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* ExposedExtraterrestrials: The mermaids are completely naked, per convention.

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* ExposedExtraterrestrials: FullFrontalAssault: The mermaids are completely naked, per convention.
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* GettingCrapPastTheRadar: Averted; the game was originally named "Deep Threat," but management nixed it.
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A digital version is available for ''VideoGame/ThePinballArcade''.

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A digital version is was once available for ''VideoGame/ThePinballArcade''.
''VideoGame/ThePinballArcade'' until the license for all Williams and Bally tables expired on July 1, 2018.
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A digital version is available for ''VideoGame/ThePinballArcade''

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A digital version is available for ''VideoGame/ThePinballArcade''
''VideoGame/ThePinballArcade''.
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A digital version is available for ''VideoGame/ThePinballArcade''
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How To Create A Works Page explicitly says "No bolding is used for work titles."


'''Fathom''' is a 1980 PhysicalPinballTable from Creator/{{Bally}}, designed by Ward Pemberton and illustrated by Creator/GregFreres.

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'''Fathom''' ''Fathom'' is a 1980 PhysicalPinballTable from Creator/{{Bally}}, designed by Ward Pemberton and illustrated by Creator/GregFreres.
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* InterfaceScrew: The outlanes are actually preferable to the inlanes for the ball to fall into. The outlanes curve inwards, feeding the ball through a one-way gate to the flippers (and award a decent number of points if lit, as well). The inlanes go straight down and only a very lucky nudge will feed it through the one-way gate.

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* InterfaceScrew: The outlanes are actually preferable to the inlanes for the ball to fall into. The outlanes curve inwards, feeding the ball through a one-way gate to the flippers (and award a decent number of points if lit, as well). The inlanes go straight down and only a very lucky nudge will feed it get the ball through the that one-way gate.
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* InterfaceScrew: The outlanes are actually preferable to the inlanes for the ball to fall into. The outlanes curve inwards, feeding the ball through a one-way gate to the flippers (and award a decent number of points if lit, as well). The inlanes go straight down and only a very lucky nudge will feed it through the one-way gate.



->"Air supply gone!"

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->"Air supply gone!"
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* ScoreMultiplier: Scoring is multiplied by the number of balls in play similar to ''Pinball/BlackKnight''.
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* OneWordTitle
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Somewhere off the coast of Bermuda, three vacationers are enjoying a day scuba divers and exploring the undersea wonders of a tropical beach. After one of the divers stays submerged longer than expected, his friend goes underwater to check up on him -- only to quickly fall into trouble from a school of deadly mermaids! While their female companion watches helplessly from above, the player must enter the murky depths and release the captive balls from the Cave Trap and the Lagoon. Spear the drop targets to advance the Blue and Green Bonuses, then keep your cool and knock down the 1-2-3 targets in order to collect the 5x Multiplier before your oxygen runs out...

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Somewhere off the coast of Bermuda, three vacationers are enjoying a day scuba divers diving and exploring the undersea wonders of a tropical beach. After one of the divers stays submerged longer than expected, his friend goes underwater to check up on him -- only to quickly fall into trouble from a school of deadly mermaids! While their female companion watches helplessly from above, the player must enter the murky depths and release the captive balls from the Cave Trap and the Lagoon. Spear the drop targets to advance the Blue and Green Bonuses, then keep your cool and knock down the 1-2-3 targets in order to collect the 5x Multiplier before your oxygen runs out...
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* PrehensileTail: The mermaids' tails work like this, easily grabbing anchors and choking unwary swimmers.
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[[caption-width-right:350:"Under the Sea" takes a dark turn...]]
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/fathom_bally_4930.jpg]]

->"Danger, sea nymphs await -- Fathom!"

'''Fathom''' is a 1980 PhysicalPinballTable from Creator/{{Bally}}, designed by Ward Pemberton and illustrated by Creator/GregFreres.

Somewhere off the coast of Bermuda, three vacationers are enjoying a day scuba divers and exploring the undersea wonders of a tropical beach. After one of the divers stays submerged longer than expected, his friend goes underwater to check up on him -- only to quickly fall into trouble from a school of deadly mermaids! While their female companion watches helplessly from above, the player must enter the murky depths and release the captive balls from the Cave Trap and the Lagoon. Spear the drop targets to advance the Blue and Green Bonuses, then keep your cool and knock down the 1-2-3 targets in order to collect the 5x Multiplier before your oxygen runs out...

''Fathom'' is widely regarded as a classic from the early solid-state era and one of the best games from designer Ward Pemberton. The hauntingly ornate artwork is lauded as a sterling example of pinball art, while the original shot layout and challenging gameplay rewards those players skilled enough to master the table. If there is a weakness, it's that some of the sound effects aren't entirely fitting for the theme.

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!!This game demonstrates the following tropes:

* AllThereInTheManual: The background story of the three scuba divers is presented in an advertising flyer from Bally.
* DeadlyRoadTrip: A rare underwater variant.
* ExposedExtraterrestrials: The mermaids are completely naked, per convention.
* GettingCrapPastTheRadar: Averted; the game was originally named "Deep Threat," but management nixed it.
* GodivaHair: All of the sea nymphs have this.
* HeartbeatSoundtrack: The main background sound effect is a low, rhythmic pulse that speeds up during the game.
* TheLoad: The divers' female companion can only sit in the boat and watch the waters uselessly while her friends are endangered.
* OurMermaidsAreDifferent: These have webbed fingers, serpentine tails, large dorsal fins, and drown anyone they can get their hands on.
* SirensAreMermaids: These mermaids don't do any singing, but they definitely take sadistic glee in leading the divers to their doom.
* SnakePeople: This trope is invoked in the mermaids' appearance, whose lower halves are particularly long and serpentine.
* ThreateningShark: A great white can be seen swimming near one of the nymphs.
* UnderTheSea
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->"Air supply gone!"

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