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* EasterEgg: In the "Mine Cart" video mode, going down a specific path concludes the mode with an animation of Michigan J. Frog, followed by "Frog Bonus" of 20 million points.

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* EasterEgg: In the "Mine Cart" video mode, going down a specific path concludes the mode with an animation of [[WesternAnimation/OneFroggyEvening Michigan J. Frog, Frog]], followed by "Frog Bonus" of 20 million points.
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A modified version of this pinball can be found in the [[Ride/DisneyThemeParks Anaheim Disneyland]] gift shop, outside of the "Indiana Jones and the Temple of the Forbidden Eye" thrill ride. The metal parts on the cabinet have been redecorated or replaced with [[BambooTechnology bamboo and wood equivalents]], while the sides and backbox have been repainted to a muted and aged look.

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A modified version of this pinball can be found in the [[Ride/DisneyThemeParks Anaheim Disneyland]] Ride/{{Disneyland}} gift shop, outside of the "Indiana Jones and the Temple of the Forbidden Eye" ''Ride/IndianaJonesAdventure'' thrill ride. The metal parts on the cabinet have been redecorated or replaced with [[BambooTechnology bamboo and wood equivalents]], while the sides and backbox have been repainted to a muted and aged look.
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* EverythingsBetterWithCows: The "Shoot Again" display has a hieroglyph of a cow.
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A digitized version of ''Indiana Jones: The Pinball Adventure'' was released for ''[[VideoGame/ZenPinball Pinball FX3]]'' on March 2022.
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* NamesTheSame: "Eternal Life" refers to either the ball saver or the wizard mode.
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%% Administrivia/ZeroContextExample entries are not allowed on wiki pages. All such entries have been commented out. Add context to the entries before uncommenting them.

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Cleanup - commented out ZC Es and added context to a few more.



* AntiFrustrationFeatures: The "Eternal Life" ball saver.
-->'''Indiana Jones''': "Don't touch anything."
** By default, after a hit to the middle bank of drop targets or a ball being released from the idol, there is a short ball saver on the outlanes.

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\n* AntiFrustrationFeatures: The "Eternal Life" ball saver.
-->'''Indiana Jones''': "Don't touch anything."
**
By default, after a hit to the middle bank of drop targets or a ball being released from the idol, there is a short ball saver on the outlanes.



* BarBrawl: The "Gunfight at the Raven Bar" mode.
* CompanyCrossReferences: The last award during Quick Multiball is called "[[Pinball/FishTales The Fish of Tayles]]" (alluding to another game designed by Mark Ritchie).

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* %%* BarBrawl: The "Gunfight at the Raven Bar" mode.
* CompanyCrossReferences: The last award during Quick Multiball is called "[[Pinball/FishTales The Fish of Tayles]]" (alluding to another game designed by Mark Ritchie).Ritchie and released by Williams).



* EasterEgg: In the "Mine Cart" video mode, go down the proper path, and instead of crashing, an animation of Michigan J. Frog plays, and you receive a "Frog Bonus" of 20 million points.

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* EasterEgg: In the "Mine Cart" video mode, go going down a specific path concludes the proper path, and instead of crashing, mode with an animation of Michigan J. Frog plays, and you receive a Frog, followed by "Frog Bonus" of 20 million points.



* ForeignQueasine: The "Monkey Brains" mode, where you eat... well, you know.
* TheFullNameAdventures
* HaveANiceDeath: When you drain the ball down the outlanes:
-->'''Colonel Vogel''': "And this is how we say 'goodbye' in Germany." ''*POW!*''

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* %%* ForeignQueasine: The "Monkey Brains" mode, where you eat... well, you know.
* %%* TheFullNameAdventures
* %%* HaveANiceDeath: When you drain the ball down the outlanes:
-->'''Colonel %%-->'''Colonel Vogel''': "And this is how we say 'goodbye' in Germany." ''*POW!*''



* IndyHatRoll: The "Narrow Escape" bonus.
* LargeHam: Sallah.
* MatchSequence: Indy walks by several boxes, pushing a cart with more boxes on it, and one of them opens to reveal the number.
* MinecartMadness[=/=]RollercoasterMine: The "Escape In The Cart" VideoMode.

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* %%* IndyHatRoll: The "Narrow Escape" bonus.
* %%* LargeHam: Sallah.
* MatchSequence: Indy walks by several boxes, pushing a cart with more boxes on it, and it; one of them opens to reveal the number.
* %%* MinecartMadness[=/=]RollercoasterMine: The "Escape In The Cart" VideoMode.



* NotCheatingUnlessYouGetCaught: Averted as with ''Pinball/TheAddamsFamily''; shooting the ball into the center lock without hitting all three drop targets gives you a "You Cheat" bonus of 5 million points.

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* NotCheatingUnlessYouGetCaught: Averted as with ''Pinball/TheAddamsFamily''; Averted; shooting the ball into the center lock without hitting all three drop targets gives you a "You Cheat" bonus of 5 million points.



* RealSongThemeTune
* RopeBridge: The "Survive the Rope Bridge" mode. Also, the playfield has a silhouette of Indy crossing the bridge.

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* %%* RealSongThemeTune
* RopeBridge: The "Survive the Rope Bridge" mode. Also, the playfield has a silhouette of Indy crossing a rope bridge, and "Survive the bridge.Rope Bridge" is a mode dedicated to the same scenario.



* SignatureStyle: It doesn't have the criss-crossing ramps as most Mark Ritchie games, but it does feature the timed modes (including the timed jackpot shots) and long shots.
* SnakePit: The Well of Souls.

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* SignatureStyle: It doesn't have the criss-crossing ramps as most typical of Mark Ritchie games, but it does feature the timed modes (including the timed jackpot shots) and long shots.
* %%* SnakePit: The Well of Souls.



* TankGoodness: The "Tank Chase" mode.
* TitleTheAdaptation

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* %%* TankGoodness: The "Tank Chase" mode.
* %%* TitleTheAdaptation

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* CompanyCrossReferences: The last award during Quick Multiball is called "[[Pinball/FishTales The Fish of Tayles]]" (alluding to another game designed by Mark Ritchie).



* ShoutOut: The last award during Quick Multiball is called "[[Pinball/FishTales The Fish of Tayles]]".
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* ShellGame: The "Choose Wisely" video mode.

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* ShellGame: The "Choose Wisely" video mode.mode, in which the player has to choose the real Holy Grail from a set of fake ones.
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How To Create A Works Page explicitly says "No bolding is used for work titles."


'''Indiana Jones: The Pinball Adventure''' is a 1993 LicensedPinballTable designed by Creator/MarkRitchie and released by Creator/WilliamsElectronics. It is based on the original ''Franchise/IndianaJones'' trilogy, and the movies are represented equally, with a VideoMode, jackpot, and three playfield scenes from each film. Lock balls in the rotating idol, collect friends from all three stories, and navigate the tilting Path of Adventure. If you're good enough to beat all twelve modes, you'll be rewarded with the rare opportunity for Eternal Life, a frantic six-ball multiball WizardMode that offers a one-billion-point jackpot.

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'''Indiana ''Indiana Jones: The Pinball Adventure''' Adventure'' is a 1993 LicensedPinballTable designed by Creator/MarkRitchie and released by Creator/WilliamsElectronics. It is based on the original ''Franchise/IndianaJones'' trilogy, and the movies are represented equally, with a VideoMode, jackpot, and three playfield scenes from each film. Lock balls in the rotating idol, collect friends from all three stories, and navigate the tilting Path of Adventure. If you're good enough to beat all twelve modes, you'll be rewarded with the rare opportunity for Eternal Life, a frantic six-ball multiball WizardMode that offers a one-billion-point jackpot.
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** "Gunfight at the Raven Bar": A simplified LightGunGame much like the one in Pinball/Terminator2JudgmentDay. Defeat enough bad guys and then collect the Medallion.

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** "Gunfight at the Raven Bar": A simplified LightGunGame much like the one in Pinball/Terminator2JudgmentDay.''Pinball/Terminator2JudgmentDay''. Defeat enough bad guys and then collect the Medallion.
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* DoubleUnlock: Similar to ''Pinball/FishTales'', to light (Super) Jackpots, the left ramp or middle hole must be shot first to light the Jackpot on the right ramp or the Super Jackpot at the captive ball.
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** By default, after a hit to the middle drop targets or a ball being released from the idol, there is a short ball saver on the outlanes.

to:

** By default, after a hit to the middle bank of drop targets or a ball being released from the idol, there is a short ball saver on the outlanes.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** By default, after a hit to the middle drop targets or a ball being released from the idol, there is a short ball saver on the outlanes.

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