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* SmartBomb: The Smart Punches, equivalent to a head shot that can be triggered any time during a fight by pressing the launch button.
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** Getting a KO during the Ultimate Challenge locks the game out of ''everything''. Fisticuffs Multiball won't save you now.[[https://www.youtube.com/watch?v=MXm6WTEI9hA]]
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* SingleMaltVision: The drunk. "Put up your dukes. Both of you."

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* SingleMaltVision: The drunk. "Put up your dukes. Both of you."" You get two balls for Fisticuffs Multiball [[FridgeBrilliance because the drunk is seeing double]].

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* BarBrawl: The theme of Multi-BRAWL, the typical lock-three-balls multiball mode.



* HeroicSecondWind: The "Second Wind" knockback launchers.

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* HeroicSecondWind: The "Second Wind" knockback launchers.launchers, which saves your ball and adds three health.



* MatchSequence: The Kid punches the small bag several times, two changing digits behind it, before knocking it down and revealing the final number.

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* MatchSequence: The Kid punches the small speed bag several times, two changing digits behind it, before knocking it down and revealing the final number.
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Can\'t think of a good trope for Winston Pounds\'s \"Well done. Good show. Splendid. Whatever.\"

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** NotSoStoic: Whenever his masochistic tendencies show. Also one of his loss quotes:
-->'''Franz von Pain:''' "Zis did not turn out as I had planned. ''Goodbye!''"
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* DashingHispanic: Armando Santiago.
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* NoExceptYes: Franz von Pain does this:
-->'''Franz''': It pains me to have to hurt you...no, it doesn't.


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-->"Hello to ya! I'm O'Brien. And these are me knuckles!"


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* VictoryIsBoring: Franz thinks so.
-->'''Franz''': ''(sigh)'' I have achieved victory once again.
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* {{Oireland}}: Knuckles O'Brian plays to the "fighting Irish" stereotype.
-->"Top of my fist to you, lad. I'm O'Brien."
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* {{Combos}}: One way to win a fight quickly is to shoot the loops, which are now diverted vertically back to the flippers, for jab shots. Enough of these stun the opponent in perfect position for an instant knockout headshot.

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* {{Combos}}: One way to win a fight quickly is to shoot the loops, which are now diverted vertically back to the flippers, for jab shots.shots[[note]]And if you still have the ball-save popped up, the ball sits right against it for the ''perfect'' angle for the flipper to flip the ball to[[/note]]. Enough of these stun the opponent in perfect position for an instant knockout headshot.
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* {{Zonk}}: Each true award on the SkillShot alternates has a "10" between them. Getting it awards a measly ''ten points''.

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* {{Zonk}}: Each true award on the SkillShot alternates has with a "10" between them. Getting it This awards a measly ''ten points''.
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* {{Zonk}}: Each true award on the SkillShot alternates with a "10", which wards a measly ''ten points''.

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* {{Zonk}}: Each true award on the SkillShot alternates with has a "10", which wards "10" between them. Getting it awards a measly ''ten points''.
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* {{Zonk}}: Each true award on the SkillShot alternates with a "10", which wards a measly ''ten points''.
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* ThePlace
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* SingleMaltVision: The drunk. "Put up your dukes. Both of you."

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* BettingMinigame: After you play through the Ultimate Challenge, each subsequent fight has you wager your score against an opponent of choice, up to a maximum of 240 million points. It is possible to zero out your score this way.

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* BettingMinigame: After you play through the Ultimate Challenge, each subsequent fight has you wager your score against an opponent of choice, up to a maximum of 240 200 million points. It is possible to zero out your score this way.



* CreatorCameo: The boxing man was modeled after Duncan Brown, the game's programmer.

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* CreatorCameo: CreatorCameo:
**
The boxing man was modeled after Duncan Brown, the game's programmer.programmer.
** Music and sound developer Rich Carle voices Antonio Jaberini and Dan Unda.



* PinkElephants: The drunk in Fisticuffs Multiball will sometimes mention that you're "turning all pink and... elephanty".

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* PinkElephants: The drunk in Fisticuffs Multiball will sometimes mention that you're "turning all pink and... and elephanty".



** One alternate outcome of the Barfly is the Bobfly, who happens to be Crazy Bob from ''Pinball/JunkYard''.



* SpellingBonus: To start Fisticuffs Multiball, you must spell FISTICUFFS.

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* SpellingBonus: To start Fisticuffs Multiball, you must spell BAR FLY FISTICUFFS.
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* AppealToNovelty

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-->'''Antonio Jaberini:''' "I'm-a gonna cook you up some-a nice helping of pain."



-->'''Franz von Pain:''' "Prepare your flabby body for intense prolonged pain."



* OnlySixFaces: All the boxers have the same playfield character model; unavoidable, given the limitations of the medium.

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* OnlySixFaces: All the boxers have the same playfield character model; model toy; unavoidable, given the limitations of the medium.



* PublicDomainSoundtrack: The game uses Scott Joplin's "Maple Leaf Rag" as one of its gameplay music.

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* PublicDomainSoundtrack: The game uses Scott Joplin's "Maple Leaf Rag" as one of its gameplay music.tunes.


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-->'''Dan Unda:''' "Good day, mate. Ready to lose, are ya?"

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-->'''Steveo:''' "You are weak and defeated. [-(Call me later.)-]"



* TheComputerShallTauntYou: Done constantly by the opposing boxers.
-->'''Patrotsky Yirbitov:''' "Hey, look. The weakling is back."



-->'''The Drunk:''' "Stand still for a second, will ya?"



-->'''Steveo:''' "Not the face!"



** The name of Russian Patrotsky Yirbitov, as well as one of the random comments during a fight, [[RippedFromTheHeadlines reference the then-recent incident where Mike Tyson bit off Evander Holyfield's ear during a match]].

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** The name of Russian Patrotsky Yirbitov, Yirbitov,[[note]]Pronounced "Ear bit off"[[/note]] as well as one of the random comments during a fight, [[RippedFromTheHeadlines reference the then-recent incident where Mike Tyson bit off Evander Holyfield's ear during a match]]. match]].
-->'''Commentator:''' "Bite his ear off!"

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[[caption-width-right:335:It's ''VideoGame/PunchOut'' with pinballs!]]

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[[caption-width-right:335:It's ''VideoGame/PunchOut'' with pinballs!]]
[[caption-width-right:335:Welcome to Champion Pub, kid!]]


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* XMeetsY: It's ''VideoGame/PunchOut'' with pinballs!
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* MatchSequence: The Kid punches the small bag several times, two changing digits behind it, before knocking it down and revealing the final number.

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* {{Combos}}: One way to win a fight quickly is to shoot the loops, which are now diverted vertically back to the flippers, for jab shots. Enough of these stun the opponent in perfect position for an instant knockout headshot.



* DrunkenBoxing: Subverted in Fisticuffs Multiball. The opponent is so drunk that he can't hit you.

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* DrunkenBoxing: DrunkenMaster: Subverted in Fisticuffs Multiball. The opponent is so drunk that he can't hit you.
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...Wow. Thanks a bunch!
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If there was ever a pinball page I could fill up with tropes, this would probably be it...

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* NotInTheFace: One of Steveo's reactions to being hit.


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* SpellingBonus: To start Fisticuffs Multiball, you must spell FISTICUFFS.

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* BettingMinigame: After you play through the Ultimate Challenge, each subsequent fight has you wager your score against an opponent of choice, up to a maximum of 240 million points. It is possible to zero out your score this way.
* CampGay: Steveo, from San Francisco.
* ChefOfIron: Antonio Jaberini is an Italian chef.



* CombatSadomasochist: Franz von Pain.



* DrunkenBoxing: Subverted in Fisticuffs Multiball. The opponent is so drunk that he can't hit you.



* TheMagicPokerEquation: If you're playing video poker and you are dealt a near straight with an ace on the side, dropping all the cards except the ace will almost always give you a four-of-a-kind or royal flush, despite the sheer improbability.
* MediumAwareness: Several opponents are aware that the opposing boxer figure has no visible legs. Patrotsky will sometimes start a fight with "[[TheFourthWallWillNotProtectYou Be thankful this glass separates us]]".



* NamesToRunAwayFromReallyFast: Franz Von Pain, one of your opponents.

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* NamesToRunAwayFromReallyFast: Franz Von von Pain, one of your opponents.



* TheNeedForMead: The Champion Pub is essentially one of these,

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* TheNeedForMead: The Champion Pub is essentially one of these,these.
* OldMaster: Master Bim Bam Boom.



* PinkElephants: The drunk in Fisticuffs Multiball will sometimes mention that you're "turning all pink and... elephanty".



* ShoutOut:
** Almost everything about Armando Santiago is a reference to Inigo Montoya from ''Film/ThePrincessBride''.
** The name of Russian Patrotsky Yirbitov, as well as one of the random comments during a fight, [[RippedFromTheHeadlines reference the then-recent incident where Mike Tyson bit off Evander Holyfield's ear during a match]].



* StiffUpperLip: The token British chap, Winston Pounds.
* TheStoic: Franz von Pain.
* ToiletHumor: Belches are common in this game.



* ToiletHumor: Belches are common in this game.
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* PublicDomainSoundtrack: The game uses Scott Joplin's "Maple Leaf Rag" as one of its gameplay music.

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* DashinglyDapperDerby: Worn by nearly all the men.



* FanserviceExtra: The two ladies on the bumpers.

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* FanserviceExtra: FanserviceExtra[=/=]FanServiceWithASmile: The two serving ladies on the bumpers.bumpers, and the one on the backglass.



* KooshBomb: Used to represent punches on the playfield.



* TheNeedForMead: The Champion Pub is essentially one of these,



* PunnyName: Dan Unda. He's from Austrilia, obviously.

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* PunnyName: Dan Unda. He's from Austrilia, Australia, obviously.

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->''Established in 1864''
->''Come on in & pound a few.''

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[[caption-width-right:335:It's ''VideoGame/PunchOut'' with pinballs!]]

->''Established in 1864''
->''Come
1864''\\
''Come
on in & pound a few.''



The game's design is rather nonstandard - there are health meters for the player and his opponent, and there are a number of toys in the machine, such as the revolving heavy bag/boxer, a small bag to punch, and a jump rope MiniGame where the ball jumps over a bit of wire (representing the titular rope). Because of this, pinheads are somewhat divided on its quality, with some enjoying its design and humor, and others believing the toys are the only real draw to the game. If anything, it's worth a play just to see what it's like.

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The game's design is rather nonstandard - there are health meters for the player and his opponent, and there are a number of toys in the machine, such as the revolving heavy bag/boxer, a small smaller speed bag to punch, and a jump rope MiniGame where the ball jumps over a bit of wire (representing the titular rope). Because of this, pinheads are somewhat divided on its quality, with some enjoying its design and humor, and others believing the toys are the only real draw to the game. If anything, it's worth a play just to see what it's like.









* GameBreakingBug: On 1.5 and below [=ROMs=], the only thing you can do after [[WizardMode Ultimate Challenge]] is over is F. Multiball.

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* GameBreakingBug: On 1.5 and below lower [=ROMs=], the only thing you can do after [[WizardMode Ultimate Challenge]] is over is F. Multiball.



* NationalStereotypes: All of the boxers, much like ''VideoGame/PunchOut''.
* OnlySixFaces: All the boxers have the same character model - this is enforced by the limitations of the medium.

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* NationalStereotypes: All of the boxers, much like ''VideoGame/PunchOut''.
''VideoGame/PunchOut''
* OnlySixFaces: All the boxers have the same playfield character model - this is enforced by model; unavoidable, given the limitations of the medium.



* SkillShot: The game cycles through various awards - you must launch the ball at the right time to get the one you want.
* TrainingMontage: You must hit the speed & heavy bags, as well as jump rope, in order to fight.

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* SkillShot: The game cycles through various awards - awards, and you must launch the ball at the right time to get the one you want.
* TrainingMontage: You must hit the speed & and heavy bags, as well as jump rope, in order to fight.



** In "Spittin' Gallery", you must move a plantoon around with the flippers to catch some men's spit.
** In "Poker Night", the player is given 15 seconds to decide which cards they want to keep and discard.

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** In "Spittin' Gallery", you must move a plantoon spittoon around with the flippers to catch some men's spit.
** In "Poker Night", the player is given 15 fifteen seconds to decide which cards they want to keep and discard.
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* OnlySixFaces: All the boxers have the same character model -

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* OnlySixFaces: All the boxers have the same character model - this is enforced by the limitations of the medium.
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* GameBreakingBug: On 1.5 and below ROMs, the only thing you can do after [[WizardMode Ultimate Challenge]] is over is F. Multiball.

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* GameBreakingBug: On 1.5 and below ROMs, [=ROMs=], the only thing you can do after [[WizardMode Ultimate Challenge]] is over is F. Multiball.



* WizardMode: Ultimate Challenge, available after getting the Pub Champion belt. You fight the five challengers you haven't encountered yet on one life bar. Notably, if you lose, you can't try it again (possibly only on early ROMs, however).

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* WizardMode: Ultimate Challenge, available after getting the Pub Champion belt. You fight the five challengers you haven't encountered yet on one life bar. Notably, if you lose, you can't try it again (possibly only on early ROMs, [=ROMs=], however).
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[[quoteright:335:http://static.tvtropes.org/pmwiki/pub/images/the_champion_pub_pinball_5732.jpg]]
->''Established in 1864''
->''Come on in & pound a few.''

''The Champion Pub'' is a 1998 {{pinball}} machine made by Creator/WilliamsElectronics (under the Bally label).

It's centered around the concept of boxing matches held in bars - the player, as a newcomer named "The Kid", must work his way up through the circuit, training to get his health up, before eventually beating the final man, getting the Pub Champion belt, and fending off five ''more'' foes in [[WizardMode "Ultimate Challenge".]]

The game's design is rather nonstandard - there are health meters for the player and his opponent, and there are a number of toys in the machine, such as the revolving heavy bag/boxer, a small bag to punch, and a jump rope MiniGame where the ball jumps over a bit of wire (representing the titular rope). Because of this, pinheads are somewhat divided on its quality, with some enjoying its design and humor, and others believing the toys are the only real draw to the game. If anything, it's worth a play just to see what it's like.

''The Champion Pub'' is available for ''VideoGame/ThePinballArcade''.
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!!This pinball machine provides examples of:
* CirclingBirdies: The "KO" bits of the playfield have stars circling around them.
* CreatorCameo: The boxing man was modeled after Duncan Brown, the game's programmer.
* EasterEgg: If you hear an insect buzzing when you hit the heavy bag, pressing the launch button awards 100,000 points and a Smart Punch.
* EverythingsBetterWithCows:
** The 14th jackpot level is "Cow of a jackpot".
** Sometimes, when the Barfly is swatted, it will instead be a Cowfly (complete with moo).
* FanserviceExtra: The two ladies on the bumpers.
* GameBreakingBug: On 1.5 and below ROMs, the only thing you can do after [[WizardMode Ultimate Challenge]] is over is F. Multiball.
* HeroicSecondWind: The "Second Wind" knockback launchers.
* LifeMeter: Shown on the playfield: both the player and his opponent have the exact same amount of health. You must work your health up by training before you can start fighting.
* MiniGame: The Jump Rope, where you must hit the buttons to make the ball jump over a swinging metal "rope".
* NamesToRunAwayFromReallyFast: Franz Von Pain, one of your opponents.
* NationalStereotypes: All of the boxers, much like ''VideoGame/PunchOut''.
* OnlySixFaces: All the boxers have the same character model -
* PunnyName: Dan Unda. He's from Austrilia, obviously.
* RankInflation: Taken to ridiculous extremes. The normal Jackpot is worth 100K. Then there are double, triple, quadruple... all the way up to Octuple Jackpot, Super Jackpot, Mega Jackpot, Ultra Jackpot, Turbo Jackpot, Maximum Jackpot, Cow of a Jackpot, and Jackpot Deluxe. That's ''15'' jackpot levels.
* RedBoxingGloves: Defied if you look on the side of the backglass - the poster there specifically says "NO GLOVES ALLOWED".
* ScoreMultiplier
* SkillShot: The game cycles through various awards - you must launch the ball at the right time to get the one you want.
* TrainingMontage: You must hit the speed & heavy bags, as well as jump rope, in order to fight.
* ToiletHumor: Belches are common in this game.
* VideoMode: Two of them.
** In "Spittin' Gallery", you must move a plantoon around with the flippers to catch some men's spit.
** In "Poker Night", the player is given 15 seconds to decide which cards they want to keep and discard.
* WizardMode: Ultimate Challenge, available after getting the Pub Champion belt. You fight the five challengers you haven't encountered yet on one life bar. Notably, if you lose, you can't try it again (possibly only on early ROMs, however).
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--> ''"Keep training, kid."''
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