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* The game suffers from a SlowPacedBeginning, as nearly every cutscene has the characters uttering some variant of the phrases: [[WebVideo/{{Dartigan}} "We are Pulse l'Cie, enemies of Cocoon,"]] and [[https://youtu.be/5ys9YNgBE28?t=4179 "We don't know our Focus."]] That, and their repeated use of words such as "fal'Cie," "Coccoon," and "PSICOM" can get so tedious that it becomes unintentionally hilarious, if not downright irritating. Snow shouting "Serah!" at least two dozen times throughout the course of the game is also a solid gold runner up. [[https://youtu.be/M_dYLDADwJU?t=677 This video]] explains it pretty well.

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* The game suffers from a SlowPacedBeginning, as nearly every cutscene has the characters uttering some variant of the phrases: [[WebVideo/{{Dartigan}} "We are Pulse l'Cie, enemies of Cocoon,"]] and [[https://youtu.be/5ys9YNgBE28?t=4179 "We don't know our Focus."]] That, and their repeated use of words such as "fal'Cie," "Coccoon," "Cocoon," and "PSICOM" can get so tedious that it becomes unintentionally hilarious, if not downright irritating. Snow shouting "Serah!" at least two dozen times throughout the course of the game is also a solid gold runner up. [[https://youtu.be/M_dYLDADwJU?t=677 This video]] explains it pretty well.
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* Vincent rescuing small children, and then walking off, flipping his cape with panache. Which he does...every...single...time. Vincent, you're not fucking Batman, cut it out.
* When he dies, he mutters, "[[{{Wangst}} Now... I can finally... rest...]]".

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* Vincent rescuing small children, children and then walking off, flipping his cape with panache. Which he does...every...single...does every... single... time. Vincent, you're not fucking Batman, cut it out.
* When he dies, he mutters, "[[{{Wangst}} Now... I can finally... rest...]]". ]]"



* Oh Nero. Lord of the Narm. "STAY AWAY FROM MY BROTHER!"

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* Oh Nero. Nero, Lord of the Narm. "STAY AWAY FROM MY BROTHER!"



* Azul's joy at finding an opponent worth fighting just before the first boss battle against him. Or rather, Azul starts off with a normally-spoken "Long has it been since I faced..."...only to then bellow out "[[SuddenlyShouting A WORTHY OPPONENT!!]]" in an almost operatic tone.

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* Azul's joy at finding an opponent worth fighting just before the first boss battle against him. Or rather, Azul starts off with a normally-spoken "Long has it been since I faced..."...only " ...Only to then bellow out "[[SuddenlyShouting A WORTHY OPPONENT!!]]" in an almost operatic tone.



* ''Key-Mon?'' ''MON-KEY!'' What makes this scene way funnier than it should be is the close-up shot of Rikku's dead-eyed, low-resolution, poorly-lip-synced face as she says it. The game designers rather obviously mixed up her cutscene model with her in-game one.

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* ''Key-Mon?'' ''MON-KEY!'' "Key-Mon?" "MON-KEY!" What makes this scene way funnier than it should be is the close-up shot of Rikku's dead-eyed, low-resolution, poorly-lip-synced face as she says it. The game designers rather obviously mixed up her cutscene model with her in-game one.
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* "I don't like your plan. It sucks", which is an understatement, especially since Yuna then goes on to say that Nooj's plan to sacrifice himself, and potentially Baralai, to kill Shuyin is no different than the way Spira had fought Sin, and that there had to be a way to save the world without [[SenselessSacrifice sacrificing innocent people]].

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* "I don't like your plan. It sucks", which sucks." Which is an understatement, especially since Yuna then goes on to say that Nooj's plan to sacrifice himself, and potentially Baralai, to kill Shuyin is no different than the way Spira had fought Sin, and that there had to be a way to save the world without [[SenselessSacrifice sacrificing innocent people]].



* [[https://www.youtube.com/watch?v=mIdaTR1dI7M "THE NERRRRRRRRRRRRRRRRVE!"]] Apparently, 'nerve' is now a twenty syllable word.
* It's just impossible not to laugh at Yuna and the Gullwings belief that '''LA LA LA LA LA LA''' constitutes a song.
* ''Key-Mon?'' ''MON-KEY!'' what makes this scene way more funny than it should be is the close up shot of Rikku's dead-eyed low-resolution poorly-lipsynced face as she says it. The game designers rather obviously mixed up her cutscene model with her in-game one.

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* [[https://www.youtube.com/watch?v=mIdaTR1dI7M "THE NERRRRRRRRRRRRRRRRVE!"]] Apparently, 'nerve' is now a twenty syllable twenty-syllable word.
* It's just impossible not to laugh at Yuna and the Gullwings Gullwings' belief that '''LA "'''LA LA LA LA LA LA''' LA'''" constitutes a song.
* ''Key-Mon?'' ''MON-KEY!'' what What makes this scene way more funny funnier than it should be is the close up close-up shot of Rikku's dead-eyed low-resolution poorly-lipsynced dead-eyed, low-resolution, poorly-lip-synced face as she says it. The game designers rather obviously mixed up her cutscene model with her in-game one.



* Lightning's speech to Orphan. It's a glorious mixture of bad acting and a bad script.
* The game suffers from a SlowPacedBeginning, as nearly every cutscene has the characters uttering some variant of the phrases: [[WebVideo/{{Dartigan}} "We are Pulse l'Cie, enemies of Cocoon"]] and [[https://youtu.be/5ys9YNgBE28?t=4179 "We don't know our Focus."]] That, and their repeated use of words such as "Fal'Cie," "Coccoon," and "PSICOM" can get so tedious that it becomes unintentionally hilarious, if not downright irritating. Snow shouting "Serah!" at least two dozen times throughout the course of the game is also a solid gold runner up. [[https://youtu.be/M_dYLDADwJU?t=677 This video]] explains it pretty well.
* Nora's death is played for tragedy, but it's somewhat ruined by the fact that we've only known her for roughly three minutes, [[MemeticMutation her line about being tough,]] and the melodramatic use of slow motion as she falls to her death. The fact that it doesn't look like anything killed her due to an absence of any visible damage done to her character model only makes it worse (it's implied that the shockwave from the nearby explosion ruptured her internal organs, but one would at least expect her to be coughing up blood as a result).

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* Lightning's speech to Orphan. It's a glorious mixture Orphan's yell before the final boss battle against its second/true form. The fact that it has the face of bad acting and a bad script.
baby doesn't help matters.
* The game suffers from a SlowPacedBeginning, as nearly every cutscene has the characters uttering some variant of the phrases: [[WebVideo/{{Dartigan}} "We are Pulse l'Cie, enemies of Cocoon"]] Cocoon,"]] and [[https://youtu.be/5ys9YNgBE28?t=4179 "We don't know our Focus."]] That, and their repeated use of words such as "Fal'Cie," "fal'Cie," "Coccoon," and "PSICOM" can get so tedious that it becomes unintentionally hilarious, if not downright irritating. Snow shouting "Serah!" at least two dozen times throughout the course of the game is also a solid gold runner up. [[https://youtu.be/M_dYLDADwJU?t=677 This video]] explains it pretty well.
* Nora's death is played for tragedy, but it's somewhat ruined by the fact that we've only known her for roughly three minutes, [[MemeticMutation her line about being tough,]] tough]], and the melodramatic use of slow motion as she falls to her death. The fact that it doesn't look like anything killed her due to an absence of any visible damage done to her character model only makes it worse (it's implied that the shockwave from the nearby explosion ruptured her internal organs, but one would at least expect her to be coughing up blood as a result).



* And on that note, there are [[https://youtu.be/gtucsnXkMIU?t=742 certain cutscenes wherein which the music does not match what the characters are thinking and/or feeling]], resulting in an awkward dissonance which could ruin what are supposedly intended to be serious moments of character development. The [[https://youtu.be/FBlslVo98RE?t=159 scene]] in which Fang threatens to kill both herself and the party so that they will neither have to destroy Coccoon nor turn into Cie'th is perhaps the most notable example of this.

to:

* And on that note, there are [[https://youtu.be/gtucsnXkMIU?t=742 certain cutscenes wherein which the music does not match what the characters are thinking and/or feeling]], resulting in an awkward dissonance which could ruin what are supposedly intended to be serious moments of character development. The [[https://youtu.be/FBlslVo98RE?t=159 scene]] in which Fang threatens to kill both herself and the party so that they will neither have to destroy Coccoon Cocoon nor turn into Cie'th is perhaps the most notable example of this.



* "Clive Bested", when despite in the unwinnable fight against Barnabas, the game plays a Victory Fanfare for an unfitting defeat.

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* "Clive Bested", when Bested" when, despite occurring in the unwinnable fight against Barnabas, the game plays a Victory Fanfare for an unfitting defeat.

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-->'''Lightning:''' Sure, you think the end of the world is salvation. All you care about is death's release. So take it, and leave the rest of us alone.
-->''(game holds for applause)''
-->'''Lightning:''' We don't think like that.
-->''(game holds for applause ''again'')''



* Nora's death is played for tragedy, but it's somewhat ruined by the fact that we've only known her for roughly three minutes, [[MemeticMutation her line about being tough,]] and the melodramatic use of slow motion as she falls to her death. The fact that it doesn't look like anything killed her due to an absence of any visible damage done to her character model only makes it worse (it's implied that the shockwave from the explosion ruptured her internal organs, but one would at least expect her to be coughing up blood as a result).

to:

* Nora's death is played for tragedy, but it's somewhat ruined by the fact that we've only known her for roughly three minutes, [[MemeticMutation her line about being tough,]] and the melodramatic use of slow motion as she falls to her death. The fact that it doesn't look like anything killed her due to an absence of any visible damage done to her character model only makes it worse (it's implied that the shockwave from the nearby explosion ruptured her internal organs, but one would at least expect her to be coughing up blood as a result).

Changed: 198

Removed: 320

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* Nora's death is played for tragedy, but it's somewhat ruined by the fact that we've only known her for roughly three minutes, [[MemeticMutation her narmy line about being tough,]] and the melodramatic use of slow motion as she falls to her death. The fact that it doesn't look like anything killed her due to an absence of any visible damage done to her character model only makes it worse (it is implied that the shockwave from the explosion ruptured her internal organs, but one would at least expect her to be coughing up blood as a result).

to:

* Nora's death is played for tragedy, but it's somewhat ruined by the fact that we've only known her for roughly three minutes, [[MemeticMutation her narmy line about being tough,]] and the melodramatic use of slow motion as she falls to her death. The fact that it doesn't look like anything killed her due to an absence of any visible damage done to her character model only makes it worse (it is (it's implied that the shockwave from the explosion ruptured her internal organs, but one would at least expect her to be coughing up blood as a result).



* And on that note, there are [[https://youtu.be/gtucsnXkMIU?t=742 certain cutscenes wherein which the music does not match what the characters are thinking and/or feeling]], resulting in an awkward dissonance which can ruin what are supposedly intended to be serious moments of character development. The [[https://youtu.be/FBlslVo98RE?t=159 scene]] in which Fang threatens to kill both herself and the party so that they will neither have to destroy Coccoon nor turn into Cie'th is perhaps the most notable example of this.
* At the end, when Fang betrays the group and turns them into l'Cie, three of them surround her and start smacking her into each other, like the ending of ''Film/DeathProof''. Ruins what should be a dramatic scene.

to:

* And on that note, there are [[https://youtu.be/gtucsnXkMIU?t=742 certain cutscenes wherein which the music does not match what the characters are thinking and/or feeling]], resulting in an awkward dissonance which can could ruin what are supposedly intended to be serious moments of character development. The [[https://youtu.be/FBlslVo98RE?t=159 scene]] in which Fang threatens to kill both herself and the party so that they will neither have to destroy Coccoon nor turn into Cie'th is perhaps the most notable example of this.
* At the end, when Fang betrays the group and turns them into l'Cie, three of them surround her and start smacking her into each other, like the ending of ''Film/DeathProof''. Ruins what should be a dramatic scene.



* The Game Over caused by the end of the world would be actually good if it weren't so anticlimatic. It lasts less than twenty seconds and it is followed by "And so the world ends."
* The ending of the "Get The Girl" sidequest could have been a real TearJerker except that Lackley's voice actor (at least in English) hilariously [[ChewingTheScenery overacts his anguished reaction]] to hearing of Philiana's death, complete with a truly cringeworthy [[BigNo Big "NO!"]] that gives [[Narm/StarWars Darth Vader]] a run for his money.
** He sounded just shy of falling-down-drunk, though, and especially if you have any personal experience with alcoholic loved ones, then his obvious impairment lends the whole situation an uncomfortable and pitiable, even tragic, light.
* A lot of the sidequests' conclusions fall into this. The first time the shocking twist in the end is that the person some PlotCoupon belonged to is long dead, it's sad. The fortieth time it happens, it's plain hilarious. Considering that out of over 60 quests, [[OverlyLongGag over 50 end this way...]]

%% Seen on Xbox.

to:

* The Game Over caused by the end of the world would be actually good if it weren't so anticlimatic.anti-climatic. It lasts less than twenty seconds and it is followed by "And so the world ends."
* The ending of the "Get The Girl" sidequest could have been a real TearJerker except that Lackley's voice actor (at least in English) hilariously [[ChewingTheScenery overacts his anguished reaction]] to hearing of Philiana's death, complete with a truly cringeworthy [[BigNo Big "NO!"]] that gives [[Narm/StarWars Darth Vader]] a run for his money.
** He sounded
money. Though to be fair, he was just shy of falling-down-drunk, though, and especially if falling-down drunk.
** If
you have any personal experience with alcoholic loved ones, then his obvious impairment lends the whole situation an uncomfortable and pitiable, even tragic, light.
* A lot of the sidequests' conclusions fall into this. The first time the shocking twist in the end is that the person some PlotCoupon belonged to is long dead, it's sad. The fortieth time it happens, it's plain hilarious. Considering that out of over 60 quests, [[OverlyLongGag over 50 end this way...]]

%% Seen on Xbox.
light.



* "Clive Bested", when despite in the unwinnable fight aganist Barnabas plays a Victory Fanfare as an unfitting defeat.

to:

* "Clive Bested", when despite in the unwinnable fight aganist Barnabas against Barnabas, the game plays a Victory Fanfare as for an unfitting defeat.
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* The infamous incident of Sephiroth destroying Nibelheim is done with all the fanfare of documenting how he locked himself away in the Shinra Manor for a week, a fade to black and textbox, and then suddenly [[MoodWhiplash Zack's standing in the burning ruins of the town.]]

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"Hehe, name sounds gay" is very much not what Noir is.


[[folder:''Final Fantasy VI'']]
* The unintentionally funny Bum Rush (changed for the GBA), which sounds like something you'd find in a SlashFic. It's a slang term for forced entry or assault...which still doesn't help much.

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[[folder:''Final Fantasy VI'']]
* The unintentionally funny Bum Rush (changed for the GBA), which sounds like something you'd find in a SlashFic. It's a slang term for forced entry or assault...which still doesn't help much.
VI'']].
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[[folder:''Final Fantasy XVI'']]
* "Clive Bested", when despite in the unwinnable fight aganist Barnabas plays a Victory Fanfare as an unfitting defeat.
[[/folder]]

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