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This is supposed to be implausible sizes.


[[AC:{{Advertising}}]]
* Motorola, in the early 1960s, did a series of print ads showing their products in semi-futuristic home settings often featuring the UnnecessarilyLargeInterior: witness [[http://flickr.com/photos/gatochy/294062767/sizes/o/in/set-72157594350839068/ this open-plan living room]], at least forty feet across, with loft bedroom above, thirty-foot ceiling, floor-to-ceiling plate glass on all sides looking out onto a mountain lake, open stairwell to the private dock where the speedboat is moored... and twenty-one-inch black-and-white Motorola television.
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* The interiors of the Collector vessel in MassEffect2 seem like they're a lot larger than necessary.


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** Most of the old Tevinter buildings in DragonAge2 are also quite massive.

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** The giant halls also prove to be a major issue when the dwarves unleash an EldritchAbomination: the Balrog Maia. The great halls allow it to move about with relative ease, seeing as how it's twenty times bigger than the whole Fellowship put together. The {{Literature}} of {{Tolkien}} suggests that the dwarves had trouble with honkin'-big dragons as well: Smaug from TheHobbit being obvious, but also Scatha the Wyrm, and other cold drakes.




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*{{Animation}} example: {{Disney}}'s [[http://tvtropes.org/pmwiki/pmwiki.php/Disney/Cinderella Cinderella]] has an Unnecessarily Large Interior for an Unnecessarily Large Painting. The scene where we first meet the King and the Grand Duke shows the King reminiscing over his son. We see portraits of the Prince as he grows up, and as the Prince ages, the pictures get larger. By the time we see the painting of the adult prince, it is a huge work of art, the size of an entire wall, and many times larger than the King and Duke discussing it.

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And a top speed of 1/4 the speed of light. Yeah.



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* The library ''[[Touhou Voile]]'' is massive. Fans only try to speculate and exaggerate how many books are in it but the fact still remains that the inside is much larger than the outside by enough orders of magnitude to be noticeable, enough that it looks even bigger than Scarlet Devil Mansion itself. The head maid Sakuya is "someone who likes toying with time and space" so it is justified.
** The garden of Hakugyokurou in the Netherworld has no excuse for being large enough to be called a forest. It only manages to be maintained because its currently gardener can move at [[http://en.touhouwiki.net/wiki/Youmu_Konpaku Mach 70]].
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* In ''{{Portal}}'', you thought the Enrichment Center was quite big. In ''Portal 2''... you find out that the Enrichment Center is ''[[UpToEleven big]]''. ''[[BeyondTheImpossible Really big]]''. And was built atop the ''old'' Enrichment Center.
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** The Computer Aided Enrichment Center of is pretty big, but it's only one part of Aperture Laboratories as a whole. The main testing area is a massive modular series of ever shifting panels connected by catwalks and lifts. The Incinerator is the size of a cathedral. The maintenance tunnels are massive, and the lower portion of the enrichment center is filled with layer upon layer of abandoned "Science Spheres". They even use enormous hatches the size of a small house to block of perfectly ordinary doors.
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* In general, tabletop games where combat is played out on a grid tend to feature buildings, furniture, and animals that are bigger than you'd expect, either to enable more different tactical movement options or to round up to the nearest number of units on the grid. This leads to phenomena such as chairs that are always spaced at least 5 feet apart from each other, horses that are 10 foot cubes, and simple peasant shacks that are 100 by 100 feet.
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* The [[http://www.irregularwebcomic.net/1455.html Hall of Dworin]] from ''IrregularWebcomic''
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* In ''DragonAge'', the ruins of ancient civilizations like the Tevinter Imperium and pre-Blight dwarves are enormous, with towering spires or soaring vaulted ceilings ([[http://dragonage.wikia.com/wiki/Fort_Drakon Fort Drakon]], a former Tevinter outpost, is easily 10 times taller than anything else in Denerim). Fereldan and Orzimmar architecture of places people currently live tends to be much smaller, to the point of claustrophobic. It does reinforce the theme of Thedas' past being much more magical and HighFantasy than the present.
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** A more justified example is the monster holding facility in [[Area51 Area 52]]. It was meant to house thousands of monsters of various sizes. The "unnecessarily" part comes from the fact that it never seems to house more than a handful at any given time.

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** A more justified example is the monster holding facility in [[Area51 [[{{Area51}} Area 52]]. It was meant to house thousands of monsters of various sizes. The "unnecessarily" part comes from the fact that it never seems to house more than a handful at any given time.

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** A more justified example is the monster holding facility in [[Area51 Area 52]]. It was meant to house thousands of monsters of various sizes. The "unnecessarily" part comes from the fact that it never seems to house more than a handful at any given time.



[[AC:WesternAnimation]]
* The monster holding facility in ''MonstersVsAliens''. It was meant to house thousands of monsters of various sizes. It only has a handful.
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A tendency, of SpeculativeFiction pictures and art direction to have interiors much larger than would be needed in reality. As in what could be a large room becomes huge and cavernous. Sometimes the story tries to justify this, claiming the {{Phlebotinum}} needs this much empty space to work, but usually it's just because BiggerIsBetter (or because the higher the ceiling, the more stuff there is to drop down on the escaping heroes when the [[CollapsingLair building collapses]]).

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A tendency, tendency of SpeculativeFiction pictures and art direction to have interiors much larger than would be needed in reality. As in what could be a large room becomes huge and cavernous. Sometimes the story tries to justify this, claiming the {{Phlebotinum}} needs this much empty space to work, but usually it's just because BiggerIsBetter (or because the higher the ceiling, the more stuff there is to drop down on the escaping heroes when the [[CollapsingLair building collapses]]).
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** In ''Half Life: Blue Shift'' the training level for the security guards (apparently one must get used to the body armor) is half a mile long, easy.
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-->"Isn't space on a space station kind of at a premium? What's the big corridor down the middle of it for?"\\
-- ''{{Unskippable}}'' on a corridor that a space battleship is flying through in ''{{Vanquish}}''

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-->"Isn't -->''"Isn't space on a space station kind of at a premium? What's the big corridor down the middle of it for?"\\
for?"''\\
-- ''{{Unskippable}}'' '''''{{Unskippable}}'' on a corridor that a space battleship is flying through in ''{{Vanquish}}''
''{{Vanquish}}'''''
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-- ''{{Unskippable}}'' on ''{{Vanquish}}''

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-- ''{{Unskippable}}'' on a corridor that a space battleship is flying through in ''{{Vanquish}}''
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-->"Isn't space on a space station kind of at a premium? What's the big corridor down the middle of it for?"\\
-- ''{{Unskippable}}'' on ''{{Vanquish}}''
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* Many tombs and dungeons in the ''TombRaider'' series.

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1. Trying to shoehorn in the \"liberal media\" line onto a page. 2. The warehouse is large for a \'\'reason\'\', which goes against the title of the thread.


A tendency, of SpeculativeFiction pictures and art direction to have huge, cavernous interiors. Sometimes the story tries to justify this, claiming the {{Phlebotinum}} needs this much empty space to work, but usually it's just because BiggerIsBetter (or because the higher the ceiling, the more stuff there is to drop down on the escaping heroes when the [[CollapsingLair building collapses]]).

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A tendency, of SpeculativeFiction pictures and art direction to have huge, cavernous interiors.interiors much larger than would be needed in reality. As in what could be a large room becomes huge and cavernous. Sometimes the story tries to justify this, claiming the {{Phlebotinum}} needs this much empty space to work, but usually it's just because BiggerIsBetter (or because the higher the ceiling, the more stuff there is to drop down on the escaping heroes when the [[CollapsingLair building collapses]]).



* The Secret Government Warehouse at the end of ''[[IndianaJones Raiders of the Lost Ark]]'' (which reappears in ''Kingdom of the Crystal Skull''). What does the government [[GovernmentConspiracy have to hide]] besides the Ark of the Covenant and [[spoiler:the aliens from Roswell]]? [[http://www.warehouse23.com/basement/ You're not cleared to know what]].
** A government that couldn't hide Monica Lewinski from a press that adored Clinton for two weeks can hide something MUCH more interesting from the public eye for 70 years? Yeah, Right!
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Commented on an example

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** A government that couldn't hide Monica Lewinski from a press that adored Clinton for two weeks can hide something MUCH more interesting from the public eye for 70 years? Yeah, Right!
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* Ship and station interiors in StarTrekOnline are several times larger than what appeared on any of the shows. The developers claim it's necessary for proper camera control to work. The fanbase has had...[[http://tvtropes.org/pmwiki/pmwiki.php/Main/Understatement mixed reactions]].

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* Ship and station interiors in StarTrekOnline are several times larger than what appeared on any of the shows. The developers claim it's necessary for proper camera control to work. The fanbase has had...[[http://tvtropes.org/pmwiki/pmwiki.php/Main/Understatement mixed reactions]].
work.

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Neither are relevant to this, and the latter is a personal comment.


** What an impractical floor plan. The bedroom area offers no privacy whatsoever, and between the big ol' hole in the floor and the giant plate glass windows, the cost to heat it would be astronomical.
*** It looks to this troper as if there are roll-up screens for the bedroom area. You can see them in the upper part of the drawing, along with what looks like mooring for the cords.

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** What an impractical floor plan. The bedroom area offers no privacy whatsoever, and between the big ol' hole in the floor and the giant plate glass windows, the cost to heat it would be astronomical.
*** It looks to this troper as if there are roll-up screens for the bedroom area. You can see them in the upper part of the drawing, along with what looks like mooring for the cords.
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*** It looks to this troper as if there are roll-up screens for the bedroom area. You can see them in the upper part of the drawing, along with what looks like mooring for the cords.
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* St. Peter's Basilica in Rome has a dome that's 42 meters in diameter. The rest of the church is... larger. It is the largest Christian church in the world (it's not acutally a Cathedral) and it's said that if its roof were to be removed, the second-largest church could be lowered inside, and the roof put back in place (in practice such insane operation would have to be done in pieces, of course)!

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* St. Peter's Basilica in Rome has a dome that's 42 meters in diameter. The rest of the church is... larger. It is the largest Christian church in the world (it's not acutally a Cathedral) and it's said that if its roof were to be removed, the second-largest church could be lowered inside, and the roof put back in place (in practice such insane operation would have to be done in pieces, of course)!place.
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Unless I'm missing something (possible given what a mess the layout is), the sludge pit referred to is actually the one from near the beginning of "Blast Pit", two chapters earlier.


*** For as large as Black Mesa is, if you [[http://www.nextdimension.org/bmrf/Black_Mesa_Research_Facility_HL_Map.jpg map out the facility]] (warning: HUGE image), you'll notice some interesting things; for instance, the big sludge pit in "On a Rail" is mere ''feet'' away, on the other side of a wall, from the test chamber where everything goes wrong.

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*** For as large as Black Mesa is, if you [[http://www.nextdimension.org/bmrf/Black_Mesa_Research_Facility_HL_Map.jpg map out the facility]] (warning: HUGE image), you'll notice some interesting things; for instance, the big sludge pit in "On a Rail" "Blast Pit" is mere ''feet'' away, on the other side of a wall, from the test chamber where everything goes wrong.
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* The Hacker's house in the the second ''GhostInTheShell'' movie includes several large rooms including an enormous Music box style room and a great hall that appears to be outdoors.

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* The Hacker's Kim's house in the the second ''GhostInTheShell'' movie includes several large rooms including an enormous Music box style room and a great hall that appears to be outdoors.
outdoors.
** Indeed, it's left deliberately ambigious whether it's a real place or completely in virtual world.
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Note that "Unnecessarily" is in the title for a reason. If there is an actual practical need for it to be that large, it doesn't count. The Galactic Senate building, in ''StarWars'', is not an example, because it's obviously to hold all of the senators from the many worlds of the Republic, sort of like a sports stadium. Neither is the Vehicle Assembly Building in Florida. It's large enough to have clouds form inside it on humid days, but it does have the purpose of building rockets, which need that much space.

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Note that "Unnecessarily" is in the title for a reason. If there is an actual practical need for it to be that large, it doesn't count. The Galactic Senate building, in ''StarWars'', is not an example, because it's obviously to hold all of the senators from the many worlds sectors of the Republic, sort of like a sports stadium. Neither is the Vehicle Assembly Building in Florida. It's large enough to have clouds form inside it on humid days, but it does have the purpose of building rockets, which need that much space.
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* ''{{Blame}}''! is a manga ''set'' in a never-ending series of ridiculously large superstructures. This is more-or-less [[JustifiedTrope justified]] in-universe, as the machines responsible for constructing TheCity have been doing so unguided for countless millennia. [[http://static.tvtropes.org/pmwiki/pub/images/whoa.png This]] conversation is held in a "room" that encompasses roughly the ''entire diameter of Jupiter''. [[spoiler:Because that's where Jupiter used to be before it was ''swallowed up'' by TheCity...]]

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* ''{{Blame}}''! is a manga ''set'' in a never-ending series of ridiculously large superstructures. This is more-or-less [[JustifiedTrope justified]] in-universe, as the machines responsible for constructing TheCity have been doing so unguided for countless millennia. [[http://static.tvtropes.org/pmwiki/pub/images/whoa.png This]] conversation is held in a "room" that encompasses roughly the ''entire diameter of Jupiter''. [[spoiler:Because that's where Jupiter used to be before it was ''swallowed up'' by TheCity...TheCity, only to be consumed for building material.]]
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** Holy Terra as a whole is made of this trope, mostly. The Ecclesiarchal Palace, for example (contextually equivalent to the St Peter's Basilica example above) covers an entire continent (Australasia, to be precise) with a single contiguous structure. It's avoided by a number of other structures, such as the Hall of the Astronomican, which is what you get when you hollow out and structurally reinforce Mt Everest, then fill it with cells and living quarters for the most powerful telepaths humanity can provide. The actual Hall itself takes most of the available volume inside the mountain, and is a single room stuffed, from top to bottom, with psykers, life-support systems and psychic amplifiers.
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* Ship and station interiors in StarTrekOnline are several times larger than what appeared on any of the shows. The developers claim it's necessary for proper camera control to work. The fanbase has had...[[understatement mixed reactions]].

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* Ship and station interiors in StarTrekOnline are several times larger than what appeared on any of the shows. The developers claim it's necessary for proper camera control to work. The fanbase has had...[[understatement [[http://tvtropes.org/pmwiki/pmwiki.php/Main/Understatement mixed reactions]].
Is there an issue? Send a MessageReason:
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* Ship and station interiors in StarTrekOnline are several times larger than what appeared on any of the shows. The developers claim it's necessary for proper camera control to work. The fanbase has had...[[understatement mixed reactions]].

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