Is there an issue? Send a MessageReason:
None
Changed line(s) 52 (click to see context) from:
* ''Literature/{{Tempest}}'': In ''Tempest Rising'', the titular half-mermaid makes her first foray into the deep ocean to look for Kona. Her magic allows her to see a trail in the water like a silver thread, which she follows to Kona's home.
to:
* ''Literature/{{Tempest}}'': ''Literature/Tempest2011'': In ''Tempest Rising'', the titular half-mermaid makes her first foray into the deep ocean to look for Kona. Her magic allows her to see a trail in the water like a silver thread, which she follows to Kona's home.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* ''Literature/{{Tempest}}'': In ''Tempest Rising'', the titular half-mermaid makes her first foray into the deep ocean to look for Kona. Her magic allows her to see a trail in the water like a silver thread, which she follows to Kona's home.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* ''Literature/TheObsidianChronicles'': Arlian has Thirif track Lord Dragon as he's pursuing him as a result of his unique blood standing out. It turns out that he's been tracked in turn though from traces of his dragonheart nature, so Lord Dragon is aware he's coming.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* ''Literature/ThirdTimeLuckyAndOtherStoriesOfTheMostPowerfulWizardInTheWorld'': In "And Who Is Joah?" Magdelene casts one for Zayd to locate Joah using [[BloodMagic their shared father's blood]] as a bond between them.
Is there an issue? Send a MessageReason:
None
Changed line(s) 28 (click to see context) from:
* In the crossover of the ''LightNovel/SwordArtOnline'' universe with ''VisualNovel/FateStayNight'', Fanfic/FateRevelationOnline, one of the magics taught is tracking through the use of runes or dowsing.
to:
* In the crossover of the ''LightNovel/SwordArtOnline'' ''Literature/SwordArtOnline'' universe with ''VisualNovel/FateStayNight'', Fanfic/FateRevelationOnline, one of the magics taught is tracking through the use of runes or dowsing.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* ''VideoGame/TwistedWonderland'': This is what [[spoiler:Rook's]] unique magic does, [[spoiler:allowing him to discover the location of S.T.Y.X. headquarters.]]
Is there an issue? Send a MessageReason:
None
Changed line(s) 10,11 (click to see context) from:
Your heroes need to track down a villain, or a villain needs a way to locate the heroes, or a character has gone missing and needs be tracked down but the trail is colder than an ice queen in a blizzard. High tech solutions either don't exists in this setting, or would be useless, as would normal tracking techniques. What are they to do?
to:
Your heroes need to track down a villain, or a villain needs a way to locate the heroes, or a character has gone missing and needs be tracked down but the trail is colder than an ice queen in a blizzard. High tech solutions either don't exists exist in this setting, or would be useless, as would normal tracking techniques. What are they to do?
Is there an issue? Send a MessageReason:
Crosswicking
* ''Webcomic/DICETheCubeThatChangesEverything'': One cash shop skill Stalking gives the user a minimap showing other A-rankers.
* In ''Webcomic/{{Castoff}}'', tracking spells work better if you have more information on whoever you're looking for - but they don't work on the dead at all. This is because they track the target's aura, their "themselfness", what makes them unique. Since Zera can't track Arianna, he presumes she's dead and the woman we know as Arianna is an impostor. Then again, when Arianna can't track Vector and Frankie, she simply tracks someone else she thinks would be with them, and it works, despite Arianna barely knowing the guy. Afterwards she theorises that Frankie may have no aura because he's a robot, but has no idea why Vector would be untrackable, and decides the spell must be faulty.
* In ''Webcomic/{{Castoff}}'', tracking spells work better if you have more information on whoever you're looking for - but they don't work on the dead at all. This is because they track the target's aura, their "themselfness", what makes them unique. Since Zera can't track Arianna, he presumes she's dead and the woman we know as Arianna is an impostor. Then again, when Arianna can't track Vector and Frankie, she simply tracks someone else she thinks would be with them, and it works, despite Arianna barely knowing the guy. Afterwards she theorises that Frankie may have no aura because he's a robot, but has no idea why Vector would be untrackable, and decides the spell must be faulty.
Deleted line(s) 78 (click to see context) :
* In ''Webcomic/{{Castoff}}'', tracking spells work better if you have more information on whoever you're looking for - but they don't work on the dead at all. This is because they track the target's aura, their "themselfness", what makes them unique. Since Zera can't track Arianna, he presumes she's dead and the woman we know as Arianna is an impostor. Then again, when Arianna can't track Vector and Frankie, she simply tracks someone else she thinks would be with them, and it works, despite Arianna barely knowing the guy. Afterwards she theorises that Frankie may have no aura because he's a robot, but has no idea why Vector would be untrackable, and decides the spell must be faulty.
Is there an issue? Send a MessageReason:
None
Changed line(s) 72 (click to see context) from:
* ''VideoGame/WarCraftIII'': The Faerie Fire spell reduces the target's armor and makes it visible to the casting player (even through the Fog of War) until the effect wears off.
to:
* ''VideoGame/WarCraftIII'': ''VideoGame/WarcraftIII'': The Faerie Fire spell reduces the target's armor and makes it visible to the casting player (even through the Fog of War) until the effect wears off.off.
* ''VideoGame/WorldOfWarcraft'': Hunters have a variety of tracking spells, which will place all nearby creatures of a specified type on the minimap. They can track Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, but only one at a time. Feral Druids also have access to Track Beasts and Track Humanoids, while Paladins can Sense Undead and Warlocks used to be able to Sense Demons.
* ''VideoGame/WorldOfWarcraft'': Hunters have a variety of tracking spells, which will place all nearby creatures of a specified type on the minimap. They can track Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, but only one at a time. Feral Druids also have access to Track Beasts and Track Humanoids, while Paladins can Sense Undead and Warlocks used to be able to Sense Demons.
Is there an issue? Send a MessageReason:
None
Changed line(s) 77 (click to see context) from:
* In ''Webcomic/{{Castoff}}'', tracking spells work better if you have more information on whoever you're looking for - but they don't work on the dead at all. Since Zera can't track Arianna, he presumes she's dead and the woman we know as Arianna is an impostor. Then again, when Arianna can't track Vector and Frankie, she doesn't interpret it that way (or at all), she simply tracks someone else she thinks would be with them, and it works, despite Arianna barely knowing the guy.
to:
* In ''Webcomic/{{Castoff}}'', tracking spells work better if you have more information on whoever you're looking for - but they don't work on the dead at all. This is because they track the target's aura, their "themselfness", what makes them unique. Since Zera can't track Arianna, he presumes she's dead and the woman we know as Arianna is an impostor. Then again, when Arianna can't track Vector and Frankie, she doesn't interpret it that way (or at all), she simply tracks someone else she thinks would be with them, and it works, despite Arianna barely knowing the guy.guy. Afterwards she theorises that Frankie may have no aura because he's a robot, but has no idea why Vector would be untrackable, and decides the spell must be faulty.
Is there an issue? Send a MessageReason:
None
Changed line(s) 56 (click to see context) from:
* ''Series/LegendOfTheSeeker'': In "Bounty" Sebastian the mapmaker creates a map which serves as one by getting Richard's pendant from a bounty hunter after him when it's lost. He grinds it up and mixes this with the ink used for making the cap. When it's made in a magical machine afterward, Richard's shown on the map as a glowing gold dot, since an item the target had is [[SympatheticMagic connected to them somehow]].
to:
* ''Series/LegendOfTheSeeker'': In "Bounty" Sebastian the mapmaker creates a map which serves as one by getting Richard's pendant from a bounty hunter after him when it's lost. He grinds it up and mixes this with the ink used for making the cap. map. When it's made in a magical machine afterward, Richard's shown on the map as a glowing gold dot, since an item the target had is [[SympatheticMagic connected to them somehow]].somehow]].
* ''Series/TheOrder'': In "Undeclared Part 2" Alyssa casts one that uses a stick as a kind of lodestone or dowsing rod that uses [[SympatheticMagic a personal item from the target being tracked]], pointing toward them as it floats while on water.
* ''Series/TheOrder'': In "Undeclared Part 2" Alyssa casts one that uses a stick as a kind of lodestone or dowsing rod that uses [[SympatheticMagic a personal item from the target being tracked]], pointing toward them as it floats while on water.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* ''TabletopGame/InNomine'':
** The Song of Affinity allows the performer to track a target throughout the Symphony, as long as one of their body parts or something they created can be used as a focus.
** The Celestial Song of Attraction allows the singer to attune themselves to someone through touch, and afterwards be able to always divine the other person's location.
** The Song of Affinity allows the performer to track a target throughout the Symphony, as long as one of their body parts or something they created can be used as a focus.
** The Celestial Song of Attraction allows the singer to attune themselves to someone through touch, and afterwards be able to always divine the other person's location.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
** Underage witches and wizards have the "Trace" on them so that the Ministry can detect when they illegally use magic outside of school. Unfortunately, it's not at all foolproof, as demonstrated when Dobby uses magic at the Dursley house and the Ministry wrongfully believes that Harry broke the law.