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'''WARNING: Per wiki policy, spoilers are off on Nightmare Fuel pages.'''
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* The "Darkest Timeline" event in ''Monster Camp''. Aside from the new daily lake cruises, it doesn’t seem that bad at first, though Calculester musing about the rationality of his friends is a little worrisome. Then the next event comes, and everyone is both {{flanderized}} and suddenly putting a ''lot'' more stock in the idea of a logical solution. The third event finally reveals what happened: Cal killed everyone and replaced them with robots capable of making "the correct moral decisions". The player tries to stop him, but can’t bring themselves to kill him, and Cal takes the opportunity to monologue about how everyone at camp had to be replaced for the greater good and how he’s planning on doing it to everyone else. ''Then'' he reveals that [[TomatoInTheMirror the player was his first victim]], and he promptly wipes the player’s memory so he can continue with his plan.]

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* The "Darkest Timeline" event in ''Monster Camp''. Aside from the new daily lake cruises, it doesn’t seem that bad at first, though Calculester musing about the rationality of his friends is a little worrisome. Then the next event comes, and everyone is both {{flanderized}} and suddenly putting a ''lot'' more stock in the idea of a logical solution. The third event finally reveals what happened: Cal killed everyone and replaced them with robots capable of making "the correct moral decisions". The player tries to stop him, but can’t bring themselves to kill him, and Cal takes the opportunity to monologue about how everyone at camp had to be replaced for the greater good and how he’s planning on doing it to everyone else. ''Then'' he reveals that [[TomatoInTheMirror the player was his first victim]], and he promptly wipes the player’s memory so he can continue with his plan.]
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* In ''Second Term'', there are multiple incidents when [[spoiler:Hope stares into the void with ProphetEyes as the music cuts out and the imagery behind her flickers, distorts, and shifts. It is ''jarring'', and not played for laughs.]]
* The "Darkest Timeline" event in ''Monster Camp''. Aside from the new daily lake cruises, it doesn’t seem that bad at first, though Calculester musing about the rationality of his friends is a little worrisome. Then the next event comes, and everyone is both {{flanderized}} and suddenly putting a ''lot'' more stock in the idea of a logical solution. [[spoiler:The third event finally reveals what happened: Cal killed everyone and replaced them with robots capable of making "the correct moral decisions". The player tries to stop him, but can’t bring themselves to kill him, and Cal takes the opportunity to monologue about how everyone at camp had to be replaced for the greater good and how he’s planning on doing it to everyone else. ''Then'' he reveals that [[TomatoInTheMirror the player was his first victim]], and he promptly wipes the player’s memory so he can continue with his plan.]]

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* In ''Second Term'', there are multiple incidents when [[spoiler:Hope Hope stares into the void with ProphetEyes as the music cuts out and the imagery behind her flickers, distorts, and shifts. It is ''jarring'', and not played for laughs.]]
laughs.
* The "Darkest Timeline" event in ''Monster Camp''. Aside from the new daily lake cruises, it doesn’t seem that bad at first, though Calculester musing about the rationality of his friends is a little worrisome. Then the next event comes, and everyone is both {{flanderized}} and suddenly putting a ''lot'' more stock in the idea of a logical solution. [[spoiler:The The third event finally reveals what happened: Cal killed everyone and replaced them with robots capable of making "the correct moral decisions". The player tries to stop him, but can’t bring themselves to kill him, and Cal takes the opportunity to monologue about how everyone at camp had to be replaced for the greater good and how he’s planning on doing it to everyone else. ''Then'' he reveals that [[TomatoInTheMirror the player was his first victim]], and he promptly wipes the player’s memory so he can continue with his plan.]]]
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* In a cast full of criminals and murderers, ''[[CuteAndPsycho Miranda]]'', of all people, can turn into this whenever she slips into her bloodthirsty mode, between her [[BlueAndOrangeMorality innocent approval of ruthlessness]] and the sinister glint her sprite gets in its eye whenever she's concocting a scheme or approving of a cruel gesture. As opposed to the other main love interests, who each have one more-risque secret ending and one more lighthearted and/or romantic one, both of her secret endings involve her being at the center of ''mass slaughter''.
* In ''Second Term'', there are multiple incidents when [[spoiler:Hope stares into the void with ProphetEyes as the music cuts out and the imagery behind her flickers, distorts, and shifts. It is ''jarring'', and not played for laughs.]]
* The "Darkest Timeline" event in ''Monster Camp''. Aside from the new daily lake cruises, it doesn’t seem that bad at first, though Calculester musing about the rationality of his friends is a little worrisome. Then the next event comes, and everyone is both {{flanderized}} and suddenly putting a ''lot'' more stock in the idea of a logical solution. [[spoiler:The third event finally reveals what happened: Cal killed everyone and replaced them with robots capable of making "the correct moral decisions". The player tries to stop him, but can’t bring themselves to kill him, and Cal takes the opportunity to monologue about how everyone at camp had to be replaced for the greater good and how he’s planning on doing it to everyone else. ''Then'' he reveals that [[TomatoInTheMirror the player was his first victim]], and he promptly wipes the player’s memory so he can continue with his plan.]]
-->'''Calculester:''' This is nice. ''This is nice. '''[[MadnessMantra This is nice.]]'''''
* The End of the Road event in ''Roadtrip''; if the player is able to go nine weeks without reaching a destination or getting a game over, reality will start to glitch and the player will encounter other versions of Scott and Polly trapped in an endless gameplay loop.
** The cave may be the most nerve wracking, Creator/JunjiIto-esque sequence ever as the trio is railroaded into a spelunking trip that leads into a mindscrew endless hallway of madness and other versions of themselves.
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