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** The visuals of the room after completing the puzzles at the end of Lilith Mode, with Freya saying that Gray's medical scan mentions her uterus appears to be magically removed, give the implication that the room's imagery are real and ''it belongs to Gray.''

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** The visuals of the room after completing the puzzles at the end of Lilith Mode, with Freya saying that Gray's medical scan mentions her uterus appears to be magically removed, give given the implication that the room's imagery are real and real, ''it belongs to Gray.''
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** Even their reveal in the DIS route is creepy. The little sprite becomes suddenly slashed in half with [[NauseaFuel horrible flesh-tearing]] [[HellIsThatNoise sounds]] as Lev is reborn from its body, its remains laying on the ground with entrails spilled out.

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** Even **Their intro cutscene deserves special mention. As their reveal in shell is cast off and Lev's true body breaks free, the DIS route is creepy. The little sprite becomes suddenly slashed in half with [[NauseaFuel horrible flesh-tearing]] [[HellIsThatNoise sounds]] as Lev is reborn from its body, its remains laying on the ground with entrails spilled out.out. Lev slowly lands on the ground, standing upright and slices their hair shorter with a swipe of a hand and a close-up of their eye opening to reveal black sclera and unusual pupils as Lev glares down at Gray/Lillie and the player with cold, murderous intent. They even get their own title card to mark how big of a deal their revival is and how dangerous they are as a 'Void Stranger' like Gray, Lillie and Cif.
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* If you hold down the Escape key, or the Back button on an [=XInput=] controller, you can force-quit the game. However, this causes the HUD to change to the words "End it all", a common euphemism for ''suicide''.

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* If you hold down the Escape key, or the Back button on an [=XInput=] controller, you can force-quit the game. However, this causes the HUD to change to the words "End it all", a common euphemism for ''suicide''. In fact, [[DespairEventHorizon being broken into a desire to indeed "end it all"]] is a recurring theme of the game.
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* If you reach floor B255 after voiding or playing as Cif, you can move the stairs away from the black idol to proceed even deeper. Doing so takes you into an empty white void with no music and platforms that rise up as you approach them, making you have to carefully explore ahead to navigate. Deep enough, if you stay around a floor long enough, you'll begin to hear cracking and pixels getting mangled as something approaches. You'll begin to see that this is actually Gor's body that was separated from her head. Touch the body and the game will instantly crash. Pausing will not protect you either. The moment you do, Gor's body will [[JumpScare invade the pause screen]], calling you bothersome and attack you, crashing the game. Uniquely, this setpiece is not turn-based like most of the game, it is ''time''-based, meaning if you dilly-dally with your inputs, it ''will'' catch up to you and kill you.

to:

* If you reach floor B255 after voiding or playing as Cif, you can move the stairs away from the black idol to proceed even deeper. Doing so takes you into an empty white void with no music and platforms that rise up as you approach them, making you have to carefully explore ahead to navigate. Deep enough, if you stay around a floor long enough, you'll begin to hear cracking and pixels getting mangled as something approaches. You'll begin to see that this is actually Gor's body that was separated from her head. Touch the body and the game will instantly crash. Pausing will not protect you either. The moment you do, Gor's body will [[JumpScare invade the pause screen]], calling you bothersome and attack you, crashing the game. Uniquely, this setpiece is not turn-based like most of the game, it is ''time''-based, meaning if you dilly-dally with your inputs, it this tentacled abomination ''will'' catch up to you and kill you.
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* If you reach floor B255 after voiding or playing as Cif, you can move the stairs away from the black idol to proceed even deeper. Doing so takes you into an empty white void with no music and platforms that rise up as you approach them, making you have to carefully explore ahead to navigate. Deep enough, if you stay around a floor long enough, you'll begin to hear cracking and pixels getting mangled as something approaches. You'll begin to see that this is actually Gor's body that was separated from her head. Touch the body and the game will instantly crash. Pausing will not protect you either. The moment you do, Gor's body will [[JumpScare invade the pause screen]], calling you bothersome and attack you, crashing the game.

to:

* If you reach floor B255 after voiding or playing as Cif, you can move the stairs away from the black idol to proceed even deeper. Doing so takes you into an empty white void with no music and platforms that rise up as you approach them, making you have to carefully explore ahead to navigate. Deep enough, if you stay around a floor long enough, you'll begin to hear cracking and pixels getting mangled as something approaches. You'll begin to see that this is actually Gor's body that was separated from her head. Touch the body and the game will instantly crash. Pausing will not protect you either. The moment you do, Gor's body will [[JumpScare invade the pause screen]], calling you bothersome and attack you, crashing the game. Uniquely, this setpiece is not turn-based like most of the game, it is ''time''-based, meaning if you dilly-dally with your inputs, it ''will'' catch up to you and kill you.
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Sometimes if you travel far enough, you'll get chased by a strange bipedal monster that will grab you and crash the game, or you'll encounter another EasterEgg that leads to a [[GainaxEnding rather strange ending seemingly unrelated to the rest of the game]]: A scientist named Dr. Lily is apprehended by a police-like force, but before the situation can escalate, one of the strange onion-like creatures from ''VideoGame/ZeroRanger'' breaks into the scene and the credits roll, all to an absolutely unsettling ambient tone in the background. \\

to:

Sometimes if you travel far enough, you'll get chased by a strange bipedal monster that will grab you and crash the game, or you'll encounter another EasterEgg that leads to a [[GainaxEnding rather strange ending seemingly unrelated to the rest of the game]]: A scientist named Dr. Lily is apprehended by a police-like force, but before the situation can escalate, one of the strange onion-like creatures onion people from ''VideoGame/ZeroRanger'' breaks into the scene and the credits roll, all to an absolutely unsettling ambient tone in the background. \\
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On the other hand, if you pick out the floor number while on a rest floor, you can safely swap it with the Locust Idol counter to warp to another floor.

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On the other hand, if you pick out the floor number while on a rest floor, you can safely swap it with the Locust Idol counter to warp to another floor.floor...''as long as'' you don't warp beyond B255.

Added: 547

Changed: 269

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** If you pick out the floor number, you are presented with an empty void, and an error message informing you that you are now on floor "NULL". You can walk around from screen to screen, where you will usually find ''nothing else'', while ominous ambient noise plays. You can still pause the game, but the only meaningful actions you can take are changing your settings, spending crystals to unlock memories, and exiting the game to reset the floor. Sometimes if you travel far enough, you'll get chased by a strange bipedal monster that will grab you and crash the game, or you'll encounter another EasterEgg that leads to a cutscene...that also crashes the game due to further literal destruction of the fourth wall. \\

to:

** If you pick out the floor number, you are presented with an empty void, and an error message informing you that you are now on floor "NULL". You can walk around from screen to screen, where you will usually find ''nothing else'', while ominous ambient noise plays. You can still pause the game, but the only meaningful actions you can take are changing your settings, spending crystals to unlock memories, and exiting the game to reset the floor. Sometimes if you travel far enough, you'll get chased by a strange bipedal monster that will grab you and crash the game, or you'll encounter another EasterEgg that leads to a cutscene...that also crashes the game due to further literal destruction of the fourth wall. \\


Added DiffLines:

Sometimes if you travel far enough, you'll get chased by a strange bipedal monster that will grab you and crash the game, or you'll encounter another EasterEgg that leads to a [[GainaxEnding rather strange ending seemingly unrelated to the rest of the game]]: A scientist named Dr. Lily is apprehended by a police-like force, but before the situation can escalate, one of the strange onion-like creatures from ''VideoGame/ZeroRanger'' breaks into the scene and the credits roll, all to an absolutely unsettling ambient tone in the background. \\
\\
Is there an issue? Send a MessageReason:
None


** Even their reveal in the DIS route is creepy. The little sprite becomes suddenly slashed in half with [[NauseaFuel horrible flesh-tearing]] [[HellIsThatNoise sounds]] as Lev is reborn from its body, its remains laying on the ground with entrails spilled out.

to:

** Even their reveal in the DIS route is creepy. The little sprite becomes suddenly slashed in half with [[NauseaFuel horrible flesh-tearing]] [[HellIsThatNoise sounds]] as Lev is reborn from its body, its remains laying on the ground with entrails spilled out.out.
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[[center:'''[[Main/HomePage End it all]]''']]
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** Accepting the fruit doesn't take away the creepiness of the eventual fate you could have. Should you repeatedly fall in the same floor more than five times, Gray or Lillie will fall down once more and the screen will dim, eventually leaving you in an [[NothingIsScarier empty screen of darkness]]. Tapping the action button over and over will renew their resolve and continue the game as normal. However, if you stop trying to get up after attempting, they will fall back to their knees and eventually collapse, this time for good. After a bit, they will turn into one of the many void eggs you have seen in the Void, [[DespairEventHorizon having fully succumbed to despair]] and [[AndIMustScream staying in this form until you close the game yourself]]. The game will even begin to play the opening notes of 'Voided', to [[TearJerker hammer in that Gray/Lillie is well and truly dead]]. The game will hang on this screen until you hold Esc and [[NonStandardGameOver counts as an actual ending as the meter takes as long as a normal ending would.]] Rebooting the game will start back at the language select with the void egg still front and center to remind you that they indeed have perished and you must begin a new run from the start.

to:

** Accepting the fruit doesn't take away the creepiness of the eventual fate you could have. Should you repeatedly fall in the same floor more than five times, Gray or Lillie will fall down once more and the screen will dim, eventually leaving you in an [[NothingIsScarier empty screen of darkness]]. Tapping the action button over and over will renew their resolve and continue the game as normal. However, if you stop trying to get up after attempting, they will fall back to their knees and eventually collapse, this time for good. After a bit, they will turn into one of the many void eggs you have seen in the Void, [[DespairEventHorizon having fully succumbed to despair]] and [[AndIMustScream staying in this form until you close the game yourself]]. The game will even begin to play the opening notes of 'Voided', to [[TearJerker hammer in that Gray/Lillie is well and truly dead]]. The game will hang on this screen until you hold Esc and [[NonStandardGameOver counts as an actual ending ending]] [[ItsAWonderfulFailure as the meter takes as long as a normal ending would.]] Rebooting the game will start back at the language select with the void egg still front and center to remind you that they indeed have perished and you must begin a new run from the start.
Is there an issue? Send a MessageReason:
None


** Accepting the fruit doesn't take away the creepiness of the eventual fate you could have. Should you repeatedly fall in the same floor more than five times, Gray or Lillie will fall down once more and the screen will dim, eventually leaving you in an [[NothingIsScarier empty screen of darkness]]. Tapping the action button over and over will renew their resolve and continue the game as normal. However, if you stop trying to get up after attempting, they will fall back to their knees and eventually collapse, this time for good. After a bit, they will turn into one of the many void eggs you have seen in the Void, [[DespairEventHorizon having fully succumbed to despair]] and [[AndIMustScream staying in this form until you close the game yourself]]. The game will even begin to play the opening notes of 'Voided', to [[TearJerker hammer in that Gray/Lillie is well and truly dead]]. Rebooting the game will start back at the language select with the void egg still front and center to remind you that they indeed have perished and you must begin a new run from the start.

to:

** Accepting the fruit doesn't take away the creepiness of the eventual fate you could have. Should you repeatedly fall in the same floor more than five times, Gray or Lillie will fall down once more and the screen will dim, eventually leaving you in an [[NothingIsScarier empty screen of darkness]]. Tapping the action button over and over will renew their resolve and continue the game as normal. However, if you stop trying to get up after attempting, they will fall back to their knees and eventually collapse, this time for good. After a bit, they will turn into one of the many void eggs you have seen in the Void, [[DespairEventHorizon having fully succumbed to despair]] and [[AndIMustScream staying in this form until you close the game yourself]]. The game will even begin to play the opening notes of 'Voided', to [[TearJerker hammer in that Gray/Lillie is well and truly dead]]. The game will hang on this screen until you hold Esc and [[NonStandardGameOver counts as an actual ending as the meter takes as long as a normal ending would.]] Rebooting the game will start back at the language select with the void egg still front and center to remind you that they indeed have perished and you must begin a new run from the start.
Is there an issue? Send a MessageReason:
None


** The visuals of the room after completing the puzzles at the end of Lilith Mode, with Freya saying that Gray's medical scan mentions her uterus appears to be magically removed, give the implication that ''it belongs to Gray.''

to:

** The visuals of the room after completing the puzzles at the end of Lilith Mode, with Freya saying that Gray's medical scan mentions her uterus appears to be magically removed, give the implication that the room's imagery are real and ''it belongs to Gray.''
Is there an issue? Send a MessageReason:
None


** Accepting the fruit doesn't take away the creepiness of the eventual fate you could have. Should you repeatedly fall in the same floor more than five times, Gray or Lillie will fall down once more and the screen will dim, eventually leaving you in an [[NothingIsScarier empty screen of darkness]]. Tapping the action button over and over will renew their resolve and continue the game as normal. However, if you stop trying to get up after attempting, they will fall back to their knees and eventually collapse, this time for good. After a bit, they will turn into one of the many void eggs you have seen in the Void, having fully succumb to despair and [[AndIMustScream staying in this form until you close the game yourself]]. The game will even begin to play the opening notes of 'Voided', to [[TearJerker hammer in that Gray/Lillie is well and truly dead]]. Rebooting the game will start back at the language select with the void egg still front and center to remind you that they indeed have perished and you must begin a new run from the start.

to:

** Accepting the fruit doesn't take away the creepiness of the eventual fate you could have. Should you repeatedly fall in the same floor more than five times, Gray or Lillie will fall down once more and the screen will dim, eventually leaving you in an [[NothingIsScarier empty screen of darkness]]. Tapping the action button over and over will renew their resolve and continue the game as normal. However, if you stop trying to get up after attempting, they will fall back to their knees and eventually collapse, this time for good. After a bit, they will turn into one of the many void eggs you have seen in the Void, [[DespairEventHorizon having fully succumb succumbed to despair despair]] and [[AndIMustScream staying in this form until you close the game yourself]]. The game will even begin to play the opening notes of 'Voided', to [[TearJerker hammer in that Gray/Lillie is well and truly dead]]. Rebooting the game will start back at the language select with the void egg still front and center to remind you that they indeed have perished and you must begin a new run from the start.

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