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''TX-Sector'' is a 1988 [[PhysicalPinballTables arcade pinball machine]] from Creator/{{Gottlieb}}, designed by Creator/JohnTrudeau with art by Constantino and Jeanine Mitchell. It features a vague ScienceFiction ExcusePlot about TeleportersAndTransporters; hit the various drop targets to build up the Energy Level, then shoot for one of the Transphazers and be teleported across the playield. For even more points, max out the Energy Levels, trigger a TeleporterAccident and [[AlternateSelf replicate yourself,]] then enter the Infinity Zone to quickly build up your score.

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''TX-Sector'' is a 1988 [[PhysicalPinballTables arcade pinball machine]] from Creator/{{Gottlieb}}, designed by Creator/JohnTrudeau with art by Constantino and Jeanine Mitchell. It features a vague ScienceFiction ExcusePlot about TeleportersAndTransporters; {{Cool Gate}}s; hit the various drop targets to build up the Energy Level, then shoot for one of the Transphazers and be teleported across the playield. For even more points, max out the Energy Levels, trigger a TeleporterAccident and [[AlternateSelf replicate yourself,]] then enter the Infinity Zone to quickly build up your score.



* TeleportersAndTransporters: The theme of the game.
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never put two tropes in the same bullet


* AlternateSelf[=/=]TeleporterAccident: Multiball begins by inducing a TeleporterAccident to duplicate your pinball.
* CoolGate[=/=]PortalDoor: The Transphazers.

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* AlternateSelf[=/=]TeleporterAccident: AlternateSelf: Multiball begins by inducing a TeleporterAccident to duplicate your pinball.
* CoolGate[=/=]PortalDoor: CoolGate: The Transphazers.
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[[caption-width-right:350:DoNotAdjustYourSet -- the [[WebVideo/ClassicGameRoom disco pinball dimension]] is ''supposed'' to look like this.]]

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[[caption-width-right:350:DoNotAdjustYourSet -- the [[WebVideo/ClassicGameRoom disco pinball dimension]] is ''supposed'' ''meant'' to look like this.]]
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* ScoreMultiplier: Hitting the drop target starts a Hurry-Up of sorts where a Teleport shot can be multiplied by up to 9x, which will gradually decrease back down to 1x and bring up the drop target again.

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* ScoreMultiplier: Hitting the drop target starts a Hurry-Up of sorts where a the value of a Teleport shot can will be multiplied by up to 9x, which if one is made. The multiplier starts at 9x but it will gradually decrease back down to 1x and bring up the drop target again.
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* ScoreMultiplier: Hitting the drop target starts a Hurry-Up of sorts where a Teleport shot can be multiplied by up to 9x, which will gradually decrease back down to 1x and bring up the drop target again.
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A digital version of ''TX-Sector'' is available for [=FarSight=] Studios' ''VideoGame/ThePinballArcade''.
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Work titles should be italicized, but not boldfaced


'''TX-Sector''' is a 1988 [[PhysicalPinballTables arcade pinball machine]] from Creator/{{Gottlieb}}, designed by Creator/JohnTrudeau with art by Constantino and Jeanine Mitchell. It features a vague ScienceFiction ExcusePlot about TeleportersAndTransporters; hit the various drop targets to build up the Energy Level, then shoot for one of the Transphazers and be teleported across the playield. For even more points, max out the Energy Levels, trigger a TeleporterAccident and [[AlternateSelf replicate yourself,]] then enter the Infinity Zone to quickly build up your score.

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'''TX-Sector''' ''TX-Sector'' is a 1988 [[PhysicalPinballTables arcade pinball machine]] from Creator/{{Gottlieb}}, designed by Creator/JohnTrudeau with art by Constantino and Jeanine Mitchell. It features a vague ScienceFiction ExcusePlot about TeleportersAndTransporters; hit the various drop targets to build up the Energy Level, then shoot for one of the Transphazers and be teleported across the playield. For even more points, max out the Energy Levels, trigger a TeleporterAccident and [[AlternateSelf replicate yourself,]] then enter the Infinity Zone to quickly build up your score.
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* FlashbackBackBack: "TX - TX - TX - [-TX - TX - TX...-]"
* MachineMonotone: The voice clips.
-->"Teleport sequence activated."



* WordSaladTitle: Good luck trying to figure out what a "TX-Sector" ''is.''

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* WordSaladTitle: Good luck trying to figure out what a "TX-Sector" ''is.''''
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->"Interlink disabled."
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[[caption-width-right:350:DoNotAdjustYourSet -- it's supposed to look like this.]]

to:

[[caption-width-right:350:DoNotAdjustYourSet -- it's supposed the [[WebVideo/ClassicGameRoom disco pinball dimension]] is ''supposed'' to look like this.]]
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/tx-sector_8535.jpg]]
[[caption-width-right:350:DoNotAdjustYourSet -- it's supposed to look like this.]]

->''Teleport Yourself to a New Dimension In Pinball!''

'''TX-Sector''' is a 1988 [[PhysicalPinballTables arcade pinball machine]] from Creator/{{Gottlieb}}, designed by Creator/JohnTrudeau with art by Constantino and Jeanine Mitchell. It features a vague ScienceFiction ExcusePlot about TeleportersAndTransporters; hit the various drop targets to build up the Energy Level, then shoot for one of the Transphazers and be teleported across the playield. For even more points, max out the Energy Levels, trigger a TeleporterAccident and [[AlternateSelf replicate yourself,]] then enter the Infinity Zone to quickly build up your score.

Among pinheads, ''TX-Sector'' is an uncomplicated game infamous for two things: its eye-watering lavender and hot pink backglass, and its [[SugarWiki/AwesomeMusic Awesome Eighties]] {{Chiptune}} soundtrack. Fortunately, the game itself doesn't disappoint -- it's neither [[ItsEasySoItSucks insultingly easy]] nor [[NintendoHard annoyingly difficult,]] but has enough of a challenge to give players a decent amount of playtime.

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!!''TX-Sector'' demonstrates the following tropes:

* AlternateSelf[=/=]TeleporterAccident: Multiball begins by inducing a TeleporterAccident to duplicate your pinball.
* CoolGate[=/=]PortalDoor: The Transphazers.
* ExcusePlot: And calling it a "plot" is rather generous.
* SpaceClothes: The teleportation subject is a man wearing a blue jumpsuit with red and white shoulder pads.
* TechnoBabble: The playfield is festooned with nonsense babble for the various targets, such as "Transphazers," an "Inter-Link Gate," "Nega Ports," and the "Infinity Zone".
* TeleportersAndTransporters: The theme of the game.
* WarpWhistle: Technically, the Transphazers work like this, as they move the pinball from one fixed location to another.
* WordSaladTitle: Good luck trying to figure out what a "TX-Sector" ''is.''

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