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* ''VideoGame/WarcraftIII'': The undead originate from the artic continent of Northrend and spread Blight, a gray-black corruption of the ground from their buildings. It doesn't harm the living (trees turn the same color, but are mechanically no different), but instead lets them regenerate faster to compensate for their limited healing in the early game. By comparison, the Alliance live in a temperate European climate, the Night Elves in lush forest, and the Horde in desert oases.
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Lion King split into three; cleanup efforts


* ''WesternAnimation/TheLionKing'': The villains live in benighted, inhospitable wastes in both the original movie and its sequel, contrasting the fertile savannahs of the Pride Lands where the heroic lions live and Timon and Pumbaa's green and idyllic jungle oasis. In both cases, the sky above the villains' lairs manages to be always dark and overcast.

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* ''WesternAnimation/TheLionKing'': ''Franchise/TheLionKing'': The villains live in benighted, inhospitable wastes in both the [[WesternAnimation/TheLionKing1994 original movie movie]] and its sequel, contrasting the fertile savannahs of the Pride Lands where the heroic lions live and Timon and Pumbaa's green and idyllic jungle oasis. In both cases, the sky above the villains' lairs manages to be always dark and overcast.
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* ''Anime/SonicTheHedgehogTheMovie'': Robotnik and his robot minions live in an industrial sprawl surrounded by overgrown ruins in the gloomy depths of the Land of Darkness. The heroes instead live in the lush, tropical islands floating in the sky high above them.
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* ''WesternAnimation/{{Wizards}}'' mentions in the prologue that thousands of years AfterTheEnd by way of nuclear war, the uncivilized areas of the Earth regained their greenery, whereupon elves and faeries reappeared. It is here that TheHero Avatar and TheChick Elinore reside. The irradiated wastelands are home to misshapen mutants who are the descendants of humanity, many of whom dwell in the WretchedHive called Scorch. There, the villain Blackwolf launches his EvilPlan to overrun the world.

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* ''WesternAnimation/{{Wizards}}'' mentions in the prologue that thousands of years AfterTheEnd by way of nuclear war, the uncivilized areas of the Earth regained their greenery, whereupon elves and faeries reappeared. It is here that TheHero Avatar and TheChick TheHeart Elinore reside. The irradiated wastelands are home to misshapen mutants who are the descendants of humanity, many of whom dwell in the WretchedHive called Scorch. There, the villain Blackwolf launches his EvilPlan to overrun the world.
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This sometime leads to logical issues concerning OffscreenVillainDarkMatter: if the bad guys live in a blasted wasteland where nothing grows and the good guys in a fertile, harmonious kingdom full of farms and forests, how can the villains possibly support a horde or army capable of outnumbering the good guys' forces? If addressed, this can however provide the reason why the bad guys are invading -- they cannot support their numbers in their sterile waste, so they need to take over the place that actually has food.
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* ''WesternAnimation/TheLegendOfVoxMachina'': In "Fate's Journey", Percy recalls Whitestone under his parents' rule as a lush, green place, protected by the holy Sun Tree. When they see what Whitestone is now like after five years under the villainous Briarwoods, the tree and the town are both dark and decaying, to Percy's horror.

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* ''WesternAnimation/TheLegendOfVoxMachina'': In "Fate's Journey", "[[Recap/TheLegendOfVoxMachinaS01E05FatesJourney Fate's Journey]]", Percy recalls Whitestone under his parents' rule as a lush, green place, protected by the holy Sun Tree. When they see what Whitestone is now like after five years under the villainous Briarwoods, the tree and the town are both dark and decaying, to Percy's horror.
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* ''WesternAnimation/MyLittlePonyFriendshipIsMagic'': The villains tend to make their bases in decidedly unwholesome places, in contrast to the idealized farmland, green woods, pastoral towns, and shining castles of the main setting.

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* ''WesternAnimation/MyLittlePonyFriendshipIsMagic'': The villains tend to make their bases in decidedly unwholesome places, in contrast to the Equestria is an Arcadian country of idealized farmland, green woods, pastoral towns, towns and shining castles of bustling cities. In contrast, the main setting.villains tend to make their bases in a variety of unwholesome places.
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* Played with in ''TabletopGame/{{Mortasheen}}''. Wreathe is a futuristic shiny chrome utopia for humanity, while Mortasheen is a smog-covered WretchedHive, crawling with abominations and ruled by {{Mad Scientist}}s. However, in case the name didn't tip you off, '''Mortasheen''' is the playable faction, and ultimately the conflict between the two factions is [[GreyAndGreyMorality a morally grey affair]]. Mortasheen is a messed-up place, but that doesn't necessarily justify Wreathe's [[FantasticRacism xenophobia]], oppression and [[KnightTemplar obsession with wiping Mortasheen off the surface of the planet]].

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* Played with in ''TabletopGame/{{Mortasheen}}''.''WebOriginal/{{Mortasheen}}''. Wreathe is a futuristic shiny chrome utopia for humanity, while Mortasheen is a smog-covered WretchedHive, crawling with abominations and ruled by {{Mad Scientist}}s. However, in case the name didn't tip you off, '''Mortasheen''' is the playable faction, and ultimately the conflict between the two factions is [[GreyAndGreyMorality a morally grey affair]]. Mortasheen is a messed-up place, but that doesn't necessarily justify Wreathe's [[FantasticRacism xenophobia]], oppression and [[KnightTemplar obsession with wiping Mortasheen off the surface of the planet]].
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* Played with in ''TabletopGame/{{Mortasheen}}''. Wreathe is a futuristic shiny chrome utopia for humanity, while Mortasheen is a smog-covered WretchedHive, crawling with abominations and ruled by {{Mad Scientist}}s. However, in case the name didn't tip you off, '''Mortasheen''' is the playable faction, and ultimately the conflict between the two factions is [[GreyAndGreyMorality a morally grey affair]]. Mortasheen is a messed-up place, but that doesn't necessarily justify Wreathe's [[FantasticRacism xenophobia]], oppression and [[KnightTemplar obsession with wiping Mortasheen off the surface of the planet]].
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* ''Series/TheLordOfTheRingsTheRingsOfPower'': This trope is in full display once the Orcs terraform the green and lush Southlands into the wasteland known as Mordor. All the other Races, whether they are Men, Elves, Dwarves or Hobbits thrive in places of beautiful nature or cities of great beauty, but the Orcs can only live and prosper in places where the sun could never reach them.
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* ''LightNovel/IAmTheEvilLordOfAnIntergalacticEmpire'': JustifiedTrope, for both sides. The protagonist, Liam, has to spend literal decades investing, lowering taxes, and purging corruption to build up his territory from the decrepit state his parents left it in. In contrast, TheMafia Berkeley Family drain [[PoweredByAForsakenChild the life from]] their worlds to produce [[{{Panacea}} Elixir]], as well as raising taxes and levies to compete with Liam's military forces in a SpaceColdWar.

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* ''LightNovel/IAmTheEvilLordOfAnIntergalacticEmpire'': ''Literature/ImTheEvilLordOfAnIntergalacticEmpire'': JustifiedTrope, for both sides. The protagonist, Liam, has to spend literal decades investing, lowering taxes, and purging corruption to build up his territory from the decrepit state his parents left it in. In contrast, TheMafia Berkeley Family drain [[PoweredByAForsakenChild the life from]] their worlds to produce [[{{Panacea}} Elixir]], as well as raising taxes and levies to compete with Liam's military forces in a SpaceColdWar.

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** In the prequel trilogy the CorruptCorporateExecutive's of the Confederacy of Independent Systems use the desert planet Geonosis as their base of operations in the second film and the LethalLavaLand of Mustafar in the third film.
** The Hutt Cartel is run from Hutta, a polluted swamp planet and their main commercial center, Nar Shadda is a CityPlanet with a brown sky and UsedFuture buildings.
** In ''VideoGame/StarWarsTheOldRepublic'', the Jedi Council is located on the lush planet of Tython, while the Sith Dark Council is on Korriban, a rocky desert filled with ruins.

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** In the prequel trilogy trilogy, the CorruptCorporateExecutive's {{Corrupt Corporate Executive}}s of the Confederacy of Independent Systems use the desert planet Geonosis as their base of operations in the second film and the LethalLavaLand of Mustafar in the third film.
** The Hutt Cartel is run from Nal Hutta, a polluted swamp planet planet, and their main commercial center, Nar Shadda Shaddaa, is a CityPlanet with a brown sky and UsedFuture buildings.
** In ''VideoGame/StarWarsTheOldRepublic'', the Jedi Council is located on the lush planet of Tython, while the Sith Dark Council is on Korriban, a rocky desert filled with ruins.
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* ''VideoGame/StarWarsTheOldRepublic'': The Jedi Council is located on the lush planet of Tython, while the Sith Dark Council is on Korriban, a rocky desert filled with ruins.

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* ''Film/StarWarsEpisodeIVANewHope'' focuses on two planets.
** The first is Tatooine, whose whole environment is barren desert wasteland where Luke's uncle and aunt live as moisture farmers. While not actually home exclusively to villains, it exists in the Outer Rim of the Galaxy where civil laws are frequently are said not to stretch, and its main space port Mos Eisley is used by morally grey characters such as bounty hunters and smugglers. Obi-Wan even describes Mos Eisley as "You will never find a more wretched hive of scum and villainy."
** The second planet, Yavin IV, is a hospitable moon that is mainly forestry and green is home to the base of the Rebel Alliance and are more definitely good.
** The third major setting of the first film is the Death Star, the monochrome spherical battle station of the evil Galactic Empire that is presented as looking like a more conventional moon, barren and also cold in contrast to Tatooine which is visually warm, but similar in nature, both contrasting with Yavin IV.

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* ''Franchise/StarWars'':
**
''Film/StarWarsEpisodeIVANewHope'' focuses on two planets.
** *** The first is Tatooine, whose whole environment is barren desert wasteland where Luke's uncle and aunt live as moisture farmers. While not actually home exclusively to villains, it exists in the Outer Rim of the Galaxy where civil laws are frequently are said not to stretch, and its main space port Mos Eisley is used by morally grey characters such as bounty hunters and smugglers. Obi-Wan even describes Mos Eisley as "You will never find a more wretched hive of scum and villainy."
** *** The second planet, Yavin IV, is a hospitable moon that is mainly forestry and green is home to the base of the Rebel Alliance and are more definitely good.
** *** The third major setting of the first film is the Death Star, the monochrome spherical battle station of the evil Galactic Empire that is presented as looking like a more conventional moon, barren and also cold in contrast to Tatooine which is visually warm, but similar in nature, both contrasting with Yavin IV. IV.
** In the prequel trilogy the CorruptCorporateExecutive's of the Confederacy of Independent Systems use the desert planet Geonosis as their base of operations in the second film and the LethalLavaLand of Mustafar in the third film.
** The Hutt Cartel is run from Hutta, a polluted swamp planet and their main commercial center, Nar Shadda is a CityPlanet with a brown sky and UsedFuture buildings.
** In ''VideoGame/StarWarsTheOldRepublic'', the Jedi Council is located on the lush planet of Tython, while the Sith Dark Council is on Korriban, a rocky desert filled with ruins.
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* Subverted when it comes to ''VideoGame/{{Dota 2}}''. While the general feel of the map is the same, the conflict between the Radiant and the Dire has become GreyAndGrayMorality.

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* Subverted when it comes to ''VideoGame/{{Dota 2}}''.''VideoGame/Dota2'': Subverted. While the general feel of the map is the same, the conflict between the Radiant and the Dire has become GreyAndGrayMorality.
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* ''VideoGame/DefenseOfTheAncients'': On the lower left side is the Sentinels, considered the good guys and the terrain are marked with the much more fertile and environmental friendly green trees and plains, and the structures are based on the Night Elf faction. Meanwhile, on the upper right side is the bad guys' side, the Scourge, so the area terrain is darker and more barren, with structures based on the Undead faction.
** This is carried over to one of its SpiritualSuccessor, ''VideoGame/HeroesOfNewerth'', where the Legion (good guys) takes the Sentinel side, and the Hellbourne takes the Scourge side.
** Subverted when it comes to the true successor ''VideoGame/{{Dota 2}}''. While the general feel of the map is the same, the conflict between the Radiant and the Dire has become GreyAndGrayMorality.
* ''VideoGame/DonkeyKongCountry'': Most of DK's home island is unspoiled natural beauty (of various biomes) and the occasional [[RuinsForRuinsSake ruined temple]] or AbandonedMine that has been ReclaimedByNature. However, the villainous Kremlings have established Kremkroc Industries, a hellish EternalEngine, on the mountainside as their base of operations.

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* ''VideoGame/DefenseOfTheAncients'': On the lower left side is the Sentinels, considered the good guys and the terrain are marked with the much more fertile and environmental friendly green trees and plains, and the structures are based on the Night Elf faction. Meanwhile, on the upper right side is the bad guys' side, the Scourge, so the area terrain is darker and more barren, with structures based on the Undead faction. \n** This is carried over to one of its SpiritualSuccessor, ''VideoGame/HeroesOfNewerth'', where the Legion (good guys) takes the Sentinel side, and the Hellbourne takes the Scourge side.
** * Subverted when it comes to the true successor ''VideoGame/{{Dota 2}}''. While the general feel of the map is the same, the conflict between the Radiant and the Dire has become GreyAndGrayMorality.
* ''Franchise/DonkeyKong'':
**
''VideoGame/DonkeyKongCountry'': Most of DK's home island is unspoiled natural beauty (of various biomes) and the occasional [[RuinsForRuinsSake ruined temple]] or AbandonedMine that has been ReclaimedByNature. However, the villainous Kremlings have established Kremkroc Industries, a hellish EternalEngine, on the mountainside as their base of operations.
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** ''VideoGame/FireEmblemGenealogyOfTheHolyWar'' and ''VideoGame/FireEmblemThracia776'': The northern Manster/Munster district is depicted as fertile farmlands, whilst Thracia is shown as a mountainous and barren region with infertile land.

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** ''VideoGame/FireEmblemGenealogyOfTheHolyWar'' and ''VideoGame/FireEmblemThracia776'': The northern Manster/Munster Munster district is depicted as fertile farmlands, whilst Thracia is shown as a mountainous and barren region with infertile land.land. Thracia is actually villainous ''because'' it's a badland; the dispute between its founders split the country in two and cut off Thracia from sharing in the abundant resources of Munster. This resulted in Thracians turning to mercenary work to survive and its King Travant to adopt any means to take the north.
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Compare SensibleHeroesSkimpyVillains and GoodRepublicEvilEmpire. This trope may come into play in works centered around DreamsVsNightmares. This can overlap with FisherKing when a specific land shifts between Arcadia and Badlands based on the personality of who rules it. For the same basic concept applied to individual characters, see BeautyEqualsGoodness. Subtrope of {{Shadowland}}. See also NatureVersusTechnology.

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Compare SensibleHeroesSkimpyVillains and GoodRepublicEvilEmpire. This trope may come into play in works centered around DreamsVsNightmares. This can overlap with FisherKing when a specific land shifts between Arcadia and Badlands based on the personality of who rules it. For the same basic concept applied to individual characters, see BeautyEqualsGoodness. Subtrope of {{Shadowland}}. See also NatureVersusTechnology.
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Compare SensibleHeroesSkimpyVillains and GoodRepublicEvilEmpire. This trope may come into play in works centered around DreamsVsNightmares. This can overlap with FisherKing when a specific land shifts between Arcadia and Badlands based on the personality of who rules it. For the same basic concept applied to individual characters, see BeautyEqualsGoodness. Subtrope of {{Shadowland}}.

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Compare SensibleHeroesSkimpyVillains and GoodRepublicEvilEmpire. This trope may come into play in works centered around DreamsVsNightmares. This can overlap with FisherKing when a specific land shifts between Arcadia and Badlands based on the personality of who rules it. For the same basic concept applied to individual characters, see BeautyEqualsGoodness. Subtrope of {{Shadowland}}. See also NatureVersusTechnology.

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* ''Literature/TheLordOfTheRings'': Tolkien's preference for the traditional English countryside shines through in how the heroic and villainous factions' homes are portrayed in the novels:

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* ''Literature/TheLordOfTheRings'': Tolkien's preference for the traditional English countryside shines through in how the heroic and villainous factions' homes are portrayed in the novels:novels. Conversely, him seeing said countryside being taken over by factories influenced the appearance of the villainous factions.



** Saruman's fortress in Orthanc is a heavily industrialized waste, filled with smoke, burning forges constantly churning out weapons, and military camps packed with orcs.

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** Speaking of The Shire, the villainous aesthetic infects the Hobbits homeland when Saruman takes it over in The Scourging of the Shire at the end of the novels.
** Saruman's fortress in Orthanc is a heavily industrialized waste, filled with smoke, burning forges constantly churning out weapons, and military camps packed with orcs. The movies make it a point to show Saruman destroying the former gardens and the nearby forest of Fangorn in the name of industrialization and war.
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* ''TabletopGame/WarhammerAgeOfSigmar'': The central home realm of the Order factions, Azyr, is a beautiful world of star fields surrounding Sigmarheim, an immense city-slash-fantasy space station of elegant domes, soaring spires and wide avenues. This is in stark contrast to the base realms of the other three groups of factions -- Ghur, home to the forces of Destruction, is a primordial realm of harsh environments and tectonic upheavals roamed by monsters and barbarians; Shysh, home to the legions of Death, is a bleak realm of finality and sterility ruled by undead empires and a few hardscrabble mortal nations; and the Eightpoints, home to the mortal hordes of Chaos, is a blasted wasteland home to nothing but twisted abominations and apocalypse cultists.
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* ''WesternAnimation/MyLittlePonyAndFriends'': The ponies make their home in Dream Valley, an idealized pastoral landscape of green meadows and picturesque woods bordered by scenic mountains. The villains make their homes in decidedly less wholesome-looking places -- the witches live on the stark, barren peak of the Volcano of Gloom, Queen Bumble and King Charlatan in two different frozen wastes, the sorceress Porcina among the jagged and ominous Black Mountains, Grogar in the dark and looming spires of the city of Tambelon, and Lavan in a system of caves running with rivers of lava. This is especially enforced by Crunch the Rockdog, who despises anything "soft" and goes out of his way to turn his lands into wastelands of jagged stone and nothing else.
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Compare SensibleHeroesSkimpyVillains and GoodRepublicEvilEmpire. This trope may come into play in works centered around DreamsVsNightmares. FisherKing is a SubTrope, where the land will shift between Arcadia and Badlands based on the personality of who rules it. For the same basic concept applied to individual characters, see BeautyEqualsGoodness. Subtrope of {{Shadowland}}.

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Compare SensibleHeroesSkimpyVillains and GoodRepublicEvilEmpire. This trope may come into play in works centered around DreamsVsNightmares. This can overlap with FisherKing is when a SubTrope, where the specific land will shift shifts between Arcadia and Badlands based on the personality of who rules it. For the same basic concept applied to individual characters, see BeautyEqualsGoodness. Subtrope of {{Shadowland}}.
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* ''WesternAnimation/FerngullyTheLastRainforest'', being an unsubtle GreenAesop, plays this very straight. Ferngully, as expected from the name, is a lush rainforest, while the tree wherein the [[BigBad spirit of destruction Hexxus]] is [[SealedEvilInACan sealed in]] is black, twisted, bloated, dripping with oily vileness and sitting in the midst of a patch of completely barren land. The Leveler, a man-made machine possessed and used by Hexxus to do his foul bidding, also leaves a trail of devastation in its wake.

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* ''WesternAnimation/FerngullyTheLastRainforest'', ''WesternAnimation/FernGullyTheLastRainforest'', being an unsubtle GreenAesop, plays this very straight. Ferngully, as expected from the name, is a lush rainforest, while the tree wherein the [[BigBad spirit of destruction Hexxus]] is [[SealedEvilInACan sealed in]] is black, twisted, bloated, dripping with oily vileness and sitting in the midst of a patch of completely barren land. The Leveler, a man-made machine possessed and used by Hexxus to do his foul bidding, also leaves a trail of devastation in its wake.

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* ComicBook/{{DIE}}: The comic plays with the trope and fiercely deconstructs it. In general on the world of Die, the more pleasant-seeming lands seem to be run on more moral lines, and oppose the badland areas; in particular, the rural, quasi-Arcadian Little England is in perpetual confrontation with the hellish Eternal Prussia. However, this confrontation is based on UsefulNotes/WorldWarI, with all that implies; the rulers of Little England seem uncaring about spending the lives of their rustic subjects in an endless conflict.

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* ComicBook/{{DIE}}: ''ComicBook/{{DIE}}'': The comic plays with the trope and fiercely deconstructs it. In general on the world of Die, the more pleasant-seeming lands seem to be run on more moral lines, and oppose the badland areas; in particular, the rural, quasi-Arcadian Little England is in perpetual confrontation with the hellish Eternal Prussia. However, this confrontation is based on UsefulNotes/WorldWarI, with all that implies; the rulers of Little England seem uncaring about spending the lives of their rustic subjects in an endless conflict.



* ''WesternAnimation/FerngullyTheLastRainforest'', being an unsubtle GreenAesop, plays this very straight. Ferngully, as expected from the name, is a lush rainforest, while the tree wherein the [[BigBad spirit of destruction Hexxus]] is [[SealedEvilInACan sealed in]] is black, twisted, bloated, dripping with oily vileness and sitting in the midst of a patch of completely barren land. The Leveler, a man-made machine possessed and used by Hexxus to do his foul bidding, also leaves a trail of devastation in its wake.



* WesternAnimation/TheLastUnicorn's forest is rich with greenery explicitly due to her presence inside. When she and her companions arrive at the castle of King Haggard, there is no plantlife at all, being situated at the edgy of a rocky precipice bordering the sea.

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* WesternAnimation/TheLastUnicorn's ''WesternAnimation/TheLastUnicorn'': The Unicorn's forest is rich with greenery explicitly due to her presence inside. When she and her companions arrive at the castle of King Haggard, there is no plantlife at all, being as it's situated at the edgy edge of a rocky precipice bordering the sea.



* In ''WesternAnimation/TwiceUponATime'', dreams are created in Frivoli, a candy-colored land of whimsy, and delivered by Greensleeves and his Figmen of the Imagination. Nightmares, on the other hand, are produced in the Murkworks, a logics-defying spire cobbled out of dark, ominous architecture, and delivered via bombs by vultures.

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* In ''WesternAnimation/TwiceUponATime'', dreams ''WesternAnimation/TwiceUponATime'': Dreams are created in Frivoli, a candy-colored land of whimsy, and delivered by Greensleeves and his Figmen of the Imagination. Nightmares, on the other hand, are produced in the Murkworks, a logics-defying spire cobbled out of dark, ominous architecture, and delivered via bombs by vultures.



* In Creator/TimBurton's ''Film/AliceInWonderland2010'', the Red Queen resides in Salazen Grum - a bleak, blighted, almost desert-like region of Underland with dead trees and no grass as far as the eye can see. Her sister the White Queen, by contrast, lives in Marmoreal, which is something of a fairy tale castle surrounded by lush vegetation (albeit in pale colors to match her personal aesthetic). No prizes for guessing which of the sisters is on the side of the hero.

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* In Creator/TimBurton's ''Film/AliceInWonderland2010'', the ''Film/AliceInWonderland2010'': The Red Queen resides in Salazen Grum - Grum, a bleak, blighted, almost desert-like region of Underland with dead trees and no grass as far as the eye can see. Her sister the White Queen, by contrast, lives in Marmoreal, which is something of a fairy tale castle surrounded by lush vegetation (albeit in pale colors to match her personal aesthetic). No prizes for guessing which of the sisters is on the side of the hero.



* The first ''Franchise/StarWars'' film ''Film/ANewHope'' focuses on two planets.
** The first is Tatooine, whose whole environment is barren desert wasteland that Luke's uncle and aunt live as moisture farmers, that while not actually home exclusively to villains is known to exist in the Outer Rim of the Galaxy where civil laws are frequently are said not to stretch and its main space port Mos Eisley is used by morally grey characters such as bounty hunters and smugglers. Obi-Wan even describes Mos Eisley as "You will never find a more wretched hive of scum and villainy."
** The second planet, Yavin IV, a hospitable moon that is mainly forestry and green is home to the base of the rebel alliance and are more definitely good.

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* The first ''Franchise/StarWars'' film ''Film/ANewHope'' ''Film/StarWarsEpisodeIVANewHope'' focuses on two planets.
** The first is Tatooine, whose whole environment is barren desert wasteland that where Luke's uncle and aunt live as moisture farmers, that while farmers. While not actually home exclusively to villains is known to exist villains, it exists in the Outer Rim of the Galaxy where civil laws are frequently are said not to stretch stretch, and its main space port Mos Eisley is used by morally grey characters such as bounty hunters and smugglers. Obi-Wan even describes Mos Eisley as "You will never find a more wretched hive of scum and villainy."
** The second planet, Yavin IV, is a hospitable moon that is mainly forestry and green is home to the base of the rebel alliance Rebel Alliance and are more definitely good.



* In the nature documentary series ''Series/SavageKingdom'', the protagonist Marsh pride has a lush territory with an abundance of prey. The [[TheExile exiled]] lionesses live in the northern outskirts.
* In ''Franchise/StarTrek'', [[EarthIsTheCenterOfTheUniverse Earth is the capital]] of TheFederation and is a mix of lush wilderness and techno-utopian cities. Qo'noS, by contrast, is the homeworld of the [[TheEmpire Klingon Empire]] and seems to be perpetually covered by dark clouds. Subverted with the other main villain race; the Romulan homeworld is a [[SceneryPorn stunning]] SpaceRomans CitadelCity among rolling green hills.

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* In the nature documentary series ''Series/SavageKingdom'', a nature documentary series, shows the protagonist Marsh pride has living in a lush territory with an abundance of prey. The [[TheExile exiled]] {{The exile}}d lionesses live in the northern outskirts.
* In ''Franchise/StarTrek'', ''Franchise/StarTrek'': [[EarthIsTheCenterOfTheUniverse Earth is the capital]] of TheFederation and is a mix of lush wilderness and techno-utopian cities. Qo'noS, by contrast, is the homeworld of the [[TheEmpire Klingon Empire]] and seems to be perpetually covered by dark clouds. Subverted with the other main villain race; the Romulan homeworld is a [[SceneryPorn stunning]] SpaceRomans CitadelCity among rolling green hills.



* In ''TabletopGame/PrincessTheHopeful'', the [[BigGood Radiant Queens]]'s Kingdoms are currently utopic places in a literal DreamLand, while [[TheDarkSide the All-Consuming Darkness]]' plane of origin, the DarkWorld, is ExactlyWhatItSaysOnTheTin- a warped, wasteland-looking version of the real world where [[EvilIsDeathlyCold everything alive freezes]]. Interestingly, there ''is'' a justification for the Dreamlands being like this- they were originally created by minions of the Darkness as a LotusEaterMachine where they could [[SealedGoodInACan trap the Radiants]], so it'd make sense they designed the place to be as pleasant as possible.

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* In ''TabletopGame/PrincessTheHopeful'', the ''TabletopGame/PrincessTheHopeful'': The [[BigGood Radiant Queens]]'s Queens']] Kingdoms are currently utopic places in a literal DreamLand, while [[TheDarkSide the All-Consuming Darkness]]' Darkness']] plane of origin, the DarkWorld, is ExactlyWhatItSaysOnTheTin- ExactlyWhatItSaysOnTheTin -- a warped, wasteland-looking version of the real world where [[EvilIsDeathlyCold everything alive freezes]]. Interestingly, there ''is'' a justification for the Dreamlands being like this- this -- they were originally created by minions of the Darkness as a LotusEaterMachine where they could [[SealedGoodInACan trap the Radiants]], so it'd make sense they designed the place to be as pleasant as possible.



* In ''VideoGame/DonkeyKongCountry'', most of DK's home island is unspoiled natural beauty (of various biomes) and the occasional [[RuinsForRuinsSake ruined temple]] or AbandonedMine that has been ReclaimedByNature. However, the villainous Kremlings have established Kremkroc Industries, a hellish EternalEngine, on the mountainside as their base of operations.
** In ''VideoGame/DonkeyKongCountry2DiddysKongQuest'', we go to the Kremlings' home territory of Crocodile Isle, which is a generally much less inviting environment, with a [[BubblegloopSwamp swampy ]] DerelictGraveyard and an [[LethalLavaLand active caldera]] along its coast, while higher up there's an AmusementParkOfDoom, and a [[LostWoods haunted forest]], all under the watchful glare of a [[EvilTowerOfOminousness sinister tower]].
** In ''VideoGame/DonkeyKongCountry3DixieKongsDoubleTrouble'', where the areas thematically tied to the MadScientist villain - the EternalEngine Mekanos and the {{Uberwald}}-like Kaos Kore - are full of pollution and [[DownTheDrain rusty pipes]], and even the forest areas are uninviting and sinister, while the rest of the game resembles a [[YodelLand Bavarian idyll]].
** In ''VideoGame/DonkeyKongCountryReturns'', Donkey Kong's JungleJapes home is contrasted with the LethalLavaLand at the top of the mountain where the villainous Tikis have made their lair.

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* In ''VideoGame/DonkeyKongCountry'', most ''VideoGame/DonkeyKongCountry'': Most of DK's home island is unspoiled natural beauty (of various biomes) and the occasional [[RuinsForRuinsSake ruined temple]] or AbandonedMine that has been ReclaimedByNature. However, the villainous Kremlings have established Kremkroc Industries, a hellish EternalEngine, on the mountainside as their base of operations.
** In ''VideoGame/DonkeyKongCountry2DiddysKongQuest'', we go ''VideoGame/DonkeyKongCountry2DiddysKongQuest'' goes to the Kremlings' home territory of Crocodile Isle, which is a generally much less inviting environment, with a [[BubblegloopSwamp swampy ]] DerelictGraveyard and an [[LethalLavaLand active caldera]] along its coast, while higher up there's an AmusementParkOfDoom, and a [[LostWoods haunted forest]], all under the watchful glare of a [[EvilTowerOfOminousness sinister tower]].
** In ''VideoGame/DonkeyKongCountry3DixieKongsDoubleTrouble'', where the ''VideoGame/DonkeyKongCountry3DixieKongsDoubleTrouble'': The areas thematically tied to the MadScientist villain - -- the EternalEngine Mekanos and the {{Uberwald}}-like Kaos Kore - -- are full of pollution and [[DownTheDrain rusty pipes]], and even the forest areas are uninviting and sinister, while the rest of the game resembles a [[YodelLand Bavarian idyll]].
** In ''VideoGame/DonkeyKongCountryReturns'', ''VideoGame/DonkeyKongCountryReturns'': Donkey Kong's JungleJapes home is contrasted with the LethalLavaLand at the top of the mountain where the villainous Tikis have made their lair.



* ''VideoGame/HeroesOfMightAndMagic III'': Used for the Good and Evil factions (the Neutral ones don't quite fit the trope in morality or terrain), with the Good factions (the Castle of Erathia, the Rampart of [=AvLee=], the Tower of Bracada) hailing from grassy plains, thriving forests or pristine mountains (not exactly ''teeming'' with life, but peaceful, beautiful wilderness), while the Evil factions (the Inferno of Eofol, the Necropolis of Deyja, the Dungeon of Nighon) hail from volcanic wastelands, brown, dead dirtlands and dark, barren underground -- and in the case of the volcanic wastelands and the dead dirtlands, it is respectively outright stated and suggested they ''made'' previously more pleasant lands that way by their actions.

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* ''VideoGame/HeroesOfMightAndMagic III'': ''VideoGame/HeroesOfMightAndMagicIII'': Used for the Good and Evil factions (the Neutral ones don't quite fit the trope in morality or terrain), with the Good factions (the Castle of Erathia, the Rampart of [=AvLee=], the Tower of Bracada) hailing from grassy plains, thriving forests or pristine mountains (not exactly ''teeming'' with life, but peaceful, beautiful wilderness), while the Evil factions (the Inferno of Eofol, the Necropolis of Deyja, the Dungeon of Nighon) hail from volcanic wastelands, brown, dead dirtlands and dark, barren underground -- and in the case of the volcanic wastelands and the dead dirtlands, it is respectively outright stated and suggested they ''made'' previously more pleasant lands that way by their actions.



** ''VideoGame/BreathOfTheWild'' is set in a [[AfterTheEnd postapocalyptic]] Hyrule, where the good guys live either in [[HiddenElfVillage secluded communities]] that managed to dodge the calamity or else in spaces that have been ReclaimedByNature, while the more sinister areas are magically-polluted wastelands.
* In ''VideoGame/LunarTheSilverStar'', the world at large is beautiful and green thanks to the influence of the goddess Althena. The Vile Tribe, who turned their back on her, are confined to corners of the planet which are craggy and barren, and in the UpdatedRerelease, [[spoiler:the villain's plan causes the world of Lunar itself to start being drained of Althena's magic, reverting it to its state prior to the games: the lifeless rock that is Earth's moon.]]

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** ''VideoGame/BreathOfTheWild'' ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' is set in a [[AfterTheEnd postapocalyptic]] Hyrule, where the good guys live either in [[HiddenElfVillage secluded communities]] that managed to dodge the calamity Calamity or else in spaces that have been ReclaimedByNature, while the more sinister areas are magically-polluted wastelands.
wastelands of dead trees and dusty soil.
* In ''VideoGame/LunarTheSilverStar'', the ''VideoGame/LunarTheSilverStar'': The world at large is beautiful and green thanks to the influence of the goddess Althena. The Vile Tribe, who turned their back on her, are confined to corners of the planet which are craggy and barren, and in the UpdatedRerelease, [[spoiler:the villain's plan causes the world of Lunar itself to start being drained of Althena's magic, reverting it to its state prior to the games: the lifeless rock that is Earth's moon.]]



* In ''VideoGame/{{Terraria}}'', ordinary grasslands and forests are the safest places to explore, with wilder biomes like jungle and desert a little worse. What ''isn't'' safe? The bare discolored stone wrapped with thorns that makes up TheCorruption. Played with, though, in that the hard-mode Hallow biome is a literal fairyland ... with EverythingTryingToKillYou.

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* In ''VideoGame/{{Terraria}}'', ordinary ''VideoGame/{{Terraria}}'': Ordinary grasslands and forests are the safest places to explore, with wilder biomes like jungle and desert a little worse. What ''isn't'' safe? The bare discolored stone wrapped with thorns that makes up TheCorruption. Played with, though, in that the hard-mode Hallow biome is a literal fairyland ... with EverythingTryingToKillYou.



* In ''VideoGame/{{Toonstruck}}'', the cartoon world features the land of Cutopia, a green and lush land inhabited by cute and cuddly characters, and the Malevolands, a land consisting of dark, cracked barren soil inhabited by villains and other unpleasant folks. The BigBad, Count Nefarious, uses a ray called the Malevolator to convert parts of Cutopia into more Malevolands.

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* In ''VideoGame/{{Toonstruck}}'', the ''VideoGame/{{Toonstruck}}'': The cartoon world features the land of Cutopia, a green and lush land inhabited by cute and cuddly characters, and the Malevolands, a land consisting of dark, cracked barren soil inhabited by villains and other unpleasant folks. The BigBad, Count Nefarious, uses a ray called the Malevolator to convert parts of Cutopia into more Malevolands.



* WebAnimation/DingoDoodles: Subverted with the Kingdom of Kylandria in the ''Fool's Gold'' series, which under the reign of [[EnfantTerrible Bouclaire]] became a [[PsychoPink pink glittery]] [[CrapsaccharineWorld nightmare]].
--> '''Erina:''' It didn't used to be like this! I don't know what happened.
--> '''Sips:''' Nine-year-old girl's glitter book exploded. That's what happened.
--> '''Gothi:''' Along with a [[PimpedOutDress 17th-Century French enthusiast]].

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* WebAnimation/DingoDoodles: ''WebAnimation/DingoDoodles'': Subverted with the Kingdom of Kylandria in the ''Fool's Gold'' series, which under the reign of [[EnfantTerrible Bouclaire]] became a [[PsychoPink pink glittery]] [[CrapsaccharineWorld nightmare]].
--> '''Erina:''' -->'''Erina:''' It didn't used to be like this! I don't know what happened.
-->
happened.\\
'''Sips:''' Nine-year-old girl's glitter book exploded. That's what happened.
-->
happened.\\
'''Gothi:''' Along with a [[PimpedOutDress 17th-Century French enthusiast]].



* ''WesternAnimation/FerngullyTheLastRainforest'', being an unsubtle GreenAesop, plays this very straight. Ferngully, as expected from the name, is a lush rainforest, while the tree wherein the [[BigBad spirit of destruction Hexxus]] is [[SealedEvilInACan sealed in]] is black, twisted, bloated, dripping with oily vileness and sitting in the midst of a patch of completely barren land. The Leveler, a man-made machine possessed and used by Hexxus to do his foul bidding, also leaves a trail of devastation in its wake.



--> '''Percy:''' ''(whispers)'' What have they done?
--> '''Scanlan:''' Uh, no offense, Percy, but your town's kind of creepy as shit.

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--> '''Percy:''' -->'''Percy:''' ''(whispers)'' What have they done?
-->
done?\\
'''Scanlan:''' Uh, no offense, Percy, but your town's kind of creepy as shit.
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[[caption-width-right:349:Good people, good place. Bad people, bad place.]]
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* In Creator/TimBurton's ''Film/AliceInWonderland2010'', the Red Queen resides in Salazen Grum - a bleak, blighted, almost desert-like region of Underland with dead trees and no grass as far as the eye can see. Her sister the White Queen, by contrast, lives in Marmoreal, which is something of a fairy tale castle surrounded by lush vegetation (albeit in pale colors to match her personal aesthetic). No prizes for guessing which of the sisters is on the side of the hero.
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* The first ''Franchise/StarWars'' film ''Film/ANewHope'' focuses on two planets.
** The first is Tatooine, whose whole environment is barren desert wasteland that Luke's uncle and aunt live as moisture farmers, that while not actually home exclusively to villains is known to exist in the Outer Rim of the Galaxy where civil laws are frequently are said not to stretch and its main space port Mos Eisley is used by morally grey characters such as bounty hunters and smugglers. Obi-Wan even describes Mos Eisley as "You will never find a more wretched hive of scum and villainy."
** The second planet, Yavin IV, a hospitable moon that is mainly forestry and green is home to the base of the rebel alliance and are more definitely good.
** The third major setting of the first film is the Death Star, the monochrome spherical battle station of the evil Galactic Empire that is presented as looking like a more conventional moon, barren and also cold in contrast to Tatooine which is visually warm, but similar in nature, both contrasting with Yavin IV.
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* ''WesternAnimation/FerngullyTheLastRainforest'', being an unsubtle GreenAesop, plays this very straight. Ferngully, as expected from the name, is a lush rainforest, while the tree wherein the [[BigBad spirit of destruction Hexxus]] is [[SealedEvilInACan sealed in]] is black, twisted, bloated, dripping with oily vileness and sitting in the midst of a patch of completely barren land. The Leveler, a man-made machine possessed and used by Hexxus to do his foul bidding, also leaves a trail of devastation in its wake.
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** The Shire is very much an idyllic pastoral countryside, while the {{Hidden Elf Village}s of Rivendell and Lothlorien are closely intertwined with the natural setting around them -- Lothlorien itself is seamlessly integrated with the forest it's built into and out of.

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** The Shire is very much an idyllic pastoral countryside, while the {{Hidden Elf Village}s Village}}s of Rivendell and Lothlorien are closely intertwined with the natural setting around them -- Lothlorien itself is seamlessly integrated with the forest it's built into and out of.

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