Follow TV Tropes

Following

History PlayingWith / AQuestGiverIsYou

Go To

OR

Is there an issue? Send a MessageReason:
None


* '''Exploited''':

to:

* '''Exploited''':'''Exploited''': You're the dungeon keeper luring heroes to their doom and your profit.
Is there an issue? Send a MessageReason:
None


* '''Defied''': When Hiro tries to give orders to the other members, the [[TheCreon Creon]] shows up and explains that, while Hiro is nominally the organization's leader, he lacks the experience to give orders and might put the members in danger, so they won't obey.

to:

* '''Defied''': When Hiro tries to give orders to the other members, the [[TheCreon Creon]] shows up and explains that, while Hiro is nominally the organization's leader, he lacks the experience to give orders and might put the members in danger, so they won't obey.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* '''Exploited''':
* '''Defied''': When Hiro tries to give orders to the other members, the [[TheCreon Creon]] shows up and explains that, while Hiro is nominally the organization's leader, he lacks the experience to give orders and might put the members in danger, so they won't obey.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

'''Basic Trope''': The game allows you to send [=NPCs=] on quests.

* '''Straight''': In ''Tales of Troperia XVII'', [[TheHero Hiro]] gets put in charge of the local AdventureGuild halfway through the story. From this point, you can send members on {{Fetch Quest}}s to retrieve gold, weapons, armor, items, and more.
* '''Exaggerated''': The entire game has you sending [=NPCs=] on quests. In fact, it is the only way to get anything done.
* '''Downplayed''': There is a single quest in the game where you can optionally send an NPC to do it instead.
* '''Justified''': Taking over the AdventureGuild and using its resources against the BigBad is an important part of the plot.
* '''Inverted''': QuestGiver
* '''Subverted''': You can send [=NPCs=] on these missions, but they always fail, meaning if you want to complete them, you'll have to do it yourself.
* '''Double Subverted''': The [=NPCs=] sent on the missions will always fail, but in doing so, they make the quests different and provide better loot once you complete it than if you just did it yourself in the first place.
* '''Parodied''':
* '''Zig-Zagged''': You can send an NPC on the quest, but they will fail, forcing you to do it yourself. However, when you try, you find that it is impossible to complete. The actual way to complete it is to send another NPC after the first.
* '''Averted''': Despite nominally being in charge of the organization, there is no way in the game for you to give quests to [=NPCs=].
* '''Enforced''': The producers want the the player to be able to give missions to [=NPCs=], so they require it to be part of the game.
* '''Lampshaded''': The response of one of the [=NPCs=] who used to be a low-level quest giver for the party is "oh, so I guess you're the one bossing me around now".
* '''Discussed''':
* '''Conversed''':
* '''Deconstructed''': Every available NPC has quests they are better suited for than others. Managing who gets sent where is important to keep them alive. Failing to do so gets you chewed out as a terrible leader while members of your organization die, and screwing up too badly prevents you from getting the GoldenEnding.
* '''Reconstructed''':
* '''Played for Laughs''':
* '''Played for Drama''':

----

Top