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* The Switch version of ''VideoGame/MightyGunvolt Burst'' gives the player a Dowsing ability, which causes the controller to vibrate when near hidden breakable walls. The [=3DS=] version lacks this ability since it doesn't have vibration. A later update also expanded the available save slots to 48, which did not happen on the [=3DS=] due to hardware limits.
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** The UsefulNotes/PlayStationVita version specifically additionally has an AugmentedReality camera that can be used to take pictures in the real world with your characters from the game superimposed over them. At the time at launch, it also gave access to a story chapter that had yet to be released on PC.
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* ''VideoGame/PhantasyStarOnline2'' has different limited cosmetics depending on which platform you're playing on. If you're playing either [=PlayStation=] version, Toro and Kuro [=NPCs=] appear in the lobby and give Client Orders and Partner Cards. If you are playing the UsefulNotes/NintendoSwitch version, you can unlock cosmetics based on Link from ''VideoGame/TheLegendOfZeldaBreathOfTheWild''. However, once unlocked on your account, the cosmetics can be used across all versions.
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* Starting with the second game, ''VideoGame/YokaiWatch'' follows ''Franchise/{{Pokemon}}'''s example by splitting yo-kai between games. You can trade with other players to get yo-kai. The third versions also include all of the yo-kai.

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* Starting with the second game, ''VideoGame/YokaiWatch'' follows ''Franchise/{{Pokemon}}'''s example by splitting yo-kai Yo-kai between games. You can trade with other players to get yo-kai. The third versions also include all of games and allowing trading between the yo-kai.
two.
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* ''VideoGame/SuperSmashBrosForNintendo3DSAndWiiU'' has the same roster of fighters between its console and portable versions, but some stages differ between the two and each features different game modes as well (e.g. sidescrolling-beat-em-up-style Smash Run on the 3DS vs. board-game-style Smash Tour on the Wii U). The Wii U version also supports up to eight simultaneous fighters (instead of four) and features a LevelEditor. It's not possible for the two versions to play together, but it is possible to use the 3DS version as a controller for playing the Wii U version, and transfer customized Mii Fighters between the two versions.

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* ''VideoGame/SuperSmashBrosForNintendo3DSAndWiiU'' has the same roster of fighters between its console and portable versions, but some stages differ between the two and each features different game modes as well (e.g. sidescrolling-beat-em-up-style Smash Run on the 3DS vs. board-game-style Smash Tour on the Wii U). The Wii U version also supports up to eight simultaneous fighters (instead of four) and features a LevelEditor. It's not possible for the two versions to play together, but it is possible to use the 3DS version as a controller for playing the Wii U version, and transfer customized Mii Fighters between the two versions. [[Toys/{{amiibo}} Figure Players]] are also compatible with both versions, and can be used with ''VideoGame/SuperSmashBrosUltimate'' as well.

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The practice of making certain content in a VideoGame exclusive to particular versions or players, usually as a means to encourage connecting with other players (who have the other content). It is popularly paired with [[OneGameForThePriceOfTwo more than one (otherwise-identical) version of the game being published simultaneously]].

The exclusive content is not mandatory for completing the base game, just for a player's OneHundredPercentCompletion.

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The Version-Exclusive Content is the practice of making certain content in a VideoGame exclusive to particular versions or players, players. The exclusive content is not mandatory for completing the base game, just for a player's OneHundredPercentCompletion.

This is
usually as done for one of a few reasons:
* '''Socialization.''' The different versions are
a means to [[SocializationBonus encourage connecting with other players players]] (who have the other content). It is popularly paired with [[OneGameForThePriceOfTwo more than one (otherwise-identical) version of the game being published simultaneously]].

The exclusive
simultaneously]].
* '''Technical Matters.''' Content may need to be cut from one version because the platform it's on can't support it. Conversely, one platform may have extra features that the developers want to take advantage of, leading to extra
content is not mandatory for completing being added.
* '''Console Exclusives.''' Console makers make an arrangement with
the base game developers to have extra content in their system's version of the game, just for a player's OneHundredPercentCompletion.
which is then barred from appearing on competing systems.



* ''VideoGame/ShovelKnight'': Versions of the game for UsefulNotes/Playstation4 and UsefulNotes/XboxOne had exclusive bonus missions. The [=PS4=] version featured an optional boss battle with Kratos from the ''VideoGame/GodOfWarSeries'' and the [=XBOne=] included missions involving the VideoGame/{{Battletoads}}. Meanwhile, the versions on Nintendo consoles include extra features unlocked by Toys/{{amiibo}}.

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* ''VideoGame/ShovelKnight'': Versions of the game for UsefulNotes/Playstation4 and UsefulNotes/XboxOne had exclusive bonus missions. The [=PS4=] version featured an optional boss battle with Kratos from the ''VideoGame/GodOfWarSeries'' and the [=XBOne=] included missions involving the VideoGame/{{Battletoads}}. Meanwhile, the versions on Nintendo consoles include extra features unlocked by Toys/{{amiibo}}.
Toys/{{amiibo}}. Multiplayer modes are also exclusive to home consoles, as portables (the 3DS and PS Vita) aren't equipped for it.



[[AC:Shoot-Em-Up]]
* The Switch version of ''VideoGame/StarlinkBattleForAtlas'' features a crossover with ''VideoGame/StarFox'', including the ''Star Fox'' characters getting their own unique storyline.



* When games are ported to Creator/{{Nintendo}} platforms, especially with their assistance, there's a high chance they will include items, costumes, or other facets of gameplay derived from established Nintendo properties. ''VideoGame/{{Tekken}} Tag Tournament 2'' gives most of the roster an alternate ''Mario''-themed costume, ''VideoGame/{{Bayonetta}}'' gives the title character costumes and reformulated attacks based on various IP, ''VideoGame/{{Minecraft}}'' has entire Nintendo-themed packs, and so on.

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* When games are ported to Creator/{{Nintendo}} platforms, especially with their assistance, there's a high chance they will include items, costumes, or other facets of gameplay derived from established Nintendo properties. ''VideoGame/{{Tekken}} Tag Tournament 2'' gives most of the roster an alternate ''Mario''-themed costume, ''VideoGame/{{Bayonetta}}'' gives the title character costumes and reformulated attacks based on various IP, ''VideoGame/{{Minecraft}}'' has entire Nintendo-themed packs, and so on.on.
----
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** ''Sonic & All-Stars Racing Transformed'' allows UsefulNotes/XBox360 players to use their system Avatar as a racer, while UsefulNotes/WiiU (and UsefulNotes/Nintendo3DS) players can use their Mii as a racer. The PC version (on Steam) features a ''{{VideoGame/Team Fortress|2}}'' racer (a vehicle piloted by the Heavy, Pyro, and Spy), a Shogun from ''VideoGame/TotalWar'', a football manager, and a Russian general from ''VideoGame/CompanyOfHeroes 2''.

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** ''Sonic & All-Stars Racing Transformed'' allows UsefulNotes/XBox360 players to use their system Avatar as a racer, while UsefulNotes/WiiU (and UsefulNotes/Nintendo3DS) players can use their Mii as a racer. The PC version (on Steam) features a ''{{VideoGame/Team Fortress|2}}'' racer (a vehicle piloted by the Heavy, Pyro, and Spy), a Shogun from ''VideoGame/TotalWar'', a [[VideoGame/FootballManager football manager, manager]], and a Russian general from ''VideoGame/CompanyOfHeroes 2''.

Added: 2005

Removed: 728

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* The launch versions of ''VideoGame/MetalGearSolidVGroundZeroes'' on consoles featured a different unlockable mission (extra-op) depending on the platform. The [=PS4=] and [=PS3=] versions of the game featured Deja-Vu, a mission in which the player must recreate events from the original ''VideoGame/MetalGearSolid'' on the enemy's base, while the Xbox One and 360 versions featured Jamais-Vu, an original mission in which the player controls [[VideoGame/MetalGearRising Raiden]] as he takes on [[VideoGame/{{Snatcher}} alien snatchers]]. Both missions were made available on all four consoles via a free update, while the later-released Steam version included both missions from the get-go with their respective achievements.


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[[AC: Stealth Action]]
* The [=PS2=] and [=GameCube=] versions of the first ''VideoGame/SplinterCell'', to make up for the downgraded quality compared to the Xbox and PC originals, each added their own exclusive content. The [=PS2=] version has an extra mission, while the [=GameCube=] version has a few in-game items that require use of the console's GBA connectivity.
* Franchise/MetalGear
** ''Substance'', the expanded edition of ''VideoGame/MetalGearSolid2'', was first released as an Xbox-exclusive a year after the original ''Sons of Liberty'' edition was released on the [=PS2=]. In addition to having all the extra difficulty settings and game modes that were added in the Japanese and European version of ''Sons of Liberty'' (e.g. European-Extreme, Casting Theater, Boss Survival), ''Substance'' also added two new game modes: VR/Alternative Missions, a series of non-story-based missions with varying goals, and Snake Tales, five stand-alone non-canon missions in which the player controls Snake in environments from the main game. The [=PS2=] version of ''Substance'', which came a bit later, added a third new mode, Skateboarding, in which Snake and Raiden does {{exactly what it says on the tin}} on the Big Shell.
** The launch versions of ''VideoGame/MetalGearSolidVGroundZeroes'' on consoles featured a different unlockable mission (extra-op) depending on the platform. The [=PS4=] and [=PS3=] versions of the game featured Deja-Vu, a mission in which the player must recreate events from the original ''VideoGame/MetalGearSolid'' on the enemy's base, while the Xbox One and 360 versions featured Jamais-Vu, in which the player controls the cyborg version of Raiden from ''VideoGame/MetalGearRising'' as he takes on alien invaders inspired by the titular bioroids from ''VideoGame/{{Snatcher}}''. Both missions were made available on all four consoles via a free update, while the later-released PC version on Steam included both missions from the get-go with their respective achievements.
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* The launch versions of ''VideoGame/MetalGearSolidVGroundZeroes'' on consoles featured a different unlockable mission (extra-op) depending on the platform. The [=PS4=] and [=PS3=] versions of the game featured Deja-Vu, a mission in which the player must recreate events from the original ''VideoGame/MetalGearSolid'' on the enemy's base, while the Xbox One and 360 versions featured Jamais-Vu, an original mission in which the player controls [[VideoGame/MetalGearRising Raiden]] as he takes on [[VideoGame/{{Snatcher}} alien snatchers]]. Both missions were made available on all four consoles via a free update, while the later-released Steam version included both missions from the get-go with their respective achievements.
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* ''VideoGame/SuperSmashBrosFor3DSAndWiiU'' has the same roster of fighters between its console and portable versions, but some stages differ between the two and each features different game modes as well (e.g. sidescrolling-beat-em-up-style Smash Run on the 3DS vs. board-game-style Smash Tour on the Wii U). The Wii U version also supports up to eight simultaneous fighters (instead of four) and features a LevelEditor. It's not possible for the two versions to play together, but it is possible to use the 3DS version as a controller for playing the Wii U version, and transfer customized Mii Fighters between the two versions.

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* ''VideoGame/SuperSmashBrosFor3DSAndWiiU'' ''VideoGame/SuperSmashBrosForNintendo3DSAndWiiU'' has the same roster of fighters between its console and portable versions, but some stages differ between the two and each features different game modes as well (e.g. sidescrolling-beat-em-up-style Smash Run on the 3DS vs. board-game-style Smash Tour on the Wii U). The Wii U version also supports up to eight simultaneous fighters (instead of four) and features a LevelEditor. It's not possible for the two versions to play together, but it is possible to use the 3DS version as a controller for playing the Wii U version, and transfer customized Mii Fighters between the two versions.
Is there an issue? Send a MessageReason:
None


* ''VideoGame/SuperSmashBros 4'' has the same roster of fighters between its console and portable versions, but some stages differ between the portable and platform versions, and each features different game modes as well (e.g. sidescrolling-beat-em-up-style Smash Run on the 3DS vs. board-game-style Smash Tour on the Wii U). The Wii U version also supports up to eight simultaneous fighters (instead of four) and features a LevelEditor. It's not possible for the two versions to play together, but it is possible to use the 3DS version as a controller for playing the Wii U version, and transfer customized Mii Fighters between the two versions.

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* ''VideoGame/SuperSmashBros 4'' ''VideoGame/SuperSmashBrosFor3DSAndWiiU'' has the same roster of fighters between its console and portable versions, but some stages differ between the portable and platform versions, two and each features different game modes as well (e.g. sidescrolling-beat-em-up-style Smash Run on the 3DS vs. board-game-style Smash Tour on the Wii U). The Wii U version also supports up to eight simultaneous fighters (instead of four) and features a LevelEditor. It's not possible for the two versions to play together, but it is possible to use the 3DS version as a controller for playing the Wii U version, and transfer customized Mii Fighters between the two versions.
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[[AC: Action Adventure]]
*''VideoGame/TombRaiderUnderworld'' had additional chapters that were only playable on the Xbox 360 version as DLC. Said DLC was never made available on other platforms and no explanation was ever given.
* ''VideoGame/TombRaider'', ''VideoGame/TombRaiderII'', and ''VideoGame/TombRaiderIII'' all had expansion packs created that were released solely on PC. Even with the rerelease of the base games on Steam and GOG.com, the expansion packs were never brought over.
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* ''[[VideoGame/SoulSeries Soul Calibur 2]]'' has one exclusive GuestFighter on each release platform: The UsefulNotes/XBox version gets ComicBook/{{Spawn}}, the [=PS2=] version gets Heihachi from ''VideoGame/{{Tekken}}'', and the GameCube version gets [[Franchise/TheLegendOfZelda Link]]. It is however not possible to connect and battle other players on different versions.[[note]](Though the 2013 HD re-release for Playstation 3 and Xbox 360 did have both Spawn and Heihachi on the same roster)[[/note]] ''Soul Calibur 4'' has [[Franchise/StarWars Darth Vader]] as a default character on the [=PS3=] version, and Yoda on the XBox360. (The other exclusive character can be purchased as [[RevenueEnhancingDevices DLC]].)

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* ''[[VideoGame/SoulSeries Soul Calibur 2]]'' has one exclusive GuestFighter on each release platform: The UsefulNotes/XBox version gets ComicBook/{{Spawn}}, the [=PS2=] version gets Heihachi from ''VideoGame/{{Tekken}}'', and the GameCube [=GameCube=] version gets [[Franchise/TheLegendOfZelda Link]]. It is however not possible to connect and battle other players on different versions.[[note]](Though the 2013 HD re-release for Playstation 3 and Xbox 360 did have both Spawn and Heihachi on the same roster)[[/note]] ''Soul Calibur 4'' has [[Franchise/StarWars Darth Vader]] as a default character on the [=PS3=] version, and Yoda on the XBox360.Xbox 360. (The other exclusive character can be purchased as [[RevenueEnhancingDevices DLC]].)



* In ''VideoGame/SuperMeatBoy'', the exclusive characters for the Xbox360 version are VideoGame/{{Gish}}, VideoGame/AlienHominid, [[VideoGame/{{Braid}} Tim]], VideoGame/{{Spelunky}}, [[VideoGame/CastleCrashers Pink Knight]], and [[VideoGame/{{N}} Ninja]]. The PC version, meanwhile, features [[VideoGame/WorldOfGoo Goo Ball]], [[VideoGame/{{Machinarium}} Josef]], [[VideoGame/{{Aquaria}} Naija]], [[VideoGame/RunmanRaceAroundTheWorld Runman]], [[VideoGame/{{VVVVVV}} Captain Viridian]], and [[VideoGame/{{Minecraft}} Steve]]. If you get the PC version from UsefulNotes/{{Steam}}, you unlock a [[VideoGame/HalfLife Headcrab]] in place of the Goo Ball, although the Goo Ball can still be playable by typing "ballgoo" before selecting a character. Tim is also in the PC version, but you need to type "outtatime" before selecting a character if you want to play as him.
* ''VideoGame/ShovelKnight'': Versions of the game for UsefulNote/Playstation4 and UsefulNotes/XboxOne had exclusive bonus missions. The [=PS4=] version featured an optional boss battle with Kratos from the VideoGame/GodOfWarSeries and the [=XBOne=] included missions involving the VideoGame/{{Battletoads}}. Meanwhile, the versions on Nintendo consoles include extra features unlocked by Toys/{{amiibo}}.

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* In ''VideoGame/SuperMeatBoy'', the exclusive characters for the Xbox360 Xbox 360 version are VideoGame/{{Gish}}, VideoGame/AlienHominid, [[VideoGame/{{Braid}} Tim]], VideoGame/{{Spelunky}}, [[VideoGame/CastleCrashers Pink Knight]], and [[VideoGame/{{N}} Ninja]]. The PC version, meanwhile, features [[VideoGame/WorldOfGoo Goo Ball]], [[VideoGame/{{Machinarium}} Josef]], [[VideoGame/{{Aquaria}} Naija]], [[VideoGame/RunmanRaceAroundTheWorld Runman]], [[VideoGame/{{VVVVVV}} Captain Viridian]], and [[VideoGame/{{Minecraft}} Steve]]. If you get the PC version from UsefulNotes/{{Steam}}, you unlock a [[VideoGame/HalfLife Headcrab]] in place of the Goo Ball, although the Goo Ball can still be playable by typing "ballgoo" before selecting a character. Tim is also in the PC version, but you need to type "outtatime" before selecting a character if you want to play as him.
* ''VideoGame/ShovelKnight'': Versions of the game for UsefulNote/Playstation4 UsefulNotes/Playstation4 and UsefulNotes/XboxOne had exclusive bonus missions. The [=PS4=] version featured an optional boss battle with Kratos from the VideoGame/GodOfWarSeries ''VideoGame/GodOfWarSeries'' and the [=XBOne=] included missions involving the VideoGame/{{Battletoads}}. Meanwhile, the versions on Nintendo consoles include extra features unlocked by Toys/{{amiibo}}.



* The original Wii U version of ''VideoGame/CaptainToadTreasureTracker'' had a handful of levels based on the Captain Toad levels found in ''VideoGame/SuperMario3DWorld''. When it was later released on the 3DS and Switch, these were taken out and replaced with levels based on ''VideoGame/SuperMarioOdyssey''.

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* The original Wii U version of ''VideoGame/CaptainToadTreasureTracker'' had a handful of levels based on the Captain Toad levels found in ''VideoGame/SuperMario3DWorld''. taken directly from ''VideoGame/SuperMario3DWorld'' and adapted for ''Captain Toad''[='s=] game mechanics. When it was later released on the 3DS and Switch, these were taken out and replaced with all-new levels based on ''VideoGame/SuperMarioOdyssey''.



** ''Sonic & All-Stars Racing Transformed'' allows UsefulNotes/XBox360 players to use their system Avatar as a racer, while WiiU (and UsefulNotes/Nintendo3DS) players can use their Mii as a racer. The PC version (on Steam) features a ''{{VideoGame/Team Fortress|2}}'' racer (a vehicle piloted by the Heavy, Pyro, and Spy), a Shogun from TotalWar, a football manager, and a Russian general from ''VideoGame/CompanyOfHeroes 2''.

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** ''Sonic & All-Stars Racing Transformed'' allows UsefulNotes/XBox360 players to use their system Avatar as a racer, while WiiU UsefulNotes/WiiU (and UsefulNotes/Nintendo3DS) players can use their Mii as a racer. The PC version (on Steam) features a ''{{VideoGame/Team Fortress|2}}'' racer (a vehicle piloted by the Heavy, Pyro, and Spy), a Shogun from TotalWar, ''VideoGame/TotalWar'', a football manager, and a Russian general from ''VideoGame/CompanyOfHeroes 2''.
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[[AC: Puzzle Games]]
* The original Wii U version of ''VideoGame/CaptainToadTreasureTracker'' had a handful of levels based on the Captain Toad levels found in ''VideoGame/SuperMario3DWorld''. When it was later released on the 3DS and Switch, these were taken out and replaced with levels based on ''VideoGame/SuperMarioOdyssey''.

Added: 680

Changed: 180

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[[AC: Beat 'Em Up]]
* ''VideoGame/ViewtifulJoe'' introduced the ability to play as [[VideoGame/DevilMayCry Dante]] when it was ported to the [=PS2=].



** The Xbox 360 version of the previous game, ''Sonic & Sega All-Stars Racing'', added [[VideoGame/BanjoKazooie Banjo and Kazooie]] as a racer. The Wii version was planned to add [[Franchise/SuperMarioBros Mario]], but they decided to leave that for ''VideoGame/MarioAndSonicAtTheOlympicGames''.

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** The Xbox 360 version of the previous game, ''Sonic & Sega All-Stars Racing'', added [[VideoGame/BanjoKazooie Banjo and Kazooie]] as a racer. The Wii version was planned to add [[Franchise/SuperMarioBros Mario]], but they decided to leave that for ''VideoGame/MarioAndSonicAtTheOlympicGames''. Similarly, the [=PS3=] version was supposed to include [[VideoGame/LittleBigPlanet Sackboy]], but Sony denied them permission so as not to compete with his series' own kart racer.

[[AC: Miscellaneous]]
* When games are ported to Creator/{{Nintendo}} platforms, especially with their assistance, there's a high chance they will include items, costumes, or other facets of gameplay derived from established Nintendo properties. ''VideoGame/{{Tekken}} Tag Tournament 2'' gives most of the roster an alternate ''Mario''-themed costume, ''VideoGame/{{Bayonetta}}'' gives the title character costumes and reformulated attacks based on various IP, ''VideoGame/{{Minecraft}}'' has entire Nintendo-themed packs, and so on.
Is there an issue? Send a MessageReason:
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* In ''VideoGame/SuperMeatBoy'', the exclusive characters for the Xbox360 version are VideoGame/{{Gish}}, VideoGame/AlienHominid, [[VideoGame/{{Braid}} Tim]], VideoGame/{{Spelunky}}, [[VideoGame/CastleCrashers Pink Knight]], and [[VideoGame/{{N}} Ninja]]. The PC version, meanwhile, features [[VideoGame/WorldOfGoo Goo Ball]], [[VideoGame/{{Machinarium}} Josef]], [[VideoGame/{{Aquaria}} Naija]], [[VideoGame/RunmanRaceAroundTheWorld Runman]], [[VideoGame/{{VVVVVV}} Captain Viridian]], and [[VideoGame/{{Minecraft}} Steve]]. If you get the PC version from {{Steam}}, you unlock a [[VideoGame/HalfLife Headcrab]] in place of the Goo Ball, although the Goo Ball can still be playable by typing "ballgoo" before selecting a character. Tim is also in the PC version, but you need to type "outtatime" before selecting a character if you want to play as him.

to:

* In ''VideoGame/SuperMeatBoy'', the exclusive characters for the Xbox360 version are VideoGame/{{Gish}}, VideoGame/AlienHominid, [[VideoGame/{{Braid}} Tim]], VideoGame/{{Spelunky}}, [[VideoGame/CastleCrashers Pink Knight]], and [[VideoGame/{{N}} Ninja]]. The PC version, meanwhile, features [[VideoGame/WorldOfGoo Goo Ball]], [[VideoGame/{{Machinarium}} Josef]], [[VideoGame/{{Aquaria}} Naija]], [[VideoGame/RunmanRaceAroundTheWorld Runman]], [[VideoGame/{{VVVVVV}} Captain Viridian]], and [[VideoGame/{{Minecraft}} Steve]]. If you get the PC version from {{Steam}}, UsefulNotes/{{Steam}}, you unlock a [[VideoGame/HalfLife Headcrab]] in place of the Goo Ball, although the Goo Ball can still be playable by typing "ballgoo" before selecting a character. Tim is also in the PC version, but you need to type "outtatime" before selecting a character if you want to play as him.
Is there an issue? Send a MessageReason:
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* ''[[VideoGame/SoulSeries Soul Calibur 2]]'' has one exclusive GuestFighter on each release platform: The UsefulNotes/XBox version gets ComicBook/{{Spawn}}, the PS2 version gets Heihachi from ''VideoGame/{{Tekken}}'', and the GameCube version gets [[Franchise/TheLegendOfZelda Link]]. It is however not possible to connect and battle other players on different versions.[[note]](Though the 2013 HD re-release for Playstation 3 and Xbox 360 did have both Spawn and Heihachi on the same roster)[[/note]] ''Soul Calibur 4'' has [[Franchise/StarWars Darth Vader]] as a default character on the PS3 version, and Yoda on the XBox360. (The other exclusive character can be purchased as [[RevenueEnhancingDevices DLC]].)

to:

* ''[[VideoGame/SoulSeries Soul Calibur 2]]'' has one exclusive GuestFighter on each release platform: The UsefulNotes/XBox version gets ComicBook/{{Spawn}}, the PS2 [=PS2=] version gets Heihachi from ''VideoGame/{{Tekken}}'', and the GameCube version gets [[Franchise/TheLegendOfZelda Link]]. It is however not possible to connect and battle other players on different versions.[[note]](Though the 2013 HD re-release for Playstation 3 and Xbox 360 did have both Spawn and Heihachi on the same roster)[[/note]] ''Soul Calibur 4'' has [[Franchise/StarWars Darth Vader]] as a default character on the PS3 [=PS3=] version, and Yoda on the XBox360. (The other exclusive character can be purchased as [[RevenueEnhancingDevices DLC]].)



** In the console releases of ''Skylanders'', one collectible Hat is specific to each platform (PS3, {{Wii}}, XBox360) and can't be acquired in the others, but (because the hat is saved on the actual toy) any toy with that hat is allowed to wear it in any version.

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** In the console releases of ''Skylanders'', one collectible Hat is specific to each platform (PS3, {{Wii}}, XBox360) (UsefulNotes/PS3, UsefulNotes/{{Wii}}, UsefulNotes/XBox360) and can't be acquired in the others, but (because the hat is saved on the actual toy) any toy with that hat is allowed to wear it in any version.



* ''VideoGame/ShovelKnight'': Versions of the game for UsefulNote/Playstation4 and UsefulNotes/XboxOne had exclusive bonus missions. The PS4 version featured an optional boss battle with Kratos from the VideoGame/GodOfWarSeries and the [=XBOne=] included missions involving the VideoGame/{{Battletoads}}. Meanwhile, the versions on Nintendo consoles include extra features unlocked by Toys/{{amiibo}}.

to:

* ''VideoGame/ShovelKnight'': Versions of the game for UsefulNote/Playstation4 and UsefulNotes/XboxOne had exclusive bonus missions. The PS4 [=PS4=] version featured an optional boss battle with Kratos from the VideoGame/GodOfWarSeries and the [=XBOne=] included missions involving the VideoGame/{{Battletoads}}. Meanwhile, the versions on Nintendo consoles include extra features unlocked by Toys/{{amiibo}}.
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''(For sake of brevity, this list does not include content added solely by an UpdatedRerelease or PALBonus.)''

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''(For sake of brevity, this list does not include content added solely by an UpdatedRerelease or PALBonus.RegionalBonus.)''



* For ''VideoGame/MarvelUltimateAlliance'', "last-gen" consoles of the time (PS2 and the original Xbox) lacked Colossus and Moon Knight. The PSP version of the game didn't have them either, but instead got Black Widow, Captain Marvel, and Ronin. The PS3 and Xbox 360 also received DLC characters that the other versions didn't (Cyclops, Dr. Doom, Hawkeye, Hulk, Magneto, Nightcrawler, Sabretooth, and Venom).

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* For ''VideoGame/MarvelUltimateAlliance'', "last-gen" consoles of the time (PS2 ([=PS2=] and the original Xbox) lacked Colossus and Moon Knight. The PSP version of the game didn't have them either, but instead got Black Widow, Captain Marvel, and Ronin. The PS3 [=PS3=] and Xbox 360 also received DLC characters that the other versions didn't (Cyclops, Dr. Doom, Hawkeye, Hulk, Magneto, Nightcrawler, Sabretooth, and Venom).
Venom). The Wii version was at one point going to have [[Franchise/TheLegendOfZelda Link]] and [[Franchise/{{Metroid}} Samus]] as {{Guest Fighter}}s, but for whatever reason it didn't work out.
** ''Ultimate Alliance 2'' was the same, with both major versions having their own exclusives: The "last-gen" version ([=PS2=], PSP, and Wii) had Blade and Cyclops; while the "next-gen" ([=PS3=] and Xbox 360) had Iron Fist and additional DLC of Black Panther, Cable, Carnage, Juggernaut, and Magneto. Psylocke was available in both, but as a default character in the last-gen version while she had to be bought separately as DLC in next-gen. The last-gen version also lacked other features from the next-gen one, like Creator/StanLee cameos and alternate costumes, due to being developed separately.



** The Wii U version of ''Skylanders [=SuperChargers=]'' features two exclusive characters along with their respective vehicles: Turbo Charge Franchise/DonkeyKong and his Barrel Blaster (offered as part of the starter pack in place of Spitfire and his Hot Streak), and Hammer Slam [[Franchise/SuperMarioBros Bowser]] and his Clown Cruiser. The Wii and Nintendo 3DS versions, meanwhile, are developed by Beenox instead of Vicarious Visions, and are more ordinated to WackyRacing. The starter packs for these versions offer Bowser and his vehicle in place of Spitfire and his vehicle.

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** The Wii U version of ''Skylanders [=SuperChargers=]'' features two exclusive characters along with their respective vehicles: Turbo Charge Franchise/DonkeyKong and his Barrel Blaster (offered as part of the starter pack in place of Spitfire and his Hot Streak), Blaster, and Hammer Slam [[Franchise/SuperMarioBros Bowser]] and his Clown Cruiser. The (They're also compatible with its [[ReformulatedGame reformulated]] companion game for the Wii and Nintendo 3DS versions, meanwhile, are developed by Beenox instead of Vicarious Visions, and are more ordinated to WackyRacing. The starter packs for these versions offer Bowser and his vehicle in place of Spitfire and his vehicle.3DS, ''Skylanders [=SuperChargers=] Racing''.)
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* ''VideoGame/DeadByDaylight'''s PC version has GuestFighter [[VideoGame/Left4Dead Bill Overbeck along with some outfits from that game]], but Bill or the outfits aren't on the console versions due to Valve wanting to keep it exclusive to [[UsefulNotes/Steam]].

to:

* ''VideoGame/DeadByDaylight'''s PC version has GuestFighter [[VideoGame/Left4Dead Bill Overbeck along with some outfits from that game]], but Bill or the outfits aren't on the console versions due to Valve wanting to keep it exclusive to [[UsefulNotes/Steam]].
UsefulNotes/{{Steam}}.
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* ''VideoGame/DeadByDaylight'''s PC version has GuestFighter [[VideoGame/Left4Dead Bill Overbeck along with some outfits from that game]], but Bill or the outfits aren't on the console versions due to Valve wanting to keep it exclusive to [[UsefulNotes/Steam Steam]].

to:

* ''VideoGame/DeadByDaylight'''s PC version has GuestFighter [[VideoGame/Left4Dead Bill Overbeck along with some outfits from that game]], but Bill or the outfits aren't on the console versions due to Valve wanting to keep it exclusive to [[UsefulNotes/Steam Steam]].
[[UsefulNotes/Steam]].
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[[AC: Horror Games]]
* ''VideoGame/DeadByDaylight'''s PC version has GuestFighter [[VideoGame/Left4Dead Bill Overbeck along with some outfits from that game]], but Bill or the outfits aren't on the console versions due to Valve wanting to keep it exclusive to [[UsefulNotes/Steam Steam]].

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Among other changes, I'm cutting stuff that's a better fit for Socialization Bonus or Pre Order Bonus, rather than being VERSION-specific.


* ''VideoGame/MarvelUltimateAlliance'' has one exclusive character on each platform: The PS3 version gets Colossus (a heavy tank character) while the 360 version gets Moon Knight.

to:

* ''VideoGame/MarvelUltimateAlliance'' has one exclusive character on each platform: The PS3 version gets For ''VideoGame/MarvelUltimateAlliance'', "last-gen" consoles of the time (PS2 and the original Xbox) lacked Colossus (a heavy tank character) while the 360 and Moon Knight. The PSP version gets Moon Knight.
of the game didn't have them either, but instead got Black Widow, Captain Marvel, and Ronin. The PS3 and Xbox 360 also received DLC characters that the other versions didn't (Cyclops, Dr. Doom, Hawkeye, Hulk, Magneto, Nightcrawler, Sabretooth, and Venom).



* ''Franchise/MortalKombat'': This has been a practice done by the makers of the Mortal Kombat games since Mortal Kombat Trilogy.

to:

* ''Franchise/MortalKombat'': This has been a practice done by the makers of the Mortal Kombat ''Mortal Kombat'' games since Mortal ''Mortal Kombat Trilogy.Trilogy''.



** ''[[VideoGame/MortalKombatDeadlyAlliance'': The UsefulNotes/GameBoyAdvance port of this game, Mortal Kombat: Tournament Edition, added three characters not available on the home consoles, those being Noob Saibot, Sektor, and Sareena (with the last making her fighting game debut after being an NPC introduced in VideoGame/MortalKombatMythologiesSubZero).
** ''VideoGame/MortalKombatDeception'': The UsefulNotes/GameCube, due to lacking online play, added Goro and Shao Kahn to its roster to make up for its shortcoming. Another port for the UsefulNotes/PlaystationPortable, Mortal Kombat: Unchained, in addition to those aforementioned also added another four (Jax, Kitana, Frost, and Blaze), an endurance mode, and all characters were available at start (though the alternate outfits still had to be unlocked).
** ''VideoGame/MortalKombatArmageddon'': The Nintendo Wii version, released a year after the UsefulNotes/PlayStation2 and UsefulNotes/{{Xbox}} versions, lacked online play, but had an endurance mode in its place and also added Khameleon who had been absent from the [=PS2=] and Xbox versions. In addition, the Wii version in its extra features section included a trailer for Rampage: Total Destruction in place of the other console versions' trailer for Spy Hunter: Nowhere to Run.

to:

** ''[[VideoGame/MortalKombatDeadlyAlliance'': ''VideoGame/MortalKombatDeadlyAlliance'': The UsefulNotes/GameBoyAdvance port of this game, Mortal ''Mortal Kombat: Tournament Edition, Edition'', added three characters not available on the home consoles, those being Noob Saibot, Sektor, and Sareena (with the last making her fighting game debut after being an NPC introduced in VideoGame/MortalKombatMythologiesSubZero).
** ''VideoGame/MortalKombatDeception'': The UsefulNotes/GameCube, due to lacking online play, added Goro and Shao Kahn to its roster to make up for its shortcoming. Another port for the UsefulNotes/PlaystationPortable, Mortal ''Mortal Kombat: Unchained, Unchained'', in addition to those aforementioned also added another four (Jax, Kitana, Frost, and Blaze), an endurance mode, and all characters were available at start (though the alternate outfits still had to be unlocked).
** ''VideoGame/MortalKombatArmageddon'': The Nintendo Wii version, released a year after the UsefulNotes/PlayStation2 and UsefulNotes/{{Xbox}} versions, lacked online play, but had an endurance mode in its place and also added Khameleon who had been absent from the [=PS2=] and Xbox versions. In addition, the Wii version in its extra features section included a trailer for Rampage: ''Rampage: Total Destruction Destruction'' in place of the other console versions' trailer for Spy ''Spy Hunter: Nowhere to Run.Run''.



** Certain Pokemon species are exclusive (or at least more common) in one version, such as Scyther and Pinsir in Generation I, or Braviary and Mandibuzz in Generation V; the only way to acquire them in the opposite version is by trading with another player. This also extends to the {{updated|rerelease}} "third versions" seen in many generations, where some wild Pokemon easily obtainable in the original pair are not encountered at all in the third; and to some of the series's spinoffs, such as the PokemonMysteryDungeon series whose first two installments were released in a pair of versions.

to:

** Certain Pokemon species are exclusive (or at least more common) in one version, such as Scyther and Pinsir in Generation I, or Braviary and Mandibuzz in Generation V; the only way to acquire them in the opposite version is by trading with another player. This also extends to the {{updated|rerelease}} "third versions" seen in many generations, where some wild Pokemon easily obtainable in the original pair are not encountered at all in the third; and to some of the series's spinoffs, such as the PokemonMysteryDungeon ''VideoGame/PokemonMysteryDungeon'' series whose first two installments were released in a pair of versions.versions. Some time-limited distributions also give the player a different Pokemon depending on which version of game they are playing.



** Generation V's online component, the Pokemon Dream World, also starts the player out with one type of damage-reducing Berry (out of seventeen) to start their berry farming with; the only way to acquire the other Berry types is by trading with other players.
** Some time-limited distributions give the player a different Pokemon depending on which version of game they are playing.
** ''VideoGame/PokemonXAndY'' mixes up the formula in a few new ways: Not only are some Pokemon (like the Manectric and Houndoom families) version-exclusive, but some Mega Stones are too (e.g. Charizardite X and Y); in fact, some Mega Stones are exclusive to the ''opposite'' version that their matching species is normally found in. The concept is also inverted in Kiloude City's Friend Safari: Every player gets a unique Safari (associated with their system's Friend Code) with three Pokemon of a common type appearing in it, but a player can only access their friends' Safaris, not their own.
* Downplayed, but still present, in ''VideoGame/TheWorldEndsWithYou'': One of the game's shops stocks exactly one of six "[[FanNickname darklit planet]]" pins (otherwise available only as a RandomDrop from specific opponents on the highest difficulty setting), but which one they offer depends on the player's game (or more specifically, the system ID of the player's DS); the others have to be acquired as random drops from specific bosses (or simply purchased from other players who have them).

to:

** Generation V's online component, the Pokemon Dream World, also starts the player out with one type of damage-reducing Berry (out of seventeen) to start their berry farming with; the only way to acquire the other Berry types is by trading with other players.
** Some time-limited distributions give the player a different Pokemon depending on which version of game they are playing.
** ''VideoGame/PokemonXAndY'' mixes up the formula in a few new ways: Not only are some Pokemon (like the Manectric and Houndoom families) version-exclusive, but some Mega Stones are too (e.g. Charizardite X and Y); in fact, some Mega Stones are exclusive to the ''opposite'' version that their matching species is normally found in. The concept is also inverted in Kiloude City's Friend Safari: Every player gets a unique Safari (associated with their system's Friend Code) with three Pokemon of a common type appearing in it, but a player can only access their friends' Safaris, not their own.\n* Downplayed, but still present, in ''VideoGame/TheWorldEndsWithYou'': One of the game's shops stocks exactly one of six "[[FanNickname darklit planet]]" pins (otherwise available only as a RandomDrop from specific opponents on the highest difficulty setting), but which one they offer depends on the player's game (or more specifically, the system ID of the player's DS); the others have to be acquired as random drops from specific bosses (or simply purchased from other players who have them).



** The Wii U version of ''Skylanders [=SuperChargers=]'' features two exclusive characters along with their respective vehicles: Turbo Charge Franchise/DonkeyKong and his Barrel Blaster (offered as part of the starter pack in place of Spitfire and his Hot Streak), and Hammer Slam [[Franchise/SuperMarioBros Bowser]] and his Clown Crusier. The Wii and Nintendo 3DS versions, meanwhile, are developed by Beenox instead of Vicarious Visions, and are more ordinated to WackyRacing. The starter packs for these versions offer Bowser and his vehicle in place of Spitfire and his vehicle.

to:

** The Wii U version of ''Skylanders [=SuperChargers=]'' features two exclusive characters along with their respective vehicles: Turbo Charge Franchise/DonkeyKong and his Barrel Blaster (offered as part of the starter pack in place of Spitfire and his Hot Streak), and Hammer Slam [[Franchise/SuperMarioBros Bowser]] and his Clown Crusier.Cruiser. The Wii and Nintendo 3DS versions, meanwhile, are developed by Beenox instead of Vicarious Visions, and are more ordinated to WackyRacing. The starter packs for these versions offer Bowser and his vehicle in place of Spitfire and his vehicle.



* ''VideoGame/ShovelKnight'': Versions of the game for UsefulNote/Playstation4 and UsefulNotes/XboxOne had exclusive bonus missions. The PS4 version featured an optional boss battle with Kratos from the VideoGame/GodOfWarSeries and the [=XBOne=] included missions involving the VideoGame/{{Battletoads}}.

to:

* ''VideoGame/ShovelKnight'': Versions of the game for UsefulNote/Playstation4 and UsefulNotes/XboxOne had exclusive bonus missions. The PS4 version featured an optional boss battle with Kratos from the VideoGame/GodOfWarSeries and the [=XBOne=] included missions involving the VideoGame/{{Battletoads}}.
VideoGame/{{Battletoads}}. Meanwhile, the versions on Nintendo consoles include extra features unlocked by Toys/{{amiibo}}.



** The Xbox 360 version of the previous game, ''Sonic & Sega All-Stars Racing'', added [[VideoGame/BanjoKazooie Banjo and Kazooie]] as a racer. The Wii version was planned to add [[Franchise/SuperMarioBros Mario]], but they decided to leave that for ''VideoGame/MarioAndSonicAtTheOlympicGames''.

[[AC: Western Role-playing Games]]
* ''VideoGame/DragonAgeOrigins'' came with different exclusive DLC items for players who bought it from Amazon, [=GameStop=], UsefulNotes/{{Steam}}, and a number of other retailers.

to:

** The Xbox 360 version of the previous game, ''Sonic & Sega All-Stars Racing'', added [[VideoGame/BanjoKazooie Banjo and Kazooie]] as a racer. The Wii version was planned to add [[Franchise/SuperMarioBros Mario]], but they decided to leave that for ''VideoGame/MarioAndSonicAtTheOlympicGames''.

[[AC: Western Role-playing Games]]
* ''VideoGame/DragonAgeOrigins'' came with different exclusive DLC items for players who bought it from Amazon, [=GameStop=], UsefulNotes/{{Steam}}, and a number of other retailers.
''VideoGame/MarioAndSonicAtTheOlympicGames''.
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** ''Sonic & All-Stars Racing Transformed'' allows UsefulNotes/XBox360 players to use their system Avatar as a racer, while WiiU (and UsefulNotes/Nintendo3DS) players can use their Mii as a racer. The PC version (on Steam) features a ''{{VideoGame/Team Fortress|2}'' racer (a vehicle piloted by the Heavy, Pyro, and Spy), a Shogun from TotalWar, a football manager, and a Russian general from ''VideoGame/CompanyOfHeroes 2''.

to:

** ''Sonic & All-Stars Racing Transformed'' allows UsefulNotes/XBox360 players to use their system Avatar as a racer, while WiiU (and UsefulNotes/Nintendo3DS) players can use their Mii as a racer. The PC version (on Steam) features a ''{{VideoGame/Team Fortress|2}'' Fortress|2}}'' racer (a vehicle piloted by the Heavy, Pyro, and Spy), a Shogun from TotalWar, a football manager, and a Russian general from ''VideoGame/CompanyOfHeroes 2''.
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** ''[[VideoGame/MortalKombat3 Mortal Kombat Trilogy]]'': While the Playstation, Sega Saturn, and most other platforms [[DreamMatchGame had all the characters that existed up to that point]] plus newcomer [[DittoFighter Chameleon]], the Nintendo 64, due to having less memory than the other consoles, lacked some characters. Though to make up for this shortcoming, it did feature a female ninja named Khameleon exclusive to that version.
** ''[[VideoGame/MortalKombat4 Mortal Kombat Gold]]'': This Sega Dreamcast version of [=MK4=] included extra returning characters (Kitana, Mileena, Cyrax, Kung Lao, Baraka and Sektor,) that weren't on the other versions.
** ''[[VideoGame/MortalKombatDeadlyAlliance'': The UsefulNotes/GameBoyAdvance port of this game, Mortal Kombat: Tournament Edition, added three characters not available on the home consoles, those being Noob Saibot, Sektor, and Sareena (with the last making her fighting game debut).
** ''[[VideoGame/MortalKombatDeception]]'': The UsefulNotes/GameCube, due to lacking online play, added Goro and Shao Kahn to its roster to make up for its shortcoming. Another port for the UsefulNotes/PlaystationPortable, Mortal Kombat: Unchained, in addition to those aforementioned also added another four (Jax, Kitana, Frost, Blaze), an endurance mode, and all characters available at start (thought the alternate outfits still had to be unlocked).
** ''VideoGame/MortalKombatArmageddon]]'': The Nintendo Wii version, released a year after the Playstation 2 and Xbox versions, lacked online play, but had an endurance mode in its place and also added Khameleon who had been absent from the PS2 and Xbox versions.
** ''VideoGame/MortalKombat9'': The Playstation platforms ([=PS3=] and [=PS=] Vita) featured as a GuestFighter [[VideoGame/GodOfWarSeries Kratos]].

to:

** ''[[VideoGame/MortalKombat3 Mortal Kombat Trilogy]]'': While the Playstation, Sega Saturn, UsefulNotes/PlayStation, UsefulNotes/SegaSaturn, and most other platforms [[DreamMatchGame had all the characters that existed up to that point]] plus newcomer [[DittoFighter Chameleon]], Chameleon]] (who had the Nintendo 64, abilities of the male ninjas), the UsefulNotes/Nintendo64, due to having less memory than the other consoles, lacked some characters. Though to make up for this shortcoming, it did feature a [[DistaffCounterpart female ninja named Khameleon Khameleon]] (who had the moves of the female ninjas) exclusive to that version.
** ''[[VideoGame/MortalKombat4 Mortal Kombat Gold]]'': This Sega Dreamcast UsefulNotes/SegaDreamcast version of [=MK4=] included extra returning characters (Kitana, Mileena, Cyrax, Kung Lao, Baraka Baraka, and Sektor,) Sektor) that weren't on the other versions.
** ''[[VideoGame/MortalKombatDeadlyAlliance'': The UsefulNotes/GameBoyAdvance port of this game, Mortal Kombat: Tournament Edition, added three characters not available on the home consoles, those being Noob Saibot, Sektor, and Sareena (with the last making her fighting game debut).
debut after being an NPC introduced in VideoGame/MortalKombatMythologiesSubZero).
** ''[[VideoGame/MortalKombatDeception]]'': ''VideoGame/MortalKombatDeception'': The UsefulNotes/GameCube, due to lacking online play, added Goro and Shao Kahn to its roster to make up for its shortcoming. Another port for the UsefulNotes/PlaystationPortable, Mortal Kombat: Unchained, in addition to those aforementioned also added another four (Jax, Kitana, Frost, and Blaze), an endurance mode, and all characters were available at start (thought (though the alternate outfits still had to be unlocked).
** ''VideoGame/MortalKombatArmageddon]]'': ''VideoGame/MortalKombatArmageddon'': The Nintendo Wii version, released a year after the Playstation 2 UsefulNotes/PlayStation2 and Xbox UsefulNotes/{{Xbox}} versions, lacked online play, but had an endurance mode in its place and also added Khameleon who had been absent from the PS2 [=PS2=] and Xbox versions.
versions. In addition, the Wii version in its extra features section included a trailer for Rampage: Total Destruction in place of the other console versions' trailer for Spy Hunter: Nowhere to Run.
** ''VideoGame/MortalKombat9'': The Playstation platforms ([=PS3=] and [=PS=] Vita) UsefulNotes/PlayStationVita) featured as a GuestFighter [[VideoGame/GodOfWarSeries Kratos]].Kratos]] as a GuestFighter.
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The practice of making certain content in a VideoGame exclusive to particular versions or players, usually as a means to encourage connecting with other players (who have the other content). It is popularly paired with more than one (otherwise-identical) version of the game being published simultaneously.

to:

The practice of making certain content in a VideoGame exclusive to particular versions or players, usually as a means to encourage connecting with other players (who have the other content). It is popularly paired with [[OneGameForThePriceOfTwo more than one (otherwise-identical) version of the game being published simultaneously.
simultaneously]].

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to:

* ''Franchise/MortalKombat'': This has been a practice done by the makers of the Mortal Kombat games since Mortal Kombat Trilogy.
** ''[[VideoGame/MortalKombat3 Mortal Kombat Trilogy]]'': While the Playstation, Sega Saturn, and most other platforms [[DreamMatchGame had all the characters that existed up to that point]] plus newcomer [[DittoFighter Chameleon]], the Nintendo 64, due to having less memory than the other consoles, lacked some characters. Though to make up for this shortcoming, it did feature a female ninja named Khameleon exclusive to that version.
** ''[[VideoGame/MortalKombat4 Mortal Kombat Gold]]'': This Sega Dreamcast version of [=MK4=] included extra returning characters (Kitana, Mileena, Cyrax, Kung Lao, Baraka and Sektor,) that weren't on the other versions.
** ''[[VideoGame/MortalKombatDeadlyAlliance'': The UsefulNotes/GameBoyAdvance port of this game, Mortal Kombat: Tournament Edition, added three characters not available on the home consoles, those being Noob Saibot, Sektor, and Sareena (with the last making her fighting game debut).
** ''[[VideoGame/MortalKombatDeception]]'': The UsefulNotes/GameCube, due to lacking online play, added Goro and Shao Kahn to its roster to make up for its shortcoming. Another port for the UsefulNotes/PlaystationPortable, Mortal Kombat: Unchained, in addition to those aforementioned also added another four (Jax, Kitana, Frost, Blaze), an endurance mode, and all characters available at start (thought the alternate outfits still had to be unlocked).
** ''VideoGame/MortalKombatArmageddon]]'': The Nintendo Wii version, released a year after the Playstation 2 and Xbox versions, lacked online play, but had an endurance mode in its place and also added Khameleon who had been absent from the PS2 and Xbox versions.
** ''VideoGame/MortalKombat9'': The Playstation platforms ([=PS3=] and [=PS=] Vita) featured as a GuestFighter [[VideoGame/GodOfWarSeries Kratos]].
** ''VideoGame/MortalKombatX'': The mobile versions (Android and iOS) include extra characters (Baraka, Jade, Shao Kahn, and GuestFighter Freddy Krueger) not available on consoles, exclusive alternate skins, and extra playing modes.



* ''VideoGame/ShovelKnight'': Versions of the game for Playstation 4 and Xbox One had exclusive Bonus missions. The PS4 version featured an optional boss battle with Kratos from the VideoGame/GodOfWarSeries and the XBOne included missions involving the VideoGame/Battletoads.

to:

* ''VideoGame/ShovelKnight'': Versions of the game for Playstation 4 UsefulNote/Playstation4 and Xbox One UsefulNotes/XboxOne had exclusive Bonus bonus missions. The PS4 version featured an optional boss battle with Kratos from the VideoGame/GodOfWarSeries and the XBOne [=XBOne=] included missions involving the VideoGame/Battletoads.
VideoGame/{{Battletoads}}.
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See also ReformulatedGame for when the actual underlying ''game'' is different between its versions, and PolishedPlatform.

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See also ReformulatedGame for when the actual underlying ''game'' is different between its versions, and PolishedPlatform.
PolishedPort.
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See also ReformulatedGame for when the actual underlying ''game'' is different between its versions.

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See also ReformulatedGame for when the actual underlying ''game'' is different between its versions.
versions, and PolishedPlatform.
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* ''[[VideoGame/SoulSeries Soul Calibur 2]]'' has one exclusive GuestFighter on each release platform: The UsefulNotes/XBox version gets ComicBook/{{Spawn}}, the PS2 version gets Heihachi from ''VideoGame/{{Tekken}}'', and the GameCube version gets [[Franchise/TheLegendOfZelda Link]]. It is however not possible to connect and battle other players on different versions. ''Soul Calibur 4'' has [[Franchise/StarWars Darth Vader]] as a default character on the PS3 version, and Yoda on the XBox360. (The other exclusive character can be purchased as [[RevenueEnhancingDevices DLC]].)

to:

* ''[[VideoGame/SoulSeries Soul Calibur 2]]'' has one exclusive GuestFighter on each release platform: The UsefulNotes/XBox version gets ComicBook/{{Spawn}}, the PS2 version gets Heihachi from ''VideoGame/{{Tekken}}'', and the GameCube version gets [[Franchise/TheLegendOfZelda Link]]. It is however not possible to connect and battle other players on different versions. [[note]](Though the 2013 HD re-release for Playstation 3 and Xbox 360 did have both Spawn and Heihachi on the same roster)[[/note]] ''Soul Calibur 4'' has [[Franchise/StarWars Darth Vader]] as a default character on the PS3 version, and Yoda on the XBox360. (The other exclusive character can be purchased as [[RevenueEnhancingDevices DLC]].)




to:

* ''VideoGame/ShovelKnight'': Versions of the game for Playstation 4 and Xbox One had exclusive Bonus missions. The PS4 version featured an optional boss battle with Kratos from the VideoGame/GodOfWarSeries and the XBOne included missions involving the VideoGame/Battletoads.
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Created from YKTTW

Added DiffLines:

The practice of making certain content in a VideoGame exclusive to particular versions or players, usually as a means to encourage connecting with other players (who have the other content). It is popularly paired with more than one (otherwise-identical) version of the game being published simultaneously.

The exclusive content is not mandatory for completing the base game, just for a player's OneHundredPercentCompletion.

Can overlap with an UpdatedRerelease (and its region-specific subtrope, RegionalBonus) since any rerelease can be expected to have exclusive features that were not in the original version(s).

See also ReformulatedGame for when the actual underlying ''game'' is different between its versions.

---------
!!Examples:

''(For sake of brevity, this list does not include content added solely by an UpdatedRerelease or PALBonus.)''

[[AC: Action Role-Playing Games]]
* ''VideoGame/MarvelUltimateAlliance'' has one exclusive character on each platform: The PS3 version gets Colossus (a heavy tank character) while the 360 version gets Moon Knight.

[[AC: Fighting Games]]
* ''[[VideoGame/SoulSeries Soul Calibur 2]]'' has one exclusive GuestFighter on each release platform: The UsefulNotes/XBox version gets ComicBook/{{Spawn}}, the PS2 version gets Heihachi from ''VideoGame/{{Tekken}}'', and the GameCube version gets [[Franchise/TheLegendOfZelda Link]]. It is however not possible to connect and battle other players on different versions. ''Soul Calibur 4'' has [[Franchise/StarWars Darth Vader]] as a default character on the PS3 version, and Yoda on the XBox360. (The other exclusive character can be purchased as [[RevenueEnhancingDevices DLC]].)
* ''VideoGame/SuperSmashBros 4'' has the same roster of fighters between its console and portable versions, but some stages differ between the portable and platform versions, and each features different game modes as well (e.g. sidescrolling-beat-em-up-style Smash Run on the 3DS vs. board-game-style Smash Tour on the Wii U). The Wii U version also supports up to eight simultaneous fighters (instead of four) and features a LevelEditor. It's not possible for the two versions to play together, but it is possible to use the 3DS version as a controller for playing the Wii U version, and transfer customized Mii Fighters between the two versions.
* ''VideoGame/Ready2RumbleBoxing'' has one exclusive boxer depending on which console version you get: Jimmy Blood on the Dreamcast, Gino Stiletto on the Playstation and J. R. Flurry on the Nintendo 64.

[[AC: Japanese Role-playing Games]]
* The ''Franchise/{{Pokemon}}'' series is the [[TropeCodifier best-known example]] with version-exclusive content being a core design element of the franchise; each main series generation sees the release of two (otherwise-identical) games which feature minor differences in their in-game content, including:
** Certain Pokemon species are exclusive (or at least more common) in one version, such as Scyther and Pinsir in Generation I, or Braviary and Mandibuzz in Generation V; the only way to acquire them in the opposite version is by trading with another player. This also extends to the {{updated|rerelease}} "third versions" seen in many generations, where some wild Pokemon easily obtainable in the original pair are not encountered at all in the third; and to some of the series's spinoffs, such as the PokemonMysteryDungeon series whose first two installments were released in a pair of versions.
** Since Generation III, the game's central storyline is generally tweaked to focus on a specific legendary Pokemon (also depicted on the game's cover art) which the player will encounter at some point. It may or may not be possible for the player to encounter the legendary mascot of the other version in the same game (outside of an updated third version).
** Generation V expanded the differences, with some areas receiving aesthetic tweaks between versions, and a few (Black City and White Forest) being entirely exclusive to one version or the other.
** Generation V's online component, the Pokemon Dream World, also starts the player out with one type of damage-reducing Berry (out of seventeen) to start their berry farming with; the only way to acquire the other Berry types is by trading with other players.
** Some time-limited distributions give the player a different Pokemon depending on which version of game they are playing.
** ''VideoGame/PokemonXAndY'' mixes up the formula in a few new ways: Not only are some Pokemon (like the Manectric and Houndoom families) version-exclusive, but some Mega Stones are too (e.g. Charizardite X and Y); in fact, some Mega Stones are exclusive to the ''opposite'' version that their matching species is normally found in. The concept is also inverted in Kiloude City's Friend Safari: Every player gets a unique Safari (associated with their system's Friend Code) with three Pokemon of a common type appearing in it, but a player can only access their friends' Safaris, not their own.
* Downplayed, but still present, in ''VideoGame/TheWorldEndsWithYou'': One of the game's shops stocks exactly one of six "[[FanNickname darklit planet]]" pins (otherwise available only as a RandomDrop from specific opponents on the highest difficulty setting), but which one they offer depends on the player's game (or more specifically, the system ID of the player's DS); the others have to be acquired as random drops from specific bosses (or simply purchased from other players who have them).
* Starting with the second game, ''VideoGame/YokaiWatch'' follows ''Franchise/{{Pokemon}}'''s example by splitting yo-kai between games. You can trade with other players to get yo-kai. The third versions also include all of the yo-kai.

[[AC: Platform Games]]
* ''VideoGame/{{Skylanders}}'':
** In the console releases of ''Skylanders'', one collectible Hat is specific to each platform (PS3, {{Wii}}, XBox360) and can't be acquired in the others, but (because the hat is saved on the actual toy) any toy with that hat is allowed to wear it in any version.
** The Wii U version of ''Skylanders [=SuperChargers=]'' features two exclusive characters along with their respective vehicles: Turbo Charge Franchise/DonkeyKong and his Barrel Blaster (offered as part of the starter pack in place of Spitfire and his Hot Streak), and Hammer Slam [[Franchise/SuperMarioBros Bowser]] and his Clown Crusier. The Wii and Nintendo 3DS versions, meanwhile, are developed by Beenox instead of Vicarious Visions, and are more ordinated to WackyRacing. The starter packs for these versions offer Bowser and his vehicle in place of Spitfire and his vehicle.
* In ''VideoGame/SuperMeatBoy'', the exclusive characters for the Xbox360 version are VideoGame/{{Gish}}, VideoGame/AlienHominid, [[VideoGame/{{Braid}} Tim]], VideoGame/{{Spelunky}}, [[VideoGame/CastleCrashers Pink Knight]], and [[VideoGame/{{N}} Ninja]]. The PC version, meanwhile, features [[VideoGame/WorldOfGoo Goo Ball]], [[VideoGame/{{Machinarium}} Josef]], [[VideoGame/{{Aquaria}} Naija]], [[VideoGame/RunmanRaceAroundTheWorld Runman]], [[VideoGame/{{VVVVVV}} Captain Viridian]], and [[VideoGame/{{Minecraft}} Steve]]. If you get the PC version from {{Steam}}, you unlock a [[VideoGame/HalfLife Headcrab]] in place of the Goo Ball, although the Goo Ball can still be playable by typing "ballgoo" before selecting a character. Tim is also in the PC version, but you need to type "outtatime" before selecting a character if you want to play as him.

[[AC: Racing Games]]
* ''VideoGame/SegaSuperstars'':
** ''Sonic & All-Stars Racing Transformed'' allows UsefulNotes/XBox360 players to use their system Avatar as a racer, while WiiU (and UsefulNotes/Nintendo3DS) players can use their Mii as a racer. The PC version (on Steam) features a ''{{VideoGame/Team Fortress|2}'' racer (a vehicle piloted by the Heavy, Pyro, and Spy), a Shogun from TotalWar, a football manager, and a Russian general from ''VideoGame/CompanyOfHeroes 2''.
** The Xbox 360 version of the previous game, ''Sonic & Sega All-Stars Racing'', added [[VideoGame/BanjoKazooie Banjo and Kazooie]] as a racer. The Wii version was planned to add [[Franchise/SuperMarioBros Mario]], but they decided to leave that for ''VideoGame/MarioAndSonicAtTheOlympicGames''.

[[AC: Western Role-playing Games]]
* ''VideoGame/DragonAgeOrigins'' came with different exclusive DLC items for players who bought it from Amazon, [=GameStop=], UsefulNotes/{{Steam}}, and a number of other retailers.

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