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Adding context to some ZCE entries. I'll crosswick the Mario Kart examples later, because I'm busy editing elsewhere on the wiki
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** ''VideoGame/BatmanArkhamKnight'' finally allows players to actually drive the Batmobile, which now has a tank mode. The Batwing returns as well being used several times to provide upgrades to the Batmobile. It's also used to carry the Batmobile twice, once at the end of the Mr. Freeze DLC sidequest, and again near the end of the main story, when the original Batmobile is destroyed and a new one is delivered to save Batman when he is surrounded by Militia tanks. Another DLC sidequest has Batman use the Batwing to carry an incapacitated Killer Croc from a Prison Airship to the GCPD Lockup. Around halfway through the main story, the Batwing is also used to scan for the Cloudburst device and can be seen flying around the city.
*** Played for laughs later on, to add a little levity to a dramatic event. After [[spoiler:Batman's secret identity]] is exposed to the population of Gotham, three thugs had much snark about it.
*** Played for laughs later on, to add a little levity to a dramatic event. After [[spoiler:Batman's secret identity]] is exposed to the population of Gotham, three thugs had much snark about it.
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** ''VideoGame/BatmanArkhamKnight'' ''VideoGame/BatmanArkhamKnight'':
*** The game finally allows players to actually drive the Batmobile, which now has a tank mode. The Batwing returns as well being used several times to provide upgrades to the Batmobile. It's also used to carry the Batmobile twice, once at the end of the Mr. Freeze DLC sidequest, and again near the end of the main story, when the original Batmobile is destroyed and a new one is delivered to save Batman when he is surrounded by Militia tanks. Another DLC sidequest has Batman use the Batwing to carry an incapacitated Killer Croc from a Prison Airship to the GCPD Lockup. Around halfway through the main story, the Batwing is also used to scan for the Cloudburst device and can be seen flying around the city. \n*** Played for laughs later on, to add a little levity to a dramatic event. After [[spoiler:Batman's secret identity]] is exposed to the population of Gotham, three thugs had much snark about it.
*** The game finally allows players to actually drive the Batmobile, which now has a tank mode. The Batwing returns as well being used several times to provide upgrades to the Batmobile. It's also used to carry the Batmobile twice, once at the end of the Mr. Freeze DLC sidequest, and again near the end of the main story, when the original Batmobile is destroyed and a new one is delivered to save Batman when he is surrounded by Militia tanks. Another DLC sidequest has Batman use the Batwing to carry an incapacitated Killer Croc from a Prison Airship to the GCPD Lockup. Around halfway through the main story, the Batwing is also used to scan for the Cloudburst device and can be seen flying around the city.
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%%* The vehicles in ''VideoGame/MarioKartDoubleDash'' and subsequent games, which tend to stretch the "kart" aspect of ''Mario Kart'' a bit much.
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** ''VideoGame/MarioKartDoubleDash'': This is the first game in the ''VideoGame/MarioKart'' series to feature vehicles
** ''VideoGame/MarioKartWii'': Unlike in ''Double Dash!!'', the karts and the newly-added motorbikes aren't thematically locked into specific drivers. Instead, when the player chooses a character, all the karts and bikes that are currently available in the vehicle selection will adopt the motifs of the character in question (for example, if you choose Mario, they will be colred red and blue and feature the M logo; if you choose Peach, they will be colored white and pink and feature her crown's symbol, and so on).
** ''VideoGame/WarioLand4'' Wario's car is called, well, the Wario Car; it's a jalopy that comes complete with a purple paint job matching his overalls and a zigzag moustache decal on the bonnet. Said car has also made a few appearances in other games, such as ''VideoGame/MarioKartDoubleDash'' and ''VideoGame/WarioWare''.
** ''VideoGame/WarioLandShakeIt'' has the Subwarine, a Wario-themed sub colored purple and yellow with stripes representing Wario's mustache, and which he gets to use in underwater levels.
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%%** ''VideoGame/WarioLandShakeIt'' gives us the Subwarine, a Wario-themed sub that Wario gets to use in underwater levels.
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%%* ''VideoGame/WarioLand4'' gives us Wario's car ([[ExactlyWhatItSaysOnTheTin called the Wario Car]]), a jalopy that comes complete with a purple paint job matching his overalls and a zigzag moustache decal on the bonnet. Said car has also made a few appearances in other games, such as ''VideoGame/MarioKartDoubleDash'' and ''VideoGame/WarioWare''.
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Changed line(s) 264 (click to see context) from:
** ''VideoGame/BatmanArkhamKnight'' finally allows players to actually drive the Batmobile, which now has a tank mode. The Batwing returns as well being used several times to provide upgrades to the Batmobile. It's also used to carry the Batmobile twice, once at the end of the Mr. Freeze DLC sidequest, and again near the end when the original Batmobile is destroyed and a new none is delivered to save Batman when he is surrounded by Militia tanks. Around halfway through the main story, the Batwing is also used to scan for the Cloudburst device and can be seen flying around the city.
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** ''VideoGame/BatmanArkhamKnight'' finally allows players to actually drive the Batmobile, which now has a tank mode. The Batwing returns as well being used several times to provide upgrades to the Batmobile. It's also used to carry the Batmobile twice, once at the end of the Mr. Freeze DLC sidequest, and again near the end of the main story, when the original Batmobile is destroyed and a new none one is delivered to save Batman when he is surrounded by Militia tanks.tanks. Another DLC sidequest has Batman use the Batwing to carry an incapacitated Killer Croc from a Prison Airship to the GCPD Lockup. Around halfway through the main story, the Batwing is also used to scan for the Cloudburst device and can be seen flying around the city.