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Added "Uniqueness Decay" trope
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* UniquenessDecay
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None
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* UniquenessRule: A game rule that forces an item or action to be unique within e.g. a battle.
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Rogue launched and unlaunched.
Deleted line(s) 12 (click to see context) :
* AlbinismIsValuable
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Deleted line(s) 14 (click to see context) :
* NoPlansNoPrototypeNoBackup
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* NoPlansNoPrototypeNoBackup
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Deleted line(s) 18 (click to see context) :
* OutnumberedSibling
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* NumberOneDime
Deleted line(s) 16 (click to see context) :
* NumberOneDime
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* SplashOfColor
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* MonsterProgenitor: A monster who caused the rest of their kind to come to existence.
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Created from YKTTW
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Being unique, automatically makes you special, and that's always narratively important!
Sub-index of TheOneAndOnlyIndex, and RarityTropes, because uniqueness automatically involves the number 1, because by definition, there's only one (1) of something, and that's the rarest it can be.
High overlap with SolitaryTropes, because being solitary is usually related to whatever trait makes something unique.
!!Sub-indexes:
* TheChosenOne: Chosen ones are unique for being chosen.
* TokenIndex: A single representative of something, is by definition, unique.
!!Tropes:
* AKindOfOne
* NoPlansNoPrototypeNoBackup
* LastOfHisKind
* NumberOneDime
* OneSteveLimit
* OutnumberedSibling
* SingleSpecimenSpecies
* SoleSurvivor
* UniformityException
* UniqueEnemy
* UniquenessValue
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Sub-index of TheOneAndOnlyIndex, and RarityTropes, because uniqueness automatically involves the number 1, because by definition, there's only one (1) of something, and that's the rarest it can be.
High overlap with SolitaryTropes, because being solitary is usually related to whatever trait makes something unique.
!!Sub-indexes:
* TheChosenOne: Chosen ones are unique for being chosen.
* TokenIndex: A single representative of something, is by definition, unique.
!!Tropes:
* AKindOfOne
* NoPlansNoPrototypeNoBackup
* LastOfHisKind
* NumberOneDime
* OneSteveLimit
* OutnumberedSibling
* SingleSpecimenSpecies
* SoleSurvivor
* UniformityException
* UniqueEnemy
* UniquenessValue
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