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* At the end of every level in the second game, a cow tells the player "Well done". While intended to be humorous, it's still a rather realistic image of a cow, and seeing it talk can be quite a jarring slip into UnintentionalUncannyValley for some. The [[NothingIsScarier eerily quiet scenery]] during the cutscene and the other realistic cow slowly giving a cartoony smile does not help any matters.

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* At the end of every level in the second game, a cow tells the player "Well done". While intended to be humorous, it's still a rather realistic image of a cow, and seeing it talk can be quite a jarring slip into UnintentionalUncannyValley for some. The [[NothingIsScarier eerily quiet scenery]] during the cutscene and the other realistic cow slowly giving a cartoony smile does not help any matters. It is somewhat lessened in the Saturn and [=PlayStation=] ports when the cows are on the beach with surfboards and sunglasses, however.
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* Jim's FamilyUnfriendlyDeath after being [[OneHitKill bitten in half]] by the snot monster from "Snot A Problem" or the [[DemonicSpiders giant pincer worms]] from "[[ThatOneLevel Buttville]]". He screams in pain as his body halves fall off the bottom of the screen in both cases.

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* Jim's FamilyUnfriendlyDeath after being [[OneHitKill bitten in half]] by the snot monster Mucus Phlegm Brain from "Snot A Problem" or the [[DemonicSpiders giant pincer worms]] from "[[ThatOneLevel Buttville]]". He screams in pain as his body halves fall off the bottom of the screen in both cases.
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* At the end of every level in the second game, a cow tells the player "Well done". But this is a rather realistic image of a cow, which could be quite frightening. The [[NothingIsScarier eerily quiet scenery]] during the cutscene and the other realistic cow slowly giving a cartoony smile does not help any matters.

to:

* At the end of every level in the second game, a cow tells the player "Well done". But this is While intended to be humorous, it's still a rather realistic image of a cow, which could and seeing it talk can be quite frightening.a jarring slip into UnintentionalUncannyValley for some. The [[NothingIsScarier eerily quiet scenery]] during the cutscene and the other realistic cow slowly giving a cartoony smile does not help any matters.
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The world of Earthworm Jim manages to blend the farcical with the downright grotesque and prove that horror is right next to comedy.


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The world of Earthworm Jim manages to blend the farcical with the downright grotesque and prove proves that comedy and horror is right next to comedy.

are opposite sides of the same coin.

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* At the end of every level in the second game, a cow tells the player "Well done". But this is a rather realistic image of a cow, which could be quite frightening. The [[NothingIsScarier eerily quiet scenery]] during the cutscene and the other realistic cow slowly giving a cartoony smile does not help any matters.

to:

* At the end of every level in the second game, a cow tells the player "Well done". But this is a rather realistic image of a cow, which could be quite frightening. The [[NothingIsScarier eerily quiet scenery]] during the cutscene and the other realistic cow slowly giving a cartoony smile does not help any matters.matters.
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* The HUGE pair of eyes that chases Jim at the end of "Who Turned Out the Lights?" Just what the hell could those things be ''attached'' to?!
* Peter Puppy's monster transformation animation milks the process for all the creepy BodyHorror it's worth.

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* The HUGE pair of eyes that chases Jim at the end of "Who Turned Out the Lights?" Just what the hell could those things be ''attached'' to?!
to?! Considering that thing is invincible and instantly kills you, it is definitely a horror beyond even Jim's capabilities.
* Peter Puppy's monster transformation animation milks the process for all the creepy BodyHorror it's worth. The fact that he turns evil as well while in this form doesn't help.
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[[AC:Videogames:]]

Added: 135

Changed: 118

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* The music for the [[https://www.youtube.com/watch?v=Ww2Lxwhux2o Intestinal Distress]] and [[https://www.youtube.com/watch?v=FTKFEq9UEz4 Big Bruty]] stages are infamously creepy, especially compared to the upbeat music from the rest of the game. Even the gameplay is slower and tenser, with Jim needing to outmaneuver and outsmart the titular unstoppable dinosaur.

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* The music for the [[https://www.youtube.com/watch?v=Ww2Lxwhux2o Intestinal Distress]] and [[https://www.youtube.com/watch?v=FTKFEq9UEz4 Big Bruty]] stages are infamously creepy, especially compared to the upbeat music from the rest of the game.
**
Even the gameplay in the latter is slower and tenser, with Jim needing to outmaneuver and outsmart the titular unstoppable dinosaur.
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The world of Earthworm Jim manages to blend the farcical with the downright grotesque and prove that horror is right next to comedy.

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* The music for the [[https://www.youtube.com/watch?v=Ww2Lxwhux2o Intestinal Distress]] and [[https://www.youtube.com/watch?v=FTKFEq9UEz4 Big Bruty]] stages are infamously creepy, especially compared to the upbeat music from the rest of the game. Even the gameplay is slower and tenser, with Jim needing to outmaneuver and outsmart the titular unstoppable dinosaur.
* Queen-Slug-For-A-Butt's death after you defeat her in the first game - instead of simply [[NoBodyLeftBehind cartoonish exploding like the other bosses]], she [[PopGoesTheHuman swells up like a grotesque balloon before graphically exploding, leaving behind a set of alien organs]].
* The background during the boss battle with Evil the Cat features a legion of creepy, malicious stone faces. In some versions of the game, however, there's just [[NothingIsScarier a regular pitch black background.]]
* The HUGE pair of eyes that chases Jim at the end of "Who Turned Out the Lights?" Just what the hell could those things be ''attached'' to?!
* Peter Puppy's monster transformation animation milks the process for all the creepy BodyHorror it's worth.
* Jim's FamilyUnfriendlyDeath after being [[OneHitKill bitten in half]] by the snot monster from "Snot A Problem" or the [[DemonicSpiders giant pincer worms]] from "[[ThatOneLevel Buttville]]". He screams in pain as his body halves fall off the bottom of the screen in both cases.
* At the end of every level in the second game, a cow tells the player "Well done". But this is a rather realistic image of a cow, which could be quite frightening. The [[NothingIsScarier eerily quiet scenery]] during the cutscene and the other realistic cow slowly giving a cartoony smile does not help any matters.

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