offer anything useful that other members can't already do.
** [[BraggingRightsReward Scary Mary's powers are kind of useful, but by the time you get her, you won't really have any more tough battles to do.]]
* '''Justified''':
** Scary Mary wants to be a part of a prestigious group, so she won't join you until you've proven your might. It doesn't matter that ''she'' isn't very good.
** Scary Mary hadn't mastered her magic to a usable degree during the main quest, so you have to wait quite a while for her to join.
* '''Inverted''': Despite being unlockable, Scary Mary is an amazing party member who you can use for a substantial time.
* '''Subverted''': You can use Scary Mary in a NewGamePlus, and she proves to be a DiscOneNuke.
* '''Double Subverted''': But she quickly loses her power once you can use your party members that already gained levels on your past runs.
* '''Parodied''': Scary Mary is an active liability to the team, draining their health at the worst moments and often having her magic backfire. If she's on the team, the other party members will snark at her for having ''such'' high standards for joining a party.
* '''Zig-Zagged''': Scary Mary isn't a useful party member. But the game gets a DLC quest where she really shines. Still, though, your other party members are better. And that's assuming you even went through the trouble to unlock her in the first place.
* '''Averted''': There aren't any unlockable party members.
* '''Enforced''': There had to be ''some'' bonus content, but the game's deadline was approaching. Scary Mary was quickly thrown in, but didn't have time to be balanced.
* '''Lampshaded''': "For someone who'd only join if we did some super tough tasks, Scary Mary sure isn't that strong."
* '''Invoked''': Someone lets Scary Mary on the team late, even though she's not that good at magic yet.
* '''Exploited''': Now Scary Mary can get the clout of being on the toughest adventuring team in the land, despite the fact that she didn't do anything to help them.
* '''Defied''':
** Scary Mary has a tough training regimen to make sure she'll be of use to whichever team she joins.
** Nobody wants to let Scary Mary on the team.
* '''Discussed''': "What if we do all this to impress Scary Mary, and she's not even good?"
* '''Conversed''': "I spent hours trying to unlock Scary Mary, but she's totally useless!"
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%% Optional items, added after Conversed, at your discretion:
%% * '''Implied''': ???
%% * '''Deconstructed''': ???
%% * '''Reconstructed''': ???
%% * '''Played for Laughs''': ???
%% * '''Played for Drama''': ???
%% * '''Played for Horror''': ???

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