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* Just Blighttown in general, really. Just when you thought "The Depths", a disgusting sewer located beneath the Lower Undead Burg is already the bottom-most region of this dying, decaying world, already ''immensely'' terrifying with giant rats, disgusting sewer dropping on you, your introduction to curses as you ''deform and die'', you enter the room with the entrance to Blighttown. The whole screen turns a sickly green as you ponder the MASSIVE gaping hole, and then you descend an extremely long ladder to meet some of the creepiest enemies the game has to offer. Just imagining that a whole town, presumably filled with people exist down here is both horrifying and saddening.

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* Just Blighttown in general, really. Just when you thought "The Depths", the Depths, a disgusting sewer system located beneath the Lower Undead Burg Burg, is already the bottom-most region of worst place this dying, decaying world, already ''immensely'' terrifying with world has to offer given the giant rats, disgusting sewer dropping on you, and being your introduction to curses as you ''deform and die'', you enter the room with the entrance to Blighttown. The whole screen turns a sickly green as you ponder the MASSIVE gaping hole, and then you descend an extremely long ladder to meet some of the creepiest enemies the game has to offer. Just imagining that a whole town, presumably filled with people exist down here is both horrifying and saddening.



* Black Dragon Kalameet is [[WesternAnimation/SleepingBeauty Maleficent]]'s OneWingedAngel ''on steroids''. A very dark and edgy design overall, [[{{Cyclops}} creepy unique eye]], [[TheDreaded and he's feared even by the most badass knights of Anor Londo]]. If this isn't enough to convince you, [[https://www.youtube.com/watch?v=5UXX-TL1bxc listen to his boss fight theme]].

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* Black Dragon Kalameet is [[WesternAnimation/SleepingBeauty Maleficent]]'s OneWingedAngel ''on steroids''. A very dark and edgy design overall, sporting a [[{{Cyclops}} creepy creepily unique eye]], [[TheDreaded and he's feared even by the most badass knights of Anor Londo]]. If this isn't enough to convince you, [[https://www.youtube.com/watch?v=5UXX-TL1bxc listen to his boss fight theme]].
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''Videogame/DarkSouls'' is a prime example of a DarkFantasy video game; imagine a country past the brink of ruin with humanity cursed with an endless cycle of life and death that would eventually drive them insane. This once prosperous land is now dilapidated where horrific creatures beyond reasoning and the ordinary reside and are bloodthirsty.

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''Videogame/DarkSouls'' is a prime example of a DarkFantasy video game; imagine a country past the brink of ruin with humanity cursed with an endless cycle of life and death that would eventually drive them insane. This once prosperous land is now dilapidated a dilipidated shadow of its former self where horrific creatures beyond reasoning and the ordinary reside reside, and boy are bloodthirsty.they ''bloodthirsty''.
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* [[TheVeryDefinitelyFinalDungeon The Kiln of the First Flame]]. After countless grueling battles against the bearers of the Lord Souls, you harvest all four of them and satiate the Lordvessel, opening the door to Gwyn's true resting place. As you descend the staircase floating in a [[WhiteVoidRoom white void]], ghostly apparitions of Black Knights walk past you, making you cringe as to what happened down there. Then, after making out of the white void, you are treated to... [[BleakLevel a dark and empty]] [[ShiftingSandLand desert of ash and cinder]] around a giant ruin. Said ruin being surrounded by stone pillars which look half-melted and half-glassed, quickly hinting at the events that must have happened there. Aside from a few [[EliteMooks Black Knights]] awaiting potential intruders in the wasteland, there is absolutely nothing else in the desert, emphasizing the ever-increasing despair of the scenery. And finally, after a long, tiresome march towards the very center of the furnace, you meet [[FinalBoss Gwyn]], the Lord of Cinder himself; reduced to a husk of his former glory, attacking you on sight with little more reasoning than a Hollow's.

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* [[TheVeryDefinitelyFinalDungeon The Kiln of the First Flame]]. After countless grueling battles against the bearers of the Lord Souls, you harvest all four of them and satiate the Lordvessel, opening the door to Gwyn's true resting place. As you descend the staircase floating in a [[WhiteVoidRoom white void]], ghostly apparitions of Black Knights walk past you, making you cringe as to what happened down there. Then, after making out of the white void, you are treated to... [[BleakLevel a dark and empty]] [[ShiftingSandLand desert of ash and cinder]] around a giant ruin. Said ruin being surrounded by stone pillars which look half-melted and half-glassed, quickly quietly hinting at [[FantasticNuke the events that must have happened there.there]]. Aside from a few [[EliteMooks Black Knights]] awaiting potential intruders in the wasteland, there is absolutely nothing else in the desert, emphasizing the ever-increasing despair of the scenery. And finally, after a long, tiresome march towards the very center of the furnace, you meet [[FinalBoss Gwyn]], the Lord of Cinder himself; reduced to a husk of his former glory, attacking you on sight with little more reasoning than a Hollow's.
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* Ash Lake is a creepy, creepy place. It's the lowest possible point in the game that you can reach without a cutscene transition, and is accessed via The Great Hollow in Blight Town and is home to the very last Everlasting Dragon. The very first thing you see is a great, grey void and the first thing you hear is a terrifying droning music. In the distance there appear to be innumerable other Great Hollows that either lead nowhere or to similar places. There are no humans or undead in Ash Lake and the creatures that live there are a flying Hydra, Mushroom people and giant clams, implying that the ones created by Seath are merely imitations. There's also a giant demon skull that doesn't match any other living thing in the game, so whatever lives down here is probably freakier than anything we see above ground. Ash Lake is a remnant of a world that no longer exists - to this day, fans debate whether or not Ash Lake actually exists at all, with some fans taking the stance that the area is merely some kind of in-game metaphor.

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* Ash Lake is a creepy, creepy place. It's the lowest possible point in the game that you can reach without a cutscene transition, and is accessed via The Great Hollow in Blight Town and is home to the very last Everlasting Dragon. The very first thing you see is a great, grey void and the first thing you hear is a terrifying droning music. In the distance there appear to be innumerable other Great Hollows that either lead nowhere or to similar places. There are no humans or undead in Ash Lake and the creatures that live there are a flying Hydra, Mushroom people and giant clams, implying that the ones created by Seath are merely imitations. There's also a giant demon skull that doesn't match any other living thing in the game, so whatever lives down here is probably freakier than anything we see above ground. Based on the original state of the world we can see in the opening cinematic, Ash Lake is most likely a remnant of a it - and ''that'' should horrify you more than anything, to think that the world that no longer exists - you adventure in had to be ''constructed'' on top of such a DeathWorld. To this day, fans debate whether or not Ash Lake actually exists at all, with some fans taking the stance that the area is merely some kind of in-game metaphor.
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Bonus Boss is a disambiguation


* [[BonusBoss Black Dragon Kalameet]] is [[WesternAnimation/SleepingBeauty Maleficent]]'s OneWingedAngel ''on steroids''. A very dark and edgy design overall, [[{{Cyclops}} creepy unique eye]], [[TheDreaded and he's feared even by the most badass knights of Anor Londo]]. If this isn't enough to convince you, [[https://www.youtube.com/watch?v=5UXX-TL1bxc listen to his boss fight theme]].

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* [[BonusBoss Black Dragon Kalameet]] Kalameet is [[WesternAnimation/SleepingBeauty Maleficent]]'s OneWingedAngel ''on steroids''. A very dark and edgy design overall, [[{{Cyclops}} creepy unique eye]], [[TheDreaded and he's feared even by the most badass knights of Anor Londo]]. If this isn't enough to convince you, [[https://www.youtube.com/watch?v=5UXX-TL1bxc listen to his boss fight theme]].
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* The Painted World of Ariamis is, in its entirety, extremely creepy. The entire purpose of the place is to lock away things that had no place in the world or were too dangerous, even towards Gods. Virtually every single enemy in the the Painted World is a unique brand of DemonicSpider, and those that aren't are just reused but equally hellish DemonicSpiders. Some of the more dangerous ones can't even be killed without poisoning yourself, while some others are hidden in the CreepyBasement. A surprising amount of loot that, from a story standpoint, only make your journey harder can be found there. Besides all of this, the whole world just gives a sense of overpowering wrongness, like you truly shouldn't be there. The area boss in particular, while actually being one of the more tragic and kinder beings in the game, has an unsettling DissonantSerenity about her.

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* The Painted World of Ariamis is, in its entirety, extremely creepy. The entire purpose of the place is to lock away things that had no place in the world or were too dangerous, even towards Gods. Virtually every single enemy in the the Painted World is a unique brand of DemonicSpider, and those that aren't are just reused but equally hellish DemonicSpiders. Some of the more dangerous ones can't even be killed without poisoning yourself, while some others are hidden in the CreepyBasement. A surprising amount of loot that, from a story standpoint, only make your journey harder can be found there. Besides all of this, the whole world just gives a sense of overpowering wrongness, like you truly shouldn't be there. The area boss in particular, while actually being one of the more tragic and kinder beings in the game, has an unsettling DissonantSerenity about her.
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None


* Ash Lake is a creepy, creepy place. It's the lowest possible point in the game that you can reach without a cutscene transition, and is accessed via The Great Hollow in Blight Town and is home to the very last Everlasting Dragon. The very first thing you see is a great, grey void and the first thing you hear is a terrifying droning music. In the distance there appear to be innumerable other Great Hollows that either lead nowhere or to similar places. There are no humans or undead in Ash Lake and the creatures that live there are a flying Hydra, Mushroom people and giant clams, implying that the ones created by Seath are merely imitations. There's also a giant demon skull that doesn't match any other living thing in the game, so whatever lives down here is probably freakier than anything we see above ground. Ash Lake is a remnant of a world that no longer exists and is To this day, fans debate whether or not Ash Lake actually exists at all with some fans taking the stance that the area is merely some kind of in-game metaphor.

to:

* Ash Lake is a creepy, creepy place. It's the lowest possible point in the game that you can reach without a cutscene transition, and is accessed via The Great Hollow in Blight Town and is home to the very last Everlasting Dragon. The very first thing you see is a great, grey void and the first thing you hear is a terrifying droning music. In the distance there appear to be innumerable other Great Hollows that either lead nowhere or to similar places. There are no humans or undead in Ash Lake and the creatures that live there are a flying Hydra, Mushroom people and giant clams, implying that the ones created by Seath are merely imitations. There's also a giant demon skull that doesn't match any other living thing in the game, so whatever lives down here is probably freakier than anything we see above ground. Ash Lake is a remnant of a world that no longer exists and is To - to this day, fans debate whether or not Ash Lake actually exists at all all, with some fans taking the stance that the area is merely some kind of in-game metaphor.
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Anything and everything in Lordan is out to get you so...

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Anything and everything in Lordan is out to get you you, so...
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* Ash Lake is a creepy, creepy place. It's the lowest possible point in the game that you can reach without a cutscene transition, and is accessed via The Great Hollow in Blight Town and is home to the very last Everlasting Dragon. The very first thing you see is a great, grey void and the first thing you hear is a terrifying droning music. In the distance there appear to be innumerable other Great Hollows that either lead nowhere or to similar places. There are no humans or undead in Ash Lake and the creatures that live there are a flying Hydra, Mushroom people and giant clams, implying that the ones created by Seath are merely imitations. There's also a giant demon skull that doesn't match any other living thing in the game, so whatever lives down here is probably freakier than anything we see above ground. Ash Lake is a remnant of a world that no longer exists and is To this day, fans debate whether or not Ash Lake actually exists at all with some fans taking the stance that the area is merely some kind of in-game metaphor.
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[[caption-width-right:300:[[PrepareToDie Prepare to see]] [[NightmareFuel your darkest nightmare.]]]]

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[[caption-width-right:300:[[PrepareToDie [[caption-width-right:300:[[OhCrap Prepare to see]] [[NightmareFuel your darkest nightmare.]]]]



'''PREPARE TO DIE.'''

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'''PREPARE '''[[PrepareToDie PREPARE TO DIE.'''
]]'''

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''Videogame/DarkSouls'' is the perfect example of a DarkFantasy video game; imagine a country past the brink of ruin with humanity cursed with an endless of life and death that could eventually drive them mad. Not to mention this once prosperous land is now dilapidated where horrific creatures beyond reasoning and the ordinary reside and are bloodthirsty.

Anything and everything in Lordan is out to get you so...'''PREPARE TO DIE.'''

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''Videogame/DarkSouls'' is the perfect a prime example of a DarkFantasy video game; imagine a country past the brink of ruin with humanity cursed with an endless cycle of life and death that could would eventually drive them mad. Not to mention this insane. This once prosperous land is now dilapidated where horrific creatures beyond reasoning and the ordinary reside and are bloodthirsty.

Anything and everything in Lordan is out to get you so...so...

'''PREPARE TO DIE.'''
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Anything and everything in Lordan is out to get you so...
'''PREPARE TO DIE.'''

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Anything and everything in Lordan is out to get you so...
so...'''PREPARE TO DIE.'''

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''Videogame/DarkSouls'' is the perfect example of a DarkFantasy video game; imagine a country past the brink of ruin with humanity cursed with an endless of life and death that could eventually drive them mad. Not to mention this once prosperous land is now dilapidated where horrific creatures beyond reasoning and the ordinary reside and are bloodthirsty. Anything and everything in Lordan is out to get you so...

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''Videogame/DarkSouls'' is the perfect example of a DarkFantasy video game; imagine a country past the brink of ruin with humanity cursed with an endless of life and death that could eventually drive them mad. Not to mention this once prosperous land is now dilapidated where horrific creatures beyond reasoning and the ordinary reside and are bloodthirsty.

Anything and everything in Lordan is out to get you so...
so...
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''Videogame/DarkSouls'', being a game based on a DarkFantasy setting, has its share of scary, nightmare-inducing elements. Anything and everything in Lordan is out to get you so...

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''Videogame/DarkSouls'', being a game based on ''Videogame/DarkSouls'' is the perfect example of a DarkFantasy setting, has its share video game; imagine a country past the brink of scary, nightmare-inducing elements.ruin with humanity cursed with an endless of life and death that could eventually drive them mad. Not to mention this once prosperous land is now dilapidated where horrific creatures beyond reasoning and the ordinary reside and are bloodthirsty. Anything and everything in Lordan is out to get you so...

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''Videogame/DarkSouls'', being a game based on a DarkFantasy setting, has its share of scary, nightmare-inducing elements.

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''Videogame/DarkSouls'', being a game based on a DarkFantasy setting, has its share of scary, nightmare-inducing elements.
elements. Anything and everything in Lordan is out to get you so...

'''PREPARE TO DIE.'''

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Moments subpages are Spoilers Off pages


''Videogame/DarkSouls'', being a game based on a DarkFantasy setting, has its share of scary, nightmare-inducing elements. '''Unmarked spoilers ahead.'''

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''Videogame/DarkSouls'', being a game based on a DarkFantasy setting, has its share of scary, nightmare-inducing elements. '''Unmarked elements.

'''As a Moments subpage, all
spoilers ahead.are unmarked [[Administrivia/SpoilersOff as per policy.]] Administrivia/YouHaveBeenWarned.'''
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** She has a son, too, in the game. He's called [[spoiler: the [[BodyHorror Ceaseless Discharge]]]].

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** She has a son, too, in the game. He's called [[spoiler: the [[BodyHorror Ceaseless Discharge]]]].Discharge]].
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* Chaos Eaters. They look like something out of a Cronenberg film. Their numerous eyes and hoses are so unsettling and even worse is what they look like from above. During Siegmeyer's questline, you'll come across a hole in the ground filled with five Chaos Eaters, their horrid tooth-filled cyllindrical insides serving as their mouths. You can be grabbed and tossed into their awaiting gullets to be munched on before spitting you back out through their hoses. Not to mention the awful noises they make and the disturbing undulations of their cup-like bodies.
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Uncanny Valley is IUEO now and the subjective version has been split; cleaning up misuse and ZCE in the process


* The Painted World of Ariamis is, in its entirety, one gigantic UncannyValley. The entire purpose of the place is to lock away things that had no place in the world or were too dangerous, even towards Gods. Virtually every single enemy in the the Painted World is a unique brand of DemonicSpider, and those that aren't are just reused but equally hellish DemonicSpiders. Some of the more dangerous ones can't even be killed without poisoning yourself, while some others are hidden in the CreepyBasement. A surprising amount of loot that, from a story standpoint, only make your journey harder can be found there. Besides all of this, the whole world just gives a sense of overpowering wrongness, like you truly shouldn't be there. The area boss in particular, while actually being one of the more tragic and kinder beings in the game, has an unsettling DissonantSerenity about her.

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* The Painted World of Ariamis is, in its entirety, one gigantic UncannyValley.extremely creepy. The entire purpose of the place is to lock away things that had no place in the world or were too dangerous, even towards Gods. Virtually every single enemy in the the Painted World is a unique brand of DemonicSpider, and those that aren't are just reused but equally hellish DemonicSpiders. Some of the more dangerous ones can't even be killed without poisoning yourself, while some others are hidden in the CreepyBasement. A surprising amount of loot that, from a story standpoint, only make your journey harder can be found there. Besides all of this, the whole world just gives a sense of overpowering wrongness, like you truly shouldn't be there. The area boss in particular, while actually being one of the more tragic and kinder beings in the game, has an unsettling DissonantSerenity about her.

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** It gets worse. Manus is implied in the lore of Dark Souls 1 to be the Furtive Pygmy, the holder of the Dark Soul (or at least, one of the Furtive Pygmies). Manus was one of the ancestors of all humanity who somehow escaped the Ringed City, buried, resurrected and tortured by the residents of Oolacile until it went mad and transformed into Manus. In the area leading up to the Chasm of the Abyss, you see the torture chambers where Manus was created.
** Consider the story from Manus' perspective. He was seemingly a normal (albeit powerful and ancient) human, one who likely escaped the prison of the Ringed City Gwyn put him in for no fault of his own. Upon reaching the outside world, one day he was found, and tortured by the residents of Oolacile, with only a pendant reminding him of his past life to hold onto. One day, his torturers found the pendant, and broke the only shred of hope he had left, causing him to go insane and causing the sheer power within him to burst out and go mad, turning him into a horrifying abomination barely recognisable as human and destroying everything around him. In his rage, his pendant goes missing and all he can do is lash out and destroy everything around him trying desperately and futilely to find his pendant, to no hope. And when he finally finds what has it, it's the one thing powerful enough to kill him.

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** It gets worse. Manus is implied in the lore of Dark Souls 1 to be the Furtive Pygmy, the holder of the Dark Soul (or at least, one of the Furtive Pygmies). Manus was one of the ancestors of all humanity humanity, possibly a kind and benevolent man who decided to gift his descendants with the power he discovered, who somehow escaped the Ringed City, buried, resurrected City that Gwyn tried to imprison him in and died outside it; but who was somehow resurrected, simply to be tortured by the residents of Oolacile so they could take his power, until it he went mad and transformed into Manus.Manus when the primeval power of the Dark Soul that he held inside of him went mad, his body twisting and contorting into the creature we see. In the area leading up to the Chasm of the Abyss, you see the torture chambers where Manus was created.
*** Oolacile was clearly a thriving city, until they unearthed Manus and tried to take his power. When it went horribly wrong, everyone in the city was corrupted into horrifying monsters barely recognisable as human, their bodies horribly contorted, minds broken and their faces turned into bloated masses of eyes.
** Consider the story from Manus' perspective. He was seemingly a normal (albeit powerful and ancient) human, one who likely escaped the prison of the Ringed City Gwyn put him in for no fault of his own. Upon reaching the outside world, one day he was found, and tortured by the residents of Oolacile, with only a pendant reminding him of his past life to hold onto. One day, his torturers found the pendant, and broke the only shred of hope he had left, causing him to go insane and causing the sheer power within him to burst out and go mad, turning transforming him into a horrifying abomination abomination, barely recognisable as human human, and then destroying everything around him. In his rage, his pendant goes missing and all he can do is lash out and destroy everything around him trying desperately and futilely to find his pendant, to no hope. And when he finally finds what has it, it's the one thing powerful enough to kill him.
* Artorias’ fate, while tragic, is also horrifying. He was once a noble knight, a true hero of countless battles, fighting alongside his great wolf. Until one day, trying to save humanity, he encounters a [[EldritchAbomination creature beyond his understanding, of immense power]], that he cannot hope to stand up to. Sadly, he is so noble and without dark that Manus’ power utterly consumes him. All he can do is give his shield to his beloved wolf in a feeble attempt to save her, before his arm snaps and his body gives into the Abyss. He tries to fight the power taking over his body, to fight the creatures of the Abyss but it’s too late. Cut dialogue reveals he futilely tried to avoid fighting you, but [[AndIMustScream he could not resist the power of the Abyss utterly corrupting his mind and body]] and forcing him to lash out at whatever he sees. His only solace is that the Undead warrior he encounters from the future [[MercyKill puts him out of his misery]].
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** It gets worse. Manus is implied in the lore of Dark Souls 1 to be the Furtive Pygmy, the holder of the Dark Soul (or at least, one of the Furtive Pygmies). Manus was one of the ancestors of all humanity who somehow escaped the Ringed City, buried, resurrected and tortured by the residents of Oolacile until it went mad and transformed into Manus. In the area leading up to the Chasm of the Abyss, you see the torture chambers where Manus was created.
** Consider the story from Manus' perspective. He was seemingly a normal (albeit powerful and ancient) human, one who likely escaped the prison of the Ringed City Gwyn put him in for no fault of his own. Upon reaching the outside world, one day he was found, and tortured by the residents of Oolacile, with only a pendant reminding him of his past life to hold onto. One day, his torturers found the pendant, and broke the only shred of hope he had left, causing him to go insane and causing the sheer power within him to burst out and go mad, turning him into a horrifying abomination barely recognisable as human and destroying everything around him. In his rage, his pendant goes missing and all he can do is lash out and destroy everything around him trying desperately and futilely to find his pendant, to no hope. And when he finally finds what has it, it's the one thing powerful enough to kill him.
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* The Abyss is a likely contender for the scariest EldritchLocation in the game. In fact, the very first time you enter, it becomes a textbook example of NothingIsScarier: as soon as you land in the horizonless Abyss, there's seemingly nothing happening at all at first. A couple seconds later, one of the Four Kings makes its appearance by emerging from the darkness, triggering what is unequivocally the most nerve-wrecking fight in the base game, from the spectral appearance of the boss to the ''absolutely [[EtherealChoir oppressive chorus]]'', pressing you to hurry up before you're hopelessly overwhelmed by the respawning kings.

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* The Abyss is a likely contender for the scariest EldritchLocation in the game. In fact, the very first time you enter, it becomes a textbook example of NothingIsScarier: as soon as you land in the horizonless Abyss, there's seemingly nothing happening at all at first. A couple seconds later, one of the Four Kings makes its appearance by emerging from the darkness, triggering what is unequivocally the most nerve-wrecking fight in the base game, from the game. The spectral appearance of the boss to comes with the ''absolutely [[EtherealChoir oppressive chorus]]'', accompanied by panicking violins pressing you to hurry up before you're hopelessly overwhelmed by the respawning kings.
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[[caption-width-right:300:[[PrepareToDie Prepare to see]] [[NightmareFuel your darkest nightmare]]]]

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[[caption-width-right:300:[[PrepareToDie Prepare to see]] [[NightmareFuel your darkest nightmare]]]]
nightmare.]]]]

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