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%%* ''VideoGame/BetrayalAtKrondor''.

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%%* ''VideoGame/BetrayalAtKrondor''.* ''VideoGame/BetrayalAtKrondor'': Some (but not all) of the temples scattered around the map have magical patterns on one wall that serve as anchors for teleportation spells. For a price, your party can teleport from any temple to any other temple that you've already been to.


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* In the [[VideoGame/GoldBox SSI Gold Box game]] ''Secret of the Silver Blades'', the Well of Knowledge is surrounded by sixteen teleporters. One leads to the town; the others go to various points within the mine, dungeons, and BigBad's castle. At the beginning of the game, only the teleporter between the Well and the town is active. Each of the others is activated when your party reaches the far end the first time.

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* ''VideoGame/GenshinImpact'' has Statues of the Seven (which also double as healing points), Teleport Waypoints, and various dungeons that you can teleport to once you've unlocked them.



* ''VideoGame/StardewValley'': Once unlocked, the mine carts can be used to quickly travel around the village. Similarly, various craftable one-time-use totems can be used to travel to a certain location, depending on which totem was used, and the Return Scepter and elemental obelisks which can be bought function as unlimited-use versions of the totems.



* ''VideoGame/GenshinImpact'' has Statues of the Seven (which also double as healing points), Teleport Waypoints, and various dungeons that you can teleport to once you've unlocked them.
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Apparently I unlocked the coastland arena fly point before defeating arcanine...


*** ''VideoGame/PokemonLegendsArceus'': Your arc phone has Fly points where, with the exception of the Arena areas requiring you to defeat the Noble Pokémon, you only need to set foot in them to mark them as fly locations. However, you cannot use this feature if you are being targeted by a wild Pokémon.

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*** ''VideoGame/PokemonLegendsArceus'': Your arc phone has Fly points where, with the exception of the Arena areas requiring you to defeat the Noble Pokémon, where you only need to set foot in them to mark them as fly locations. However, you cannot use this feature if you are being targeted by a wild Pokémon.
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Crosswicking

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* ''VideoGame/ChicoryAColorfulTale'': Once you get a transit pass, you can fast travel to any transit bench on the map.
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-->--'''WebAnimation/ZeroPunctuation''' on ''VideoGame/DeathStranding''[='s=] ziplines

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-->--'''WebAnimation/ZeroPunctuation''' -->-- '''WebAnimation/ZeroPunctuation''' on ''VideoGame/DeathStranding''[='s=] ziplines
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*** ''[[VideoGame/PokemonOmegaRubyAndAlphaSapphire Pokémon Omega Ruby and Alpha Sapphire]]'': Although these games still have the Fly HM for the warp whistle, similar to ''Ruby'' and ''Sapphire'', it was expanded to allow you to fly back to routes instead of just Pokémon Centers. Additionally, the Eon Flute was introduced, allowing you to fly to any previously visited location on Mega Latios or Mega Latias, respectively.

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*** ''[[VideoGame/PokemonOmegaRubyAndAlphaSapphire ''[[VideoGame/PokemonRubyAndSapphire Pokémon Omega Ruby and Alpha Sapphire]]'': Although these games still have the Fly HM for the warp whistle, quick travel, similar to ''Ruby'' and ''Sapphire'', it was expanded to allow you to fly back to routes instead of just Pokémon Centers. Additionally, the Eon Flute was introduced, allowing you to fly to any previously visited location on Mega Latios or Mega Latias, respectively.



*** ''[[VideoGame/PokemonBrilliantDiamondAndShiningPearl Pokémon Brilliant Diamond and Shining Pearl]]'': Instead of wasting a slot on one of your Pokémon, your Poketch app has the Fly option for the purpose of flying.

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*** ''[[VideoGame/PokemonBrilliantDiamondAndShiningPearl ''[[VideoGame/PokemonDiamondAndPearl Pokémon Brilliant Diamond and Shining Pearl]]'': Instead of wasting a slot on one of your Pokémon, your Poketch app has the Fly option for the purpose of flying.
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** In most games, Fly allows you to warp to any town or other major location you've been to. Even in games that no longer have the Fly HM as an option, such as ''VideoGame/PokemonRubyAndSapphire'', they have stand-ins for the feature.

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** In most games, Fly allows you to warp to any town or other major location you've been to. Even in games that no longer have the Fly HM as an option, such as ''VideoGame/PokemonRubyAndSapphire'', ''VideoGame/PokemonSunAndMoon'', they have stand-ins for the feature.



*** ''VideoGame/PokemonSunAndMoon'' and ''VideoGame/PokemonUltraSunAndUltraMoon'': Charizard Glide is Alola's stand-in for Fly, being used to take you back to any Pokémon Center you have visited.

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*** ''VideoGame/PokemonSunAndMoon'' ''Pokémon Sun and Moon'' and ''VideoGame/PokemonUltraSunAndUltraMoon'': Charizard Glide is Alola's stand-in for Fly, being used to take you back to any Pokémon Center you have visited.
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*** ''VideoGame/PokemonLegendArceus'': Your arc phone has Fly points where, with the exception of the Arena areas requiring you to defeat the Noble Pokémon, you only need to set foot in them to mark them as fly locations. However, you cannot use this feature if you are being targeted by a wild Pokémon.

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*** ''VideoGame/PokemonLegendArceus'': ''VideoGame/PokemonLegendsArceus'': Your arc phone has Fly points where, with the exception of the Arena areas requiring you to defeat the Noble Pokémon, you only need to set foot in them to mark them as fly locations. However, you cannot use this feature if you are being targeted by a wild Pokémon.

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Rewrote the pokemon section


** In most games, Fly allows you to warp to any town or other major location you've been to; ''VideoGame/PokemonOmegaRubyAndAlphaSapphire'' expanded this to include not only every city you've visited, but also most routes, caves and islands. The Eon Flute can be used in order to travel across Hoenn on the back of Latios or Latias.
** Teleport takes you to the last Pokémon Center you used.
** Dig and the EscapeRope item both return you to the entrance of whatever dungeon you may be in, and naturally don't take you anywhere if used outside of a dungeon.
** The Magnet Train and S.S. Aqua in ''VideoGame/PokemonGoldAndSilver'' and their remakes, which travel between the Johto and Kanto regions.
** Lumiose City in ''VideoGame/PokemonXAndY'' is large enough to warrant its own version of this, in the form of the Lumi Cab service. The cabs found in various locations throughout Lumiose can instantly transport the player to any major location in the city for a price.
** ''VideoGame/PokemonSunAndMoon'' and ''VideoGame/PokemonUltraSunAndUltraMoon'' replaces Fly with Charizard Glide, which functions identially to Fly, except without a Pokémon on your team wasting a move slot. The PlayerCharacter simply calls for Charizard to come over and transport them to the chosen destination.
** ''VideoGame/PokemonSwordAndShield'' has multiple systems: Corviknight Taxi, which takes the player character to one of many specific convenient destinations; and the Monorail, found only in the city of Wyndon, as that city is big enough to warrant its own warp system. The trains running throughout Galar serve the same function once you unlock all of the stations, though prior to that, they function as {{Broken Bridge}}s in that you gain access to additional stations to travel there for the first time.
** ''VideoGame/PokemonScarletAndViolet'' have the Flying Taxi like ''Sword and Shield'', [[spoiler:and the teleporters in Area Zero which can be used to go to another teleporter that you have already been to]].

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** In most games, Fly allows you to warp to any town or other major location you've been to; ''VideoGame/PokemonOmegaRubyAndAlphaSapphire'' to. Even in games that no longer have the Fly HM as an option, such as ''VideoGame/PokemonRubyAndSapphire'', they have stand-ins for the feature.
*** ''[[VideoGame/PokemonOmegaRubyAndAlphaSapphire Pokémon Omega Ruby and Alpha Sapphire]]'': Although these games still have the Fly HM for the warp whistle, similar to ''Ruby'' and ''Sapphire'', it was
expanded this to include not only every city you've visited, but also most routes, caves and islands. The allow you to fly back to routes instead of just Pokémon Centers. Additionally, the Eon Flute can be used in order was introduced, allowing you to travel across Hoenn fly to any previously visited location on the back of Mega Latios or Latias.
** Teleport takes
Mega Latias, respectively.
*** ''VideoGame/PokemonSunAndMoon'' and ''VideoGame/PokemonUltraSunAndUltraMoon'': Charizard Glide is Alola's stand-in for Fly, being used to take
you back to any Pokémon Center you have visited.
*** ''VideoGame/PokemonLetsGoPikachuAndLetsGoEevee'': The Sky Dash feature which is unlocked once you reach Celadon City acts as the Fly stand-in for Generation 7's Kanto region.
*** ''VideoGame/PokemonSwordAndShield'': Corviknight Taxi is Galar's stand-in for the Fly HM but also allows you to fly back to any route you have visited, similar to ''Omega Ruby'' and ''Alpha Sapphire''.
*** ''[[VideoGame/PokemonBrilliantDiamondAndShiningPearl Pokémon Brilliant Diamond and Shining Pearl]]'': Instead of wasting a slot on one of your Pokémon, your Poketch app has the Fly option for the purpose of flying.
*** ''VideoGame/PokemonLegendArceus'': Your arc phone has Fly points where, with the exception of the Arena areas requiring you to defeat the Noble Pokémon, you only need to set foot in them to mark them as fly locations. However, you cannot use this feature if you are being targeted by a wild Pokémon.
*** ''VideoGame/PokemonScarletAndViolet'': The Squawbility Flying Taxi in Paldea, the Noctowl Flying Taxi in Kitukami, and the Skarmony Flying Taxi in the Blueberry Academy serve as the Generation 9 stand-in for the Fly HM.
** There are also smaller stand-ins for the Fly HM:
*** The move Teleport, present in Generations 1 to 6 and in ''Brilliant Diamond and Shining Pearl'', will take you back
to the last Pokémon Center you used.
** *** Using Dig and or the EscapeRope Escape Rope item both will allow you to return you to the entrance of whatever the dungeon you may be in, entered.
*** In ''VideoGame/PokemonGoldAndSilver''
and naturally don't take you anywhere if used outside of a dungeon.
** The
their remakes, both the Magnet Train and S.S. Aqua in ''VideoGame/PokemonGoldAndSilver'' and their remakes, which serve as quick travel options between the Kanto and Johto and Kanto regions.
** *** ''VideoGame/PokemonXAndY'': Lumiose City in ''VideoGame/PokemonXAndY'' is large enough to warrant its own version of this, in the form of the City's Lumi Cab service. The cabs found in various locations throughout Lumiose can instantly transport the player to any major location in service offers quick travel within the city for a price.
** ''VideoGame/PokemonSunAndMoon''
fee, given its size warrants its own transportation system.
*** ''VideoGame/PokemonSwordAndShield'': Both Wyndon's Monorail
and ''VideoGame/PokemonUltraSunAndUltraMoon'' replaces Fly with Charizard Glide, which functions identially to Fly, except without a Pokémon on your team wasting a move slot. The PlayerCharacter simply calls for Charizard to come over and transport them to the chosen destination.
** ''VideoGame/PokemonSwordAndShield'' has multiple systems:
its own dedicated Corviknight Taxi, which takes the player character to one of many specific convenient destinations; and the Monorail, found only in the city of Wyndon, Taxi service, as that city much like Lumiose City, is big enough to warrant its own warp transportation system. The trains running throughout Galar serve games also has the same function once you unlock train system when all of the stations, though prior stations have been fully unlocked. Prior to that, they function as {{Broken Bridge}}s in that you gain access to additional stations to travel there for the first time.
** ''VideoGame/PokemonScarletAndViolet'' have the Flying Taxi like ''Sword and Shield'', [[spoiler:and the *** ''VideoGame/PokemonScarletAndViolet'': [[spoiler:The teleporters in Area Zero which can be used to go to another teleporter that you have already been to]].to]].
** ''VideoGame/PokemonSuperMysteryDungeon'': If you visited every single dungeon in the entire game at least, the Pokémon Nexus will allow you to instantly access any dungeon instantly rather than having to walk to the dungeon's entrance.
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** ''VideoGame/TheLegendOfZeldaTearsOfTheKingdom'' is very similar to ''Breath of the Wild'', only with more shrines, almost as many lightroots, and the DLC item from before now capable of setting three warp points.
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* In ''VideoGame/HollowKnight'', most zones have Stagway Stations that grant fast travel between one another once [[CashGate unlocked with a Geo toll of varying amounts]]. Later on, the Dream Nail can be used to create a Dreamgate for warping back to a specific destination.

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* In ''VideoGame/HollowKnight'', most zones have Stagway Stations that grant fast travel between one another once [[CashGate unlocked with a Geo toll of varying amounts]]. Later on, However, there is no actual warp whistle, so you need to manually travel to the closest station. An update added to Dream Nail can be used the ability to create a Dreamgate Dreamgate, for warping back to a specific destination.destination; while it's mostly useful for re-trying Traitor Lord or the flower sidequest, putting the Dreamgate in a Stag Station allows using the Stagways from anywhere.
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* ''VideoGame/{{Warframe}}'' introduced fast travel points Blinkpads to its open world areas in Update 31.6; while they're not omnipresent, there is always one within bullet-jumping distance of the entrance to its respective colony.
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* In ''VideoGame/PotionPermit'', there are red banners that teleport you to designated locations when you interact with them.

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* In ''VideoGame/PotionPermit'', there are red banners that function as teleporters once you unfurl them in the overworld. You can teleport you to designated locations when you interact with them.them from anywhere except inside buildings.
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Crosswicking

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* In ''VideoGame/PotionPermit'', there are red banners that teleport you to designated locations when you interact with them.
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I know it doesn't have a page yet, but still

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* ''VideoGame/RootsOfPacha'': As you explore deeper into the cave network and make progress in raising the Jungle Pyramid, the Glyptodons give you their blessing to use their magical tunnels to fast travel to other parts of the cave, and by extension, the different regions of the overworld.
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crosswicking

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* In ''VideoGame/{{APICO}}'', discovering new bee species activates the Hivemother Gates in the temples scattered around the world. You can use them to fast travel to other temples in far-off islands.
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* In ''VideoGame/NoUmbrellasAllowed'', there are bus stops in designated spots in the overworld, where flying buses pick you up and instantly take you to where you need to go.

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* In ''VideoGame/NoUmbrellasAllowed'', there are bus stops in designated spots in the overworld, where flying buses pick you up and instantly take you from Junuk Side to where you need to go.Singsing Side and vice versa.
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crosswicking

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* ''VideoGame/DemonHunterTheReturnOfTheWings'': Transport Stones let you teleport between regions, though are consumed per use.
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I know it doesn't have a page yet, but still

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* In ''VideoGame/NoUmbrellasAllowed'', there are bus stops in designated spots in the overworld, where flying buses pick you up and instantly take you to where you need to go.
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crosswicking

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* ''VideoGame/PaqueretteDownTheBunburrows'': Some levels contain an elevator, allowing Pâquerette to return to them from the surface. She can also return to the surface at any time after a certain point.
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* ''VideoGame/{{Tomba}}''
** First, there are the Charity Wings and [[BigFriendlyDog Baron]] in both ''Tomba!'' games. The former are one-time use items that can teleport you to an area you've visited before. As for the latter, he can fly you to those same areas an unlimited amount of times, making any leftover Charity Wings in your inventory obsolete once he joins you. Throughout both games, Charity Wings are scattered about as you explore, but as they're limited, you'll have to ration out their uses. Meanwhile, getting Baron to join you in either game happens much later on and his ability to fly you anywhere with ease is more of a late-game convenience after exploring most of the games' areas.
** There are also special bells found in both games that can be used an unlimited amount of times. In the original, you'll be able to find 4 bells, each that correspond with one of the four Old Men of Time and can immediately teleport you to their homes. The same applies for the sequel, except there are 3 bells that each teleport you to different locations[[labelnote:*]]The Coal Mine Bell takes you to the Coal-Mining Town, the Donglin Bell takes you to Donglin Forest, and the Minitta Bell takes you right to the Minitta Machine in the Water Temple[[/labelnote]]. These bells should only be used if you want to teleport to their fixed destinations, while saving Charity Wings for all other locations. However, running out of wings can make the bells helpful as backups to at least teleport ''near'' where you want to go. As you'd imagine, having Baron makes all these bells completely redundant, since he's the best fast travel option in both games.
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''VideoGame/GenshinImpact'' has Statues of the Seven (which also double as healing points), Teleport Waypoints, and various dungeons that you can teleport to once you've unlocked them.

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* ''VideoGame/GenshinImpact'' has Statues of the Seven (which also double as healing points), Teleport Waypoints, and various dungeons that you can teleport to once you've unlocked them.
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None

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''VideoGame/GenshinImpact'' has Statues of the Seven (which also double as healing points), Teleport Waypoints, and various dungeons that you can teleport to once you've unlocked them.
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Is Terraria an RPG? I put it in Role-Playing Games. Feel free to move it to another folder if that is too goofy of a classification.

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* In ''VideoGame/{{Terraria}}'', the player can buy "pylons" that allow travel between the towns they build. There's also a [[MagicMirror magic mirror]] that warps the player back to their bed.
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Added an entry for "MMORPG" Final Fantasy XI

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* ''VideoGame/FinalFantasyXI'' originally only offered two types of fast travel to specific points of interest once they're activated: Home Point crystals and Crag Telepoint crystals. Home Points originally only existed in cities and towns, which could be returned to by a handful of methods (but only one could be set as active at any time). Alternatively, a small handful of Crags are located in specific field areas and were only reachable quickly with a White Mage's spells. However in recent years, many concessions have been made to improve the quality of life of travel for players. Home Point Crystals have been added to many more areas in the world, which were also changed to let players travel between any Home Point they've unlocked. Additionally, Grounds Tomes are now located inside every town, field and dungeon areas. While there is just one of these per a given area or town, these will allow players quick travel to any other Grounds Tome they desire... assuming the corresponding Tome has been examined first, of course.
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* ''VideoGame/{{Taiji}}'' features monoliths that you can warp between - however, you'll need to know the right codes to input into a 3x3 puzzle panel.
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** ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'' is the only game in the main series lacking standard fast travel between cities. Instead, one can use silt striders (giant insects which have been lobotomized and are "driven" by manipulating exposed muscle tendons. Passengers ride in the beast's hollowed-out shell), boats along the coasts, and by the Mages Guild "Guild Guide" service (instant teleportation between Mages Guild halls). Additionally, the spells "Divine Intervention" and "Almsivi Intervention" will teleport you to the nearest Imperial shrine and Tribunal temple, respectively. The Mark and Recall spells are similar, allowing you to set a "Mark" and then "Recall" to that spot. Useful for traveling long distances when no fast travel is available, getting out of a sticky situation in a hurry, or for transporting more loot than you could carry on foot.

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** ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'' is the only game in the main series lacking standard fast travel between cities. Instead, one can use silt striders (giant insects which have been lobotomized and are "driven" by manipulating exposed muscle tendons. Passengers ride in the beast's hollowed-out shell), boats along the coasts, and by the Mages Guild "Guild Guide" service (instant teleportation between Mages Guild halls). Additionally, the spells "Divine Intervention" and "Almsivi Intervention" will teleport you to the nearest Imperial shrine and Tribunal temple, respectively. The Mark and Recall spells are similar, allowing you to set a "Mark" and then "Recall" to that spot. Useful for traveling long distances when no fast travel is available, getting out of a sticky situation in a hurry, or for transporting more loot than you could carry on foot. The Tribunal expansion added Barilzar's Mazed Band as a reward at the end of its main quest, which allowed you to instantly teleport to Vivec or Almalexia (the cities, not the gods) from anywhere where teleportation is possible[[note]]technically Sotha Sil is also a destination, but by the time you get the functional Band you have no reason to go to Sotha Sil left[[/note]].
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new entry

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* ''VideoGame/ZanZarahTheHiddenPortal'': The teleportation runes enable instant travel to certain fixed locations (which are not necessarily the same as the places where you find them) from anywhere else.
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** ''VideoGame/PokemonScarletAndViolet'' have the Flying Taxi like ''Sword and Shield'', and the teleporters in Area Zero which can be used to go to another teleporter that you have already been to.

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** ''VideoGame/PokemonScarletAndViolet'' have the Flying Taxi like ''Sword and Shield'', and [[spoiler:and the teleporters in Area Zero which can be used to go to another teleporter that you have already been to.to]].
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None


* ''VideoGame/EuroTruckSimulator'' makes the ferries and the Channel Tunnel essentially function this way. No need to keep track of timetables or queues; you simply drive to the terminal, pay a fee and you are transported to a specific destination (each terminal has no more than two options). Only islands (Britain, Sicily, Sardinia) are inaccessible through simply driving, though since ferries offer your only chance to both rest and travel simultaneously, ferries almost always work out faster compared to land routes. ''VideoGame/AmericanTruckSimulator'', its sibling, obviously has far less ferries thanks to American geography. The Washington expansion introduces that game's first ferry, the Port Townsend - Coupeville Ferry, which does save the player a trip through Seattle and around the Puget Sound.

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* ''VideoGame/EuroTruckSimulator'' makes the ferries and the Channel Tunnel essentially function this way. No need to keep track of timetables or queues; you simply drive to the terminal, pay a fee and you are transported to a specific destination (each terminal has no more than two options). Only islands (Britain, Sicily, Sardinia) are inaccessible through simply driving, though since ferries offer your only chance to both rest and travel simultaneously, ferries almost always work out faster compared to land routes. ''VideoGame/AmericanTruckSimulator'', its sibling, obviously has far less ferries thanks to American geography. The Washington expansion introduces that game's first ferry, the Port Townsend - Coupeville Ferry, which does save the player a trip through Seattle and around the Puget Sound. Texas introduces the second ferry, the Galveston-Bolivar Ferry to get you across the Galveston Bay.

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