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* The Western Keep (the Northwest Castle in the NES translation) is a desolate, ruined castle infested with bats in the middle of a deep forest and far from any town. Of course, the fact that there's a king in the throne room is a big tip-off that something's not right, but the implication alone is fairly sinister. Add to that the fact that the Marsh Cave (at least in the NES version) looks like ancient ruins with lots of valuable treasures deliberately hidden and locked away in its lowest levels, and it just looks like ''something'' very bad happened either to the ancestors of the people of Elfheim (Elfland in the NES version) or to a civilization that used to exist on the Elfheim continent long ago. Given that the world of ''Final Fantasy I'' is in some ways AfterTheEnd, this isn't a big leap to make. Then, once you hand the king the Crown, he suddenly reveals [[FakeKing he's really the Dark Elf Astos]] and terrorizes the player with an introduction to OneHitKill spells!

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* The Western Keep (the Northwest Castle in the NES translation) is a desolate, ruined castle infested with bats in the middle of a deep forest and far from any town. Of course, the fact that there's a king in the throne room is a big tip-off that something's not right, but the implication alone is fairly sinister. Add to that the fact that the Marsh Cave (at least in the NES version) looks like ancient ruins with lots of valuable treasures deliberately hidden and locked away in its lowest levels, and it just looks like ''something'' very bad happened either to the ancestors of the people of Elfheim (Elfland in the NES version) or to a civilization that used to exist on the Elfheim continent long ago. Given that the world of ''Final Fantasy I'' is in some ways AfterTheEnd, this isn't a big leap to make. Then, once you hand the king the Crown, he suddenly reveals [[FakeKing he's really the Dark Elf Astos]] and terrorizes the player party with an introduction to OneHitKill spells!
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* The Western Keep (the Northwest Castle in the NES translation) is a desolate, ruined castle infested with bats in the middle of a deep forest and far from any town. Of course, the fact that there's a king in the throne room is a big tip-off that something's not right, but the implication alone is fairly sinister. Add to that the fact that the Marsh Cave (at least in the NES version) looks like ancient ruins with lots of valuable treasures deliberately hidden and locked away in its lowest levels, and it just looks like ''something'' very bad happened either to the ancestors of the people of Elfheim (Elfland in the NES version) or to a civilization that used to exist on the Elfheim continent long ago. Given that the world of ''Final Fantasy I'' is in some ways AfterTheEnd, this isn't a big leap to make. Then, once you hand the king the Crown, he suddenly reveals [[FakeKing he's really the Dark Elf Astos]] and tries to kill the party on the spot!

to:

* The Western Keep (the Northwest Castle in the NES translation) is a desolate, ruined castle infested with bats in the middle of a deep forest and far from any town. Of course, the fact that there's a king in the throne room is a big tip-off that something's not right, but the implication alone is fairly sinister. Add to that the fact that the Marsh Cave (at least in the NES version) looks like ancient ruins with lots of valuable treasures deliberately hidden and locked away in its lowest levels, and it just looks like ''something'' very bad happened either to the ancestors of the people of Elfheim (Elfland in the NES version) or to a civilization that used to exist on the Elfheim continent long ago. Given that the world of ''Final Fantasy I'' is in some ways AfterTheEnd, this isn't a big leap to make. Then, once you hand the king the Crown, he suddenly reveals [[FakeKing he's really the Dark Elf Astos]] and tries to kill terrorizes the party on the spot!player with an introduction to OneHitKill spells!

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* The Western Keep (the Northwest Castle in the NES translation) is a desolate, ruined castle infested with bats in the middle of a deep forest and far from any town. Of course, the fact that there's a king in the throne room is a big tip-off that something's not right, but the implication alone is fairly sinister. Add to that the fact that the Marsh Cave (at least in the NES version) looks like ancient ruins with lots of valuable treasures deliberately hidden and locked away in its lowest levels, and it just looks like ''something'' very bad happened either to the ancestors of the people of Elfheim (Elfland in the NES version) or to a civilization that used to exist on the Elfheim continent long ago. Given that the world of ''Final Fantasy I'' is in some ways AfterTheEnd, this isn't a big leap to make.

to:

* The Western Keep (the Northwest Castle in the NES translation) is a desolate, ruined castle infested with bats in the middle of a deep forest and far from any town. Of course, the fact that there's a king in the throne room is a big tip-off that something's not right, but the implication alone is fairly sinister. Add to that the fact that the Marsh Cave (at least in the NES version) looks like ancient ruins with lots of valuable treasures deliberately hidden and locked away in its lowest levels, and it just looks like ''something'' very bad happened either to the ancestors of the people of Elfheim (Elfland in the NES version) or to a civilization that used to exist on the Elfheim continent long ago. Given that the world of ''Final Fantasy I'' is in some ways AfterTheEnd, this isn't a big leap to make. Then, once you hand the king the Crown, he suddenly reveals [[FakeKing he's really the Dark Elf Astos]] and tries to kill the party on the spot!
--> '''Astos:'''[[note]]NES version[[/note]] HA, HA, HA! I am Astos, King of the Dark Elves. [[PreAssKickingOneLiner I have Matoya's CRYSTAL, and you shall give me the CROWN, now!!!]] ''(FightWoosh)''
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-->''Villager'': "Even though I couldn't move, I was still [[AndIMustScream aware of everything]] that was going on. [[AngstWhatAngst Interesting, huh?]]"

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-->''Villager'': --> '''Villager''': "Even though I couldn't move, I was still [[AndIMustScream aware of everything]] that was going on. [[AngstWhatAngst Interesting, huh?]]"
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* The Western Keep (the Northwest Castle in the NES translation) is a desolate, ruined castle infested with bats in the middle of a deep forest and far from any town. Of course, the fact that there's a king in the throne room is a big tip-off that something's not right, but the implication alone is fairly sinister. Add to that the fact that the Marsh Cave (at least in the NES version) looks like ancient ruins with lots of valuable treasures deliberately hidden and locked away in its lowest levels, and it just looks like ''something'' very bad happened either to the ancestors of the people of Elfland (Elfheim in the NES version) or to a civilization that used to exist on the Elfland continent long ago. Given that the world of ''Final Fantasy I'' is in some ways AfterTheEnd, this isn't a big leap to make.

to:

* The Western Keep (the Northwest Castle in the NES translation) is a desolate, ruined castle infested with bats in the middle of a deep forest and far from any town. Of course, the fact that there's a king in the throne room is a big tip-off that something's not right, but the implication alone is fairly sinister. Add to that the fact that the Marsh Cave (at least in the NES version) looks like ancient ruins with lots of valuable treasures deliberately hidden and locked away in its lowest levels, and it just looks like ''something'' very bad happened either to the ancestors of the people of Elfland (Elfheim Elfheim (Elfland in the NES version) or to a civilization that used to exist on the Elfland Elfheim continent long ago. Given that the world of ''Final Fantasy I'' is in some ways AfterTheEnd, this isn't a big leap to make.
Is there an issue? Send a MessageReason:
None


* The Western Keep (the Northwest Castle in the NES translation) is a desolate, ruined castle infested with bats in the middle of a deep forest and far from any town. Of course, the fact that there's a king in the throne room is a big tip-off that something's not right, but the implication alone is fairly sinister. Add to that the fact that the Marsh Cave (at least in the NES version) looks like ancient ruins with lots of valuable treasures deliberately hidden and locked away in its lowest levels, and it just looks like ''something'' very bad happened either to the ancestors of the people of Elfland or to a civilization that used to exist on the Elfland continent long ago. Given that the world of ''Final Fantasy I'' is in some ways AfterTheEnd, this isn't a big leap to make.

to:

* The Western Keep (the Northwest Castle in the NES translation) is a desolate, ruined castle infested with bats in the middle of a deep forest and far from any town. Of course, the fact that there's a king in the throne room is a big tip-off that something's not right, but the implication alone is fairly sinister. Add to that the fact that the Marsh Cave (at least in the NES version) looks like ancient ruins with lots of valuable treasures deliberately hidden and locked away in its lowest levels, and it just looks like ''something'' very bad happened either to the ancestors of the people of Elfland (Elfheim in the NES version) or to a civilization that used to exist on the Elfland continent long ago. Given that the world of ''Final Fantasy I'' is in some ways AfterTheEnd, this isn't a big leap to make.
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* The final floor of the Floating Fortess is terrifying to walk through if you know that the otherwise-featureless corridor has a small chance of throwing [[BossInMookClothing WarMECH]] at you, with you likely praying during the FightWoosh that it'll be ''merely'' a standard enemy encounter.



-->''Villager'': "Even though I couldn't move, I was still [[AndIMustScream aware of everything]] that was going on. [[AngstWhatAngst Interesting, huh?]]"

to:

-->''Villager'': "Even though I couldn't move, I was still [[AndIMustScream aware of everything]] that was going on. [[AngstWhatAngst Interesting, huh?]]"huh?]]"
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just putting this here for future editors

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'''As a Moments subpage, all spoilers are unmarked [[Administrivia/SpoilersOff as per policy.]] Administrivia/YouHaveBeenWarned.'''
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* The Phantom Train's floor in Whisperwind Cove. It appears to be a village in some kind of alternate dimension where all the townsfolk have been transformed into various undead monsters and left to wander aimlessly in agonizing limbo, wondering what they've done to deserve such a fate and begging the party for help. [[TakenForGranite Some of them]] don't even have that luxury.

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* The Phantom Train's floor in Whisperwind Cove. It appears to be a village in some kind of alternate dimension where all the townsfolk have been transformed into various undead monsters and left to wander aimlessly in agonizing limbo, wondering what they've done to deserve such a fate and begging the party for help. [[TakenForGranite Some of them]] don't even have that luxury. All of this while the ''game over music'' is playing.

Added: 154

Changed: 347

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* The Phantom Train's floor in Whisperwind Cove. It appears to be a village in some kind of alternate dimension where all the townsfolk have been transformed into various undead monsters and left to wander aimlessly in agonizing limbo. [[TakenForGranite Some of them]] don't even have that luxury. It even plays the game over theme! Upon defeating the Phantom Train, peace is restored, and the villagers seem to be in [[AngstWhatAngst good humor]] over the ordeal... even those who [[AndIMustScream confirm that being turned to stone didn't put them to sleep.]]

to:

* The Phantom Train's floor in Whisperwind Cove. It appears to be a village in some kind of alternate dimension where all the townsfolk have been transformed into various undead monsters and left to wander aimlessly in agonizing limbo. limbo, wondering what they've done to deserve such a fate and begging the party for help. [[TakenForGranite Some of them]] don't even have that luxury. It even plays the game over theme! Upon defeating the Phantom Train, peace is restored, and the villagers seem to be in luxury.
-->''Villager'': "Even though I couldn't move, I was still [[AndIMustScream aware of everything]] that was going on.
[[AngstWhatAngst good humor]] over the ordeal... even those who [[AndIMustScream confirm that being turned to stone didn't put them to sleep.]]Interesting, huh?]]"
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None


* The Western Keep (the Northwest Castle in the NES translation) is a desolate, ruined castle infested with bats in the middle of a deep forest and far from any town. Of course, the fact that there's a king in the throne room is a big tip-off that something's not right, but the implication alone is fairly sinister. Add to that the fact that the Marsh Cave (at least in the NES version) looks like ancient ruins with lots of valuable treasures deliberately hidden and locked away in its lowest levels, and it just looks like ''something'' very bad happened either to the ancestors of the people of Elfland or to a civilization that used to exist on the Elfland continent long ago. Given that the world of ''Final Fantasy I'' is in some ways AfterTheEnd, this isn't a big leap to make.

to:

* The Western Keep (the Northwest Castle in the NES translation) is a desolate, ruined castle infested with bats in the middle of a deep forest and far from any town. Of course, the fact that there's a king in the throne room is a big tip-off that something's not right, but the implication alone is fairly sinister. Add to that the fact that the Marsh Cave (at least in the NES version) looks like ancient ruins with lots of valuable treasures deliberately hidden and locked away in its lowest levels, and it just looks like ''something'' very bad happened either to the ancestors of the people of Elfland or to a civilization that used to exist on the Elfland continent long ago. Given that the world of ''Final Fantasy I'' is in some ways AfterTheEnd, this isn't a big leap to make.make.
* The Phantom Train's floor in Whisperwind Cove. It appears to be a village in some kind of alternate dimension where all the townsfolk have been transformed into various undead monsters and left to wander aimlessly in agonizing limbo. [[TakenForGranite Some of them]] don't even have that luxury. It even plays the game over theme! Upon defeating the Phantom Train, peace is restored, and the villagers seem to be in [[AngstWhatAngst good humor]] over the ordeal... even those who [[AndIMustScream confirm that being turned to stone didn't put them to sleep.]]
Is there an issue? Send a MessageReason:
None


* The Western Keep (the Northwest Castle in the NES translation) is a desolate, ruined castle infested with bats in the middle of a deep forest and far from any town. Of course, the fact that there's a king in the throne room is a big tip-off that something's not right, but the implication alone is fairly sinister. Add to that the fact that the Marsh Cave (at least in the NES version) looks like ruins with lots of valuable treasures deliberately hidden and locked away in its lowest levels, and it just looks like ''something'' very bad happened either to the ancestors of the people of Elfland or to a civilization that used to exist on the Elfland continent long ago. Given that the world of ''Final Fantasy I'' is in some ways AfterTheEnd, this isn't a big leap to make.

to:

* The Western Keep (the Northwest Castle in the NES translation) is a desolate, ruined castle infested with bats in the middle of a deep forest and far from any town. Of course, the fact that there's a king in the throne room is a big tip-off that something's not right, but the implication alone is fairly sinister. Add to that the fact that the Marsh Cave (at least in the NES version) looks like ancient ruins with lots of valuable treasures deliberately hidden and locked away in its lowest levels, and it just looks like ''something'' very bad happened either to the ancestors of the people of Elfland or to a civilization that used to exist on the Elfland continent long ago. Given that the world of ''Final Fantasy I'' is in some ways AfterTheEnd, this isn't a big leap to make.
Is there an issue? Send a MessageReason:
None


* The Western Keep (the Northwest Castle in the NES translation) is a desolate, ruined castle infested with bats in the middle of a deep forest and far from any town. Of course, the fact that there's a king in the throne room is a big tip-off that something's not right, but the implication alone is fairly sinister. Add to that the fact that the Marsh Cave (at least in the NES version) looks like ruins with lots of valuable treasures deliberately hidden and locked away in its lowest levels, and it just looks like ''something'' very bad happened to a civilization that used to exist on the Elfland continent long ago. Given that the world of ''Final Fantasy I'' is in some ways AfterTheEnd, this isn't a big leap to make.

to:

* The Western Keep (the Northwest Castle in the NES translation) is a desolate, ruined castle infested with bats in the middle of a deep forest and far from any town. Of course, the fact that there's a king in the throne room is a big tip-off that something's not right, but the implication alone is fairly sinister. Add to that the fact that the Marsh Cave (at least in the NES version) looks like ruins with lots of valuable treasures deliberately hidden and locked away in its lowest levels, and it just looks like ''something'' very bad happened either to the ancestors of the people of Elfland or to a civilization that used to exist on the Elfland continent long ago. Given that the world of ''Final Fantasy I'' is in some ways AfterTheEnd, this isn't a big leap to make.
Is there an issue? Send a MessageReason:
None


* The Western Keep (the Northwest Castle in the NES translation) is a desolate, ruined castle infested with bats in the middle of a deep forest and far from any town. Of course, the fact that there's a king in the throne room is a big tip-off that something's not right, but the implication alone is fairly sinister. Add to that the fact that the Marsh Cave (at least in the NES version) looks like ruins with lots of valuable treasures deliberately locked away in its lowest levels, and it just looks like ''something'' very bad happened to a civilization that used to exist on the Elfland continent long ago. Given that the world of ''Final Fantasy I'' is in some ways AfterTheEnd, this isn't a big leap to make.

to:

* The Western Keep (the Northwest Castle in the NES translation) is a desolate, ruined castle infested with bats in the middle of a deep forest and far from any town. Of course, the fact that there's a king in the throne room is a big tip-off that something's not right, but the implication alone is fairly sinister. Add to that the fact that the Marsh Cave (at least in the NES version) looks like ruins with lots of valuable treasures deliberately hidden and locked away in its lowest levels, and it just looks like ''something'' very bad happened to a civilization that used to exist on the Elfland continent long ago. Given that the world of ''Final Fantasy I'' is in some ways AfterTheEnd, this isn't a big leap to make.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* The Western Keep (the Northwest Castle in the NES translation) is a desolate, ruined castle infested with bats in the middle of a deep forest and far from any town. Of course, the fact that there's a king in the throne room is a big tip-off that something's not right, but the implication alone is fairly sinister. Add to that the fact that the Marsh Cave (at least in the NES version) looks like ruins with lots of valuable treasures deliberately locked away in its lowest levels, and it just looks like ''something'' very bad happened to a civilization that used to exist on the Elfland continent long ago. Given that the world of ''Final Fantasy I'' is in some ways AfterTheEnd, this isn't a big leap to make.

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