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* Up to 48k [[UsefulNotes/RandomAccessMemory RAM]].

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* Up to 48k [[UsefulNotes/RandomAccessMemory [[MediaNotes/RandomAccessMemory RAM]].



* 48k [[UsefulNotes/RandomAccessMemory RAM]], expandable to 64kb.
* Introduced Applesoft BASIC into [[UsefulNotes/ReadOnlyMemory ROM]].

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* 48k [[UsefulNotes/RandomAccessMemory [[MediaNotes/RandomAccessMemory RAM]], expandable to 64kb.
* Introduced Applesoft BASIC into [[UsefulNotes/ReadOnlyMemory [[MediaNotes/ReadOnlyMemory ROM]].



* [=MouseText=] characters in [[UsefulNotes/ReadOnlyMemory ROM]] for text-based graphical user interfaces.

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* [=MouseText=] characters in [[UsefulNotes/ReadOnlyMemory [[MediaNotes/ReadOnlyMemory ROM]] for text-based graphical user interfaces.
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Introduced in 1977, the '''Creator/{{Apple}} II''' (officially formatted "Apple ][") was, to many kids in America in TheEighties and TheNineties, their first introduction to a computer that could also play some decent games. It was an improved version of Apple's very first computer, the Apple I, which had only been produced as a model kit in limited quantities. At its premiere, the Apple II was a total shock to the industry. When most manufacturers were still selling single-board computers for developers, or big metal boxes that looked more appropriate in a server room than a family room, the II's stylish plastic case and integrated keyboard proved to be far more accessible to the home user. Its clever integrated-motherboard design by Apple co-founder Steve Wozniak made it easy to connect to a common [[UsefulNotes/DisplayTechnology NTSC]] TV (important given that color monitors cost well over $500 in the mid-1970s -- owning a color monitor in 1975 was equivalent to owning a 4K 144Hz refresh rate HDR OLED G-Sync ultra-wide monitor in 2020), as well as providing two color graphics modes when most computers could barely display monochrome text. It shipped with a simple BASIC interpreter called "Integer BASIC", also written by Wozniak, as well as a few simple games on cassette tape.

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Introduced in 1977, the '''Creator/{{Apple}} II''' (officially formatted "Apple ][") was, to many kids in America in TheEighties and TheNineties, their first introduction to a computer that could also play some decent games. It was an improved version of Apple's very first computer, the Apple I, which had only been produced as a model kit in limited quantities. At its premiere, the Apple II was a total shock to the industry. When most manufacturers were still selling single-board computers for developers, or big metal boxes that looked more appropriate in a server room than a family room, the II's stylish plastic case and integrated keyboard proved to be far more accessible to the home user. Its clever integrated-motherboard design by Apple co-founder Steve Wozniak made it easy to connect to a common [[UsefulNotes/DisplayTechnology [[MediaNotes/DisplayTechnology NTSC]] TV (important given that color monitors cost well over $500 in the mid-1970s -- owning a color monitor in 1975 was equivalent to owning a 4K 144Hz refresh rate HDR OLED G-Sync ultra-wide monitor in 2020), as well as providing two color graphics modes when most computers could barely display monochrome text. It shipped with a simple BASIC interpreter called "Integer BASIC", also written by Wozniak, as well as a few simple games on cassette tape.
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* ''VideoGame/{{Commando}}''

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* ''VideoGame/{{Commando}}''''VideoGame/CommandoCapcom'
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* ''VideoGame/SpyHunter''

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* ''VideoGame/SpyHunter''''VideoGame/SpyHunter1983''
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Police Quest 4 was released for the Apple Macintosh, not the Apple ][.


** ''VideoGame/PoliceQuest4OpenSeason''

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