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dewicking VideoGame.Super Mario Bros
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* Appropriately enough, Creator/{{Gottlieb}}'s ''Pinball/SuperMarioBros'' has a Video Mode where you play ''VideoGame/SuperMarioBros.'' Mario moves automatically, and the player uses the flipper buttons to either jump or run faster.
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* Appropriately enough, Creator/{{Gottlieb}}'s ''Pinball/SuperMarioBros'' has a Video Mode where you play ''VideoGame/SuperMarioBros.'' ''VideoGame/SuperMarioBros1''. Mario moves automatically, and the player uses the flipper buttons to either jump or run faster.
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** This was originally going to be a pure Video Mode, with the ball kept in the TV scoop and the flipper buttons enabling Peter to dodge and attack a la ''VideoGame/PunchOut'', but it was deemed either too easy or too disconnected from the rest of the game (it is unclear which) and was replaced by the more conventional mode seen by its release.
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** This was originally going to be a in older software was an pure Video Mode, with the ball kept in the TV scoop and the flipper buttons enabling Peter to dodge and attack a la ''VideoGame/PunchOut'', but it was deemed either too easy or too disconnected from the rest of the game (it is unclear which) and was replaced by the more conventional mode seen by its release.later software releases.
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* ''Pinball/ToyStory42022'': Tiki Party Pinball is a virtual pinball table played on the smaller playfield screen. The player is given 30 seconds to try and light the three top lanes, at which point a multiball mode begins on the main playfield.
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Adding an example and removing part of another that referenced the one above it (which is against site policy).
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* Another LCD screen-based example: "Liar's Dice" from ''Pinball/PiratesOfTheCaribbeanJerseyJack'' is a fairly faithful translation of the dice game seen in ''[[Film/PiratesOfTheCaribbeanDeadMansChest Dead Man's Chest]]''. The player must specify a wager (gold, souls, points, or tilt warnings) and a bid (up to six die with a specific face), whereupon they and the computer take turns raising or calling "liar!" on the previous bid. Calling "liar!" immediately reveals the dice, which will leave the better victorious if their claim was legitimate.
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* Another LCD screen-based example: "Liar's Dice" from ''Pinball/PiratesOfTheCaribbeanJerseyJack'' is a fairly faithful translation of the dice game seen in ''[[Film/PiratesOfTheCaribbeanDeadMansChest Dead Man's Chest]]''. The player must specify a wager (gold, souls, points, or tilt warnings) and a bid (up to six die with a specific face), whereupon they and the computer take turns raising or calling "liar!" on the previous bid. Calling "liar!" immediately reveals the dice, which will leave the better victorious if their claim was legitimate.legitimate.
* ''Pinball/FunHouseRudysNightmare'': "Haunted Roller Coaster" uses the display for a mini-game that relies on ActionCommands. The player must move their coaster car in one of three directions by pressing one or both flipper buttons shortly after being prompted, or else the mode ends immediately.
* ''Pinball/FunHouseRudysNightmare'': "Haunted Roller Coaster" uses the display for a mini-game that relies on ActionCommands. The player must move their coaster car in one of three directions by pressing one or both flipper buttons shortly after being prompted, or else the mode ends immediately.
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** The last Video Mode is accessed through the TimeMachine mode, which may randomly activate the "Saucer Attack" mode from ''Pinball/AttackFromMars''. (It may randomly become [[EverythingsBetterWithCows "Cow Attack"]] mode, just like in the original.)
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** The last Video Mode is accessed through the TimeMachine mode, which may randomly activate the "Saucer Attack" mode from ''Pinball/AttackFromMars''. (It may randomly become [[EverythingsBetterWithCows "Cow Attack"]] Attack" mode, just like in the original.)
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* ''[[Pinball/StarWarsDataEast Star Wars (Data East)]]'' requires the player to pull the launcher trigger to shoot Stormtroopers ''while the ball is in play.''
* Creator/DataEast's ''Pinball/GunsNRoses'' has "Gilby Rides", where Gilby Clarke rides his motorcycle down a three-lane road, and the player steers him to hit pedestrians and avoid cars. The same mode was later reskinned for Creator/SegaPinball's ''Pinball/StarWarsTrilogy'' and Creator/SternPinball's ''Pinball/HarleyDavidson'', down to using the same patterns.
* Creator/DataEast's ''Pinball/GunsNRoses'' has "Gilby Rides", where Gilby Clarke rides his motorcycle down a three-lane road, and the player steers him to hit pedestrians and avoid cars. The same mode was later reskinned for Creator/SegaPinball's ''Pinball/StarWarsTrilogy'' and Creator/SternPinball's ''Pinball/HarleyDavidson'', down to using the same patterns.
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* ''[[Pinball/StarWarsDataEast Star Wars (Data East)]]'' ''Pinball/StarWarsDataEast'' requires the player to pull the launcher trigger to shoot Stormtroopers ''while the ball is in play.''
* Creator/DataEast's''Pinball/GunsNRoses'' ''[[Pinball/GunsNRosesDataEast Guns N' Roses]]'' has "Gilby Rides", where Gilby Clarke rides his motorcycle down a three-lane road, and the player steers him to hit pedestrians and avoid cars. The same mode was later reskinned for Creator/SegaPinball's ''Pinball/StarWarsTrilogy'' and Creator/SternPinball's ''Pinball/HarleyDavidson'', down to using the same patterns.
* Creator/DataEast's
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* ''[[Pinball/IndianaJonesThePinballAdventure Indiana Jones: The Pinball Adventure]]'' features three video modes, called "Gunfight at the Raven Bar", "Escape in the Mine Cart", and "Choose Wisely".
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* ''[[Pinball/IndianaJonesThePinballAdventure Indiana Jones: The Pinball Adventure]]'' ''Pinball/IndianaJonesThePinballAdventure'' features three video modes, called "Gunfight at the Raven Bar", "Escape in the Mine Cart", and "Choose Wisely".