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* MatchSequence: One of the Invaders fires its laser gun to reveal the two numbers, and any non-matching numbers instantly vaporize.
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* CallBack: The "Fast Lock" multiball, which starts with a radio playing clips from Lawlor's previous tables. Depending on when the player locks a ball, music from ''Pinball/TheAddamsFamily'', ''Pinball/FunHouse'', ''Whirlwind'', Earthshaker'', or ''Banzai Run'' will play until multiball play ends.
to:
* CallBack: The "Fast Lock" multiball, which starts with a radio playing clips from Lawlor's previous tables. Depending on when the player locks a ball, music from ''Pinball/TheAddamsFamily'', ''Pinball/FunHouse'', ''Whirlwind'', Earthshaker'', ''Earthshaker'', or ''Banzai Run'' will play until multiball play ends.
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* CallBack: The "Fast Lock" multiball, which starts with a radio playing clips from Lawlor's previous tables. Depending on when the player locks a ball, music from ''Pinball/TheAddamsFamily'', ''Pinball/FunHouse'', ''Whirlwind'', Earthshaker'', or ''Banzai Run'' will play until multiball play ends.
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* MythologyGag: The radio's sound clips that play during "Fast Lock" are taken from earlier Pat Lawlor pinball machines.
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* MythologyGag: The radio's sound clips that play during "Fast Lock" are taken from earlier Pat Lawlor pinball machines.machines, in reverse order of release.
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''The Twilight Zone'' is a {{Pinball}} game designed by Creator/PatLawlor and released in 1992. Manufactured by Creator/WilliamsElectronics under their Bally label, it is based on the original ''Series/TheTwilightZone'' television series, with dozens of cameos, [[{{ShoutOut}} shout outs]], and references to various episodes.
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''The Twilight Zone'' is a {{Pinball}} game designed by Creator/PatLawlor and released in 1992.1993. Manufactured by Creator/WilliamsElectronics under their Bally label, it is based on the original ''Series/TheTwilightZone'' television series, with dozens of cameos, [[{{ShoutOut}} shout outs]], and references to various episodes.
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* MachineMonotone: The robot. "Don't touch the door!"
** Played with: at the start of multiball, the same quote plays, getting higher and higher pitched everytime.
** Played with: at the start of multiball, the same quote plays, getting higher and higher pitched everytime.
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It has been rated "Best Electronic Pinball Machine of All Time" on the Internet Pinball Machine Database. A digital version of the game is available as part of [=FarSight=] Studios' ''VideoGame/ThePinballArcade'' collection.
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Pat Lawlor was given free rein in the game's design; the result is arguably one of the most complex pinballs ever, with more patent-pending features than any other table ever made. It has been rated "Best Electronic Pinball Machine of All Time" on the Internet Pinball Machine Database. Database.
A digital version of the game is available as part of [=FarSight=] Studios' ''VideoGame/ThePinballArcade'' collection.
A digital version of the game is available as part of [=FarSight=] Studios' ''VideoGame/ThePinballArcade'' collection.
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* EvilLaugh: Done by The Power if you fail to defeat it before the timer expires.
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* EvilLaugh: Done by The Power if you fail to defeat it before or after the ball drains after the timer expires.
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* ContinuityCameo[=/=]ShoutOut: '''LOTS,''' thanks to the license. A full list of the pinball's episode references can be found [[http://www.ipdb.org/rulesheets/2684/tz-tie-ins.htm here.]]
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* ContinuityCameo[=/=]ShoutOut: ContinuityCameo[=/=]ReferenceOverdosed[=/=]ShoutOut: '''LOTS,''' thanks to the license. A full list of the pinball's episode references can be found [[http://www.ipdb.org/rulesheets/2684/tz-tie-ins.htm here.]]
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** Similarly, hitting the clock enough times during "Clock Chaos" will play a clip of Rudy (from ''{{Pinball/Funhouse}}'') yelling, "Stop playing with the clock!"
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** Similarly, hitting the clock enough times during "Clock Chaos" will play a clip of Rudy (from ''{{Pinball/Funhouse}}'') yelling, "Stop "Quit playing with the clock!"
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It has been rated "Best Electronic Pinball Machine of All Time" on the Internet Pinball Machine Database. A digital version of the game is available as part of [=FarSight=] Studios' ''Pinball/ThePinballArcade'' collection.
to:
It has been rated "Best Electronic Pinball Machine of All Time" on the Internet Pinball Machine Database. A digital version of the game is available as part of [=FarSight=] Studios' ''Pinball/ThePinballArcade'' ''VideoGame/ThePinballArcade'' collection.
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* BuildingOfAdventure: Technically, everything is taking place inside the Curio Shop.
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* AuteurLicense: After ''The Addams Family'' became the best-selling pinball of all-time, Pat Lawlor was given creative control over the game, and the end result, by Lawlor's own admission, was the one of most complex designs ever.
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* AuteurLicense: After ''The Addams Family'' ''Pinball/TheAddamsFamily'' became the best-selling pinball of all-time, Pat Lawlor was given creative control over the game, and the end result, by Lawlor's own admission, was the one of most complex designs ever.
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* RaygunGothic: The rocketship.
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* RetroRocket
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''The Twilight Zone'' is a [[Creator/WilliamsElectronics Bally]] {{Pinball}} game designed by Creator/PatLawlor and released in 1992. It is based on the original ''Series/TheTwilightZone'' television series, with dozens of cameos, [[{{ShoutOut}} shout outs]], and references to various episodes.
to:
''The Twilight Zone'' is a [[Creator/WilliamsElectronics Bally]] {{Pinball}} game designed by Creator/PatLawlor and released in 1992. It Manufactured by Creator/WilliamsElectronics under their Bally label, it is based on the original ''Series/TheTwilightZone'' television series, with dozens of cameos, [[{{ShoutOut}} shout outs]], and references to various episodes.
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''The Twilight Zone'' is a [[Creator/MidwayGames Bally]] {{Pinball}} game designed by Creator/PatLawlor and released in 1992. It is based on the original ''Series/TheTwilightZone'' television series, with dozens of cameos, [[{{ShoutOut}} shout outs]], and references to various episodes.
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''The Twilight Zone'' is a [[Creator/MidwayGames [[Creator/WilliamsElectronics Bally]] {{Pinball}} game designed by Creator/PatLawlor and released in 1992. It is based on the original ''Series/TheTwilightZone'' television series, with dozens of cameos, [[{{ShoutOut}} shout outs]], and references to various episodes.
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Changed line(s) 11,12 (click to see context) from:
It has been rated "Best Electronic Pinball Machine of All Time" on the Internet Pinball Machine Database. A digital version of the game is available as part of [=FarSight=] Studios' ''Pinball Arcade'' collection.
to:
It has been rated "Best Electronic Pinball Machine of All Time" on the Internet Pinball Machine Database. A digital version of the game is available as part of [=FarSight=] Studios' ''Pinball Arcade'' ''Pinball/ThePinballArcade'' collection.
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* SignatureStyle: A "bumper shot" through Town Square, magnets to Battle The Power, more than two flippers, a "soft plunge" SkillShot, and an eye-grabbing gumball machine -- yep, it's a Creator/PatLawlor pin all right.
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Changed line(s) 7,8 (click to see context) from:
''The Twilight Zone'' is a [[Creator/MidwayGames Bally]] {{Pinball}} game designed by Pat Lawlor and released in 1992. It is based on the original ''Series/TheTwilightZone'' television series, with dozens of cameos, [[{{ShoutOut}} shout outs]], and references to various episodes.
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''The Twilight Zone'' is a [[Creator/MidwayGames Bally]] {{Pinball}} game designed by Pat Lawlor Creator/PatLawlor and released in 1992. It is based on the original ''Series/TheTwilightZone'' television series, with dozens of cameos, [[{{ShoutOut}} shout outs]], and references to various episodes.
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-->"''You unlock this door with the key of imagination.''"
-->--'''Rod Serling'''
-->--'''Rod Serling'''
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-->"''You unlock this door with the key of imagination.''"
-->--'''Rod Serling'''
-->--'''Rod Serling'''
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* RealSongThemeTune
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* RealSongThemeTuneRealSongThemeTune: In addition to using the theme song from the show, this game used the 1982 hit song, "Twilight Zone", by Music/GoldenEarring.
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* AuteurLicense: After ''The Addams Family'' became the best-selling pinball of all-time, Pat Lawlor was given creative control over the game, and the end result, by Lawlor's own admission, was the one of most complex designs ever.
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Deleted line(s) 40 (click to see context) :
* SuspiciouslySimilarSubstitute: Tim Kitzrow, who voiced Rod Serling. Justified in that Serling had died twenty years prior.
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''The Twilight Zone'' is a [[Creator/MidwayGames Bally]] {{Pinball}} game designed by Pat Lawlor and released in 1992. It is based on the original ''Series/TheTwilightZone'' television series, with dozens of cameos, {{ShoutOut}}s, and references to various episodes.
to:
''The Twilight Zone'' is a [[Creator/MidwayGames Bally]] {{Pinball}} game designed by Pat Lawlor and released in 1992. It is based on the original ''Series/TheTwilightZone'' television series, with dozens of cameos, {{ShoutOut}}s, [[{{ShoutOut}} shout outs]], and references to various episodes.
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** The "Super Skill Shot" mode does something similar, except the awards are either lighting the outlanes or lighting the extra ball.
to:
** The "Super Skill Shot" mode does something similar, except the awards are either lighting "Battle the outlanes Power", lighting the outlanes, or lighting the extra ball.ball shot.
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Changed line(s) 4,5 (click to see context) from:
''The Twilight Zone'' is a [[Creator/MidwayGames Bally]] {{Pinball}} game designed by Pat Lawlor and released in 1992. It is based on the original ''Series/TheTwilightZone'' television series, with dozens of cameos, ShoutOuts, and references to various episodes.
to:
''The Twilight Zone'' is a [[Creator/MidwayGames Bally]] {{Pinball}} game designed by Pat Lawlor and released in 1992. It is based on the original ''Series/TheTwilightZone'' television series, with dozens of cameos, ShoutOuts, {{ShoutOut}}s, and references to various episodes.
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/twilight-zone-pinball_5956.jpg]]
[[caption-width-right:350:So ''this'' is where Rod retired to...]]
''The Twilight Zone'' is a [[Creator/MidwayGames Bally]] {{Pinball}} game designed by Pat Lawlor and released in 1992. It is based on the original ''Series/TheTwilightZone'' television series, with dozens of cameos, ShoutOuts, and references to various episodes.
Taking place in a curio shop, the player must explore various ''Twilight Zone'' artifacts to gather fourteen door panels. Reassembling them opens a door to another dimension, sending the player "Lost In The Zone"...
It has been rated "Best Electronic Pinball Machine of All Time" on the Internet Pinball Machine Database. A digital version of the game is available as part of [=FarSight=] Studios' ''Pinball Arcade'' collection.
----
!!This pinball demonstrates the following tropes:
* BazaarOfTheBizarre: The Curio Shop where the game takes place.
* CanonForeigner: The game's iconic gumball machine was introduced in this game, and is not a reference to any existing episode.
* ContinuityCameo[=/=]ShoutOut: '''LOTS,''' thanks to the license. A full list of the pinball's episode references can be found [[http://www.ipdb.org/rulesheets/2684/tz-tie-ins.htm here.]]
* CreepyDoll: Talking Tina.
* DefeatEqualsExplosion: Defeating The Power causes it to explode.
** Inverted with the Door; it explodes to signal the start of multiball, but remains intact when starting Lost In The Zone.
* DidYouJustPunchOutCthulhu: Occurs when you defeat The Power.
* EvilLaugh: Done by The Power if you fail to defeat it before the timer expires.
* FortuneTeller: The Camera, which predicts the next award it awards.
* HumansAreBastards: Town square.
* LargeHam: Rod Serling (or, at least, Tim Kitzrow's impersonation of Serling).
* LicensedGame
* {{Lilliputians}}: The Invaders, who are only slightly larger than a pinball.
* MadeOfExplodium: Some of the extra balls you get explode.
* MindOverMatter: The mini-playfield, which uses flipperless "magna-flips" to control the ball and battle The Power.
* MusicalGag: The game's main background music is an instrumental version of the 1982 song "Twilight Zone", by Golden Earring.
* MythologyGag: The radio's sound clips that play during "Fast Lock" are taken from earlier Pat Lawlor pinball machines.
** Similarly, hitting the clock enough times during "Clock Chaos" will play a clip of Rudy (from ''{{Pinball/Funhouse}}'') yelling, "Stop playing with the clock!"
* PowerMakesYourVoiceDeep: The Power speaks in a very deep baritone.
* PowerUp: The Powerball, a ceramic sphere that's the same size as a pinball, but whose lighter mass makes it go faster and move somewhat more erratically as a result. When it appears in-game, scores are doubled, additional targets are lit, and returning it to the gumball machine starts Powerball Mania mode.
* PyramidPower: The Power, appropriately enough.
* RaygunGothic: The rocketship.
* RobotBuddy: Gather enough robots to light the Extra Ball or the Camera shot.
* SkillShot: A soft launch will send the ball into a colored zone (red, orange, or yellow), which lights one to three of the jet bumpers.
** The "Super Skill Shot" mode does something similar, except the awards are either lighting the outlanes or lighting the extra ball.
* SpinningClockHands: Used throughout the game to indicate the amount of time remaining for a particular mode. In some modes, the clock hands can travel backwards, switch directions, and[=/=]or determine the points awarded for hitting a target.
* SwirlyEnergyThingy: The playfield spirals. Aside from being decorative, they can also temporarily trap a pinball, which is helpful for making some of the shots.
* SuspiciouslySimilarSubstitute: Tim Kitzrow, who voiced Rod Serling. Justified in that Serling had died twenty years prior.
* TitleDrop: True to the series, many of Serling's voice clips refer to "the Twilight Zone".
* TheUnintelligible: The Invaders.
* WizardMode: "Lost In The Zone", which is reached after collecting all of the door panels. In this mode, all six balls are launched onto the playfield, and the player has 45 seconds to make as many shots as possible.
[[caption-width-right:350:So ''this'' is where Rod retired to...]]
''The Twilight Zone'' is a [[Creator/MidwayGames Bally]] {{Pinball}} game designed by Pat Lawlor and released in 1992. It is based on the original ''Series/TheTwilightZone'' television series, with dozens of cameos, ShoutOuts, and references to various episodes.
Taking place in a curio shop, the player must explore various ''Twilight Zone'' artifacts to gather fourteen door panels. Reassembling them opens a door to another dimension, sending the player "Lost In The Zone"...
It has been rated "Best Electronic Pinball Machine of All Time" on the Internet Pinball Machine Database. A digital version of the game is available as part of [=FarSight=] Studios' ''Pinball Arcade'' collection.
----
!!This pinball demonstrates the following tropes:
* BazaarOfTheBizarre: The Curio Shop where the game takes place.
* CanonForeigner: The game's iconic gumball machine was introduced in this game, and is not a reference to any existing episode.
* ContinuityCameo[=/=]ShoutOut: '''LOTS,''' thanks to the license. A full list of the pinball's episode references can be found [[http://www.ipdb.org/rulesheets/2684/tz-tie-ins.htm here.]]
* CreepyDoll: Talking Tina.
* DefeatEqualsExplosion: Defeating The Power causes it to explode.
** Inverted with the Door; it explodes to signal the start of multiball, but remains intact when starting Lost In The Zone.
* DidYouJustPunchOutCthulhu: Occurs when you defeat The Power.
* EvilLaugh: Done by The Power if you fail to defeat it before the timer expires.
* FortuneTeller: The Camera, which predicts the next award it awards.
* HumansAreBastards: Town square.
* LargeHam: Rod Serling (or, at least, Tim Kitzrow's impersonation of Serling).
* LicensedGame
* {{Lilliputians}}: The Invaders, who are only slightly larger than a pinball.
* MadeOfExplodium: Some of the extra balls you get explode.
* MindOverMatter: The mini-playfield, which uses flipperless "magna-flips" to control the ball and battle The Power.
* MusicalGag: The game's main background music is an instrumental version of the 1982 song "Twilight Zone", by Golden Earring.
* MythologyGag: The radio's sound clips that play during "Fast Lock" are taken from earlier Pat Lawlor pinball machines.
** Similarly, hitting the clock enough times during "Clock Chaos" will play a clip of Rudy (from ''{{Pinball/Funhouse}}'') yelling, "Stop playing with the clock!"
* PowerMakesYourVoiceDeep: The Power speaks in a very deep baritone.
* PowerUp: The Powerball, a ceramic sphere that's the same size as a pinball, but whose lighter mass makes it go faster and move somewhat more erratically as a result. When it appears in-game, scores are doubled, additional targets are lit, and returning it to the gumball machine starts Powerball Mania mode.
* PyramidPower: The Power, appropriately enough.
* RaygunGothic: The rocketship.
* RobotBuddy: Gather enough robots to light the Extra Ball or the Camera shot.
* SkillShot: A soft launch will send the ball into a colored zone (red, orange, or yellow), which lights one to three of the jet bumpers.
** The "Super Skill Shot" mode does something similar, except the awards are either lighting the outlanes or lighting the extra ball.
* SpinningClockHands: Used throughout the game to indicate the amount of time remaining for a particular mode. In some modes, the clock hands can travel backwards, switch directions, and[=/=]or determine the points awarded for hitting a target.
* SwirlyEnergyThingy: The playfield spirals. Aside from being decorative, they can also temporarily trap a pinball, which is helpful for making some of the shots.
* SuspiciouslySimilarSubstitute: Tim Kitzrow, who voiced Rod Serling. Justified in that Serling had died twenty years prior.
* TitleDrop: True to the series, many of Serling's voice clips refer to "the Twilight Zone".
* TheUnintelligible: The Invaders.
* WizardMode: "Lost In The Zone", which is reached after collecting all of the door panels. In this mode, all six balls are launched onto the playfield, and the player has 45 seconds to make as many shots as possible.