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[[folder:Western Animation]]
* ''WesternAnimation/TeenageMutantNinjaTurtles2012'':
** In "End Times," Shredder is [[spoiler:revived as a zombie by [[DragonsAreDemonic Kavaxas]], and is practically unstoppable; Leo chops off his head and arm, and he just reattaches them both. In the end, he's only killed when he willingly jumps into the portal to the Netherworld, dragging Kavaxas down with him.]]
** In "The Curse of Savanti Romero," the Turtles [[spoiler:face off against a cursed mummy, who is unfazed by everything they throw at him. Leo chops his head clean off at one point, and he just plops it back on.]]
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* ''Film/SleepyHollow'': Lampshaded by Icabhod Crane during the film's climax, when his young ward, Masbeth, asks if he's succeeded in killing the Headless Horseman.

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* ''Film/SleepyHollow'': ''Film/SleepyHollow1999'': Lampshaded by Icabhod Crane during the film's climax, when his young ward, Masbeth, asks if he's succeeded in killing the Headless Horseman.
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-->'''Cell''': Do you think you won the match, Goku? [[YouFool You fool!]] Here in Hell, our bodies are immortal!\\
'''Frieza''': You will never be able to beat me because I'm already dead!

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-->'''Cell''': -->'''Cell:''' Do you think you won the match, Goku? [[YouFool You fool!]] Here in Hell, our bodies are immortal!\\
'''Frieza''': '''Frieza:''' You will never be able to beat me because I'm already dead!



[[folder:Fan Fiction]]

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[[folder:Fan Fiction]]Works]]



-->[''the group watches as the Horseman steps out of the burning windmill, [[ImplacableMan unscathed]]]''\\

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-->[''the -->''[the group watches as the Horseman steps out of the burning windmill, [[ImplacableMan unscathed]]]''\\
Willbyr MOD

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%% Image selected per Image Pickin' thread: http://tvtropes.org/pmwiki/posts.php?discussion=1496479936003573900
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[[quoteright:350:[[Literature/TheZombieSurvivalGuide http://static.tvtropes.org/pmwiki/pub/images/zombie_attack_0.jpg]]]]



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'''Icabhod:''' That's the problem: [[WhamLine it was already dead to begin with.]]

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'''Icabhod:''' That's the problem: [[WhamLine it he was already dead to begin with.]]
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* ''Anime/DragonBallGT'': While Goku is trapped in Hell during the Super 17 Saga, he finds himself facing off against [[BashBrothers Frieza and Cell]]. While he's more than a match for them even without going Super Saiyan, he learns this trope is in effect when he deflects their attacks back at them, only for them to regenerate.

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* ''Anime/DragonBallGT'': While Goku is trapped in Hell during the Super 17 Saga, he finds himself facing off against [[BashBrothers Frieza and Cell]]. While he's more than a match for them even without even going Super Saiyan, he learns soon finds out this trope is in effect when he deflects their attacks Cell quickly recovers from being vaporized by a Kamehameha, and when Frieza [[PullingThemselvesTogether pulls himself back at them, only for them to regenerate.together]] after being [[HistoryRepeats dismembered by his own energy disc]].
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'''Frieza''': You will never be able to beat me because I'm already dead.

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'''Frieza''': You will never be able to beat me because I'm already dead.dead!
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* ''Anime/DragonBallGT'': While Goku is trapped in Hell during the Super 17 Saga, he finds himself facing off against [[BashBrothers Frieza and Cell]]. While he's more than a match for them even without going Super Saiyan, he learns this trope is in effect when he deflects their attacks back at them, only for them to regenerate.
-->'''Cell''': Do you think you won the match, Goku? [[YouFool You fool!]] Here in Hell, our bodies are immortal!\\
'''Frieza''': You will never be able to beat me because I'm already dead.


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[[folder:Fan Fiction]]
* ''FanFic/RosarioVampireBrightestDarkness Act VI'': In chapter 43, Ling Ling repeatedly brags as such, being a zombie.
-->'''Ling Ling''': They cannot kill me no matter how much they so desire, for I am already dead.
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* Subverted in the second season of ''Series/{{Torchwood}}'' after Owen is reanimated. True, blood loss or damage to vital organs can't kill him anymore, but he doesn't heal either and doesn't feel any pain to prevent him accidentally damaging himself. As demonstrated when he accidentally slices his hand open with a scalpel and has to sew it back together.

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* Subverted in the second season of ''Series/{{Torchwood}}'' after Owen is reanimated. True, blood loss or damage to vital organs can't kill him anymore, but he doesn't heal either and doesn't feel any pain to prevent him accidentally damaging himself. As demonstrated when he accidentally slices his hand open with a scalpel and has to sew it back together. However he can't be ''killed'', which saves the day when faced with TheGrimReaper, whose method of killing people has nothing to do with physical injury.

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** In both ''TabletopGame/VampireTheMasquerade'' and ''TabletopGame/VampireTheRequiem'', this is the reason for vampires to be ImmuneToBullets. It's not that bullets actually cause less damages to their body than they do with humans, it's just that vampires don't actually ''need'' vital organs, so unless you actually start damaging the limbs, this won't do much to them. They are still vulnerable to fire and beheading, though.

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** In both ''TabletopGame/VampireTheMasquerade'' and ''TabletopGame/VampireTheRequiem'', this is the reason for vampires to be ImmuneToBullets. ImmuneToBullets (and, starting with ''Blood & Smoke'', MadeOfIron in general). It's not that bullets actually cause less damages damage to their body than they do with humans, it's just that vampires don't actually ''need'' vital organs, so unless you organs; all they actually start damaging need is the limbs, this won't do much to them. blood inside, and the supernatural force animating them makes sure said blood doesn't leave their body when they are injured. They are still vulnerable to things like fire or losing limbs, but weapons like bullets will only do superficial damages which they can easily heal.
** ''New World of Darkness: Antagonists'' provides rules to design various types of Zombies, including ones who follow this trope. If you use the proper rules, the zombies will be immune even to their classic BoomHeadshot weakness,
and beheading, though.keep going until nothing is left of them.
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* ''TabletopGame/OldWorldOfDarkness''[=/=]''TabletopGame/ChroniclesOfDarkness'':
** In both ''TabletopGame/VampireTheMasquerade'' and ''TabletopGame/VampireTheRequiem'', this is the reason for vampires to be ImmuneToBullets. It's not that bullets actually cause less damages to their body than they do with humans, it's just that vampires don't actually ''need'' vital organs, so unless you actually start damaging the limbs, this won't do much to them. They are still vulnerable to fire and beheading, though.
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* ''Film/TheMummy2017'': ZigzaggedTrope. The mummies in the film are actually far more vulnerable than human mooks, as one might except from a decaying body. However, they still ignore all pain and [[WhoNeedsTheirWholeBody keep coming after losing one or more limbs]].

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* ''Film/TheMummy2017'': ZigzaggedTrope. The mummies in the film are actually far more vulnerable than human mooks, as one might except expect from a decaying body. However, they still ignore all pain and [[WhoNeedsTheirWholeBody keep coming after losing one or more limbs]].
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* ''Film/TheMummy2017'': ZigzaggedTrope. The mummies in the film are actually far more vulnerable than human mooks, as one might except from a decaying body. However, they still ignore all pain and [[WhoNeedsTheirWholeBody keep coming after losing one or more limbs]].
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* ''Franchise/FridayThe13th'': Jason Voorhees was at first a regular human slasher villain, but after his resurrection as a zombie he starts to shrug off most damage inflicted on him. The tenth movie {{hand wave}}s this by explicitly giving him a HealingFactor.

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* ''Franchise/FridayThe13th'': Jason Voorhees was at first a regular human slasher villain, villain (although MadeOfIron), but after his resurrection as a zombie he starts to shrug off most nearly all damage inflicted on him. The tenth movie {{hand wave}}s this by explicitly giving him a HealingFactor.
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* ''Franchise/FridayThe13th'': Jason Voorhees was at first a regular human slasher villain, but after his resurrection as a zombie he starts to shrug off most damage inflicted on him. The tenth movie {{hand wave}}s this by explicitly giving him a HealingFactor.
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[[folder:Anime and Manga]]

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[[folder:Anime and & Manga]]



[[folder:ComicBooks]]

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[[folder:ComicBooks]][[folder:Comic Books]]



* ''Comicbook/XStatix'': Dead Girl is extremely tough to damage or destroy because her body is a walking corpse.

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* ''Comicbook/XStatix'': ''ComicBook/XStatix'': Dead Girl is extremely tough to damage or destroy because her body is a walking corpse.



[[folder:Film - Live-Action]]

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[[folder:Film - [[folder:Films -- Live-Action]]



-->''(the group watches as the Horseman steps out of the burning windmill, [[ImplacableMan unscathed]])''
-->'''Icabhod:''' "That's the problem: [[WhamLine it was already dead to begin with."]]

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-->''(the -->[''the group watches as the Horseman steps out of the burning windmill, [[ImplacableMan unscathed]])''
-->'''Icabhod:''' "That's
unscathed]]]''\\
'''Icabhod:''' That's
the problem: [[WhamLine it was already dead to begin with."]]]]



** In ''{{Discworld/Pyramids}}'', Teppic's father notes that the mummification process seems to have made him stronger, due to the extra weight provided by the straw.

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** In ''{{Discworld/Pyramids}}'', ''Discworld/{{Pyramids}}'', Teppic's father notes that the mummification process seems to have made him stronger, due to the extra weight provided by the straw.



* [[ZigZaggingTrope Zig-Zagged]] in ''TabletopGame/DungeonsAndDragons'': Undead are just as susceptible to {{Hit Point|s}} damage as anyone else, but their lack of bodily functions makes them immune to {{Critical Hit}}s, [[BackStab sneak attacks]], and other effects that rely on the target's anatomy -- only gross physical damage gets the job done.

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* [[ZigZaggingTrope Zig-Zagged]] in ''TabletopGame/DungeonsAndDragons'': Undead are just as susceptible to {{Hit Point|s}} damage as anyone else, but their lack of bodily functions makes them immune to {{Critical Hit}}s, [[BackStab sneak attacks]], and other effects that rely on the target's anatomy -- only gross physical damage gets the job done. They also often have some form of DamageReduction, making certain weapon categories less efficient.



* ''Franchise/{{Halo}}'': Subverted. Flood Combat Forms can be eliminated with a precise shot to the Infection Form "piloting" the body. When this happens, the Combat Form will fall over as if dead, and a gaping hole will be seen where the Infection Form once was. However, from ''VideoGame/{{Halo 2}}'' onward, another Infection Form may wander over at any time and take control of the Combat Form again, with the Combat Form having the same amount of health it had before it was "killed." This means that in order to prevent dead Combat Forms from coming back to life in this manner, the player either has to either kill every Infection Form in the room or manually dismember each Combat Form killed by a "headshot" after it hits the ground.

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* ''Franchise/{{Halo}}'': Subverted. Flood Combat Forms can be eliminated with a precise shot to the Infection Form "piloting" the body. When this happens, the Combat Form will fall over as if dead, and a gaping hole will be seen where the Infection Form once was. However, from ''VideoGame/{{Halo 2}}'' ''VideoGame/Halo2'' onward, another Infection Form may wander over at any time and take control of the Combat Form again, with the Combat Form having the same amount of health it had before it was "killed." This means that in order to prevent dead Combat Forms from coming back to life in this manner, the player either has to either kill every Infection Form in the room or manually dismember each Combat Form killed by a "headshot" after it hits the ground.
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* ''Film/TheReturnOfTheLivingDead'': Played for laughs when Burt and Ernie think that destroying the head will take care of the zombie they accidentally resurrected, since that's the way it worked in ''Film/{{Night of the Living Dead|1968}}''. This just results in a headless zombie chasing after them.

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* ''Film/TheReturnOfTheLivingDead'': Played for laughs when Burt and Ernie think that [[RemovingTheHeadOrDestroyingTheBrain destroying the head head]] will take care of the zombie they accidentally resurrected, since that's the way it worked in ''Film/{{Night of the Living Dead|1968}}''. This just results in a headless zombie chasing after them.
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Per quotes cleanup thread.


->''"Foolss! You cannot KILL what doesss not LIVE!"''
-->-- CatchPhrase of '''Judge Death''', ''ComicBook/JudgeDredd''

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->''"Foolss! You cannot KILL ->''"The inability to recognize and avoid pain is what doesss makes the walking dead so formidable. Wounds will not LIVE!"''
be noticed and, therefore, will not deter an attack. Even if a zombie's body is severely damaged, it will continue to attack until nothing remains."''
-->-- CatchPhrase of '''Judge Death''', ''ComicBook/JudgeDredd''
''Literature/TheZombieSurvivalGuide''
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* ''Literature/TheZombieSurvivalGuide'': The book mentions that part of the reason why zombies are so dangerous is because their pain receptors have ceased to function, therefore most damage inflicted on them will just be ignored. Only incinerating the body completely will stop a zombie.
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* ''ComicBook/JudgeDredd'': The Dark Judges are incredibly hard to destroy for this reason. They tend to ignore Lawgiver gunfire completely and even incinerating their undead bodies inadvertently causes [[FightingAShadow their spirits to break free]]. One of their {{Catch Phrase}}s is "You cannot kill what does not live!"

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* ''ComicBook/JudgeDredd'': The Dark Judges are incredibly hard to destroy for this reason. They tend to ignore Lawgiver gunfire completely (unless appropriately severe, like a hundred Judges at a time firing at will) and even incinerating their undead bodies inadvertently causes [[FightingAShadow their spirits to break free]]. One of their {{Catch Phrase}}s is "You cannot kill what does not live!"
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* ''ComicBook/JudgeDredd'': The Dark Judges were introduced for precisely this reason, as most of [[JudgeJuryAndExecutioner Judge Dredd]]'s enemies ended up with a bullet to the head, leaving him with a rather depleted RoguesGallery. They tend to ignore Lawgiver gunfire completely and even incinerating their undead bodies inadvertently causes [[FightingAShadow their spirits to break free]]. One of their {{Catch Phrase}}s is "You cannot kill what does not live!"

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* ''ComicBook/JudgeDredd'': The Dark Judges were introduced are incredibly hard to destroy for precisely this reason, as most of [[JudgeJuryAndExecutioner Judge Dredd]]'s enemies ended up with a bullet to the head, leaving him with a rather depleted RoguesGallery.reason. They tend to ignore Lawgiver gunfire completely and even incinerating their undead bodies inadvertently causes [[FightingAShadow their spirits to break free]]. One of their {{Catch Phrase}}s is "You cannot kill what does not live!"
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* ''TabletopGame/Warhammer40K'' and ''TabletopGame/WarhammerFantasy'':

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* ''TabletopGame/Warhammer40K'' ''TabletopGame/Warhammer40000'' and ''TabletopGame/WarhammerFantasy'':''TabletopGame/{{Warhammer}}'':
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* ''VideoGame/{{Halo}}'' series: Subverted. Flood Combat Forms can be eliminated with a precise shot to the Infection Form "piloting" the body. When this happens, the Combat Form will fall over as if dead, and a gaping hole will be seen where the Infection Form once was. However, another Infection Form may wander over at any time and take control of the Combat Form again, with the Combat Form having the same amount of health it had before it was "killed." This means that in order to prevent dead Combat Forms from coming back to life in this manner, the player either has to either kill every Infection Form in the room or manually dismember each Combat Form killed by a headshot after it hits the ground.

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* ''VideoGame/{{Halo}}'' series: ''Franchise/{{Halo}}'': Subverted. Flood Combat Forms can be eliminated with a precise shot to the Infection Form "piloting" the body. When this happens, the Combat Form will fall over as if dead, and a gaping hole will be seen where the Infection Form once was. However, from ''VideoGame/{{Halo 2}}'' onward, another Infection Form may wander over at any time and take control of the Combat Form again, with the Combat Form having the same amount of health it had before it was "killed." This means that in order to prevent dead Combat Forms from coming back to life in this manner, the player either has to either kill every Infection Form in the room or manually dismember each Combat Form killed by a headshot "headshot" after it hits the ground.
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See also PerpetualMotionMonster. Like this trope, undead characters just seem to generate energy out of nowhere to keep going.
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* ''ComicBook/JudgeDredd'': The Dark Judges were introduced for precisely this reason, as most of [[JudgeJuryAndExecutioner Judge Dredd]]'s enemies ended up with a bullet to the head, leaving him with a rather depleted RoguesGallery. They tend to ignore Lawgiver gunfire completely and even incinerating their undead bodies completely inadvertently causes [[FightingAShadow their spirits to break free]]. One of their {{Catch Phrase}}s is "You cannot kill what does not live!"

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* ''ComicBook/JudgeDredd'': The Dark Judges were introduced for precisely this reason, as most of [[JudgeJuryAndExecutioner Judge Dredd]]'s enemies ended up with a bullet to the head, leaving him with a rather depleted RoguesGallery. They tend to ignore Lawgiver gunfire completely and even incinerating their undead bodies completely inadvertently causes [[FightingAShadow their spirits to break free]]. One of their {{Catch Phrase}}s is "You cannot kill what does not live!"
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Contrast DeaderThanDead and UndeathAlwaysEnds.

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When the dead walk the Earth, many of us will probably just aim for the head. However, sometimes that isn't enough. For some undead characters, they gain an odd (but sometimes limited) form of NighInvulnerability, where because they do not actually rely on most of their internal organs anymore, they can take damage that would instantly kill or incapacitate them if they were alive and just keep on coming. They can [[ImmuneToBullets take a shotgun blast to the chest]], get completely dismembered, or even be set on fire and burned into a skeletal crisp, and they will continue to move and try to attack you.

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->''"Foolss! You cannot KILL what doesss not LIVE!"''
-->-- CatchPhrase of '''Judge Death''', ''ComicBook/JudgeDredd''

When the dead walk the Earth, many of us will probably just [[RemovingTheHeadOrDestroyingTheBrain aim for the head.head]] or [[BurnTheUndead burn them]]. However, sometimes that isn't enough. For some undead characters, they gain an odd (but sometimes limited) form of NighInvulnerability, where because they do not actually rely on most of their internal organs anymore, they can take damage that would instantly kill or incapacitate them if they were alive and just keep on coming. They can [[ImmuneToBullets take a shotgun blast to the chest]], get completely dismembered, or even be set on fire and burned into a skeletal crisp, and they will continue to move and try to attack you.


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* ''ComicBook/JudgeDredd'': The Dark Judges were introduced for precisely this reason, as most of [[JudgeJuryAndExecutioner Judge Dredd]]'s enemies ended up with a bullet to the head, leaving him with a rather depleted RoguesGallery. They tend to ignore Lawgiver gunfire completely and even incinerating their undead bodies completely inadvertently causes [[FightingAShadow their spirits to break free]]. One of their {{Catch Phrase}}s is "You cannot kill what does not live!"


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* ''Film/TheReturnOfTheLivingDead'': Played for laughs when Burt and Ernie think that destroying the head will take care of the zombie they accidentally resurrected, since that's the way it worked in ''Film/{{Night of the Living Dead|1968}}''. This just results in a headless zombie chasing after them.
-->'''Ernie:''' You mean the movie ''lied''?

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Since the OP didn't add examples in the TLP, I added them to expand this new trope


Unlike traditional NighInvulnerability, the level of durability can be stronger or weaker depending on the work in question. Some interpretations will allow the undead to be slowed down or disabled altogether by removing all of their arms and legs, completely paralyzed by decapitation, or even killed instantly by a bullet or blow to the head as a sort of AchillesHeel. Skeletons, however, tend to get different treatment, often being able to reassemble themselves after being "killed" in the same manner as PullingThemselvesTogether, making this a SuperTrope.

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Unlike traditional NighInvulnerability, the level of durability can be stronger or weaker depending on the work in question. Some interpretations will allow the undead to be slowed down or disabled altogether by removing all of their arms and legs, completely paralyzed by decapitation, or even killed instantly by a bullet or blow to the head as a sort of AchillesHeel. Skeletons, however, tend to get different treatment, often being able to reassemble themselves after being "killed" in the same manner as PullingThemselvesTogether, making this a SuperTrope.
SuperTrope. An intelligent undead character aware of this status may become a FearlessUndead.



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[[AC:ComicBooks]][[foldercontrol]]

[[folder:Anime and Manga]]
* In ''Manga/JoJosBizarreAdventure'', Stands usually operate on the logic that if their user dies, they die, and vice-versa. Come ''Vento Aureo'', and we're introduced to Notorious B.I.G., a Stand that activates ''after the user dies.'' The Stand itself is nigh-untouchable, and it's stated to have infinite durability on its stats page.
[[/folder]]

[[folder:ComicBooks]]




[[AC:VideoGames]]

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\n[[AC:VideoGames]]* ''Comicbook/XStatix'': Dead Girl is extremely tough to damage or destroy because her body is a walking corpse.
* ''ComicBook/BlackestNight'' is all about this. When the Black Lantern Corps is created, rings reanimate the dead (mostly meta-humans as well alien races) and the carriers gaining a quick regeneration and NighInvulnerability. [[spoiler:Discovered during the series that the only way to kill Black Lanterns are [[AllYourPowersCombined combining all Lantern powers]] or [[GoldAndWhiteAreDivine being a White Lantern]].]]
[[/folder]]

[[folder:Film - Live-Action]]
*''Film/SleepyHollow'': Lampshaded by Icabhod Crane during the film's climax, when his young ward, Masbeth, asks if he's succeeded in killing the Headless Horseman.
-->''(the group watches as the Horseman steps out of the burning windmill, [[ImplacableMan unscathed]])''
-->'''Icabhod:''' "That's the problem: [[WhamLine it was already dead to begin with."]]
[[/folder]]

[[folder:Literature]]
* ''Literature/{{Discworld}}'':
** Zombies are much more resilient and stronger than humans, with watchzombie Reg Shoe taking a crossbow bolt through the chest and only complaining of the puncture holes in his armor. They are, however, very vulnerable to fire.
** In ''{{Discworld/Pyramids}}'', Teppic's father notes that the mummification process seems to have made him stronger, due to the extra weight provided by the straw.
** Werewolves are apparently considered undead by the narration, with one surviving a fatal bullet wound as the bullet wasn't silver.
[[/folder]]

[[folder:Live-Action TV]]
* Subverted in the second season of ''Series/{{Torchwood}}'' after Owen is reanimated. True, blood loss or damage to vital organs can't kill him anymore, but he doesn't heal either and doesn't feel any pain to prevent him accidentally damaging himself. As demonstrated when he accidentally slices his hand open with a scalpel and has to sew it back together.
* ''Series/{{Lexx}}'' has Kai who, in addition to being undead, is a {{cyborg}} whose body is "de-carbonized." As long as his supply of [[{{Phlebotinum}} protoblood]] lasts, he is indestructible.
[[/folder]]

[[folder:Tabletop Games]]
* ''TabletopGame/Warhammer40K'' and ''TabletopGame/WarhammerFantasy'':
** Nurglite troops (including Plague Zombies) are inhumanly tough because most of their body is made of dead flesh, rotting tissue or hideous scars, and their wounds are sealed by cancerous growths.
** Subverted with 40K's Necrons, who take the role of zombies in the series... but their resilience comes from the fact that they're robots made of regenerating metal and teleport away for repairs.
* [[ZigZaggingTrope Zig-Zagged]] in ''TabletopGame/DungeonsAndDragons'': Undead are just as susceptible to {{Hit Point|s}} damage as anyone else, but their lack of bodily functions makes them immune to {{Critical Hit}}s, [[BackStab sneak attacks]], and other effects that rely on the target's anatomy -- only gross physical damage gets the job done.
[[/folder]]

[[folder:Video Games]]


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* In ''VideoGame/KnightsOfTheOldRepublicIITheSithLords'', Darth Sion is kept alive entirely by the Dark Side of the Force. He has been "killed" many times, leaving his body nothing but a mass of wounds and rotting flesh, but arises each time. [[spoiler:Beating him in the game requires TalkingTheMonsterToDeath.]]
* PlayedForLaughs in the manual for ''VideoGame/{{Quake}}'' in the description for Zombies:
-->''"Thou canst not kill that which doth not live. But you can blast it into chunky kibbles."''
** In game this meant that only rockets and grenades could put a zombie down for the count - downing one with any other weapon would result in the Zombie getting back up after a few seconds.
* The zombies in ''VideoGame/{{Nox}}'' get back up at full health if "killed" unless you [[KillItWithFire burn their bodies while they're down]].
* Invoked in ''VideoGame/WarcraftIII'''s expansion, where the Death Knight's AnimateDead spell brings up six invulnerable (meaning they can't even be targeted) corpses to fight for him. In the first game, they weren't invulnerable but they lasted longer.
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Examples:

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Examples:
!!Examples:



* ComicBook/SpiderMan: Notably subverted with Digger. He's both undead and takes extreme amounts of damage over the course of his debut without injury. However, this was actually due to the fact that he had a HealingFactor, as he was reanimated by gamma radiation from nuclear weapons tests near his grave site, and Spidey exploited this fact to kill him in his first appearance.

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* ComicBook/SpiderMan: Notably subverted ''ComicBook/SpiderMan'': Subverted with Digger. He's both undead and takes extreme amounts of damage over the course of his debut without injury. However, this was actually due to the fact that he had a HealingFactor, as he was reanimated by gamma radiation from nuclear weapons tests near his grave site, and Spidey exploited this fact to kill him in his first appearance.



* ''VideoGame/{{Halo}}'' series: Subverted. Flood Combat Forms can be eliminated with a precise shot to the Infection Form "piloting" the body. When this happens, the Combat Form will fall over as if dead, and a gaping hole will be seen where the Infection Form once was. However, another Infection Form may wander over at any time and take control of the Combat Form again, with the Combat Form having the same amount of health it had before it was "killed." This means that in order to prevent dead Combat Forms from coming back to life in this manner, the player either has to either kill every Infection Form in the room or manually dismember each Combat Form killed by a headshot after it hits the ground.

to:

* ''VideoGame/{{Halo}}'' series: Subverted. Flood Combat Forms can be eliminated with a precise shot to the Infection Form "piloting" the body. When this happens, the Combat Form will fall over as if dead, and a gaping hole will be seen where the Infection Form once was. However, another Infection Form may wander over at any time and take control of the Combat Form again, with the Combat Form having the same amount of health it had before it was "killed." This means that in order to prevent dead Combat Forms from coming back to life in this manner, the player either has to either kill every Infection Form in the room or manually dismember each Combat Form killed by a headshot after it hits the ground.ground.
----
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When the dead walk the Earth, many of us will probably just aim for the head. However, sometimes that isn't enough. For some undead characters, they gain an odd (but sometimes limited) form of NighInvulnerability, where because they do not actually rely on most of their internal organs anymore, they can take damage that would instantly kill or incapacitate them if they were alive and just keep on coming. They can [[ImmuneToBullets take a shotgun blast to the chest]], get completely dismembered, or even be set on fire and burned into a skeletal crisp, and they will continue to move and try to attack you.

Unlike traditional NighInvulnerability, the level of durability can be stronger or weaker depending on the work in question. Some interpretations will allow the undead to be slowed down or disabled altogether by removing all of their arms and legs, completely paralyzed by decapitation, or even killed instantly by a bullet or blow to the head as a sort of AchillesHeel. Skeletons, however, tend to get different treatment, often being able to reassemble themselves after being "killed" in the same manner as PullingThemselvesTogether, making this a SuperTrope.

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Examples:

[[AC:ComicBooks]]
* ComicBook/SpiderMan: Notably subverted with Digger. He's both undead and takes extreme amounts of damage over the course of his debut without injury. However, this was actually due to the fact that he had a HealingFactor, as he was reanimated by gamma radiation from nuclear weapons tests near his grave site, and Spidey exploited this fact to kill him in his first appearance.

[[AC:VideoGames]]
* ''VideoGame/DiabloIII'': Once certain undead enemies take enough damage, their torsos will be severed from their legs and they will crawl towards the player with only their arms.
* ''VideoGame/{{Halo}}'' series: Subverted. Flood Combat Forms can be eliminated with a precise shot to the Infection Form "piloting" the body. When this happens, the Combat Form will fall over as if dead, and a gaping hole will be seen where the Infection Form once was. However, another Infection Form may wander over at any time and take control of the Combat Form again, with the Combat Form having the same amount of health it had before it was "killed." This means that in order to prevent dead Combat Forms from coming back to life in this manner, the player either has to either kill every Infection Form in the room or manually dismember each Combat Form killed by a headshot after it hits the ground.

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