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A digital version was available to play in [=FarSight=] Studios' ''VideoGame/ThePinballArcade'' until July 1, 2018, when their license for all Williams and Bally tables expired.
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A digital version was available to play for purchase in [=FarSight=] Studios' ''VideoGame/ThePinballArcade'' until July 1, 2018, when their license for all Williams and Bally tables expired.expired. However, those who bought it before then can still play.
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A digital version is available to play in [=FarSight=] Studios' ''VideoGame/ThePinballArcade''.
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A digital version is was available to play in [=FarSight=] Studios' ''VideoGame/ThePinballArcade''.''VideoGame/ThePinballArcade'' until July 1, 2018, when their license for all Williams and Bally tables expired.
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In this game, the player is out to challenge the Fire Gods in his quest for a high score. Master the SkillShot incline, activate the kickback, then hit the center target to close the Zipper Flippers. Lock a ball in the Odin and Wotan saucers, then hit the captive ball to Release The Fire Gods for triple-scroing multiball action. But there's no time to rest, because the spinning playfield disc will catapult your balls in unexpected directions.
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In this game, the player is out to challenge the Fire Gods in his quest for a high score. Master the SkillShot incline, activate the kickback, then hit the center target to close the Zipper Flippers. Lock a ball in the Odin and Wotan saucers, then hit the captive ball to Release The Fire Gods for triple-scroing triple-scoring multiball action. But there's no time to rest, because the spinning playfield disc will catapult your balls in unexpected directions.
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* WreathedInFlames
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* WreathedInFlamesWreathedInFlames
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Updated.
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A digital version is available to play in [=FarSight=] Studios' ''VideoGame/ThePinballArcade''.
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''Fireball'' is an electro-mechanical [[PhysicalPinballTable arcade pinball table]] designed by Ted Zale with artwork by Dave Christensen. It was released in 1971 by Creator/{{Bally}}.
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''Fireball'' is an electro-mechanical [[PhysicalPinballTable arcade pinball table]] designed by Ted Zale with artwork by Dave Christensen.Creator/DaveChristensen. It was released in 1971 by Creator/{{Bally}}.
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* AuthorAppeal: The fire god on the backglass wears an elaborate belt buckle because artist Creator/DaveChristensen designs buckles as a hobby.
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[[caption-width-right:350:"It's Red Hot!"]]
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->"It's Red
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* WreathedInFlames
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* WreathedInFlames
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''Fireball'' was the first pinball machine to use a spinning disc in the playfield, which was advertised as a "whirlwind spinner". Its stunning artwork, uncomplicated rules, and nonstop action captivated players, making it one of the iconic electro-mechanical pinballs of TheSeventies. It was remade and re-released several times, including an InNameOnly home version in 1976, a sequel (''Fireball II'') in 1981, and a remake (''Fireball Classic'') in 1985.
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''Fireball'' was the first pinball machine to use a spinning disc in the playfield, which was advertised as a "whirlwind spinner". Its stunning artwork, uncomplicated rules, and nonstop action captivated players, making it one of the iconic electro-mechanical pinballs of TheSeventies. It was remade and re-released several times, including an InNameOnly home version in 1976, a sequel (''Fireball II'') in 1981, and a remake (''Fireball Classic'') in 1985.
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In this game, the player is out to challenge the Fire Gods in his quest for a high score. Master the SkillShot incline, activate the kickback, then hit the center target to close the Zipper Flippers. Lock a ball in the Odin and Wotan saucers, then hit the captive ball to Release The Fire Gods for triple-scroing multiball action. But there's no time to rest, because the spinning playfield disc will catapulting your balls in unexpected directions.
to:
In this game, the player is out to challenge the Fire Gods in his quest for a high score. Master the SkillShot incline, activate the kickback, then hit the center target to close the Zipper Flippers. Lock a ball in the Odin and Wotan saucers, then hit the captive ball to Release The Fire Gods for triple-scroing multiball action. But there's no time to rest, because the spinning playfield disc will catapulting catapult your balls in unexpected directions.
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* SkillShot: Launch the ball with just enough strength to fall short of the launch loop and roll back down the inner ramp for 3,000 points.
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* SkillShot: Launch the ball with just enough strength to fall short of the launch loop playfield arc and roll back down the inner ramp for 3,000 points.
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* BigRedDevil: Arguably, the unnamed "Fire God" featured in the game art.
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* BigRedDevil: BigRedDevil:
** Arguably, the unnamed "Fire God" featured in thegame art.''Fireball'' art is meant to invoke this.
** Unambiguously invoked in ''Fireball II'', which includes demonic characters with horns and fangs, and a ball-saving post called "Little Demon".
** Arguably, the unnamed "Fire God" featured in the
** Unambiguously invoked in ''Fireball II'', which includes demonic characters with horns and fangs, and a ball-saving post called "Little Demon".
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* ScoreMultiplier: Scores are doubled or tripled depending on how many balls are on the playfield.
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* BigRedDevil: The unnamed "Fire God" featured in the game art.
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* BigRedDevil: The Arguably, the unnamed "Fire God" featured in the game art.
* PlayingWithFire: How else can you describe playing pinball with fireballs?
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* SkillShot: Launch the ball with just enough strength to fall short of the launch loop and roll back down the inner ramp for 3,000 points.
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* SkillShot: Launch the ball with just enough strength to fall short of the launch loop and roll back down the inner ramp for 3,000 points.points.
* WreathedInFlames
* WreathedInFlames
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* SkillShot: Launch the ball with just enough strength to fall short of the launch loop and roll back down the inner ramp for 3,000 points.
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In this game, the player dares to challenge the Fire Gods in his quest for a high score. Master the SkillShot incline, activate the kickback, then hit the center target to close the Zipper Flippers. Lock a ball in the Odin and Wotan saucers, then hit the captive ball to Release The Fire Gods for triple-scroing multiball action. But there's no time to rest, because the spinning playfield disc will catapulting your balls in unexpected directions.
to:
In this game, the player dares is out to challenge the Fire Gods in his quest for a high score. Master the SkillShot incline, activate the kickback, then hit the center target to close the Zipper Flippers. Lock a ball in the Odin and Wotan saucers, then hit the captive ball to Release The Fire Gods for triple-scroing multiball action. But there's no time to rest, because the spinning playfield disc will catapulting your balls in unexpected directions.
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None
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''Fireball'' was the first pinball machine to use a spinning disc in the playfield, which was advertised as a "whirlwind spinner". Its stunning artwork, uncomplicated rules, and nonstop action captivated players, making it one of the iconic electro-mechanical pinballs of all time. It was remade and re-released several times, including an InNameOnly home version in 1976, a sequel (''Fireball II'') in 1981, and a remake (''Fireball Classic'') in 1985.
to:
''Fireball'' was the first pinball machine to use a spinning disc in the playfield, which was advertised as a "whirlwind spinner". Its stunning artwork, uncomplicated rules, and nonstop action captivated players, making it one of the iconic electro-mechanical pinballs of all time.TheSeventies. It was remade and re-released several times, including an InNameOnly home version in 1976, a sequel (''Fireball II'') in 1981, and a remake (''Fireball Classic'') in 1985.
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* AdaptationDisplacement: Sales of the home version of ''Fireball'' eclipsed the original arcade game nearly fourfold.
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/fireball-pinball_7975.jpg]]
[[caption-width-right:350:"It's Red Hot!"]]
''Fireball'' is an electro-mechanical [[PhysicalPinballTable arcade pinball table]] designed by Ted Zale with artwork by Dave Christensen. It was released in 1971 by Creator/{{Bally}}.
In this game, the player dares to challenge the Fire Gods in his quest for a high score. Master the SkillShot incline, activate the kickback, then hit the center target to close the Zipper Flippers. Lock a ball in the Odin and Wotan saucers, then hit the captive ball to Release The Fire Gods for triple-scroing multiball action. But there's no time to rest, because the spinning playfield disc will catapulting your balls in unexpected directions.
''Fireball'' was the first pinball machine to use a spinning disc in the playfield, which was advertised as a "whirlwind spinner". Its stunning artwork, uncomplicated rules, and nonstop action captivated players, making it one of the iconic electro-mechanical pinballs of all time. It was remade and re-released several times, including an InNameOnly home version in 1976, a sequel (''Fireball II'') in 1981, and a remake (''Fireball Classic'') in 1985.
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!!The ''Fireball'' pinball demonstrates the following tropes:
* AdaptationDisplacement: Sales of the home version of ''Fireball'' eclipsed the original arcade game nearly fourfold.
* AntiFrustrationFeatures: The left outlane kickback, the right "Free Ball" gate, and the Zipper Flippers.
* ArtisticLicenseReligion: Odin and Wotan, who were never depicted as "Fire Gods", and are often seen as members of different pantheons.
* BigRedDevil: The unnamed "Fire God" featured in the game art.
* {{Fireballs}}
* GenreShift: For some reason, ''Fireball II'' was advertised as part of Bally's "Superhero Series".
* InNameOnly: The home version of ''Fireball''; aside from the same general theme, it features completely different artwork and a completely different playfield layout.
* TheRemake: ''Fireball Classic'', which featured updated artwork and revised rules, and replaced the original Zipper Flippers with larger, immobile flippers.
[[caption-width-right:350:"It's Red Hot!"]]
''Fireball'' is an electro-mechanical [[PhysicalPinballTable arcade pinball table]] designed by Ted Zale with artwork by Dave Christensen. It was released in 1971 by Creator/{{Bally}}.
In this game, the player dares to challenge the Fire Gods in his quest for a high score. Master the SkillShot incline, activate the kickback, then hit the center target to close the Zipper Flippers. Lock a ball in the Odin and Wotan saucers, then hit the captive ball to Release The Fire Gods for triple-scroing multiball action. But there's no time to rest, because the spinning playfield disc will catapulting your balls in unexpected directions.
''Fireball'' was the first pinball machine to use a spinning disc in the playfield, which was advertised as a "whirlwind spinner". Its stunning artwork, uncomplicated rules, and nonstop action captivated players, making it one of the iconic electro-mechanical pinballs of all time. It was remade and re-released several times, including an InNameOnly home version in 1976, a sequel (''Fireball II'') in 1981, and a remake (''Fireball Classic'') in 1985.
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!!The ''Fireball'' pinball demonstrates the following tropes:
* AdaptationDisplacement: Sales of the home version of ''Fireball'' eclipsed the original arcade game nearly fourfold.
* AntiFrustrationFeatures: The left outlane kickback, the right "Free Ball" gate, and the Zipper Flippers.
* ArtisticLicenseReligion: Odin and Wotan, who were never depicted as "Fire Gods", and are often seen as members of different pantheons.
* BigRedDevil: The unnamed "Fire God" featured in the game art.
* {{Fireballs}}
* GenreShift: For some reason, ''Fireball II'' was advertised as part of Bally's "Superhero Series".
* InNameOnly: The home version of ''Fireball''; aside from the same general theme, it features completely different artwork and a completely different playfield layout.
* TheRemake: ''Fireball Classic'', which featured updated artwork and revised rules, and replaced the original Zipper Flippers with larger, immobile flippers.