Follow TV Tropes

Following

History Pinball / StarTrekTheNextGeneration

Go To

OR

Added: 181

Changed: 102

Is there an issue? Send a MessageReason:
None


* VirtualTrainingSimulation: Inverted with the "Battle Simulation" mission, where the player shoots pinballs at playfield targets.

to:

* VirtualTrainingSimulation: VirtualTrainingSimulation:
**
Inverted with the "Battle Simulation" mission, where the player shoots pinballs at playfield targets.targets.
** Played straight with the shuttle simulation VideoMode in the Holodeck.



* WizardMode: After completing all seven missions, the "Final Frontier" becomes available. Upon starting it, the game first tallies the number of artifacts the player has collected. Then the Final Frontier begins; it is a six-ball multiball mode, where each target's value is determined by the number of artifacts.

to:

* WizardMode: After completing all seven missions, the "Final Frontier" becomes available. Upon starting it, the game first tallies the number of artifacts the player has collected. Then the Final Frontier begins; it is a six-ball multiball mode, where each target's value is determined by the number of artifacts.artifacts.
----

Changed: 269

Is there an issue? Send a MessageReason:
None


''Star Trek: The Next Generation'' is a 1993 {{Pinball}} machine, designed by Creator/SteveRitchie and released by Creator/WilliamsElectronics. It is the third pinball based on the ''Series/StarTrek'' franchise, and [[CaptainObvious was based on]] [[Series/StarTrekTheNextGeneration the television series.]]

The pinball casts the player as a newly-arriving Ensign on the ''USS Enterprise''. True to the series, the player and the crew travel the galaxy and have various encounters, such as a time rift, a visit from Q, encounters with the Ferengi, Romulans, and Cardassians, and an attack by the Borg. Other experiences include holodeck simulations, trips to the Neutral Zone, and chances to collect rare artifacts. Truly skilled players will be able to advance in rank, and ultimately reach the Final Frontier.

The game includes original voice clips from the TNG cast, including PatrickStewart, JonathanFrakes, and MichaelDorn. For added appeal, the playfield features two rotating phaser cannons that shoot pinballs at various targets. As thanks for their participation, each of the stars received a pinball machine as a gift. Patrick Stewart claims he still plays his, while Marina Sirtis placed hers in the basement where her kids play it.

to:

''Star Trek: The Next Generation'' is a 1993 {{Pinball}} machine, designed by Creator/SteveRitchie and released by Creator/WilliamsElectronics. It is the third arcade pinball game based on the ''Series/StarTrek'' franchise, and [[CaptainObvious was based on]] [[Series/StarTrekTheNextGeneration the television series.]]

The pinball casts the player as a newly-arriving Ensign on the ''USS Enterprise''. True to the series, the player and the crew travel the galaxy and have various encounters, such as a time rift, a visit from Q, encounters with the Ferengi, Romulans, and Cardassians, and an attack by the Borg. Other experiences include holodeck simulations, trips to the Neutral Zone, and chances to collect rare artifacts. Truly skilled players will be able to advance in rank, and ultimately reach the Final Frontier.

Frontier. For added appeal, the playfield features two rotating phaser cannons that shoot pinballs at various targets.

The game includes original voice clips from the TNG cast, including PatrickStewart, JonathanFrakes, and MichaelDorn. For added appeal, the playfield features two rotating phaser cannons that shoot pinballs at various targets. As thanks for their participation, each of the stars received a pinball machine as a gift. at the end of the project. Patrick Stewart claims says he still plays his, while Marina Sirtis placed hers in the basement where her kids play can enjoy it.
Is there an issue? Send a MessageReason:
None


The game includes original voice clips from the TNG cast, including PatrickStewart, JonathanFrakes, and MichaelDorn. For added appeal, the playfield features two rotating phaser cannons that shoot pinballs at various targets. As thanks, each of the stars of the show received a pinball as a gift. Patrick Stewart claims he still plays his, while Marina Sirtis has hers in her basement where her kids can play it.

to:

The game includes original voice clips from the TNG cast, including PatrickStewart, JonathanFrakes, and MichaelDorn. For added appeal, the playfield features two rotating phaser cannons that shoot pinballs at various targets. As thanks, thanks for their participation, each of the stars of the show received a pinball machine as a gift. Patrick Stewart claims he still plays his, while Marina Sirtis has placed hers in her the basement where her kids can play it.
Is there an issue? Send a MessageReason:
None


The game includes original voice clips from the TNG cast, including PatrickStewart, JonathanFrakes, and MichaelDorn. For added appeal, the playfield features two rotating phaser cannons that shoot pinballs at various targets.

to:

The game includes original voice clips from the TNG cast, including PatrickStewart, JonathanFrakes, and MichaelDorn. For added appeal, the playfield features two rotating phaser cannons that shoot pinballs at various targets.
targets. As thanks, each of the stars of the show received a pinball as a gift. Patrick Stewart claims he still plays his, while Marina Sirtis has hers in her basement where her kids can play it.

Added: 206

Changed: 204

Is there an issue? Send a MessageReason:
None


* VideoMode: The player can participate in a shuttle simulation in the Holodeck, flying through a series of caverns without colliding. Players could choose to skip the VideoMode, but completing it yields an artifact.

to:

* VideoMode: VideoMode:
**
The player can participate in a shuttle simulation in the Holodeck, flying through a series of caverns without colliding. Players could choose to skip the VideoMode, but completing it yields an artifact.
Is there an issue? Send a MessageReason:
None


* FasterThanLightTravel: The player can accelerate the ''Enterprise'' from Warp 1 to Warp 9. At that, "Warp 9 Mode" begins, and there's a TimedMission where additional shots can be made to [[BeyondTheImpossible advance the ship to Warp 9.9]]

to:

* FasterThanLightTravel: The player can accelerate the ''Enterprise'' from Warp 1 to Warp 9. At that, "Warp 9 Mode" begins, and there's a TimedMission where additional shots can be made to [[BeyondTheImpossible [[UpToEleven advance the ship to Warp 9.9]]9]].
Is there an issue? Send a MessageReason:
None


''Star Trek: The Next Generation'' is a 1993 {{Pinball}} machine, designed by Creator/SteveRitchie and released by Williams Electronics. It is the third pinball based on the ''Series/StarTrek'' franchise, and [[CaptainObvious was based on]] [[Series/StarTrekTheNextGeneration the television series.]]

to:

''Star Trek: The Next Generation'' is a 1993 {{Pinball}} machine, designed by Creator/SteveRitchie and released by Williams Electronics.Creator/WilliamsElectronics. It is the third pinball based on the ''Series/StarTrek'' franchise, and [[CaptainObvious was based on]] [[Series/StarTrekTheNextGeneration the television series.]]
Is there an issue? Send a MessageReason:
None


A digital version is available for [=FarSight=] Studios' ''Pinball Arcade''.

to:

A digital version is available for [=FarSight=] Studios' ''Pinball Arcade''.
''Pinball/ThePinballArcade''.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* SignatureStyle: Get the speed up to Warp 9, then make Creator/SteveRitchie's signature shot (outer left loop to the upper-right flipper, then up the Delta Quadrant ramp), and Riker will compliment you.
-->'''Riker:''' "The Picard Maneuver, nicely done!"
Is there an issue? Send a MessageReason:
None


''Star Trek: The Next Generation'' is a 1993 {{Pinball}} machine, designed by Steve Ritchie and released by Williams Electronics. It is the third pinball based on the ''Series/StarTrek'' franchise, and [[CaptainObvious was based on]] [[Series/StarTrekTheNextGeneration the television series.]]

to:

''Star Trek: The Next Generation'' is a 1993 {{Pinball}} machine, designed by Steve Ritchie Creator/SteveRitchie and released by Williams Electronics. It is the third pinball based on the ''Series/StarTrek'' franchise, and [[CaptainObvious was based on]] [[Series/StarTrekTheNextGeneration the television series.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* LicensedPinballTable
Is there an issue? Send a MessageReason:
None


* SkillShot: One of the five launch choices available to the player.

to:

* SkillShot: One of the five launch choices available to the player.player, but Flipper Skill Shot and Launch Probe are considered to be the true skill shots.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AuthorAppeal: Steve Ritchie is an unabashed fan of the ''Next Generation'' television series.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* RealSongThemeTune
Is there an issue? Send a MessageReason:
None


** When the ball goes in the Advance Rank[=/=]Command Decision hole when nothing is lit, pull the trigger to see a limosine drive past some buildings.

to:

** When the ball goes in the Advance Rank[=/=]Command Decision hole when nothing is lit, pull the trigger to see a limosine limousine drive past some buildings.
Is there an issue? Send a MessageReason:
None


** An EasterEgg[[hottip:*:Hold down the phaser trigger before starting the Holodeck simulation.]] replaces the simulation with a game of Five-Card Draw Poker against William Riker.

to:

** An EasterEgg[[hottip:*:Hold EasterEgg[[labelnote:spoiler]]Hold down the phaser trigger before starting the Holodeck simulation.]] [[/labelnote]] replaces the simulation with a game of Five-Card Draw Poker against William Riker.
Is there an issue? Send a MessageReason:
None


The game includes original voice clips from the TNG cast, including PatrickStewart, JonathanFrakes, and Michael Dorn. For added appeal, the playfield features two rotating phaser cannons that shoot pinballs at various targets.

to:

The game includes original voice clips from the TNG cast, including PatrickStewart, JonathanFrakes, and Michael Dorn.MichaelDorn. For added appeal, the playfield features two rotating phaser cannons that shoot pinballs at various targets.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ResistanceIsFutile


Added DiffLines:

* VoiceOfTheLegion: The Borg, of course.
Is there an issue? Send a MessageReason:
None


The pinball casts the player as a newly-arriving Ensign on the ''USS Enterprise''. True to the license, the player and the crew travel the galaxy and have various encounters, such as a time rift, a visit from Q, encounters with the Ferengi, Romulans, and Cardassians, and an attack by the Borg. Other experiences include holodeck simulations, encounters in the Neutral Zone, and chances to collect rare artifacts. Truly skilled players will be able to advance in rank, ultimately reaching the Final Frontier.

to:

The pinball casts the player as a newly-arriving Ensign on the ''USS Enterprise''. True to the license, series, the player and the crew travel the galaxy and have various encounters, such as a time rift, a visit from Q, encounters with the Ferengi, Romulans, and Cardassians, and an attack by the Borg. Other experiences include holodeck simulations, encounters in trips to the Neutral Zone, and chances to collect rare artifacts. Truly skilled players will be able to advance in rank, and ultimately reaching reach the Final Frontier.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* TakeThatAudience: The game has several if you tilt.
-->'''Q:''' "Someday you'll learn to play pinball."
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* EasterEgg: Several.
** Poker with Riker: See VideoMode, below.
** Secret Mission: When the holodeck is lit on the right ramp and the display says "Holodeck 3 Ready", pull the phaser trigger three times. This starts a 20 second frenzy where every target is worth a weird number of points.
** When the ball goes in the Advance Rank[=/=]Command Decision hole when nothing is lit, pull the trigger to see a limosine drive past some buildings.
** Steve Ritchie's pinography: Pressing the flipper buttons in a specific order during the game will display the logos of all of Steve Ritchie's past games.


Added DiffLines:

** The operator's manual refers to a "[[UrbanLegendOfZelda secret video mode]]", which is believed to be a version of ''VideoGame/{{Breakout}}''. The exact requirement for invoking it is unknown, however, and it's unclear if the mode was disabled in the final game. It can sometimes be seen during the attract mode, however.
Is there an issue? Send a MessageReason:
None


* FasterThanLightTravel: The player can accelerate the ''Enterprise'' from Warp 1 to Warp 9. At that, "Warp 9 Mode" begins, and there's a TimedMission where additional shots can be made to [[BeyondTheImpossilbe advance the ship to Warp 9.9]]

to:

* FasterThanLightTravel: The player can accelerate the ''Enterprise'' from Warp 1 to Warp 9. At that, "Warp 9 Mode" begins, and there's a TimedMission where additional shots can be made to [[BeyondTheImpossilbe [[BeyondTheImpossible advance the ship to Warp 9.9]]

Added: 76

Changed: 555

Removed: 143

Is there an issue? Send a MessageReason:
None


-->RETURN TO DUTY
* AsteroidThicket
* FasterThanLightTravel: True to the franchise, the player can increase the Warp Level for various bonuses.

to:

-->RETURN TO DUTY
-->'''Worf:''' "Don't move!"
* AsteroidThicket
AsteroidThicket: The "Asteroid Threat" mission.
* FasterThanLightTravel: True to the franchise, the The player can increase accelerate the ''Enterprise'' from Warp Level for various bonuses.1 to Warp 9. At that, "Warp 9 Mode" begins, and there's a TimedMission where additional shots can be made to [[BeyondTheImpossilbe advance the ship to Warp 9.9]]



-->'''Worf:''' "Sensors are picking up a distortion in the space-time continuum"

to:

-->'''Worf:''' "Sensors are picking up a distortion in the space-time continuum"continuum."



* OhCrap: Done by Q if the player does well during the "Q's Challenge" mission:

to:

* OhCrap: Done by Q gets one if the player does well during the "Q's Challenge" mission:mission.



* OurWormholesAreDifferent

to:

* OurWormholesAreDifferentOurWormholesAreDifferent: One appears in the "Worm Hole" mission, and sends the ''Enterprise'' across the galaxy.
-->'''Picard:''' "What is our exact location?"
-->'''Data:''' "Unknown, sir."



* UrbanLegendOfZelda: There is a long-rumored "secret VideoMode" hidden in the game, though no one has ever been able to confirm its existence.



** An EasterEgg replaces the simulation with a game of Five-Card Draw Poker against William Riker.[[hottip:*:Hold down the phaser trigger before starting the Holodeck simulation.]]

to:

** An EasterEgg EasterEgg[[hottip:*:Hold down the phaser trigger before starting the Holodeck simulation.]] replaces the simulation with a game of Five-Card Draw Poker against William Riker.[[hottip:*:Hold down the phaser trigger before starting the Holodeck simulation.]]
Is there an issue? Send a MessageReason:
None



to:

->'''Picard:''' "All hands, prepare for multi-ball!"
Is there an issue? Send a MessageReason:
None


--->'''Riker:''' You feeling lucky?"

to:

--->'''Riker:''' You "You feeling lucky?"
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* MySignificanceSenseIsTingling
-->'''Troi:''' "I'm sensing a lit Extra Ball."


Added DiffLines:

-->'''Worf:''' "Sensors are picking up a distortion in the space-time continuum"


Added DiffLines:

* OhCrap: Done by Q if the player does well during the "Q's Challenge" mission:
-->'''Q:''' "Okay, that's enough!"


Added DiffLines:

* SkillShot: One of the five launch choices available to the player.
Is there an issue? Send a MessageReason:
None


* StopHelpingMe: Invoked; if you flub a shot and drain the ball, Data will sometimes begin to comment. Interrupting him (by hitting the flipper buttons) yields a small bonus.
-->'''Data:''' "Had you projected the ball at the proper velocity, you would have been rewa--" ''*hit flipper buttons*''
-->'''Picard:''' "THANK YOU, Mr. Data."



* WizardMode: After completing all seven missions, the "Final Frontier" becomes available. Upon starting it, the game first tallies the number of artifacts the player has collected. Then the Final Frontier begins; it is a six-ball multiball mode, where each target's value is determined by the number of artifacts.

to:

* WizardMode: After completing all seven missions, the "Final Frontier" becomes available. Upon starting it, the game first tallies the number of artifacts the player has collected. Then the Final Frontier begins; it is a six-ball multiball mode, where each target's value is determined by the number of artifacts.
Is there an issue? Send a MessageReason:
None


->RETURN TO DUTY

to:

->RETURN -->RETURN TO DUTY

Added: 757

Changed: 172

Is there an issue? Send a MessageReason:
None


The pinball casts the player as a newly-arriving Ensign on the ''USS Enterprise''. True to the license, the player and the crew travel the galaxy and have various encounters, such as a time warp, a visit from Q, encounters with the Ferengi, Romulans, and Cardassians, and an attack by the Borg. Other experiences include holodeck simulations, encounters in the Neutral Zone, and chances to collect rare artifacts. Truly skilled players will be able to advance in rank, ultimately reaching the Final Frontier.

to:

The pinball casts the player as a newly-arriving Ensign on the ''USS Enterprise''. True to the license, the player and the crew travel the galaxy and have various encounters, such as a time warp, rift, a visit from Q, encounters with the Ferengi, Romulans, and Cardassians, and an attack by the Borg. Other experiences include holodeck simulations, encounters in the Neutral Zone, and chances to collect rare artifacts. Truly skilled players will be able to advance in rank, ultimately reaching the Final Frontier.



-->'''Worf:''' "Don't move!"

to:

-->'''Worf:''' "Don't move!"->RETURN TO DUTY
* AsteroidThicket
* FasterThanLightTravel: True to the franchise, the player can increase the Warp Level for various bonuses.
* NegativeSpaceWedgie: The Time Rift.
* TheNeutralZone: The upper-left corner of the playfield, where Ferengi, Romulans, and Cardassians can be found.
* OurWormholesAreDifferent
* UrbanLegendOfZelda: There is a long-rumored "secret VideoMode" hidden in the game, though no one has ever been able to confirm its existence.



* WizardMode

to:

* WizardModeVirtualTrainingSimulation: Inverted with the "Battle Simulation" mission, where the player shoots pinballs at playfield targets.
* WizardMode: After completing all seven missions, the "Final Frontier" becomes available. Upon starting it, the game first tallies the number of artifacts the player has collected. Then the Final Frontier begins; it is a six-ball multiball mode, where each target's value is determined by the number of artifacts.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/startrekthenextgenerationpinball_9744.jpg]]
[[caption-width-right:350:"Send to Starfleet: We have engaged the Borg."]]

''Star Trek: The Next Generation'' is a 1993 {{Pinball}} machine, designed by Steve Ritchie and released by Williams Electronics. It is the third pinball based on the ''Series/StarTrek'' franchise, and [[CaptainObvious was based on]] [[Series/StarTrekTheNextGeneration the television series.]]

The pinball casts the player as a newly-arriving Ensign on the ''USS Enterprise''. True to the license, the player and the crew travel the galaxy and have various encounters, such as a time warp, a visit from Q, encounters with the Ferengi, Romulans, and Cardassians, and an attack by the Borg. Other experiences include holodeck simulations, encounters in the Neutral Zone, and chances to collect rare artifacts. Truly skilled players will be able to advance in rank, ultimately reaching the Final Frontier.

The game includes original voice clips from the TNG cast, including PatrickStewart, JonathanFrakes, and Michael Dorn. For added appeal, the playfield features two rotating phaser cannons that shoot pinballs at various targets.

A digital version is available for [=FarSight=] Studios' ''Pinball Arcade''.

----
!!This pinball demonstrates the following tropes:

* AntiFrustrationFeature: Drain the ball too soon after launch, and another one is launched automatically.
-->'''Worf:''' "Don't move!"
* VideoMode: The player can participate in a shuttle simulation in the Holodeck, flying through a series of caverns without colliding. Players could choose to skip the VideoMode, but completing it yields an artifact.
** An EasterEgg replaces the simulation with a game of Five-Card Draw Poker against William Riker.[[hottip:*:Hold down the phaser trigger before starting the Holodeck simulation.]]
--->'''Riker:''' You feeling lucky?"
* WizardMode

Top