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Trope was cut/disambiguated due to cleanup


* More of a InUniverse NightmareFuel, but it's heavily hinted that the whole game is William Afton's own personal hell, from the comments that many animatronics give to him. While this is a [[KickTheSonOfABitch sweet relief for us]], Afton's hell [[IronicHell is perfectly fit for him]]: he now has to go through the same role he inflicted on many innocent night-guards (potentially including his own son), facing over 50 animatronics at a time, seeing [[StylisticSuck inane cutscenes]], dying over and over again [[CruelAndUnusualDeath at the hands of the animatronics]], and never having the slimmest chance of escaping [[HopeSpot no matter what mode he beats]]. He is, in the words of his old colleague, in the deepest pit of Hell [[FateWorseThanDeath for all eternity.]]

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* More of a InUniverse NightmareFuel, but it's heavily hinted that the whole game is William Afton's own personal hell, from the comments that many animatronics give to him. While this is a [[KickTheSonOfABitch sweet relief for us]], us, Afton's hell [[IronicHell is perfectly fit for him]]: he now has to go through the same role he inflicted on many innocent night-guards (potentially including his own son), facing over 50 animatronics at a time, seeing [[StylisticSuck inane cutscenes]], dying over and over again [[CruelAndUnusualDeath at the hands of the animatronics]], and never having the slimmest chance of escaping [[HopeSpot no matter what mode he beats]]. He is, in the words of his old colleague, in the deepest pit of Hell [[FateWorseThanDeath for all eternity.]]



** This plays into a theory about the Good Ending of ''FFPS''. Think about what Cassette Man says, about finding the job listing "not intended for you". Now, presumably, he's referring to Michael Afton, because if he knew about Elizabeth, why wouldn't he know about her older brother? However, if the job listing was intended for Michael, and the person who took it wasn't who it was intended for, then how could we be playing as Michael as we thought? This whole thing could be either setting up ''[[HereWeGoAgain yet another game]]'', or it could be meant to show that, for William, [[KickTheSonOfABitch the nightmare will]] ''[[AssholeVictim never]]'' [[KickTheSonOfABitch truly end]].

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** This plays into a theory about the Good Ending of ''FFPS''. Think about what Cassette Man says, about finding the job listing "not intended for you". Now, presumably, he's referring to Michael Afton, because if he knew about Elizabeth, why wouldn't he know about her older brother? However, if the job listing was intended for Michael, and the person who took it wasn't who it was intended for, then how could we be playing as Michael as we thought? This whole thing could be either setting up ''[[HereWeGoAgain yet another game]]'', or it could be meant to show that, for William, [[KickTheSonOfABitch the nightmare will]] will ''[[AssholeVictim never]]'' [[KickTheSonOfABitch truly end]].end.
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Trope was cut/disambiguated due to cleanup


** All of the voiced Nightmares have the standard sort of demonic reverb added to their lines. Nightmare Freddy is a deep CreepyMonotone, Jack-O-Chica is a crackly reverberated voice and speaks with words about fire and flames, Nightmare Fredbear has [[VoiceOfTheLegion a multi-layered voice]], while Nightmare and Nightmarionne have [[GutturalGrowler voices so deep it's like they came from Hell itself]]. And Nightmarionne's voice is glitched too!

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** All of the voiced Nightmares have the standard sort of demonic reverb added to their lines. Nightmare Freddy is a deep CreepyMonotone, Jack-O-Chica is a crackly reverberated voice and speaks with words about fire and flames, Nightmare Fredbear has [[VoiceOfTheLegion a multi-layered voice]], while Nightmare and Nightmarionne have [[GutturalGrowler voices so deep it's like they came from Hell itself]].itself. And Nightmarionne's voice is glitched too!
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Bonus Boss is a disambiguation and there's no need to emphasize things so much.


* Dee Dee's gimmick in this game is that, if an animatronic is not enabled for your run, she has a random chance of appearing, and enabling a random animatronic, with a random difficulty setting. If you're playing on [[HarderThanHard 50/20 Mode]], then all animatronics are selected at their highest difficulty. [[HopeSpot That means you're safe from her, right?]] '''Wrong.''' On 50/20 Mode, when she shows up, instead of popping up from the bottom of the screen and singing her cutesy sing-songy rhyme about adding a new threat to your night, instead she turns into a black and white glitchy nightmare (referred to as "Xor" in the game's code), flickering as she warps across the screen, and a [[HellIsThatNoise corrupted, muffled talking sound plays in the background.]] Then she disappears without warning. And if all that wasn't enough? '''[[OhCrap A NEW CHALLENGER HAS APPEARED!]]''' That's right, even if all the selectable animatronics are selected, you are not safe from Dee Dee, ''[[BonusBoss as she'll just select one of]]'' '''''[[BonusBoss SIX]]''''' ''[[BonusBoss unselectable, ultra-hard animatronics to make your ultimate challenge even harder.]]'' And since they're unselectable by you, unless you look it up online, [[ParanoiaFuel you have no idea who has just been added to your night,]] [[ThisIsGonnaSuck and you have no idea what it is they do that you have to look out for.]]

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* Dee Dee's gimmick in this game is that, if an animatronic is not enabled for your run, she has a random chance of appearing, and enabling a random animatronic, with a random difficulty setting. If you're playing on [[HarderThanHard 50/20 Mode]], then all animatronics are selected at their highest difficulty. [[HopeSpot That means you're safe from her, right?]] '''Wrong.''' On 50/20 Mode, when she shows up, instead of popping up from the bottom of the screen and singing her cutesy sing-songy rhyme about adding a new threat to your night, instead she turns into a black and white glitchy nightmare (referred to as "Xor" in the game's code), flickering as she warps across the screen, and a [[HellIsThatNoise corrupted, muffled talking sound plays in the background.]] Then she disappears without warning. And if all that wasn't enough? '''[[OhCrap A NEW CHALLENGER HAS APPEARED!]]''' That's right, even if all the selectable animatronics are selected, you are not safe from Dee Dee, ''[[BonusBoss as she'll just select one of]]'' '''''[[BonusBoss SIX]]''''' ''[[BonusBoss of '''''SIX''''' unselectable, ultra-hard animatronics to make your ultimate challenge even harder.]]'' harder. And since they're unselectable by you, unless you look it up online, [[ParanoiaFuel you have no idea who has just been added to your night,]] [[ThisIsGonnaSuck and you have no idea what it is they do that you have to look out for.]]
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* Toy Freddy sits in the Parts and Service room playing ''[[GameWithinAGame Five Nights With Mr. Hugs]]'' on a TV. Seems like an amusing [[LeaningOnTheFourthWall fourth wall]] gag at first, but then you realize that the problem is that if Toy Freddy loses his game, [[SoreLoser he will blame, and subsequently try to kill YOU for it]]. In ''Five Nights With Mr. Hugs'', there are three ways into the office, and only one door can be closed at a time. Click the cams on Toy Freddy's monitor, then be sure that the appropriate door is closed to prevent Mr. Hugs from getting into his office. If you check on Toy Freddy and see GAME OVER on his screen, that means that Mr. Hugs has already jumpscared him, and now Toy Freddy is on his way to JumpScare ''you''. Once Toy Freddy has been jumpscared, [[YouAreAlreadyDead there will be no way to calm him down, and no way to save yourself.]]

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* Toy Freddy has apparently become a Let's Player (or just a gamer in general) since the last time he showed up in [=FNaF=] 2 and now sits in the Parts and Service room playing ''[[GameWithinAGame Five Nights With Mr. Hugs]]'' on a TV. Seems like an amusing [[LeaningOnTheFourthWall fourth wall]] gag at first, but then you realize that the problem is that if Toy Freddy loses his game, [[SoreLoser he will blame, and subsequently try to kill YOU for it]]. In ''Five Nights With Mr. Hugs'', there are three ways into the office, and only one door can be closed at a time. Click the cams on Toy Freddy's monitor, then be sure that the appropriate door is closed to prevent Mr. Hugs from getting into his office. If you check on Toy Freddy and see GAME OVER on his screen, that means that Mr. Hugs has already jumpscared him, and now Toy Freddy is on his way to JumpScare share his GameOver with ''you''. Once Toy Freddy has been jumpscared, [[YouAreAlreadyDead there will be no way to calm him down, and no way to save yourself.]]
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* Fredbear has been [[https://youtu.be/o3eaVCTN9yM?t=1m56s found]] in-game, and he proves to be '''''TRULY BLOOD CURDLING.''''' Activated by Golden Freddy being set to 1 and then using the Death Coin on him. While all of the other animatronics utilize a screech from their own respective games, Fredbear has a unique one. His scream is by far one of the most violent out of the series, sounding like a feral machine breaking all hell loose, and his animation is just as rapid as the others; overall, he proves to be one of the scariest elements in the entire game. And, when the game over screen appears, you can hear BlackSpeech or an EvilLaugh. Even if he is the one animatronic who must purposely be triggered, Fredbear is still pretty scary.

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* Fredbear has been [[https://youtu.be/o3eaVCTN9yM?t=1m56s found]] in-game, and he proves to be '''''TRULY BLOOD CURDLING.''''' Activated by Golden Freddy being set to 1 and then using the Death Coin on him, he is [[HopelessBossFight completely unavoidable]] once you've summoned him. While all of the other animatronics utilize a screech from their own respective games, Fredbear has a unique one. His scream is by far one of the most violent out of the series, sounding like a feral machine breaking all hell loose, and his animation is just as rapid as the others; overall, he proves to be one of the scariest elements in the entire game. And, when the game over screen appears, you can hear BlackSpeech or an EvilLaugh. Even if he is the one animatronic who must purposely be triggered, Fredbear is still pretty scary.
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** As for Foxy, his mechanic is a blast from the past for ''[=FNAF1=]'' fans: if you don't check Pirate's Cove enough while he's active, he'll slowly emerge from the stage and approach the office. However, this version of Foxy has picked up a new trick: he can disassemble himself into multiple pieces and slip them into the office one at a time, using ''any'' door or vent. And if you should pull up the camera while all of Foxy's pieces are in the office, he'll reassemble himself and...well, [[JumpScare you probably don't need to be told what happens next]].

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** As for Foxy, his mechanic is a blast from the past for ''[=FNAF1=]'' fans: if you don't check Pirate's Cove enough while he's active, he'll slowly emerge from the stage and approach the office. However, this version of Foxy has picked up a new trick: he can disassemble himself into multiple pieces and slip them into the office one at a time, using ''any'' door or vent. And if you should pull up the camera while all of Foxy's pieces are in the office, he'll reassemble himself and... well, [[JumpScare you probably don't need to be told what happens next]].
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* Fredbear has been [[https://youtu.be/o3eaVCTN9yM?t=1m56s found]] in-game, and he proves to be '''''ABSOLUTELY BLOOD CURDLING.''''' Activated by Golden Freddy being set to 1 and then using the Death Coin on him. While all of the other animatronics utilize a screech from their own respective games, Fredbear has a unique one. His scream is by far one of the most violent out of the series, sounding like a feral machine breaking all hell loose, and his animation is just as rapid as the others; overall, he proves to be one of the scariest elements in the entire game. And, when the game over screen appears, you can hear BlackSpeech or an EvilLaugh. Even if he is the one animatronic who must purposely be triggered, Fredbear is still pretty scary.

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* Fredbear has been [[https://youtu.be/o3eaVCTN9yM?t=1m56s found]] in-game, and he proves to be '''''ABSOLUTELY '''''TRULY BLOOD CURDLING.''''' Activated by Golden Freddy being set to 1 and then using the Death Coin on him. While all of the other animatronics utilize a screech from their own respective games, Fredbear has a unique one. His scream is by far one of the most violent out of the series, sounding like a feral machine breaking all hell loose, and his animation is just as rapid as the others; overall, he proves to be one of the scariest elements in the entire game. And, when the game over screen appears, you can hear BlackSpeech or an EvilLaugh. Even if he is the one animatronic who must purposely be triggered, Fredbear is still pretty scary.

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* Sometimes when Happy Frog, Nedd Bear, or Orvile Elephant kill you, they will speak in extremely out-of-character lines with a child's voice echoing over them — often saying a variation of "This is what you deserve for what you did. I will never let you leave." On their own the quotes just ''drop'' their happy-go-lucky tones and sound really sinister, but together with the child's face that keeps appearing and the "one you should not have killed" lines, it's implied that Afton isn't exactly in Hell, but is being tormented by one of his victims — a restless, powerful, and '''''royally pissed off''''' child ghost. One of Orville's lines more or less confirms this to be the case — referencing the ending of ''FNAF 6'' and establishing that whatever has Afton trapped, it's going to torture him in perpetuity for as long as it's able.

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* Sometimes when Happy Frog, Nedd Bear, or Orvile Elephant kill you, they will speak in extremely out-of-character lines with a child's voice echoing over them — often saying a variation of "This is what you deserve for what you did. I will never let you leave." On their own the quotes just ''drop'' their happy-go-lucky tones and sound really sinister, but together with the child's face that keeps appearing and the "one you should not have killed" lines, it's implied that Afton isn't exactly in Hell, but is being tormented by one of his victims — a restless, powerful, and '''''royally pissed off''''' '''''ABSOLUTELY LIVID''''' child ghost. One of Orville's lines more or less confirms this to be the case — referencing the ending of ''FNAF 6'' and establishing that whatever has Afton trapped, it's going to torture him in perpetuity for as long as it's able.

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* Fredbear has been [[https://youtu.be/o3eaVCTN9yM?t=1m56s found]] in-game, and he proves to be '''''fucking terrifying.''''' Activated by Golden Freddy being set to 1 and then using the Death Coin on him. While all of the other animatronics utilize a screech from their own respective games, Fredbear has a unique one. His scream is by far one of the most violent out of the series, sounding like a feral machine breaking all hell loose, and his animation is just as rapid as the others; overall, he proves to be one of the scariest elements in the entire game. And, when the game over screen appears, you can hear BlackSpeech or an EvilLaugh. Even if he is the one animatronic who must purposely be triggered, Fredbear is still pretty scary.

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* Fredbear has been [[https://youtu.be/o3eaVCTN9yM?t=1m56s found]] in-game, and he proves to be '''''fucking terrifying.'''''ABSOLUTELY BLOOD CURDLING.''''' Activated by Golden Freddy being set to 1 and then using the Death Coin on him. While all of the other animatronics utilize a screech from their own respective games, Fredbear has a unique one. His scream is by far one of the most violent out of the series, sounding like a feral machine breaking all hell loose, and his animation is just as rapid as the others; overall, he proves to be one of the scariest elements in the entire game. And, when the game over screen appears, you can hear BlackSpeech or an EvilLaugh. Even if he is the one animatronic who must purposely be triggered, Fredbear is still pretty scary.
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---> '''Baby:''' (''In a somber voice'') Oh... I guess you forgot about me.

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---> '''Baby:''' (''In a somber voice'') Oh... I guess you forgot about me.me...

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* Toy Bonnie and Toy Chica attack you through a pair of hitherto-unmentioned trapdoors, Toy Bonnie from the right and Toy Chica from the left. As Scott himself points out, there is no way to stop either of them from entering your office; and the only way you can prevent them from attacking you is by immediately putting on [[VideoGame/FiveNightsAtFreddys2 a Freddy Fazbear mask]] and looking at them to convince them you're an animatronic. Of course, if this is anything like ''[=FNAF2=]'', the mask will also obscure your visibility and prevent you from doing other crucial tasks…

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* Toy Bonnie and Toy Chica attack you through a pair of hitherto-unmentioned trapdoors, Toy Bonnie from the right and Toy Chica from the left. As Scott himself points out, there is no way to stop either of them from entering your office; and the only way you can prevent them from attacking you is by immediately putting on [[VideoGame/FiveNightsAtFreddys2 a Freddy Fazbear mask]] and looking at them to convince them you're an animatronic. Of course, if this is anything like ''[=FNAF2=]'', the mask will also obscure your visibility and prevent you from doing other crucial tasks…tasks…
** Speaking of Toy Chica, her face has certainly changed. Remember how she had black eyes with white irises in the second game? Well, now the white pinpricks are ''also'' gone, leaving only the glossy black eyes and the impression her animatronic eyeballs had been scooped out.
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Uncanny Valley is IUEO now and the subjective version has been split; cleaning up misuse and ZCE in the process


* Two months after the release of ''VideoGame/FreddyFazbearsPizzeriaSimulator'', Scott gave the fans a decision what to pick — an endless tycoon mode, or a Custom Night. The latter was the winning choice[[note]]although the tycoon mode will still be added later[[/note]], and it has been confirmed that the mode will feature not ten, but ''[[FourIsDeath forty]]'' — no, wait... actually '''''fifty''''' ''animatronics, all of which come from both this game and the previous five!'' The roster includes: [[TheBusCameBack the original Freddy's crew from the first game]] (including Golden Freddy in his ''[=FNAF2=]'' incarnation); two withered animatronics not counting Golden Freddy; the Toy animatronics; three Phantoms; '''eight''' Nightmare animatronics; Ballora and Funtime Foxy; the Puppet, Nightmarionne ''and'' Lefty; several of the purchasable animatronics from ''[=FNAF6=]'', including [[UncannyValley the Music Man]]; and ''not one, but '''[[FromBadToWorse BOTH]]''' versions of Baby, Ennard,'' '''''and Springtrap'''''. One can only imagine what would happen in a mode where every single one of those things wants you dead. There appears to even be ''{{Evil Former Friend}}s'' in the roster, since it includes Helpy and Phone Guy. And it even includes [[VideoGame/FiveNightsAtFreddysWorld Old Man Consequences.]] [[NotMakingThisUpDisclaimer We do not jest.]] [[ParanoiaFuel And that's just who he's telling us is appearing.]] '''''Pray for your lives.'''''

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* Two months after the release of ''VideoGame/FreddyFazbearsPizzeriaSimulator'', Scott gave the fans a decision what to pick — an endless tycoon mode, or a Custom Night. The latter was the winning choice[[note]]although the tycoon mode will still be added later[[/note]], and it has been confirmed that the mode will feature not ten, but ''[[FourIsDeath forty]]'' — no, wait... actually '''''fifty''''' ''animatronics, all of which come from both this game and the previous five!'' The roster includes: [[TheBusCameBack the original Freddy's crew from the first game]] (including Golden Freddy in his ''[=FNAF2=]'' incarnation); two withered animatronics not counting Golden Freddy; the Toy animatronics; three Phantoms; '''eight''' Nightmare animatronics; Ballora and Funtime Foxy; the Puppet, Nightmarionne ''and'' Lefty; several of the purchasable animatronics from ''[=FNAF6=]'', including [[UncannyValley the Music Man]]; Man; and ''not one, but '''[[FromBadToWorse BOTH]]''' versions of Baby, Ennard,'' '''''and Springtrap'''''. One can only imagine what would happen in a mode where every single one of those things wants you dead. There appears to even be ''{{Evil Former Friend}}s'' in the roster, since it includes Helpy and Phone Guy. And it even includes [[VideoGame/FiveNightsAtFreddysWorld Old Man Consequences.]] [[NotMakingThisUpDisclaimer We do not jest.]] [[ParanoiaFuel And that's just who he's telling us is appearing.]] '''''Pray for your lives.'''''
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Should be good now.


Don't let the "fact" that [[CanonDiscontinuity this game is non-canon]] lure you into a false sense of security, since it's ''nothing'' like [[VideoGame/FiveNightsAtFreddysWorld the previous non-canon spin-off]]. While there may be no more lore revelations, the game is still jampacked with more animatronics than ever before; drawn from every corner of the series such as the creepy Classics, the broken down Withereds and the enigmatic Springtrap just to name a ''select'' few, combined with a large plethora of positively mortifying mechanics only befitting this franchise, and bone-chilling secrets and {{Easter Egg}}s that will strike the player to their very core, JumpScare or otherwise. With all of this included and even more, the aptly named ''Ultimate Custom Night'' perfectly lives up to its role as the end of the original [=FNaF=] storyline.

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Don't let the "fact" that [[CanonDiscontinuity this game is non-canon]] lure you into a false sense of security, since it's ''nothing'' like [[VideoGame/FiveNightsAtFreddysWorld the previous non-canon spin-off]]. While there may be no more lore revelations, the game is still jampacked with more animatronics than ever before; drawn from every corner of the series such as the creepy Classics, the broken down Withereds and the enigmatic Springtrap just to name a ''select'' few, combined with a large plethora of positively mortifying mechanics only befitting this franchise, and bone-chilling secrets and {{Easter Egg}}s that will strike the player to their very core, JumpScare or otherwise. With all of this included and even more, the aptly named ''Ultimate Custom Night'' perfectly lives up to its role as the end last game of the original [=FNaF=] storyline.

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