Follow TV Tropes

Following

History NightmareFuel / TrialsOfMana

Go To

OR

Changed: 3045

Removed: 535

Is there an issue? Send a MessageReason:
None


* The Benevodon of darkness is named Zable Fahr. Not long after you enter the area where the Darkstone is located, which was somehow moved near the location of one of the three {{Big Bad}}s' bases (which changes depending on whom you chose as the main character), the stone shatters and you're transported to another dimension where you're surrounded by a trio of gigantic MagicalClown heads that are trying to kill you. That trio is what makes up said Benevodon. The music that plays before the shattering of the stone and during the battle, The Sacrifice Part 1 and Three of Darkside, respectively, both fit the scene perfectly: a scene where you witness the destruction of the Darkstone and then get transported to an oblivion where you're surrounded by monstrous jester heads that want you dead, no matter what. And worst of all, the defeat of this Benevodon also happens to be where Faerie realizes that the defeats of the Benevodons have been infusing the Sword of Mana with their power so that the BigBad could absorb them as part of a plan to usurp the Goddess of Mana.
** Need a better idea on how scary Zable Fahr can be? [[http://www.spriters-resource.com/download/6482/ Take a gander if you want.]] [[NightmareFace Or don't; we understand.]]
** The way the boss fight against Zable Fahr works counts as well. When you start the battle, only two of the three heads are visible, so you'd think defeating both of them would end the fight, right? Wrong. DEAD WRONG. All of a sudden, a third head appears and revives both of them, but luckily you only have to defeat the third head now. Even so, of course, that doesn't make Zable Fahr any less creepy. If Duran is your main character, his reaction in the remake when the third head shows up pretty much sells it.

to:

* The Benevodon of darkness is named Zable Fahr. Fahr.
**
Not long after you enter the area where the Darkstone is located, which was somehow moved near the location of one of the three {{Big Bad}}s' bases (which changes depending on whom you chose as the main character), the stone shatters and you're transported to another dimension where you're surrounded by a trio of gigantic MagicalClown heads that are trying to kill you. That trio is what makes up said Benevodon. The music that plays before the shattering of the stone and during the battle, The Sacrifice Part 1 and Three of Darkside, respectively, both fit the scene perfectly: a scene where you witness the destruction of the Darkstone and then get transported to an oblivion where you're surrounded by monstrous jester heads that want you dead, no matter what. And worst of all, the defeat of this Benevodon also happens to be where Faerie realizes that the defeats of the Benevodons have been infusing the Sword of Mana with their power so that the BigBad could absorb them as part of a plan to usurp the Goddess of Mana.
**
Mana. Need a better idea on how scary Zable Fahr can be? [[http://www.spriters-resource.com/download/6482/ Take a gander if you want.]] [[NightmareFace Or don't; we understand.]]
** The way the boss fight against Zable Fahr works counts as well. When you start the battle, only two of the three heads are visible, so you'd think defeating both of them would end the fight, right? Wrong. DEAD WRONG.''Dead wrong''. All of a sudden, a third head appears and revives both of them, but luckily you only have to defeat the third head now. Even so, of course, that doesn't make Zable Fahr any less creepy. If Duran is your main character, his reaction in the remake when the third head shows up pretty much sells it.



* A bit of fridge nightmare fuel, but as is explicitly expounded upon by True Queen Valda, the Crimson Wizard, and the Priest of Light, the three most powerful mages (at least of the start of the game) in the world, who ''definitely'' know what they're talking about, to activate the Mana Stones requires a spellcaster to cast a spell that kills themselves. This is what drives the start of Angela's plot, because she understandably wants nothing to do with that. However, when Faerie goes to open the portal to the Sanctuary of Mana, she reveals she couldn't do it on her own; she ''felt'' the Mana Stones activate while she performed her magic. Not only that, but when the party goes to the Labyrinth of Ice, the Water Mana Stone ''is'' already activated. We know that Bil and Ben's souls were used on the Fire Stone, which begs the question - ''who else was sacrificed?'' And in the case of Altena, could it have been a willing attempt to perform a HeroicSacrifice to save their country?

to:

* A bit of fridge nightmare fuel, but as As is explicitly expounded upon by True Queen Valda, the Crimson Wizard, and the Priest of Light, the three most powerful mages (at least of the start of the game) in the world, who ''definitely'' know what they're talking about, to activate the Mana Stones requires a spellcaster to cast a spell that kills themselves. This is what drives the start of Angela's plot, because she understandably wants nothing to do with that. However, when Faerie goes to open the portal to the Sanctuary of Mana, she reveals she couldn't do it on her own; she ''felt'' the Mana Stones activate while she performed her magic. Not only that, but when the party goes to the Labyrinth of Ice, the Water Mana Stone ''is'' already activated. We know that Bil and Ben's souls were used on the Fire Stone, which begs the question - ''who else was sacrificed?'' And in the case of Altena, could it have been a willing attempt to perform a HeroicSacrifice to save their country?



* TheStinger of the Sacred Sword trailer and the game's ending for the remake gives us a glimpse of what appears to be a woman in a shadowy oblivion, with her voice giving off an echo that sounds like she's making a bad phone call as she voices her wonder on where she is and her recognition of what world she's in. What makes it any creepier, you ask? The woman appears largely in shadow thanks to the effects of the darkness, and we don't even see her eyes.
---> "Ugh... What is this? Where am I? Oh. Oh, I see. This world is..." *chuckles*
** As it turns out, the post-game reveals that the woman that was shown at the end of the trailer and in the post-credits scene is none other than Anise, who happens to be associated with Mavolia - the same Mavolia that the Dark Majesty and Belladonna are associated with and is currently owned by the Dragon Lord.
* The entire BonusDungeon in the remake is a remix of all six characters' hometowns in a fallen and destroyed state as part of Anise's plan to demoralize the heroes. The fate of each hometown is also personalized to be what the country and the character associated with each town feared the most, filled with enemies personal to the heroes.

to:

* TheStinger of the Sacred Sword trailer and the game's ending for the remake gives us a glimpse of what appears to be a woman in a shadowy oblivion, with her voice giving off an echo that sounds like she's making a bad phone call as she voices her wonder on where she is and her recognition of what world she's in. What makes it any creepier, you ask? The woman appears largely in shadow thanks to the effects of the darkness, and we don't even see her eyes.
--->
eyes. As it turns out, the post-game reveals that the woman that was shown at the end of the trailer and in the post-credits scene is none other than Anise, who happens to be associated with Mavolia - the same Mavolia that the Dark Majesty and Belladonna are associated with and is currently owned by the Dragon Lord.
-->
"Ugh... What is this? Where am I? Oh. Oh, I see. This world is..." *chuckles*
** As it turns out, the post-game reveals that the woman that was shown at the end of the trailer and in the post-credits scene is none other than Anise, who happens to be associated with Mavolia - the same Mavolia that the Dark Majesty and Belladonna are associated with and is currently owned by the Dragon Lord.
* The entire BonusDungeon in the remake is a remix of all six characters' hometowns in a fallen and destroyed state as part of Anise's plan to demoralize the heroes. The fate of each hometown is also personalized to be what the country and the character associated with each town feared the most, filled with enemies personal to the heroes. The fact that the illusion versions of Valsena, Wendel, and Laurent use the music from Dragonsmaw, Mirage Palace, and Dark Castle, respectively, further drives Anise's insult in a subtle way.



*** The fact that the illusion versions of Valsena, Wendel, and Laurent use the music from Dragonsmaw, Mirage Palace, and Dark Castle, respectively, further drives Anise's insult in a subtle way.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* Another doppelganger stage from Mirage Palace is an empty version of Wendel's light temple. The only thing there is the Priest of Light...except he begins to cackle, his eyes turn completely white, and turns into a demon which attacks you.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

*** The fact that the illusion versions of Valsena, Wendel, and Laurent use the music from Dragonsmaw, Mirage Palace, and Dark Castle, respectively, further drives Anise's insult in a subtle way.
Is there an issue? Send a MessageReason:
None


** Laurent has collapsed in places but is otherwise overrun with demons and corrupted Nevarlans, as if it became an outpost to Mavolia.

to:

** Laurent has collapsed in places but is otherwise overrun with demons and corrupted Nevarlans, as if it became an outpost to Mavolia. It's also ''empty'', with rooms formerly occupied by beds and furniture sitting bare, no tapestries on the walls, or anything, to drive home the point that nobody lives there.
Is there an issue? Send a MessageReason:
None


* In terms of music, we have [[https://www.youtube.com/watch?v=WfgTqzXLxKg Political Pressure]], an ominous musical theme that plays in the Fiery Gorge, Chartmoon Tower, the Crystal Desert and the Night Cavern, complete with [[ForDoomTheBellTolls ominous church bells]] and ominous {{Ethereal Choir}}s, not even minding the odd name of the song itself. [[https://www.youtube.com/watch?v=unNO_Z-xk6E The remake makes it sound even more terrifying]], ramping up the bells and choirs to an even more frightening extent. And what makes things any worse? Two of the aforementioned areas where this theme plays happen to be the same areas where you eventually stumble upon the Darkstone followed by Zable Fahr.
* [[https://www.youtube.com/watch?v=U-oLACaIuVw The Sacrifice Part 1]] ([[https://www.youtube.com/watch?v=nQie0fqE9zg remake]]) is another tune that sets a truly terrifying tone that brings much dread to players, and you can even hear what sounds like glass shattering throughout the theme as it goes on. It's no wonder it sets the tone perfectly for your witnessing of the Darkstone's shattering before suddenly being teleported to the dimension where Zable Fahr waits for you, as well as the BigBad's destruction of the Mana Tree, swatting aside of Faerie, and EvilGloating with an extra touch of NothingCanStopUsNow thrown in before he goes OneWingedAngel. The remake version of this track manages to up the creep factor even further, even to the point of sounding much more like it came out of a horror movie as well as managing to keep the glass smashing sounds of the original.
* [[https://www.youtube.com/watch?v=65ZxpAoDf9w Three of Darkside]] ([[https://www.youtube.com/watch?v=KFP1hjJbf0I remake]]) deserves special mention, too. The drums beating through this song only make it worse in terms of creepiness, and aside from playing during the fight against the aforementioned Zable Fahr, it also sets the tone perfectly for when Kevin overhears his father talking with Goremand about their acts of corrupting Karl's will to attack him, and when the three villainous factions prepare to invade the Sanctuary of Mana. It's considered by far one of the creepiest tracks in the game, and it sounds as though it has its own way of telling you to RunOrDie.

to:

* In terms of music, we have [[https://www.youtube.com/watch?v=WfgTqzXLxKg com/watch?v=TLcZ0WNEowU Political Pressure]], an ominous musical theme that plays in the Fiery Gorge, Chartmoon Tower, the Crystal Desert and the Night Cavern, complete with [[ForDoomTheBellTolls ominous church bells]] and ominous {{Ethereal Choir}}s, not even minding the odd name of the song itself. [[https://www.youtube.com/watch?v=unNO_Z-xk6E com/watch?v=j_WKphL-9xY The remake makes it sound even more terrifying]], ramping up the bells and choirs to an even more frightening extent. And what makes things any worse? Two of the aforementioned areas where this theme plays happen to be the same areas where you eventually stumble upon the Darkstone followed by Zable Fahr.
* [[https://www.youtube.com/watch?v=U-oLACaIuVw com/watch?v=MHfAhjjAiE8 The Sacrifice Part 1]] ([[https://www.youtube.com/watch?v=nQie0fqE9zg com/watch?v=GJJ2dKlPL4A&list=PLNonan6rERVZNxbwNP4yctjPglsQfcQCH&index=23 remake]]) is another tune that sets a truly terrifying tone that brings much dread to players, and you can even hear what sounds like glass shattering throughout the theme as it goes on. It's no wonder it sets the tone perfectly for your witnessing of the Darkstone's shattering before suddenly being teleported to the dimension where Zable Fahr waits for you, as well as the BigBad's destruction of the Mana Tree, swatting aside of Faerie, and EvilGloating with an extra touch of NothingCanStopUsNow thrown in before he goes OneWingedAngel. The remake version of this track manages to up the creep factor even further, even to the point of sounding much more like it came out of a horror movie as well as managing to keep the glass smashing sounds of the original.
* [[https://www.youtube.com/watch?v=65ZxpAoDf9w com/watch?v=fsjZZOqnZ8M Three of Darkside]] ([[https://www.youtube.com/watch?v=KFP1hjJbf0I com/watch?v=LcBoBItNyxo remake]]) deserves special mention, too. The drums beating through this song only make it worse in terms of creepiness, and aside from playing during the fight against the aforementioned Zable Fahr, it also sets the tone perfectly for when Kevin overhears his father talking with Goremand about their acts of corrupting Karl's will to attack him, and when the three villainous factions prepare to invade the Sanctuary of Mana. It's considered by far one of the creepiest tracks in the game, and it sounds as though it has its own way of telling you to RunOrDie.
Is there an issue? Send a MessageReason:
None


* The Dark Majesty's first OneWingedAngel form has him turning into a monster sitting atop the stump of the destroyed Tree of Mana, [[EvilIsVisceral which resembles a heart]] with his upper body's human good looks in the center. The remake has that human upper body of his covered by vines, thus making it look too creepy to be anything other than FanDisservice. His next OneWingedAngel form is even worse, taking the form of a {{Satan}}-looking EldritchAbomination with [[FloatingLimbs disembodied arms]]. If you think the way that form looks in the original SNES version already looks scary enough, the remake takes its appearance even further, even going so far as to give you a close-up of his face - which looks like something resembling a human face but edited through Photoshop and giving his eyes an ominous yellow glow - all before zooming out to show the rest of his full body as well.

to:

* The Dark Majesty's first OneWingedAngel form has him turning into a monster sitting atop the stump of the destroyed Tree of Mana, [[EvilIsVisceral which resembles a heart]] with his upper body's human good looks in the center. The remake has that human upper body of his covered by vines, thus making it look too creepy to be anything other than FanDisservice. His next OneWingedAngel form is even worse, taking the form of a {{Satan}}-looking EldritchAbomination with [[FloatingLimbs disembodied arms]]. If you think the way that form looks in the original SNES version already looks scary enough, the remake takes the creepiness of its appearance even further, even going so far as to give you a close-up of his face - which looks like something resembling a human face but edited through Photoshop and giving his eyes an ominous yellow glow - all before zooming out to show the rest of his full body as well.
Is there an issue? Send a MessageReason:
None


* [[https://www.youtube.com/watch?v=U-oLACaIuVw The Sacrifice Part 1]] ([[https://www.youtube.com/watch?v=nQie0fqE9zg remake]]) is another tune that sets a truly terrifying tone that brings much dread to players, and you can even hear what sounds like glass shattering throughout the theme as it goes on. It's no wonder it sets the tone perfectly for your witnessing of the Darkstone's shattering before suddenly being teleported to the dimension where Zable Fahr waits for you, as well as the BigBad's destruction of the Mana Tree, swatting aside of Faerie, and EvilGloating with an extra touch of NothingCanStopUsNow thrown in before he goes OneWingedAngel. The remake version of this track manages to up the creep factor even further, even to the point of sounding like it came out of a horror movie as well as managing to keep the glass smashing sounds of the original.

to:

* [[https://www.youtube.com/watch?v=U-oLACaIuVw The Sacrifice Part 1]] ([[https://www.youtube.com/watch?v=nQie0fqE9zg remake]]) is another tune that sets a truly terrifying tone that brings much dread to players, and you can even hear what sounds like glass shattering throughout the theme as it goes on. It's no wonder it sets the tone perfectly for your witnessing of the Darkstone's shattering before suddenly being teleported to the dimension where Zable Fahr waits for you, as well as the BigBad's destruction of the Mana Tree, swatting aside of Faerie, and EvilGloating with an extra touch of NothingCanStopUsNow thrown in before he goes OneWingedAngel. The remake version of this track manages to up the creep factor even further, even to the point of sounding much more like it came out of a horror movie as well as managing to keep the glass smashing sounds of the original.
Is there an issue? Send a MessageReason:
None


* [[https://www.youtube.com/watch?v=U-oLACaIuVw The Sacrifice Part 1]] ([[https://www.youtube.com/watch?v=nQie0fqE9zg remake]]) is another tune that sets a truly terrifying tone that brings much dread to players, and you can even hear what sounds like glass shattering throughout the theme as it goes on. It's no wonder it sets the tone perfectly for your witnessing of the Darkstone's shattering before suddenly being teleported to the dimension where Zable Fahr waits for you, as well as the BigBad's destruction of the Mana Tree, swatting aside of Faerie, and EvilGloating with an extra touch of NothingCanStopUsNow thrown in before he goes OneWingedAngel. The remake version of this track manages to up the creep factor even further, even to the point of sounding like it came out of a horror movie.

to:

* [[https://www.youtube.com/watch?v=U-oLACaIuVw The Sacrifice Part 1]] ([[https://www.youtube.com/watch?v=nQie0fqE9zg remake]]) is another tune that sets a truly terrifying tone that brings much dread to players, and you can even hear what sounds like glass shattering throughout the theme as it goes on. It's no wonder it sets the tone perfectly for your witnessing of the Darkstone's shattering before suddenly being teleported to the dimension where Zable Fahr waits for you, as well as the BigBad's destruction of the Mana Tree, swatting aside of Faerie, and EvilGloating with an extra touch of NothingCanStopUsNow thrown in before he goes OneWingedAngel. The remake version of this track manages to up the creep factor even further, even to the point of sounding like it came out of a horror movie.movie as well as managing to keep the glass smashing sounds of the original.

Top