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Changed line(s) 56 (click to see context) from:
* UsefulNotes/GeneralGamingGamepads \\
to:
* UsefulNotes/GeneralGamingGamepads MediaNotes/GeneralGamingGamepads \\
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Deleted line(s) 7,8 (click to see context) :
!!These elements include:
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!!These elements include:
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Changed line(s) 119 (click to see context) from:
A display element showing the current disposition of the player, e.g. score, health, ammo etc.
to:
A display element showing the current disposition of the player, e.g. score, health, ammo ammo, etc.
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Formatting
Changed line(s) 8,9 (click to see context) from:
These elements include:
to:
----
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Added my page.
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* BorderOccupyingDecorations \\
Purely decorative things meant to occupy the game's border due to the gameplay screen not being enough to cover it fully.
Purely decorative things meant to occupy the game's border due to the gameplay screen not being enough to cover it fully.
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Added my page.
Added DiffLines:
* FactorBreakdown \\
An easy way to check the various factors that affect a final result for something like a stat or resource.
An easy way to check the various factors that affect a final result for something like a stat or resource.
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Deleted line(s) 130,131 (click to see context) :
* VanityWindow \\
Part of the screen filled with a logo or other static image, leaving the main window to be smaller, to save on processing power.
Part of the screen filled with a logo or other static image, leaving the main window to be smaller, to save on processing power.
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* ModelMuseum \\
A menu or room dedicated to freely viewing models from the game.
A menu or room dedicated to freely viewing models from the game.
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* LoreCodex \\
Information relating to the world or characters, locations, and creatures inside the world, is all gathered in one location for players to review.
Information relating to the world or characters, locations, and creatures inside the world, is all gathered in one location for players to review.
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put the quote right or don't put it at all!
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->''"It's like "Game Over" man, Game Over!"''
to:
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* IdiosyncraticMenuLabels \\
A common video game interface function that is given a different name in an attempt at immersion.
A common video game interface function that is given a different name in an attempt at immersion.
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* StaticScrew \\
A game's video or audio turns completely or partly into static.
A game's video or audio turns completely or partly into static.
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* OverheadInteractionIndicator\\
Characters who give quests and/or information will have something over their heads signalling that you need to talk to them.
Characters who give quests and/or information will have something over their heads signalling that you need to talk to them.
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Changed line(s) 64 (click to see context) from:
** Intoxication Mechanic \\
to:
** Intoxication Mechanic IntoxicationMechanic \\
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Changed line(s) 64,66 (click to see context) from:
%%** Intoxication Mechanic \\
%%The player character consuming drugs or alcohol hinders the player's ability to play the game.
%%Stealth Launched Trope; uncomment once properly relaunched
%%The player character consuming drugs or alcohol hinders the player's ability to play the game.
%%Stealth Launched Trope; uncomment once properly relaunched
to:
%%Stealth Launched Trope; uncomment once properly relaunched