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** When Almeidrea crosses the MoralEventHorizon in ''VideoGame/TalesOfArise'', a lot of people saw Law trying to stop Rinwell from getting her revenge (at that particular point) was stupid; even going to consider Law playing devil's advocate for no apparent reason, or saying he is a hypocrite because he got his revenge on Ganabelt earlier. Meanwhile, a lot of Law's defenders claim that it's because he felt [[VengeanceFeelsEmpty empty]] after killing Ganabelt and was trying to save Rinwell from experiencing the same motions he went through, or that Rinwell was becoming embroiled in the CycleOfRevenge. Neither assessment is correct. The real point is that Law sensed Rinwell was being consumed by her hatred, and in her fragile mental state, was susceptible to irrational actions that could lead to ATragedyOfImpulsiveness, similar to what Almeidrea did to Dedyme and the people of Niez when she turned their hatred against her to her advantage.

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** When Almeidrea crosses the MoralEventHorizon in ''VideoGame/TalesOfArise'', MoralEventHorizon, a lot of people saw Law trying to stop Rinwell from getting her revenge (at that particular point) was stupid; even going to consider Law playing devil's advocate for no apparent reason, or saying he is a hypocrite because he got his revenge on Ganabelt earlier. Meanwhile, a lot of Law's defenders claim that it's because he felt [[VengeanceFeelsEmpty empty]] after killing Ganabelt and was trying to save Rinwell from experiencing the same motions he went through, or that Rinwell was becoming embroiled in the CycleOfRevenge. Neither assessment is correct. The real point is that Law sensed Rinwell was being consumed by her hatred, and in her fragile mental state, was susceptible to irrational actions that could lead to ATragedyOfImpulsiveness, similar to what Almeidrea did to Dedyme and the people of Niez when she turned their hatred against her to her advantage.
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** Alphen's {{Forgiveness}} of Vholran has also received backlash from some players who don't understand why he would forgive a CompleteMonster who has shown no remorse for his actions or show any kind of desire of changing for the better. He does this because [[spoiler:Vholran was also a Dahnan slave who was oppressed by the Renans and manipulated by the Helganquil, but unlike Alphen who had Naori, Doc, and Zephyr who cared for and helped him, Vholran had no one to support him]], and Alphen himself has gone through CharacterDevelopment to be more sympathetic and understanding towards his enemies instead of just acting purely on his righteous anger. Alphen never states he forgives him either, and it is shown to be a difficult thing for him to offer, but he does so anyway. [[spoiler:What's more is that Alphen killing Vholran would have served a purpose (i.e. to put an end to the conflict), while Vholran blowing himself up to keep Alphen from saving Shionne, only for Alphen to save her anyway, means he died for absolutely nothing -- a fitting end for a [[StrawNihilist nihilist]] like him.]]

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** Alphen's {{Forgiveness}} of Vholran has also received backlash from some players who don't understand why he would forgive a CompleteMonster who has shown no remorse for his actions or show any kind of desire of changing for the better. He does this because [[spoiler:Vholran was also a Dahnan slave who was oppressed by the Renans and manipulated by the Helganquil, but unlike Alphen who had Naori, Doc, and Zephyr who cared for and helped him, Vholran had no one to support him]], and Alphen himself has gone through CharacterDevelopment to be more sympathetic and understanding towards his enemies instead of just acting purely on his righteous anger. Alphen never states he forgives him either, and it is shown to be a difficult thing for him to offer, but he does so anyway. [[spoiler:What's more is that Alphen killing Vholran would have served a purpose (i.e. to put an end to the conflict), while Vholran blowing himself up to keep Alphen from saving Shionne, only for Alphen to save her anyway, means he died for absolutely nothing -- a fitting end for a [[StrawNihilist nihilist]] like him.]]
]] To complicate matters, ''Beyond the Dawn'' has Alphen reflect on this moment and realize that simply offering forgiveness was a flawed idea from the start, since he never considered how Vholran actually feels, making his offer come off as CondescendingCompassion.
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Some people criticize the ''VideoGame/TalesSeries'' for being "cliché" and playing a lot of the tropes absolutely straight. While the ClicheStorm criticism may not be too far from the truth of a few games, part of the reason that the games have a fanbase is that, even from the start, the ''Tales'' series has been known as a DeconstructorFleet -- starting almost every game as an absolute ClicheStorm, and then starting to turn around deconstructing all the clichés that they just played straight. Unfortunately, sometimes people don't get the message.

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Some * For a series wide one: some people criticize the ''VideoGame/TalesSeries'' for being "cliché" and playing a lot of the tropes absolutely straight. While the ClicheStorm criticism may not be too far from the truth of a few games, part of the reason that the games have a fanbase is that, even from the start, the ''Tales'' series has been known as a DeconstructorFleet -- starting almost every game as an absolute ClicheStorm, and then starting to turn around deconstructing all the clichés that they just played straight. Unfortunately, sometimes people don't get the message.
message and only judge the game based on the initial premise.
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** Alphen's {{Forgiveness}} of Vholran has also received backlash from some players who don't understand why he would forgive a CompleteMonster who has shown no remorse for his actions or show any kind of desire of changing for the better. He does this because [[spoiler:Vholran was also a Dahnan slave who was oppressed by the Renans and manipulated by the Helganquil, but unlike Alphen who had Naori, Doc, and Zephyr who cared for and helped him, Vholran had no one to support him]], and Alphen himself has gone through CharacterDevelopment to be more sympathetic and understanding towards his enemies instead of just acting purely on his righteous anger. [[spoiler:What's more is that Alphen killing Vholran would have served a purpose (i.e. to put an end to the conflict), while Vholran blowing himself up to keep Alphen from saving Shionne, only for Alphen to save her anyway, means he died for absolutely nothing -- a fitting end for a [[StrawNihilist nihilist]] like him.]]

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** Alphen's {{Forgiveness}} of Vholran has also received backlash from some players who don't understand why he would forgive a CompleteMonster who has shown no remorse for his actions or show any kind of desire of changing for the better. He does this because [[spoiler:Vholran was also a Dahnan slave who was oppressed by the Renans and manipulated by the Helganquil, but unlike Alphen who had Naori, Doc, and Zephyr who cared for and helped him, Vholran had no one to support him]], and Alphen himself has gone through CharacterDevelopment to be more sympathetic and understanding towards his enemies instead of just acting purely on his righteous anger. Alphen never states he forgives him either, and it is shown to be a difficult thing for him to offer, but he does so anyway. [[spoiler:What's more is that Alphen killing Vholran would have served a purpose (i.e. to put an end to the conflict), while Vholran blowing himself up to keep Alphen from saving Shionne, only for Alphen to save her anyway, means he died for absolutely nothing -- a fitting end for a [[StrawNihilist nihilist]] like him.]]
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** There's quite a sizable amount of people that got turned away from the game for having an unlikable protagonist in Luke. The problem here is that [[IntendedAudienceReaction you're not supposed to like him]] at first. He's a brat, and the game spares no expense in letting you know it, and also showing how much he irks the other characters. Then comes the WhamEpisode -- [[spoiler:wherein it's revealed that he is ''actually'' [[YoungerThanTheyLook seven years old]] due to being a clone]]. After that? He goes through CharacterDevelopment at a turning point where almost nobody in the game has any sort of sympathy left for him and resolves to become a better person, losing every one of the traits that many players found bothersome. It's hard to know if a certain character is static or dynamic at first glance, so many players end up missing out on this, and even if you did know, you still have to put up with an intolerable character for some hours.

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** There's quite a sizable amount of people that got turned away from the game for having an unlikable protagonist in Luke. The problem here is that [[IntendedAudienceReaction you're not supposed to like him]] at first. He's a brat, and the game spares no expense in letting you know it, and also showing how much he irks the other characters. Then comes the WhamEpisode -- [[spoiler:wherein it's revealed that he is ''actually'' [[YoungerThanTheyLook seven years old]] due to being a clone]]. After that? He goes through CharacterDevelopment at a turning point where almost nobody in the game has any sort of sympathy left for him and resolves to become a better person, losing every one of the traits that many players found bothersome. It's hard to know if a certain character is static or dynamic at first glance, so many players end up missing out on this, and even if you did know, you still have to put up with an intolerable character for some hours.hours, but the game still makes it clear early on that there is more to Luke and his story than what is initially presented.



* ''VideoGame/TalesOfVesperia'': The game's discussion of morality and justice regarding Yuri and Flynn's actions is often boiled down to saying one is right and the other is wrong, despite the game criticizing this mindset several times, and ends with both deciding to help each other instead of disagreeing and arguing about it. A major point of the game is showing that without the other's role in their life, both Yuri and Flynn could end up JumpingOffTheSlipperySlope, which is regularly overlooked by some players.

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* ''VideoGame/TalesOfVesperia'': The game's discussion of morality and justice regarding Yuri and Flynn's actions views is often boiled down to saying one is right and the other is wrong, despite the game criticizing this mindset several times, and ends with both deciding to help each other instead of disagreeing and arguing about it. A major point of the game is showing that without the other's role in their life, both Yuri and Flynn could end up JumpingOffTheSlipperySlope, which is regularly overlooked by some players. The two biggest antagonists in the game intentionally mirror the two to make this explicit.
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** There are people who insist that Rinwell's hatred towards Almeidrea was alluding to a CycleOfRevenge situation, that she was becoming just like Dedyme, and that was the "true" reason why Law stopped her. This ignores the fact that Rinwell, even at her most prejudiced, never demonstrated the kind of extremist mindset Dedyme had, nor is there corroborating evidence to suggest that she would've gone down a similar dark path just from spitefully ending her arch-nemesis' life, making this a case of SlipperySlopeFallacy. Law himself admitted he wasn't even sure if preventing Rinwell was the correct course of action, only that he felt he had to step in because he believes that killing someone with so much hatred in their heart only leads to emptiness and regret later. The point of the Mahag Saar storyline is that seeking vengeance against monsters is not inherently wrong, but one must still keep their hatred in check lest it leads them to commit ATragedyOfImpulsiveness and seal their own destruction, like what happened to Dedyme and the people of Niez when, in their overzealous drive to make Almeidrea pay for her crimes, ultimately fell victim to the villain's trap.

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** There are people who insist that Rinwell's hatred towards Almeidrea was alluding to a CycleOfRevenge situation, that she was becoming just like Dedyme, and that was the "true" reason why Law stopped her. This ignores the fact that Rinwell, even at her most prejudiced, never demonstrated the kind of extremist mindset Dedyme had, nor is there corroborating evidence to suggest that she would've gone down a similar dark path just from spitefully ending her arch-nemesis' life, making this a case of SlipperySlopeFallacy. Law himself admitted he wasn't even sure if preventing Rinwell was the correct course of action, only that he felt he had to step in because he believes that killing someone Rinwell was being too consumed with so much hatred anger to think rationally, which could've resulted in their heart only leads to emptiness and regret later.her making a fatal mistake. The point of the Mahag Saar storyline is that seeking vengeance against monsters is not inherently wrong, but one must still keep their hatred in check lest it leads them to commit ATragedyOfImpulsiveness and seal their own destruction, like what happened to Dedyme and the people of Niez when, in their overzealous drive to make Almeidrea pay for her crimes, ultimately fell victim to the villain's trap.
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** When Almeidrea crosses the MoralEventHorizon in ''VideoGame/TalesOfArise'', a lot of people saw Law trying to stop Rinwell from getting her revenge (at that particular point) was stupid; even going to consider Law playing devil's advocate for no apparent reason, or saying he is a hypocrite because he got his revenge on Ganabelt earlier. Meanwhile, a lot of Law's defenders claim that it's because he felt [[VengeanceFeelsEmpty empty]] after killing Ganabelt and was trying to save Rinwell from experiencing the same motions he went through, or that Rinwell was becoming embroiled in the CycleOfRevenge. Neither assessment is correct. The real point is that Law sensed Rinwell was being consumed by her hatred, and in her fragile mental state, was susceptible to irrational actions that could lead to her own doom, similar to what Almeidrea did to Dedyme and the people of Niez when she turned their hatred against her to her advantage.
** There are people who insist that Rinwell's hatred towards Almeidrea was alluding to a CycleOfRevenge situation, that she was becoming just like Dedyme, and that was the "true" reason why Law stopped her. This ignores the fact that Rinwell, even at her most prejudiced, never demonstrated the kind of extremist mindset Dedyme had, nor is there corroborating evidence to suggest that she would've gone down a similar dark path just from spitefully ending her arch-nemesis' life, making this a case of SlipperySlopeFallacy. Law himself admitted he wasn't even sure if preventing Rinwell was the correct course of action, only that he felt he had to step in because he believes that killing someone with so much hatred in their heart only leads to emptiness and regret later. The point of the Mahag Saar storyline is that seeking vengeance against monsters is not inherently wrong, but one must still keep their hatred in check lest it leads them to their own destruction, like what happened to Dedyme and the people of Niez when, in their overzealous drive to make Almeidrea pay for her crimes, ultimately fell victim to the villain's trap.

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** When Almeidrea crosses the MoralEventHorizon in ''VideoGame/TalesOfArise'', a lot of people saw Law trying to stop Rinwell from getting her revenge (at that particular point) was stupid; even going to consider Law playing devil's advocate for no apparent reason, or saying he is a hypocrite because he got his revenge on Ganabelt earlier. Meanwhile, a lot of Law's defenders claim that it's because he felt [[VengeanceFeelsEmpty empty]] after killing Ganabelt and was trying to save Rinwell from experiencing the same motions he went through, or that Rinwell was becoming embroiled in the CycleOfRevenge. Neither assessment is correct. The real point is that Law sensed Rinwell was being consumed by her hatred, and in her fragile mental state, was susceptible to irrational actions that could lead to her own doom, ATragedyOfImpulsiveness, similar to what Almeidrea did to Dedyme and the people of Niez when she turned their hatred against her to her advantage.
** There are people who insist that Rinwell's hatred towards Almeidrea was alluding to a CycleOfRevenge situation, that she was becoming just like Dedyme, and that was the "true" reason why Law stopped her. This ignores the fact that Rinwell, even at her most prejudiced, never demonstrated the kind of extremist mindset Dedyme had, nor is there corroborating evidence to suggest that she would've gone down a similar dark path just from spitefully ending her arch-nemesis' life, making this a case of SlipperySlopeFallacy. Law himself admitted he wasn't even sure if preventing Rinwell was the correct course of action, only that he felt he had to step in because he believes that killing someone with so much hatred in their heart only leads to emptiness and regret later. The point of the Mahag Saar storyline is that seeking vengeance against monsters is not inherently wrong, but one must still keep their hatred in check lest it leads them to commit ATragedyOfImpulsiveness and seal their own destruction, like what happened to Dedyme and the people of Niez when, in their overzealous drive to make Almeidrea pay for her crimes, ultimately fell victim to the villain's trap.
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** There are people who insist that Rinwell's hatred towards Almeidrea was alluding to a CycleOfRevenge situation, that she was becoming just like Dedyme, and that was the "true" reason why Law stopped her. This ignores the fact that Rinwell, even at her most prejudiced, never demonstrated the kind of extremist mindset Dedyme had, nor is there corroborating evidence to suggest that she would've gone down a similar dark path just from spitefully ending her arch-nemesis' life, making this a case of SlipperySlopeFallacy. Law himself admitted he wasn't even sure if preventing Rinwell was the correct course of action, only that he felt he had to step in because he believes that killing someone with so much hatred in their heart only leads to emptiness and regret later.

to:

** There are people who insist that Rinwell's hatred towards Almeidrea was alluding to a CycleOfRevenge situation, that she was becoming just like Dedyme, and that was the "true" reason why Law stopped her. This ignores the fact that Rinwell, even at her most prejudiced, never demonstrated the kind of extremist mindset Dedyme had, nor is there corroborating evidence to suggest that she would've gone down a similar dark path just from spitefully ending her arch-nemesis' life, making this a case of SlipperySlopeFallacy. Law himself admitted he wasn't even sure if preventing Rinwell was the correct course of action, only that he felt he had to step in because he believes that killing someone with so much hatred in their heart only leads to emptiness and regret later. The point of the Mahag Saar storyline is that seeking vengeance against monsters is not inherently wrong, but one must still keep their hatred in check lest it leads them to their own destruction, like what happened to Dedyme and the people of Niez when, in their overzealous drive to make Almeidrea pay for her crimes, ultimately fell victim to the villain's trap.
Is there an issue? Send a MessageReason:
None


** When Almeidrea crosses the MoralEventHorizon in ''VideoGame/TalesOfArise'', a lot of people saw Law trying to stop Rinwell from getting her revenge (at that particular point) was stupid; even going to consider Law playing devil's advocate for no apparent reason, or saying he is a hypocrite because he got his revenge on Ganabelt earlier. Meanwhile, a lot of Law's defenders claim that it's because he felt [[VengeanceFeelsEmpty empty]] after killing Ganabelt and was trying to save Rinwell from experiencing the same motions he went through, or that Rinwell was becoming embroiled in the CycleOfRevenge. Neither assessment is correct. The real point is that Law sensed Rinwell was being consumed by her hatred, and in her fragile mental state, was susceptible to irrational actions that could lead to her own doom, similar to Almeidrea's other victims, who turned their hatred against her to her advantage.

to:

** When Almeidrea crosses the MoralEventHorizon in ''VideoGame/TalesOfArise'', a lot of people saw Law trying to stop Rinwell from getting her revenge (at that particular point) was stupid; even going to consider Law playing devil's advocate for no apparent reason, or saying he is a hypocrite because he got his revenge on Ganabelt earlier. Meanwhile, a lot of Law's defenders claim that it's because he felt [[VengeanceFeelsEmpty empty]] after killing Ganabelt and was trying to save Rinwell from experiencing the same motions he went through, or that Rinwell was becoming embroiled in the CycleOfRevenge. Neither assessment is correct. The real point is that Law sensed Rinwell was being consumed by her hatred, and in her fragile mental state, was susceptible to irrational actions that could lead to her own doom, similar to Almeidrea's other victims, who what Almeidrea did to Dedyme and the people of Niez when she turned their hatred against her to her advantage.
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Added DiffLines:

** When Almeidrea crosses the MoralEventHorizon in ''VideoGame/TalesOfArise'', a lot of people saw Law trying to stop Rinwell from getting her revenge (at that particular point) was stupid; even going to consider Law playing devil's advocate for no apparent reason, or saying he is a hypocrite because he got his revenge on Ganabelt earlier. Meanwhile, a lot of Law's defenders claim that it's because he felt [[VengeanceFeelsEmpty empty]] after killing Ganabelt and was trying to save Rinwell from experiencing the same motions he went through, or that Rinwell was becoming embroiled in the CycleOfRevenge. Neither assessment is correct. The real point is that Law sensed Rinwell was being consumed by her hatred, and in her fragile mental state, was susceptible to irrational actions that could lead to her own doom, similar to Almeidrea's other victims, who turned their hatred against her to her advantage.

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* ''VideoGame/TalesOfVesperia'': Due to the game's themes of debating justice and vigilantism, it's not hard to find people who misunderstand both Yuri and Flynn's points about the subject.
** The "Yuri is evil" crowd. Yuri would have loved nothing more than for Flynn's methods to work, and he's clearly shown trying to let the system do its job. The result? A sadistic high up aristocrat who partakes in recreational torture and murder promptly gets let off with a slap on the wrist, since the ones who were judging him had no desire to lock up and/or execute one of their own. The implications were that he would be back to where he was before eventually, except maybe a little more in the background. If Yuri had let him go, he might have done so on the heads of innocent civilians. Likewise with his later kill, where it ''would'' have been on the heads of innocent civilians if he hadn't done what he did. In that government, the law was truly the tool of those that held power, and those that held power weren't the nicest people. Yuri was anything but evil, or in the wrong.
** The "Flynn is wrong" crowd. Flynn understands how important it is for justice to be delivered, much of the drama of his character is [[ToBeLawfulOrGood him wanting to do what's right, but being hamstrung by the law and being unable to help]]. A good amount of fans use this to say Flynn is wrong and needs to act outside the law, something Yuri very clearly tells Flynn '''not''' to do, because Flynn is too much of a good person to handle that kind of responsibility and that Flynn is right to hope to [[InternalReformist change the Empire]]. The laws are screwed up, but Yuri recognizes how important it is for Flynn to stay a knight so he can make things better through hard work and that if he did take justice into his own hands, [[HeWhoFightsMonsters he'd lose sight of himself]]. The game also has a side quest where a vigilante not too different from Yuri is exacting his revenge on people, and takes it too far, with the party calling him out for his actions. Furthermore, Yuri points out that his own actions are hypocritical but it's only because Flynn is able to help him and [[MoralityChain keep him grounded]]. Like with Yuri, Flynn has every reason to believe the law can be improved and his beliefs are as valid and worth pursing as Yuri's.
* ''VideoGame/TalesOfBerseria'': There's a large number of players who see [[AntiHero Velvet]] as an unstoppable and edgy protagonist along the same lines as [[Manga/{{Berserk}} Guts]]. While Velvet ''is'' these things, like Guts, you aren't supposed to see her an awesome AntiHero, she's really a young woman broken by how much she's lost and is so fueled by hate that she is on her way to becoming both a monster, and the thing that took her loved ones away from her. Later in the game, she breaks down into tears about how much [[IJustWantToBeNormal she just wants to be normal]] and misses her family. Despite this, she's commonly depicted by the community as essentially Female Guts.

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* ''VideoGame/TalesOfVesperia'': Due to the The game's themes discussion of debating morality and justice and vigilantism, it's not hard to find people who misunderstand both regarding Yuri and Flynn's points about the subject.
** The "Yuri
actions is evil" crowd. Yuri would have loved nothing more than for Flynn's methods often boiled down to work, and he's clearly shown trying to let the system do its job. The result? A sadistic high up aristocrat who partakes in recreational torture and murder promptly gets let off with a slap on the wrist, since the ones who were judging him had no desire to lock up and/or execute saying one of their own. The implications were that he would be back to where he was before eventually, except maybe a little more in the background. If Yuri had let him go, he might have done so on the heads of innocent civilians. Likewise with his later kill, where it ''would'' have been on the heads of innocent civilians if he hadn't done what he did. In that government, the law was truly the tool of those that held power, and those that held power weren't the nicest people. Yuri was anything but evil, or in the wrong.
** The "Flynn is wrong" crowd. Flynn understands how important it is for justice to be delivered, much of the drama of his character is [[ToBeLawfulOrGood him wanting to do what's right, but being hamstrung by the law and being unable to help]]. A good amount of fans use this to say Flynn is wrong and needs to act outside the law, something Yuri very clearly tells Flynn '''not''' to do, because Flynn is too much of a good person to handle that kind of responsibility and that Flynn
is right to hope to [[InternalReformist change and the Empire]]. The laws are screwed up, but Yuri recognizes how important it other is for Flynn to stay a knight so he can make things better through hard work and that if he did take justice into his own hands, [[HeWhoFightsMonsters he'd lose sight of himself]]. The wrong, despite the game also has a side quest where a vigilante not too different from Yuri is exacting his revenge on people, criticizing this mindset several times, and takes it too far, ends with the party calling him out for his actions. Furthermore, Yuri points out that his own actions are hypocritical but it's only because Flynn is able both deciding to help him each other instead of disagreeing and [[MoralityChain keep him grounded]]. Like with Yuri, arguing about it. A major point of the game is showing that without the other's role in their life, both Yuri and Flynn has every reason to believe the law can be improved and his beliefs are as valid and worth pursing as Yuri's.
could end up JumpingOffTheSlipperySlope, which is regularly overlooked by some players.
* ''VideoGame/TalesOfBerseria'': There's a large number of players who see [[AntiHero Velvet]] as an unstoppable and edgy protagonist along the same lines as [[Manga/{{Berserk}} Guts]]. While Velvet ''is'' these things, like Guts, you aren't supposed to see her an awesome AntiHero, AntiHero; she's really a young woman broken by how much she's lost and is so fueled by hate that she is on her way to becoming both a monster, and the thing that took her loved ones away from her. Later in the game, she breaks down into tears about how much [[IJustWantToBeNormal she just wants to be normal]] and misses her family. family, and softens up considerably. Despite this, she's commonly depicted by the community as essentially Female Guts."Female Guts", which misses much of her nuance.



** When Almeidrea crosses the MoralEventHorizon in ''VideoGame/TalesOfArise'', a lot of people saw Law trying to stop Rinwell from getting her revenge (at that particular point) was ''very'' stupid. Even going to consider Law playing devil's advocate for no apparent reason, or saying he is a hypocrite because he got his revenge on Ganabelt earlier. This misses that once Law had got his revenge against Ganabelt, it [[VengeanceFeelsEmpty left him with an empty feeling]] because he felt like he had no purpose, thus he [[AndThenWhat had no idea what to do with his life]]. This fits into one of the game's themes of continuing a cycle of revenge -- especially since Niez [[TheRevolutionWillNotBeCivilized had apparently deposed Almeidrea earlier]] but had done so [[PyrrhicVictory leaving Niez trashed and killing an unknown amount of their own people]]. Admittedly, this is also a case of ValuesDissonance, as in the West, results are often seen as more important than the means used to achieve them.

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** When There are people who insist that Rinwell's hatred towards Almeidrea crosses was alluding to a CycleOfRevenge situation, that she was becoming just like Dedyme, and that was the MoralEventHorizon in ''VideoGame/TalesOfArise'', a lot of people saw "true" reason why Law trying stopped her. This ignores the fact that Rinwell, even at her most prejudiced, never demonstrated the kind of extremist mindset Dedyme had, nor is there corroborating evidence to stop suggest that she would've gone down a similar dark path just from spitefully ending her arch-nemesis' life, making this a case of SlipperySlopeFallacy. Law himself admitted he wasn't even sure if preventing Rinwell from getting her revenge (at was the correct course of action, only that particular point) was ''very'' stupid. Even going he felt he had to consider Law playing devil's advocate for no apparent reason, or saying he is a hypocrite step in because he got his revenge on Ganabelt earlier. This misses believes that once Law had got his revenge against Ganabelt, it [[VengeanceFeelsEmpty left him with an empty feeling]] because he felt like he had no purpose, thus he [[AndThenWhat had no idea what to do with his life]]. This fits into one of the game's themes of continuing a cycle of revenge -- especially since Niez [[TheRevolutionWillNotBeCivilized had apparently deposed Almeidrea earlier]] but had done so [[PyrrhicVictory leaving Niez trashed and killing an unknown amount of someone with so much hatred in their own people]]. Admittedly, this is also a case of ValuesDissonance, as in the West, results are often seen as more important than the means used heart only leads to achieve them.emptiness and regret later.

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Changing the entry back to Rueben Sandwich's original edit. This new edit typed by 9thOutworldsMan comes off as very grudgewanky towards the tropers who undid his edits by accusing them of being the Misaimed Fandom. Currently discussing the issue of 9thOutworldsMan's edits regarding the Almeidrea scene, Law's supposed hypocrisy, the Rinwell/Dedyme parallel, and his removal of the Vengeance Feels Empty examples over at Tropers Talk.


** There are people who insist that Rinwell's hatred towards Almeidrea was alluding to a CycleOfRevenge situation, that she was becoming just like Dedyme, and that was the "true" reason why Law stopped her. This ignores the fact that Rinwell, even at her most prejudiced, never demonstrated the kind of extremist mindset Dedyme had, nor is there corroborating evidence to suggest that she would've gone down a similar dark path just from spitefully ending her arch-nemesis' life, making this a case of SlipperySlopeFallacy. Law himself admitted he wasn't even sure if preventing Rinwell was the correct course of action, only that he felt he had to step in because he believes that killing someone with so much hatred in their heart only leads to emptiness and regret later.
** Alphen's {{Forgiveness}} of Vholran has also received backlash from some players who don't understand why he would forgive a CompleteMonster who has shown no remorse for his actions or show any kind of desire of changing for the better. He does this because [[spoiler:Vholran was also a Dahnan slave who was oppressed by the Renans and manipulated by the Helganquil, but unlike Alphen who had Naori, Doc, and Zephyr who cared for and helped him, Vholran had no one to support him]], and Alphen himself has gone through CharacterDevelopment to be more sympathetic and understanding towards his enemies instead of just acting purely on his righteous anger.

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** There are people who insist that Rinwell's hatred towards When Almeidrea was alluding to a CycleOfRevenge situation, that she was becoming just like Dedyme, and that was crosses the "true" reason why MoralEventHorizon in ''VideoGame/TalesOfArise'', a lot of people saw Law stopped her. This ignores the fact that Rinwell, even at her most prejudiced, never demonstrated the kind of extremist mindset Dedyme had, nor is there corroborating evidence trying to suggest that she would've gone down a similar dark path just from spitefully ending her arch-nemesis' life, making this a case of SlipperySlopeFallacy. Law himself admitted he wasn't even sure if preventing stop Rinwell was the correct course of action, only from getting her revenge (at that particular point) was ''very'' stupid. Even going to consider Law playing devil's advocate for no apparent reason, or saying he felt he had to step in is a hypocrite because he believes got his revenge on Ganabelt earlier. This misses that once Law had got his revenge against Ganabelt, it [[VengeanceFeelsEmpty left him with an empty feeling]] because he felt like he had no purpose, thus he [[AndThenWhat had no idea what to do with his life]]. This fits into one of the game's themes of continuing a cycle of revenge -- especially since Niez [[TheRevolutionWillNotBeCivilized had apparently deposed Almeidrea earlier]] but had done so [[PyrrhicVictory leaving Niez trashed and killing someone with so much hatred in an unknown amount of their heart only leads own people]]. Admittedly, this is also a case of ValuesDissonance, as in the West, results are often seen as more important than the means used to emptiness and regret later.
achieve them.
** Alphen's {{Forgiveness}} of Vholran has also received backlash from some players who don't understand why he would forgive a CompleteMonster who has shown no remorse for his actions or show any kind of desire of changing for the better. He does this because [[spoiler:Vholran was also a Dahnan slave who was oppressed by the Renans and manipulated by the Helganquil, but unlike Alphen who had Naori, Doc, and Zephyr who cared for and helped him, Vholran had no one to support him]], and Alphen himself has gone through CharacterDevelopment to be more sympathetic and understanding towards his enemies instead of just acting purely on his righteous anger.
anger. [[spoiler:What's more is that Alphen killing Vholran would have served a purpose (i.e. to put an end to the conflict), while Vholran blowing himself up to keep Alphen from saving Shionne, only for Alphen to save her anyway, means he died for absolutely nothing -- a fitting end for a [[StrawNihilist nihilist]] like him.]]
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Some people criticize the ''VideoGame/TalesSeries'' for being "cliché" and playing a lot of the tropes absolutely straight. While the ClicheStorm criticism may not be too far from the truth of a few games, part of the reason that the games have a fanbase is that, even from the start, the ''Tales'' series has been known as a DeconstructorFleet -- starting almost every game as an absolute ClicheStorm, and then starting to turn around deconstructing all the clichés that they just played straight. Unfortunately, sometimes people don't get the message.

* ''VideoGame/TalesOfTheAbyss'':
** There's quite a sizable amount of people that got turned away from the game for having an unlikable protagonist in Luke. The problem here is that [[IntendedAudienceReaction you're not supposed to like him]] at first. He's a brat, and the game spares no expense in letting you know it, and also showing how much he irks the other characters. Then comes the WhamEpisode -- [[spoiler:wherein it's revealed that he is ''actually'' [[YoungerThanTheyLook seven years old]] due to being a clone]]. After that? He goes through CharacterDevelopment at a turning point where almost nobody in the game has any sort of sympathy left for him and resolves to become a better person, losing every one of the traits that many players found bothersome. It's hard to know if a certain character is static or dynamic at first glance, so many players end up missing out on this, and even if you did know, you still have to put up with an intolerable character for some hours.
** On the flip side, there are many fans that actually played through the game and heavily sympathize with Asch, and like him more or even state that [[spoiler:he deserved to live more than Luke did]]. The problem is that Luke is intended to be seen as more worthy, as while Asch also got the short end of the stick, he also heavily contrasts Luke by being a static character that does ''not'' undergo character development. He remains an unapologetic asshole through and through, and even some of his more well-intended actions that people may like Asch for are the same things that the game goes at length to explain are not good ideas -- at least when it's Luke attempting it.
* ''VideoGame/TalesOfVesperia'': Due to the game's themes of debating justice and vigilantism, it's not hard to find people who misunderstand both Yuri and Flynn's points about the subject.
** The "Yuri is evil" crowd. Yuri would have loved nothing more than for Flynn's methods to work, and he's clearly shown trying to let the system do its job. The result? A sadistic high up aristocrat who partakes in recreational torture and murder promptly gets let off with a slap on the wrist, since the ones who were judging him had no desire to lock up and/or execute one of their own. The implications were that he would be back to where he was before eventually, except maybe a little more in the background. If Yuri had let him go, he might have done so on the heads of innocent civilians. Likewise with his later kill, where it ''would'' have been on the heads of innocent civilians if he hadn't done what he did. In that government, the law was truly the tool of those that held power, and those that held power weren't the nicest people. Yuri was anything but evil, or in the wrong.
** The "Flynn is wrong" crowd. Flynn understands how important it is for justice to be delivered, much of the drama of his character is [[ToBeLawfulOrGood him wanting to do what's right, but being hamstrung by the law and being unable to help]]. A good amount of fans use this to say Flynn is wrong and needs to act outside the law, something Yuri very clearly tells Flynn '''not''' to do, because Flynn is too much of a good person to handle that kind of responsibility and that Flynn is right to hope to [[InternalReformist change the Empire]]. The laws are screwed up, but Yuri recognizes how important it is for Flynn to stay a knight so he can make things better through hard work and that if he did take justice into his own hands, [[HeWhoFightsMonsters he'd lose sight of himself]]. The game also has a side quest where a vigilante not too different from Yuri is exacting his revenge on people, and takes it too far, with the party calling him out for his actions. Furthermore, Yuri points out that his own actions are hypocritical but it's only because Flynn is able to help him and [[MoralityChain keep him grounded]]. Like with Yuri, Flynn has every reason to believe the law can be improved and his beliefs are as valid and worth pursing as Yuri's.
* ''VideoGame/TalesOfBerseria'': There's a large number of players who see [[AntiHero Velvet]] as an unstoppable and edgy protagonist along the same lines as [[Manga/{{Berserk}} Guts]]. While Velvet ''is'' these things, like Guts, you aren't supposed to see her an awesome AntiHero, she's really a young woman broken by how much she's lost and is so fueled by hate that she is on her way to becoming both a monster, and the thing that took her loved ones away from her. Later in the game, she breaks down into tears about how much [[IJustWantToBeNormal she just wants to be normal]] and misses her family. Despite this, she's commonly depicted by the community as essentially Female Guts.
* ''VideoGame/TalesOfArise'':
** During the scene where Migal [[spoiler:sacrifices himself to show Dohalim the truth regarding TheConspiracy, and the outcome of the fight with Dohalim that follows]], some players criticized Kisara for her BrokenPedestal reaction towards Dohalim, thinking it was dumb or out-of-character to feel so strongly simply because Dolahim wasn't as perfect as she thought. This misses the point of Kisara's rage and the main issue at play: [[spoiler:it was that Dolahim was essentially trying to deny what Migal was saying and his sacrifice, on top of how Migal -- who had been nothing but a loving older brother -- had been wrongly accused of being a traitor and Kisara had accepted it because she believed in Dohalim]]. In that moment, seeing her brother [[spoiler:die to prove a point to Dohalim, only for him to just shut down and not only seemingly deny it, but also reveal he was more selfish then he let on]], causes her to react so strongly because she felt the tragedy might've been AllForNothing.
** There are people who insist that Rinwell's hatred towards Almeidrea was alluding to a CycleOfRevenge situation, that she was becoming just like Dedyme, and that was the "true" reason why Law stopped her. This ignores the fact that Rinwell, even at her most prejudiced, never demonstrated the kind of extremist mindset Dedyme had, nor is there corroborating evidence to suggest that she would've gone down a similar dark path just from spitefully ending her arch-nemesis' life, making this a case of SlipperySlopeFallacy. Law himself admitted he wasn't even sure if preventing Rinwell was the correct course of action, only that he felt he had to step in because he believes that killing someone with so much hatred in their heart only leads to emptiness and regret later.
** Alphen's {{Forgiveness}} of Vholran has also received backlash from some players who don't understand why he would forgive a CompleteMonster who has shown no remorse for his actions or show any kind of desire of changing for the better. He does this because [[spoiler:Vholran was also a Dahnan slave who was oppressed by the Renans and manipulated by the Helganquil, but unlike Alphen who had Naori, Doc, and Zephyr who cared for and helped him, Vholran had no one to support him]], and Alphen himself has gone through CharacterDevelopment to be more sympathetic and understanding towards his enemies instead of just acting purely on his righteous anger.

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