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** [[KirbyFranchise ''Alice the Adventurer'' is a ridiculously easy game aimed toward toddlers who had never played a game before, and yet the ending is a climatic, half-hour-long cutscene.]]

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** [[KirbyFranchise [[TooRareToTrope ''Alice the Adventurer'' is a ridiculously easy game aimed toward toddlers who had never played a game before, and yet the ending is a climatic, half-hour-long cutscene.]]
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** [[Kirby ''Alice the Adventurer'' is a ridiculously easy game aimed toward toddlers who had never played a game before, and yet the ending is a climatic, half-hour-long cutscene.]]

to:

** [[Kirby [[KirbyFranchise ''Alice the Adventurer'' is a ridiculously easy game aimed toward toddlers who had never played a game before, and yet the ending is a climatic, half-hour-long cutscene.]]
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** ''Alice the Adventurer'' is a ridiculously easy game aimed toward toddlers who had never played a game before, and yet the ending is a climatic, half-hour-long cutscene.

to:

** [[Kirby ''Alice the Adventurer'' is a ridiculously easy game aimed toward toddlers who had never played a game before, and yet the ending is a climatic, half-hour-long cutscene.]]
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Added DiffLines:

** The current ending is merely a placeholder for [[MediaNotes/BetaTest Beta-Testing]].
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** A bug causes the game to skip the 0x10th (Scene switch to Victory Hall) to 0x10Fth (Fade to black) events to the 0x110th (call up '''''FIN''''' overlay).

to:

** A bug causes the game to skip the 0x10th 0x010th (Scene switch to Victory Hall) to 0x10Fth (Fade to black) events to the 0x110th (call up '''''FIN''''' overlay).
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Added DiffLines:

** A bug causes the game to skip the 0x10th (Scene switch to Victory Hall) to 0x10Fth (Fade to black) events to the 0x110th (call up '''''FIN''''' overlay).

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* '''Enforced:''' The publisher demanded that the developing team concentrate on gameplay and put them into a very tight schedule, so as the deadline approached, they had to just whip together a lazy ending instead of [[WhatCouldHaveBeen the better ending they had planned]].

to:

* '''Enforced:''' '''Enforced:'''
**
The publisher demanded that the developing team concentrate on gameplay and put them into a very tight schedule, so as the deadline approached, they had to just whip together a lazy ending instead of [[WhatCouldHaveBeen the better ending they had planned]].planned]].
** [[NoFairCheating This is how the programmers reward cheating]].
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** [[NoFairCheating You used the Konami Code, you rate]] FlatJoy [[NoFairCheating at best]].

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* '''Averted:''' The game has an up-to-standard ending.

to:

* '''Averted:''' The '''Averted:'''
**The
game has an up-to-standard ending.ending.
**The game has a short ending but the game itself is very short as well.

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** It's a three-disc-long fantasy RPG, and all you get for beating is a screen that says "Congratulations!"

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** The above, but then it also boots you to the GameOver screen before freezing.
** It's a three-disc-long fantasy RPG, and all you get for beating is a screen that says "Congratulations!""Congratulations!".
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** ''Alice Adventure'' is a shallow and easy game aimed toward younger audiences, and the ending consists of Alice [[BreakingTheFourthWall saying goodbye to the player and thanking them for their help]].

to:

** ''Alice Adventure'' The Adventurer'' is a shallow and easy game aimed toward younger audiences, and the ending consists of Alice [[BreakingTheFourthWall saying goodbye to the player and thanking them for their help]].

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'''Basic Trope''': Beating the game awards you with a very rudimentary ending.
* '''Straight''': In the ''Alice Adventure'', after defeating [[FinalBoss Emperor Evulz]], your ending is a single screen reading "Congratulations! You have defeated Emperor Evulz. Thanks for playing!"
* '''Exaggerated''':
** It's a three-disc-long fantasy RPG... and all you get for beating it is that one screen...
** The moment your final attack connects with the final boss, [[NoEnding the game just closes]]. If you didn't know it was coming, it looks like it crashed.
* '''Downplayed''':

to:

'''Basic Trope''': Trope:''' Beating the game awards you with a very rudimentary ending.
* '''Straight''': '''Straight:''' In the video game ''Alice Adventure'', The Adventurer'', after defeating [[FinalBoss the Emperor Evulz]], your Evulz, the FinalBoss, the ending is just a single screen reading "Congratulations! You have defeated Emperor Evulz. Thanks for playing!"
* '''Exaggerated''':
'''Exaggerated:'''
** It's a three-disc-long fantasy RPG... RPG, and all you get for beating it is a screen that one screen...
says "Congratulations!"
** The moment your Alice's final attack connects with the final boss, Evulz, [[NoEnding the game just closes]]. If you didn't know it was coming, it looks like it crashed.
suddenly closes]].
* '''Downplayed''': '''Downplayed:'''



* '''Justified''':

to:

* '''Justified''': '''Justified:'''



** The final boss was holding all of reality together, and [[WhatTheHellHero now that you killed him]], reality has degraded to the point where even having an intelligible sentence there is a miracle in and of itself.
* '''Inverted''':
** ''Alice Adventure'' is a ridiculously easy game aimed toward toddlers who had never played a game before, and yet the ending is a climatic, half hour-long cutscene.

to:

** The final boss Evulz was holding all of reality together, and [[WhatTheHellHero now that you killed him]], reality has degraded to the point where even having an intelligible sentence there is a miracle in and of itself.
* '''Inverted''':
'''Inverted:'''
** ''Alice Adventure'' the Adventurer'' is a ridiculously easy game aimed toward toddlers who had never played a game before, and yet the ending is a climatic, half hour-long half-hour-long cutscene.



* '''Subverted''':

to:

* '''Subverted''':'''Subverted:'''



* '''Double Subverted''':
** Never mind, it's still hollow. Oops.
** Even if you fulfill every requirement possible, the "true" ending is still lackluster.
* '''Parodied''':

to:

* '''Double Subverted''':
Subverted:'''
** Never mind, Nevermind, it's still hollow. Oops.
** Even if you fulfill every requirement possible, the "true" ending is still lackluster.
a single screen saying "You found the true ending. Thanks for playing!"
* '''Parodied''':'''Parodied:'''



* '''Zig-Zagged''': In ''Alice Adventure'' after you get defeat the Emperor himself you get a single line of text congratulating you, but an angry Alice complains about the ending and the game delivers a proper one, but it's still lackluster. But it turns out there is a true ending and the player has not met the requirements for it. Despite trying everything the player can, the ending is still the same. Turns out the true ending was in the game's ''[[DummiedOut files]]''.
* '''Averted''': The game has an up-to-standard ending.
* '''Enforced''' The publisher demanded that the developing team concentrate on gameplay and put them into a very tight schedule, so as the deadline approached, they had to just whip together a lazy ending instead of [[WhatCouldHaveBeen the better ending they had planned]].
* '''Lampshaded''': "That's it? That's the ending? Man, what budget were the game developers running on?"
* '''Invoked''': The creator [[TrollingCreator wanted to piss players off]] after having to make their way through a NintendoHard game.
* '''Exploited''': Alice hides in the ending's inexplicable dark void in order to jumpscare the players.
* '''Defied''':
** Alice starts complaining out loud about the ending, until the game gives in and delivers a proper ending.
* '''Discussed''':
--> '''Alice''': "... Somehow, I feel dissatisfied... As if I'm not getting what I deserve for going through all this. I guess I'll have to live the rest of my life as if none of this ever happened..."
* '''Conversed''': "Hey, you played ''Alice Adventure'' yet?" "Yeah, and I was having fun up until the really crappy ending." "Yeah, I know right?"
* '''Deconstructed''':
** Many a player resents the game after all the effort they put into beating the game was all for a single screen of text.
** In a continuation of the Enforced example above, the creator of the game is ashamed of the ending and [[OldShame as a result doesn't like talking about the game as a whole]].
** ''Alice Adventure'' gets a sequel in which Alice deals with the depression caused by going through the trouble of saving the world and getting zero recognition.
* '''Reconstructed''': The game's playerbase learns to appreciate ''Alice Adventure'' for its fun gameplay instead of its ending.
* '''Played For Laughs''': "So, you wanted a decent ending, huh? Well, too bad. Now get out!"
* '''Played For Drama''': All the suspense that was building up in the story prior has been LeftHanging. We'll never know if it was ever resolved...

to:

* '''Zig-Zagged''': '''Zig-Zagged:''' In ''Alice Adventure'' the Adventurer'' after you get defeat the Emperor himself Evulz, you get a single line of text congratulating you, [[BreakingTheFourthWall but an angry Alice complains about the ending ending]] and the game delivers a proper one, but it's still lackluster. But it turns out there is a true ending and the player has not met the requirements for it. Despite trying everything the player can, the ending is still the same. Turns out the true ending was in the game's ''[[DummiedOut files]]''.
* '''Averted''': '''Averted:''' The game has an up-to-standard ending.
* '''Enforced''' '''Enforced:''' The publisher demanded that the developing team concentrate on gameplay and put them into a very tight schedule, so as the deadline approached, they had to just whip together a lazy ending instead of [[WhatCouldHaveBeen the better ending they had planned]].
* '''Lampshaded''': '''Lampshaded:''' "That's it? That's the ending? Man, what budget were was the game developers running on?"
* '''Invoked''': '''Invoked:''' The creator [[TrollingCreator wanted to piss players off]] after having to make their way through a NintendoHard game.
* '''Exploited''': '''Exploited:''' Alice hides in the ending's inexplicable dark void in order to jumpscare JumpScare the players.
* '''Defied''':
**
'''Defied:''' [[BreakingTheFourthWall Alice starts complaining out loud about the ending, ending]] until the game gives in and delivers a proper ending.
* '''Discussed''':
--> '''Alice''':
'''Discussed:''' "... Somehow, I feel dissatisfied... As if I'm not getting what I deserve for going through all this. I guess I'll have to live the rest of my life as if none of this ever happened..."
* '''Conversed''': '''Conversed:''' "Hey, you played ''Alice Adventure'' the Adventurer'' yet?" "Yeah, and I was having fun up until the really crappy ending." "Yeah, I know right?"
* '''Deconstructed''':
'''Deconstructed:'''
** Many a player resents players resent the game after all the effort they put into beating the game was all for a single screen of text.
** In a continuation of the Enforced example above, the The creator of the game is ashamed of the ending and [[OldShame as a result doesn't like talking about the game as a whole]].
** ''Alice Adventure'' the Adventurer'' gets a sequel called ''Alice the Adventurer 2: Fighting Depression'' in which Alice deals with the depression caused by going through the trouble of saving the world and getting zero recognition.
* '''Reconstructed''': '''Reconstructed:'''
**
The game's playerbase learns to appreciate ''Alice Adventure'' the Adventurer'' for its fun gameplay instead of its ending.
** The creator of the game decides to make fun of the game's ending on the Internet, causing the game to gain popularity again.
** ''Alice the Adventurer 2: Fighting Depression'' gets another sequel again called ''Alice the Adventurer 3: Regaining Recognition'', where Alice begins to make appearances on media and television to gain more recognition.
* '''Played For Laughs''': for Laughs:''' "So, you wanted a decent ending, huh? Well, too bad. Now get out!"
* '''Played For Drama''': for Drama:''' All the suspense that was building up in the story prior has been LeftHanging. We'll never know if it was ever resolved...



%%
%%* '''Implied''': ???

to:

%%
%%* '''Implied''': '''Implied:''' ???
%%* '''Played for Horror:'''
???

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* '''Inverted''': ''Alice Adventure'' is a ridiculously easy game aimed toward toddlers who had never played a game before, and yet the ending is a climatic, half hour-long cutscene.

to:

* '''Inverted''': '''Inverted''':
**
''Alice Adventure'' is a ridiculously easy game aimed toward toddlers who had never played a game before, and yet the ending is a climatic, half hour-long cutscene.cutscene.
** The game gives you the most cinematic iconic ending of all time, with so many awesome completion bonuses.



* '''Exploited''': ???

to:

* '''Exploited''': ???Alice hides in the ending's inexplicable dark void in order to jumpscare the players.



** The game gives you the most cinematic iconic ending of all time, with so many awesome completion bonuses.

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* '''Justified''': The ending is the culmination of AnAesop repeated as a motif throughout the game: ItsTheJourneyThatCounts.

to:

* '''Justified''': '''Justified''':
**
The ending is the culmination of AnAesop repeated as a motif throughout the game: ItsTheJourneyThatCounts.ItsTheJourneyThatCounts.
** The final boss was holding all of reality together, and [[WhatTheHellHero now that you killed him]], reality has degraded to the point where even having an intelligible sentence there is a miracle in and of itself.
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** In the middle of awesome action, [[GainaxEnding the game suddenly ends]] with a random penguin saying "Congratulations!".

to:

** In the middle of awesome action, [[GainaxEnding the game suddenly ends]] with a random penguin saying "Congratulations!"."Congratulations!", much to the annoyance of other characters present.
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Added DiffLines:

** It's a lengthy game with a complex, in-depth plot but the ending, while an actual conclusion and not just a single screen, is still remarkably brief and unsatisfying compared to how long and complex the story was.
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** It's a three-disc-long fantasy RPG... and all you get for beating it is a single screen that says "You win!"

to:

** It's a three-disc-long fantasy RPG... and all you get for beating it is a single screen that says "You win!"one screen...

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Removed: 389

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* '''Straight''': In the ''Alice Adventure'', after defeating [[FinalBoss Emperor Evulz]], your ending is a single screen reading "Congratulations! You have defeated Emperor Evulz. Thanks for playing!"...

to:

* '''Straight''': In the ''Alice Adventure'', after defeating [[FinalBoss Emperor Evulz]], your ending is a single screen reading "Congratulations! You have defeated Emperor Evulz. Thanks for playing!"...playing!"



** It's [[VideoGame/FinalFantasyVII a three-disc-long fantasy RPG]].
** Upon beating the game in OneHundredPercentCompletion, you get the ItsAWonderfulFailure GameOver screen.
** The moment your final attack connects with the final boss, the game just closes. If you didn't see it coming, it looks like it crashed.

to:

** It's [[VideoGame/FinalFantasyVII a three-disc-long fantasy RPG]].
** Upon
RPG... and all you get for beating the game in OneHundredPercentCompletion, you get the ItsAWonderfulFailure GameOver screen.
it is a single screen that says "You win!"
** The moment your final attack connects with the final boss, [[NoEnding the game just closes. closes]]. If you didn't see know it was coming, it looks like it crashed.



** The game shows a [[VideoGame/{{Contra}} simple sequence of the fate of Alice and congratulates the player as the credits roll.]]

to:

** The game shows a [[VideoGame/{{Contra}} simple sequence of the fate of Alice and congratulates the player as the credits roll.]]



* '''Inverted''': ''Alice Adventure'' is a [[ItsEasySoItSucks ridiculously easy]] game aimed toward toddlers who had never played a game before, and yet the ending is a climatic, half hour-long cutscene.

to:

* '''Inverted''': ''Alice Adventure'' is a [[ItsEasySoItSucks ridiculously easy]] easy game aimed toward toddlers who had never played a game before, and yet the ending is a climatic, half hour-long cutscene.



** Alternatively: There are MultipleEndings in the game, and you need to fulfill the requirements in order to obtain the ''true'' ending.

to:

** Alternatively: There are MultipleEndings in the game, and you need to fulfill the requirements in order to obtain the ''true'' ending.[[GoldenEnding true ending]].



** Never mind, it's still hollow. [[DeadpanSnarker Oops]].
** Even if you fulfill every requirement possible, you still get that ending.

to:

** Never mind, it's still hollow. [[DeadpanSnarker Oops]].
Oops.
** Even if you fulfill every requirement possible, you the "true" ending is still get that ending.lackluster.



* '''Zig-Zagged''': In ''Alice Adventure'' after you get defeat the Emperor himself you get a single line of text congratulating you, but an angry Alice complains about the ending and the game delivers a proper one, but it's still the same. But it turns out there is a true ending and the player has not met the requirements for it. Despite trying everything the player can, the ending is still the same. Turns out the true ending was in the game's ''[[DummiedOut files]]''.

to:

* '''Zig-Zagged''': In ''Alice Adventure'' after you get defeat the Emperor himself you get a single line of text congratulating you, but an angry Alice complains about the ending and the game delivers a proper one, but it's still the same.lackluster. But it turns out there is a true ending and the player has not met the requirements for it. Despite trying everything the player can, the ending is still the same. Turns out the true ending was in the game's ''[[DummiedOut files]]''.



* '''Reconstructed''':
** ...Until they look it up online and find out there's a TrueEnding.
** But sometime later, ''[[UpdatedRerelease Alice Adventure NEO]]'' comes out, and alongside the new additions is the more proper ending that was going to be in the original version.

to:

* '''Reconstructed''':
** ...Until they look it up online and find out there's a TrueEnding.
** But sometime later, ''[[UpdatedRerelease Alice Adventure NEO]]'' comes out, and alongside the new additions is the more proper ending that was going
'''Reconstructed''': The game's playerbase learns to be in the original version.appreciate ''Alice Adventure'' for its fun gameplay instead of its ending.
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* '''Enforced''':The publisher demanded that the developing team concentrate on gameplay and put them into a very tight schedule, so as the deadline approached, they had to just whip together a lazy ending instead of [[WhatCouldHaveBeen the better ending they had planned]].
** Game has ExcusePlot or [[NoPlotNoProblem no plot at all]]

to:

* '''Enforced''':The '''Enforced''' The publisher demanded that the developing team concentrate on gameplay and put them into a very tight schedule, so as the deadline approached, they had to just whip together a lazy ending instead of [[WhatCouldHaveBeen the better ending they had planned]].
** Game has ExcusePlot or [[NoPlotNoProblem no plot at all]]
planned]].
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* '''Parodied''': In the middle of awesome action, [[GainaxEnding the game suddenly ends]] with a random penguin saying "Congratulations!".

to:

* '''Parodied''': '''Parodied''':
**
In the middle of awesome action, [[GainaxEnding the game suddenly ends]] with a random penguin saying "Congratulations!"."Congratulations!".
** Evulz tries to [[TheFourthWallWillNotProtectYou deceive you into quitting the game]] with a fake ending screen reading "CONJUGATIONS! YOU'VED GAME WINNER. THANKS TO PLAY"

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