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Changed line(s) 5,6 (click to see context) from:
-->-- '''Commander''
to:
-->-- '''Commander''
'''Commander'''
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Cleanup - commented out and added context to ZC Es, mostly.
%% Administrivia/ZeroContextExample entries are not allowed on wiki pages. All such entries have been commented out. Add context to the entries before uncommenting them.
Changed line(s) 3,4 (click to see context) from:
->'''Commander:''' "Attack the castle! Commence firing! Fire at will!"
to:
-->-- '''Commander''
Deleted line(s) 10 (click to see context) :
Deleted line(s) 13 (click to see context) :
Changed line(s) 15,27 (click to see context) from:
-->'''Commander''': "Get back in there!"
* {{BFG}}: The two cannons, which the Queen's military has.
* DamselInDistress: The Queen.
* DeflectorShields: The pop-up post between the flippers serves as the military's force field.
* EvilLaugh: The King Tyrant delivers one from time to time.
-->'''King Tyrant:''' "Ah ha ha ha!"
* FeudalFuture: Type 1 - Royals and Knights in full metal armor welding futuristic weapons.
* InvincibilityPowerUp: When you're "Invincible", the center pop-up post is raised, the left kickback stays active, and the right gate diverts the ball back to the right flipper for a set amount of time. The player can still lose the ball if it drains between the flippers and the center post.
-->'''Commander''': "You are invincible! Save the Queen!"
* NoFairCheating: Unlike most other solid state and onward games, the player can only get the ball back from a "zero-switch" drain for free once. The second drain will end the ball even if it too hit no switches.
* OffWithHisHead: This is how the trolls are beaten, as their heads serve as drop targets.
* ProgressiveJackpot: The Queen's Rescue.
* [[SaveThePrincess Save the Queen]]: The goal of multiball.
* {{BFG}}: The two cannons, which the Queen's military has.
* DamselInDistress: The Queen.
* DeflectorShields: The pop-up post between the flippers serves as the military's force field.
* EvilLaugh: The King Tyrant delivers one from time to time.
-->'''King Tyrant:''' "Ah ha ha ha!"
* FeudalFuture: Type 1 - Royals and Knights in full metal armor welding futuristic weapons.
* InvincibilityPowerUp: When you're "Invincible", the center pop-up post is raised, the left kickback stays active, and the right gate diverts the ball back to the right flipper for a set amount of time. The player can still lose the ball if it drains between the flippers and the center post.
-->'''Commander''': "You are invincible! Save the Queen!"
* NoFairCheating: Unlike most other solid state and onward games, the player can only get the ball back from a "zero-switch" drain for free once. The second drain will end the ball even if it too hit no switches.
* OffWithHisHead: This is how the trolls are beaten, as their heads serve as drop targets.
* ProgressiveJackpot: The Queen's Rescue.
* [[SaveThePrincess Save the Queen]]: The goal of multiball.
to:
-->'''Commander''': "Get Get back in there!"
*there!
%%* {{BFG}}: The two cannons, which the Queen's military has.
* DamselInDistress: TheQueen.
impetus for the story is the Queen being held captive by the King Tyrant.
* DeflectorShields: The military's force field is symbolzied by the pop-up post between theflippers serves as the military's force field.
*flippers.
%%* EvilLaugh: The King Tyrant delivers one from time to time.
-->'''King %%-->'''King Tyrant:''' "Ah Ah ha ha ha!"
ha!
* FeudalFuture: Type1 - Royals 1, with royals and Knights knights in full metal armor welding futuristic weapons.
* InvincibilityPowerUp: When you're"Invincible", "invincible", the center pop-up post is raised, the left kickback stays active, and the right gate diverts the ball back to the right flipper for a set amount of time. The player can still lose the ball if it drains between the flippers and the center post.
-->'''Commander''':"You You are invincible! Save the Queen!"
Queen!
* NoFairCheating: Unlike most other solid state and onward games, the player can only get the ball back from a "zero-switch" drain for free once. The second drain will end the ball even if ittoo also failed to hit no any switches.
* %%* OffWithHisHead: This is how the trolls are beaten, as their heads serve as drop targets.
* %%* ProgressiveJackpot: The Queen's Rescue.
*[[SaveThePrincess Save the Queen]]: SaveThePrincess: The goal of multiball.multiball is to save the Queen from captivity.
*
%%* {{BFG}}: The two cannons, which the Queen's military has.
* DamselInDistress: The
* DeflectorShields: The military's force field is symbolzied by the pop-up post between the
*
%%* EvilLaugh: The King Tyrant delivers one from time to time.
* FeudalFuture: Type
* InvincibilityPowerUp: When you're
-->'''Commander''':
* NoFairCheating: Unlike most other solid state and onward games, the player can only get the ball back from a "zero-switch" drain for free once. The second drain will end the ball even if it
*
Changed line(s) 29,30 (click to see context) from:
* StormingTheCastle
* TyrantTakesTheHelm: The King Tyrant.
* TyrantTakesTheHelm: The King Tyrant.
to:
Changed line(s) 33 (click to see context) from:
-->'''King Tyrant:''' "She's mine now! Ah ha ha ha!"
to:
-->'''King Tyrant:''' "She's She's mine now! Ah ha ha ha!"ha!
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Deleted line(s) 19 (click to see context) :
* DoingItForTheArt: The only reason this game has a taller backbox was because artist Python Anghelo insisted he needed the extra vertical space to accommodate the castle artwork.
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Changed line(s) 25 (click to see context) from:
* NoFairCheating: Unlike most other solid state and onward games, the player can only get the ball back from a "zero-switch" plunge for free once. The second drain will end the ball even if it too hit no switches.
to:
* NoFairCheating: Unlike most other solid state and onward games, the player can only get the ball back from a "zero-switch" plunge drain for free once. The second drain will end the ball even if it too hit no switches.
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None
Added DiffLines:
* NoFairCheating: Unlike most other solid state and onward games, the player can only get the ball back from a "zero-switch" plunge for free once. The second drain will end the ball even if it too hit no switches.
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How To Create A Works Page explicitly says "No bolding is used for work titles."
Changed line(s) 5,6 (click to see context) from:
'''Big Guns''' is a 1987 [[PhysicalPinballTables pinball]] game designed by Creator/MarkRitchie and Creator/PythonAnghelo and released by Creator/WilliamsElectronics.
to:
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Changed line(s) 9,10 (click to see context) from:
''Big Guns'''s notable features include two catapults (the cannons) that shoot the ball into the air and into the habitrail, and a taller backbox, which houses a bagatelle mini-game (the King's Chamber).
to:
''Big Guns'''s notable features include two catapults (the cannons) that shoot the ball into the air and into the habitrail, and a taller taller-than-normal backbox, which houses a bagatelle mini-game (the King's Chamber).
Added DiffLines:
* DoingItForTheArt: The only reason this game has a taller backbox was because artist Python Anghelo insisted he needed the extra vertical space to accommodate the castle artwork.
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Changed line(s) 2 (click to see context) from:
[[caption-width-right:330:"Feel the Power!"]]
to:
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Changed line(s) 1 (click to see context) from:
[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/biggunspinball_3187.jpg]]
to:
[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/biggunspinball_3187.org/pmwiki/pub/images/big_guns_pinball_7791.jpg]]
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None
Changed line(s) 7,8 (click to see context) from:
Taking place in a medieval future, the King Tyrant is holding the Queen hostage. It's up to the Queen's military forces to storm the King Tyrant's castle to rescue the Queen. But to successfully storm the castle, they would have to be granted invincibility powers.
to:
Taking place in a medieval future, the King Tyrant is holding the Queen hostage. It's up to the Queen's military forces to storm the King Tyrant's castle to and rescue the Queen. But to successfully storm the castle, they would have to be granted invincibility powers.
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None
Changed line(s) 7,8 (click to see context) from:
Taking place in a medieval future, the King Tyrant is holding the Queen hostage. It's up to the Queen's military forces to storm the King Tyrant's castle to rescue the Queen. But to successfully storm the castle, they would have to become invincible.
to:
Taking place in a medieval future, the King Tyrant is holding the Queen hostage. It's up to the Queen's military forces to storm the King Tyrant's castle to rescue the Queen. But to successfully storm the castle, they would have to become invincible.
be granted invincibility powers.
Changed line(s) 16,17 (click to see context) from:
* {{BFG}}: The cannons.
* DistressedDamsel: The Queen.
* DistressedDamsel: The Queen.
to:
* {{BFG}}: The cannons.
two cannons, which the Queen's military has.
*DistressedDamsel: DamselInDistress: The Queen.Queen.
* DeflectorShields: The pop-up post between the flippers serves as the military's force field.
*
* DeflectorShields: The pop-up post between the flippers serves as the military's force field.
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Changed line(s) 3,4 (click to see context) from:
-->"Attack the castle! Commence firing! Fire at will!"
to:
Added DiffLines:
* EvilLaugh: The King Tyrant delivers one from time to time.
-->'''King Tyrant:''' "Ah ha ha ha!"
-->'''King Tyrant:''' "Ah ha ha ha!"
Added DiffLines:
----
-->'''King Tyrant:''' "She's mine now! Ah ha ha ha!"
-->'''King Tyrant:''' "She's mine now! Ah ha ha ha!"
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Changed line(s) 2 (click to see context) from:
[[caption-width-right:330:"Attack the castle! Commence firing! Fire at will!"]]
to:
-->"Attack the castle! Commence firing! Fire at
Changed line(s) 13 (click to see context) from:
-->'''Commander''': Get back in there!
to:
-->'''Commander''': Get "Get back in there!there!"
Changed line(s) 16 (click to see context) from:
* FeudalFuture: Type 1.
to:
* FeudalFuture: Type 1.1 - Royals and Knights in full metal armor welding futuristic weapons.
Changed line(s) 18,19 (click to see context) from:
-->'''Commander''': You are invincible! Save the Queen!
* UnexpectedGameplayChange: Loading the center cannon activates the King's Chamber in the backbox; fire the mini-ball and light all five shields to enable the extra ball.
* UnexpectedGameplayChange: Loading the center cannon activates the King's Chamber in the backbox; fire the mini-ball and light all five shields to enable the extra ball.
to:
-->'''Commander''': You "You are invincible! Save the Queen!
Queen!"
*UnexpectedGameplayChange: Loading OffWithHisHead: This is how the center cannon activates the King's Chamber in the backbox; fire the mini-ball and light all five shields to enable the extra ball.trolls are beaten, as their heads serve as drop targets.
*
Changed line(s) 24 (click to see context) from:
* TyrantTakesTheHelm: The King Tyrant.
to:
* TyrantTakesTheHelm: The King Tyrant.Tyrant.
* UnexpectedGameplayChange: Loading the center cannon activates the King's Chamber in the backbox; fire the mini-ball and light all five shields to enable the extra ball.
----
* UnexpectedGameplayChange: Loading the center cannon activates the King's Chamber in the backbox; fire the mini-ball and light all five shields to enable the extra ball.
----
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Added DiffLines:
* UnexpectedGameplayChange: Loading the center cannon activates the King's Chamber in the backbox; fire the mini-ball and light all five shields to enable the extra ball.
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None
Changed line(s) 13 (click to see context) from:
-->Get back in there! -- '''''Commander''', ''when the kickback is activated''
to:
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[[caption-width-right:330:"Attack the castle! Commence firing! Fire at will!"]]
Changed line(s) 6,7 (click to see context) from:
''Big Guns'''s notable features include two catapults (the cannons) that shoot the ball into the air and into the habitrail, and a taller backbox, which houses a bagatelle mini-game (which represents the King Tyrant and his court).
to:
''Big Guns'''s notable features include two catapults (the cannons) that shoot the ball into the air and into the habitrail, and a taller backbox, which houses a bagatelle mini-game (which represents the King Tyrant and his court).
(the King's Chamber).
Changed line(s) 9,11 (click to see context) from:
!!This pinball demonstrates the following tropes:
* {{BFG}}
* {{BFG}}
to:
*
-->Get back in there! -- '''''Commander''', ''when the kickback is activated''
* {{BFG}}: The cannons.
Changed line(s) 14 (click to see context) from:
* GodMode: When you're "Invincible", the center pop-up post is raised, the left kickback stays active, and the right gate diverts the ball back to the right flipper for a set amount of time. The player can still lose the ball if it drains between the flippers.
to:
* GodMode: InvincibilityPowerUp: When you're "Invincible", the center pop-up post is raised, the left kickback stays active, and the right gate diverts the ball back to the right flipper for a set amount of time. The player can still lose the ball if it drains between the flippers.flippers and the center post.
Changed line(s) 16 (click to see context) from:
* ProgressiveJackpot: The Queen's Rescue
to:
* ProgressiveJackpot: The Queen's RescueRescue.
Deleted line(s) 20 (click to see context) :
-->'''Commander''': Attack the castle! Commence firing! Fire at will!
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Changed line(s) 1 (click to see context) from:
to:
[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/biggunspinball_3187.jpg]]
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first ver.
Added DiffLines:
'''Big Guns''' is a 1987 [[PhysicalPinballTables pinball]] game designed by Creator/MarkRitchie and Creator/PythonAnghelo and released by Creator/WilliamsElectronics.
Taking place in a medieval future, the King Tyrant is holding the Queen hostage. It's up to the Queen's military forces to storm the King Tyrant's castle to rescue the Queen. But to successfully storm the castle, they would have to become invincible.
''Big Guns'''s notable features include two catapults (the cannons) that shoot the ball into the air and into the habitrail, and a taller backbox, which houses a bagatelle mini-game (which represents the King Tyrant and his court).
----
!!This pinball demonstrates the following tropes:
* {{BFG}}
* DistressedDamsel: The Queen.
* FeudalFuture: Type 1.
* GodMode: When you're "Invincible", the center pop-up post is raised, the left kickback stays active, and the right gate diverts the ball back to the right flipper for a set amount of time. The player can still lose the ball if it drains between the flippers.
-->'''Commander''': You are invincible! Save the Queen!
* ProgressiveJackpot: The Queen's Rescue
* [[SaveThePrincess Save the Queen]]: The goal of multiball.
* SkillShot: Gently plunge the ball into castle tower to score the Tower Bonus, and it also loads the right cannon (if it isn't loaded already).
* StormingTheCastle
-->'''Commander''': Attack the castle! Commence firing! Fire at will!
* TyrantTakesTheHelm: The King Tyrant.