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* In ''KingdomHearts'', every member of [[QuirkyMinibossSquad Organization XIII]] has their own unique element, [[WeaponOfChoice weapon]] and [[RedBaron title]].
** They also each command a unique kind of EliteMook with a fighting style that's either similar to or based on their own. Well, at least the members seen in [[KingdomHeartsII the second game]] do; we never see the Nobodies commanded by the Organization members seen in ChainOfMemories (Although there's no evidence suggesting they don't have this ability).

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* In ''KingdomHearts'', ''Franchise/KingdomHearts'', every member of [[QuirkyMinibossSquad Organization XIII]] has their own unique element, [[WeaponOfChoice weapon]] and [[RedBaron title]].
** They also each command a unique kind of EliteMook with a fighting style that's either similar to or based on their own. Well, at least the members seen in [[KingdomHeartsII [[VideoGame/KingdomHeartsII the second game]] do; we never see the Nobodies commanded by the Organization members seen in ChainOfMemories (Although there's no evidence suggesting they don't have this ability).
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* ''KeysToTheKingdom'': 7 trustees, each named after a day of the week, suffering from one of the SevenDeadlySins, with a domain, a key, a part of the Will (corresponding to one of the Seven Heavenly virtues), a Dawn, a Noon, and a Dusk. Whew!

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* ''KeysToTheKingdom'': ''Literature/KeysToTheKingdom'': 7 trustees, each named after a day of the week, suffering from one of the SevenDeadlySins, with a domain, a key, a part of the Will (corresponding to one of the Seven Heavenly virtues), a Dawn, a Noon, and a Dusk. Whew!
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* ''{{Homestuck}}'': 4 young chums, each with a color, a symbol, a typing style, a classical element, a WeaponOfChoice, a musical instrument, a [[FourTemperamentEnsemble humour]], a [[TheChosenOne specific title]] corresponding to their role in the game, a personal world in the Incipisphere from which each must reach Skaia, the remains of a deceased creature or family member, and a single guardian who seems to know something about the AncientConspiracy. Oh, and an African-American celebrity.

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* ''{{Homestuck}}'': ''Webcomic/{{Homestuck}}'': 4 young chums, each with a color, a symbol, a typing style, a classical element, a WeaponOfChoice, a musical instrument, a [[FourTemperamentEnsemble humour]], a [[TheChosenOne specific title]] corresponding to their role in the game, a personal world in the Incipisphere from which each must reach Skaia, the remains of a deceased creature or family member, and a single guardian who seems to know something about the AncientConspiracy. Oh, and an African-American celebrity.
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* ClassicalMythology gives each god a name, a few titles, a domain, a sacred tree, a sacred bird, and a few symbols associated with them.

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* ClassicalMythology Myth/ClassicalMythology gives each god a name, a few titles, a domain, a sacred tree, a sacred bird, and a few symbols associated with them.



* In a lot of NativeAmericanMythology, many things are in groups of four with one corresponding to each compass direction. For example, in Myth/AztecMythology each compass direction has a corresponding god, a number of associated animals, a corresponding colour and a corresponding age of the universe with a catastrophe and a sin which ended it, among other things, while in Navajo mythology each direction has, among other things, a colour, a type of corn, a type of animal, a type of rain and a world the Navajos passed through in Diné Bahaneʼ, the creation myth.

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* In a lot of NativeAmericanMythology, Myth/NativeAmericanMythology, many things are in groups of four with one corresponding to each compass direction. For example, in Myth/AztecMythology each compass direction has a corresponding god, a number of associated animals, a corresponding colour and a corresponding age of the universe with a catastrophe and a sin which ended it, among other things, while in Navajo mythology each direction has, among other things, a colour, a type of corn, a type of animal, a type of rain and a world the Navajos passed through in Diné Bahaneʼ, the creation myth.
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* ''Homestuck's'' predecessor, ''ProblemSleuth,'' was no slouch either. *Takes deep breath* There are three detectives, each with a certain body type (which in turn are each associated with a type of food, a truck carrying that food, and a district of the city that is named after the makers of that food, a gentleman with some sort of optical accessory, and a room in the Sleazy Brothel in the sky), an office, something keeping them from escaping their office, a different kind of window/portal to the World of Imagination, a stat in which they excel, a standard weapon/key, a candy weapon, a type of candy armor, a SuperMode based on both a classic movie monster and type of candy, a DistaffCounterpart (each of which have their own weapon/other object, two of which get a weapon/object used in painting and a undergarment that warps their physical properties, and one of which is just a clone of one of the detectives wearing a wig), an ultimate move, and a non-human race they go on a quest for (each of which terrorizes another of the races somehow, and each of which has some kind of emissary and a champion that represents a [[FantasyCharacterClasses Fantasy Character Class]]). The BigBad gets in on most of this as well.

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* ''Homestuck's'' predecessor, ''ProblemSleuth,'' ''Webcomic/ProblemSleuth,'' was no slouch either. *Takes deep breath* There are three detectives, each with a certain body type (which in turn are each associated with a type of food, a truck carrying that food, and a district of the city that is named after the makers of that food, a gentleman with some sort of optical accessory, and a room in the Sleazy Brothel in the sky), an office, something keeping them from escaping their office, a different kind of window/portal to the World of Imagination, a stat in which they excel, a standard weapon/key, a candy weapon, a type of candy armor, a SuperMode based on both a classic movie monster and type of candy, a DistaffCounterpart (each of which have their own weapon/other object, two of which get a weapon/object used in painting and a undergarment that warps their physical properties, and one of which is just a clone of one of the detectives wearing a wig), an ultimate move, and a non-human race they go on a quest for (each of which terrorizes another of the races somehow, and each of which has some kind of emissary and a champion that represents a [[FantasyCharacterClasses Fantasy Character Class]]). The BigBad gets in on most of this as well.
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* In a lot of NativeAmericanMythology, many things are in groups of four with one corresponding to each compass direction. For example, in UsefulNotes/AztecMythology each compass direction has a corresponding god, a number of associated animals, a corresponding colour and a corresponding age of the universe with a catastrophe and a sin which ended it, among other things, while in Navajo mythology each direction has, among other things, a colour, a type of corn, a type of animal, a type of rain and a world the Navajos passed through in Diné Bahaneʼ, the creation myth.

to:

* In a lot of NativeAmericanMythology, many things are in groups of four with one corresponding to each compass direction. For example, in UsefulNotes/AztecMythology Myth/AztecMythology each compass direction has a corresponding god, a number of associated animals, a corresponding colour and a corresponding age of the universe with a catastrophe and a sin which ended it, among other things, while in Navajo mythology each direction has, among other things, a colour, a type of corn, a type of animal, a type of rain and a world the Navajos passed through in Diné Bahaneʼ, the creation myth.
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* In ''TheBelgariad'' mythos, each god had a signature colour and totem animal.

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* In ''TheBelgariad'' ''Literature/TheBelgariad'' mythos, each god had a signature colour and totem animal.
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* Especially in DigimonAdventure, each of the 7, (and later 8) chosen had their own partner Digimon, Virtue, Color and Element. They also all paired up with each other nicely, (Tai/Matt, Sora/Mimi, Izzy/Joe, TK/Kari)

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* Especially in DigimonAdventure, Anime/DigimonAdventure, each of the 7, (and later 8) chosen had their own partner Digimon, Virtue, Color and Element. They also all paired up with each other nicely, (Tai/Matt, Sora/Mimi, Izzy/Joe, TK/Kari)
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* In ''{{Persona 3}}'' and ''[[{{Persona 4}} 4]]'', each of the major characters has a specific [[TarotMotifs Tarot Arcana]] assigned to them. Characters involved in combat are also affiliated with at least one figure from [[{{Mythology}} a world mythology]] and likely has at least one [[ElementalPowers elemental affinity]]. Every one of these things somehow ties to the personality, skills, or narrative role of the character in question.

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* In ''{{Persona ''VideoGame/{{Persona 3}}'' and ''[[{{Persona ''[[VideoGame/{{Persona 4}} 4]]'', each of the major characters has a specific [[TarotMotifs Tarot Arcana]] assigned to them. Characters involved in combat are also affiliated with at least one figure from [[{{Mythology}} a world mythology]] and likely has at least one [[ElementalPowers elemental affinity]]. Every one of these things somehow ties to the personality, skills, or narrative role of the character in question.

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* ''AvatarTheLastAirbender'' has four nations, each linked to an element, a season, each with two crests -- one to symbolize the nation itself, and one to symbolize its Bending art -- and national colors which literally everyone wears. Each also has a main character with the national power. Each Bending discipline is further associated with an animal that invented the form (except for Waterbending, which the Moon inspired).

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* ''AvatarTheLastAirbender'' has four nations, each linked to an element, a season, each with two crests -- one to symbolize the nation itself, and one to symbolize its Bending art -- and national colors which literally everyone wears. Each also has a main character with the national power.power and each is FantasyCounterpartCulture for a real-life Asian nation [[note]]Fire for Japan, Earth for China, Wind for Tibet and Water for Syberian tribes[[/note]]. Each Bending discipline is further associated with an animal that invented the form (except for Waterbending, which the Moon inspired).
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* ''SailorMoon'' - every Sailor Scout has a planet, a gemstone, an astrological sign, a color, a secondary color, a particular title, an element, a special weapon, a MeaningfulName, and they're also paired off as partners (Sailor Jupiter and Mercury, Venus and Mars, Uranus and Neptune, Pluto and Saturn, and Sailor Moon with Tuxedo Kamen or Sailor Chibimoon.)

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* ''SailorMoon'' ''Franchise/SailorMoon'' - every Sailor Scout has a planet, a gemstone, an astrological sign, a color, a secondary color, a particular title, an element, a special weapon, a MeaningfulName, and they're also paired off as partners (Sailor Jupiter and Mercury, Venus and Mars, Uranus and Neptune, Pluto and Saturn, and Sailor Moon with Tuxedo Kamen or Sailor Chibimoon.)
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[[folder:Web Animation]]
* ''WebAnimation/{{RWBY}}'': Each hunter[=/=]huntress has an associated colour, SwissArmyWeapon [[WeaponOfChoice of Choice]], and [[FairyTaleMotifs fairy tale/folk tale/legend]]. Furthermore, groups of four are sorted into teams which each have their own associated colour.
[[/folder]]
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*** In many countries the provinces or even the individual municipalities have at least some of those too.
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* ''SailorMoon'' - every Sailor Scout has a planet, a gemstone, an astrological sign, a color, a secondary color, a particular title, an element, a MeaningfulName, and they're also paired off as partners (Sailor Jupiter and Mercury, Venus and Mars, Uranus and Neptune, Pluto and Saturn, and Sailor Moon with Tuxedo Kamen or Sailor Chibimoon.)

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* ''SailorMoon'' - every Sailor Scout has a planet, a gemstone, an astrological sign, a color, a secondary color, a particular title, an element, a special weapon, a MeaningfulName, and they're also paired off as partners (Sailor Jupiter and Mercury, Venus and Mars, Uranus and Neptune, Pluto and Saturn, and Sailor Moon with Tuxedo Kamen or Sailor Chibimoon.)

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** There's even more correspondences implied in the worldbuilding -- for her education as a forge-mage, for example, Daja learns what metals are associated with what elements and magical effects (copper, for example, is an air metal.)



* ''AmericanGirl'': the different series are all StrictlyFormula, and each girl has a necklace, a HappyHolidays dress and doll (both introduced/acquired during the Christmas book), and a pet (birthday book). At one time they also all had a character trait they were supposed to represent: independence for Felicity, courage for Addy, kindness for Samantha, etc.

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* ''AmericanGirl'': the different series are all StrictlyFormula, and each girl has a necklace, a HappyHolidays Happy Holidays dress and doll (both introduced/acquired during the Christmas book), and a pet (birthday book). At one time they also all had a character trait they were supposed to represent: independence for Felicity, courage for Addy, kindness for Samantha, etc. The more recent dolls are getting away from this formula, although the necklace and other accessories remain.



* As of ''VideoGame/TheLegendOfZeldaOcarinaOfTime'', Link, Zelda and Ganon each possess a Triforce, with the powers courage, wisdom and power respectively, left by the three creator goddesses Farore, Nayru and Din respectively. Each of also correspond to a mystical pearl and, via their associated races (Kokiri, Zoras and Gorons respectively) a spiritual stone.

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* As of ''VideoGame/TheLegendOfZeldaOcarinaOfTime'', Link, Zelda and Ganon each possess a Triforce, with the powers of courage, wisdom wisdom, and power respectively, left by the three creator goddesses Farore, Nayru Nayru, and Din respectively. Each of also correspond to a mystical pearl (in the following game, ''[[VideoGame/TheLegendOfZeldaTheWindWaker Wind Waker]]''), and, via their associated races (Kokiri, Zoras Zoras, and Gorons respectively) and regions (the forest, the river, the mountains) a spiritual stone.



* ''AvatarTheLastAirbender'' has four nations, each linked to an element, each with a crest and national colors which literally everyone wears. Each also has a main character with the national power (one of whom is the villain [[spoiler:for the first two seasons or so]]).

to:

* ''AvatarTheLastAirbender'' has four nations, each linked to an element, a season, each with a crest two crests -- one to symbolize the nation itself, and one to symbolize its Bending art -- and national colors which literally everyone wears. Each also has a main character with the national power (one of whom power. Each Bending discipline is further associated with an animal that invented the villain [[spoiler:for form (except for Waterbending, which the first two seasons or so]]).Moon inspired).



* Professional sports teams similarly have unique team colors, mascots, etc.

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* Professional sports teams similarly have unique team colors, mascots, etc.other paraphernalia, and fight songs!
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* ''DeltoraQuest'': 7 tribes, each with a gem, city, guardian and dragon. Not to mention so many of the other traits that are common among tribe members as a result of being exposed to the powers of the gemstone of their region (i.e. all the Plains siblings have a special bond because of the opal and they are also stated to have good vision, except for Ava, 'cause she's blind. But she's also psychic, which is another opal power).

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* ''DeltoraQuest'': ''Literature/DeltoraQuest'': 7 tribes, each with a gem, city, guardian and dragon. Not to mention so many of the other traits that are common among tribe members as a result of being exposed to the powers of the gemstone of their region (i.e. all the Plains siblings have a special bond because of the opal and they are also stated to have good vision, except for Ava, 'cause she's blind. But she's also psychic, which is another opal power).
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** One of AleisterCrowley's books, ''Liber 777'' literally consists of a huge table of such correspondences (covering several dozen pages) and an even longer section of footnotes giving additional details that don't fit on the table.

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** One of AleisterCrowley's Creator/AleisterCrowley's books, ''Liber 777'' literally consists of a huge table of such correspondences (covering several dozen pages) and an even longer section of footnotes giving additional details that don't fit on the table.
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* ''CircleOfMagic'': 4 siblings (by adoption), each with a type of magic they have, a teacher, a student (two for Daja), a lost family (or, in Tris' case, disowned), two books in which they ultimately save the day and a crisis they save it from, and a reason they don't fit in at Winding Circle.

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* ''CircleOfMagic'': ''Literature/CircleOfMagic'': 4 siblings (by adoption), each with a type of magic they have, a teacher, a student (two for Daja), a lost family (or, in Tris' case, disowned), two books in which they ultimately save the day and a crisis they save it from, and a reason they don't fit in at Winding Circle.
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None


* In ''{{Persona 3}}'' and ''[[{{Persona 4}} 4]]'', each of the major characters has a specific Tarot Arcana assigned to them that is usually reflective of their role in the story.

to:

* In ''{{Persona 3}}'' and ''[[{{Persona 4}} 4]]'', each of the major characters has a specific [[TarotMotifs Tarot Arcana Arcana]] assigned to them that is usually reflective them. Characters involved in combat are also affiliated with at least one figure from [[{{Mythology}} a world mythology]] and likely has at least one [[ElementalPowers elemental affinity]]. Every one of their these things somehow ties to the personality, skills, or narrative role in of the story.character in question.

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* ''AvatarTheLastAirbender'' has four nations, each linked to an element, each with a crest and national colors which literally everyone wears. Each also has a main character with the national power (one of whom is the villain [[spoiler:for the first two seasons or so]]).



* ''AvatarTheLastAirbender'' has four nations, each linked to an element, each with a crest and national colors which literally everyone wears. Each also has a main character with the national power (one of whom is the villain [[spoiler: for the first two seasons or so]]).

to:

* ''AvatarTheLastAirbender'' has four nations, each linked to an element, each with a crest and national colors which literally everyone wears. Each also has a main character with the national power (one of whom is the villain [[spoiler: for the first two seasons or so]]).
Is there an issue? Send a MessageReason:
Added Avatar: The Last Airbender to the Western Animation folder



to:

*''AvatarTheLastAirbender'' has four nations, each linked to an element, each with a crest and national colors which literally everyone wears. Each also has a main character with the national power (one of whom is the villain [[spoiler: for the first two seasons or so]]).

Added: 233

Changed: 13

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** And taking it even further, each astrological sign, for instance, can be aligned with a color, mythological figure, gemstone, metal, time of the year (obviously), two sister signs and one opposing sign, parts of the human body, and geographical places, and Tarot card (and don't even get ''started'' on Tarot cards.)

to:

** And taking it even further, each astrological sign, for instance, can be aligned with a color, mythological figure, gemstone, metal, time of the year (obviously), two sister signs and one opposing sign, parts of the human body, and geographical places, and one or more Tarot card cards (and don't even get ''started'' on Tarot cards.))
** One of AleisterCrowley's books, ''Liber 777'' literally consists of a huge table of such correspondences (covering several dozen pages) and an even longer section of footnotes giving additional details that don't fit on the table.
Is there an issue? Send a MessageReason:
None


* In ''HarryPotter,'' each of the four Houses has two colors, a heraldic animal, a ghost, [[spoiler: an artifact of their Founder's,]] and a secret common room which requires some trick to enter.

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* In ''HarryPotter,'' ''Literature/HarryPotter,'' each of the four Houses has two colors, a heraldic animal, a ghost, [[spoiler: an artifact of their Founder's,]] and a secret common room which requires some trick to enter.

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[[folder:Religion And Mythology]]
* Occurs in Literature/TheBible a lot, particularly around the number Twelve, and the four Evangelists.
** As well, in Catholic tradition, each Saint has a Feast Day and a list of attributes, and many are patrons of particular professions, places, or against particular dangers. For example, St. Jude, who helps impossible cases, St. Cecilia, who protects musicians, and they didn't draw the name [[http://en.wikipedia.org/wiki/Notre_Dame_de_Paris Notre Dame de Paris]] (St. Mary, our Lady of Paris) out of a hat.
* ClassicalMythology gives each god a name, a few titles, a domain, a sacred tree, a sacred bird, and a few symbols associated with them.
* Ayurvedic medicine is ''made'' of this. Each personality type has specific traits, foods that are good/bad for that type, health signs, etc. Every chakra has specific color, location in the body, personality, planetary influence, and gemstones that are good for it. So important is the ThemeTable that people in India don't get married until they've consulted an astrologer who chooses the appropriate mate (based on date of birth) and an auspicious day for the wedding.
* In a lot of NativeAmericanMythology, many things are in groups of four with one corresponding to each compass direction. For example, in UsefulNotes/AztecMythology each compass direction has a corresponding god, a number of associated animals, a corresponding colour and a corresponding age of the universe with a catastrophe and a sin which ended it, among other things, while in Navajo mythology each direction has, among other things, a colour, a type of corn, a type of animal, a type of rain and a world the Navajos passed through in Diné Bahaneʼ, the creation myth.
[[/folder]]



[[folder:Real Life]]
* Armies have marched under banners (specific colors of cloth and/or actual flags) for thousands of years. In many cases, individual divisions and regiments will even have their own colors and mascots.
** Feudal systems, especially in Europe, almost always involve families or Houses with heraldry that follows a universal format.
** And nationalism added this to countries, in the forms of flags and anthems.
* Much of historical occultism works this way, creating elaborate lists of symbolic correspondences. The [[ElementalRockPaperScissors classical elements]] for instance would be associated with colors, compass directions, bodily organs and [[FourTemperamentEnsemble "humours"]], astrological signs, etc.
** And taking it even further, each astrological sign, for instance, can be aligned with a color, mythological figure, gemstone, metal, time of the year (obviously), two sister signs and one opposing sign, parts of the human body, and geographical places, and Tarot card (and don't even get ''started'' on Tarot cards.)
* If you live in Eagleland, you might be aware of your state's date of founding, origin of name, capital city, official state flower, state animal, state rock, state vegetable (yes really), etc. Now they've come out with state quarters, which contain some symbol significant to the state in question on the back.
** Many countries will also have a national flag, anthem, motto, bird, mammal, flower, and more.
* Every properly equipped school has a fight song, a mascot, and two or three school colors.
* Professional sports teams similarly have unique team colors, mascots, etc.

to:

[[folder:Real Life]]
[[folder:Toys]]
* Armies have marched under banners (specific ''{{Bionicle}}'': Six Toa, each with an Elemental Power, a [[ColorCodedForYourConvenience matching color]], a CoolMask [[ClothesMakeTheSuperman with another power]], and a WeaponOfChoice. This holds true to varying degrees for most other characters as well, with a group of six in the same six colors of cloth and/or actual flags) for thousands of years. In many cases, individual divisions as a bare minimum.
* Pretty common in toylines,
and regiments will even have their own colors and mascots.
** Feudal systems, especially
consequentially in Europe, almost always involve families or Houses with heraldry that follows a universal format.
** And nationalism added
MerchandiseDriven series, probably because arranging products this way can encourage people to countries, in the forms form collections of flags them and anthems.
* Much of historical occultism works this way, creating elaborate lists of symbolic correspondences. The [[ElementalRockPaperScissors classical elements]] for instance would be associated with colors, compass directions, bodily organs and [[FourTemperamentEnsemble "humours"]], astrological signs, etc.
** And taking it even further, each astrological sign, for instance, can be aligned with a color, mythological figure, gemstone, metal, time of the year (obviously), two sister signs and one opposing sign, parts of the human body, and geographical places, and Tarot card (and don't even get ''started'' on Tarot cards.)
* If you live in Eagleland, you might be aware of your state's date of founding, origin of name, capital city, official state flower, state animal, state rock, state vegetable (yes really), etc. Now they've come out with state quarters, which contain some symbol significant to the state in question on the back.
** Many countries will
perhaps also have a national flag, anthem, motto, bird, mammal, flower, and more.
* Every properly equipped school has a fight song, a mascot, and two or three school colors.
* Professional sports teams similarly have unique team colors, mascots, etc.
because it can allow more toys per idea.



[[folder:Religion And Mythology]]
* Occurs in Literature/TheBible a lot, particularly around the number Twelve, and the four Evangelists.
** As well, in Catholic tradition, each Saint has a Feast Day and a list of attributes, and many are patrons of particular professions, places, or against particular dangers. For example, St. Jude, who helps impossible cases, St. Cecilia, who protects musicians, and they didn't draw the name [[http://en.wikipedia.org/wiki/Notre_Dame_de_Paris Notre Dame de Paris]] (St. Mary, our Lady of Paris) out of a hat.
* ClassicalMythology gives each god a name, a few titles, a domain, a sacred tree, a sacred bird, and a few symbols associated with them.
* Ayurvedic medicine is ''made'' of this. Each personality type has specific traits, foods that are good/bad for that type, health signs, etc. Every chakra has specific color, location in the body, personality, planetary influence, and gemstones that are good for it. So important is the ThemeTable that people in India don't get married until they've consulted an astrologer who chooses the appropriate mate (based on date of birth) and an auspicious day for the wedding.
* In a lot of NativeAmericanMythology, many things are in groups of four with one corresponding to each compass direction. For example, in UsefulNotes/AztecMythology each compass direction has a corresponding god, a number of associated animals, a corresponding colour and a corresponding age of the universe with a catastrophe and a sin which ended it, among other things, while in Navajo mythology each direction has, among other things, a colour, a type of corn, a type of animal, a type of rain and a world the Navajos passed through in Diné Bahaneʼ, the creation myth.
[[/folder]]



[[folder:Toys]]
* ''{{Bionicle}}'': Six Toa, each with an Elemental Power, a [[ColorCodedForYourConvenience matching color]], a CoolMask [[ClothesMakeTheSuperman with another power]], and a WeaponOfChoice. This holds true to varying degrees for most other characters as well, with a group of six in the same six colors as a bare minimum.
* Pretty common in toylines, and consequentially in MerchandiseDriven series, probably because arranging products this way can encourage people to form collections of them and perhaps also because it can allow more toys per idea.

[[/folder]]





to:

\n[[folder:Real Life]]
* Armies have marched under banners (specific colors of cloth and/or actual flags) for thousands of years. In many cases, individual divisions and regiments will even have their own colors and mascots.
** Feudal systems, especially in Europe, almost always involve families or Houses with heraldry that follows a universal format.
** And nationalism added this to countries, in the forms of flags and anthems.
* Much of historical occultism works this way, creating elaborate lists of symbolic correspondences. The [[ElementalRockPaperScissors classical elements]] for instance would be associated with colors, compass directions, bodily organs and [[FourTemperamentEnsemble "humours"]], astrological signs, etc.
** And taking it even further, each astrological sign, for instance, can be aligned with a color, mythological figure, gemstone, metal, time of the year (obviously), two sister signs and one opposing sign, parts of the human body, and geographical places, and Tarot card (and don't even get ''started'' on Tarot cards.)
* If you live in Eagleland, you might be aware of your state's date of founding, origin of name, capital city, official state flower, state animal, state rock, state vegetable (yes really), etc. Now they've come out with state quarters, which contain some symbol significant to the state in question on the back.
** Many countries will also have a national flag, anthem, motto, bird, mammal, flower, and more.
* Every properly equipped school has a fight song, a mascot, and two or three school colors.
* Professional sports teams similarly have unique team colors, mascots, etc.
[[/folder]]
Is there an issue? Send a MessageReason:
None


* ''DeltoraQuest'': 7 tribes, each with a gem, city, guardian and dragon.

to:

* ''DeltoraQuest'': 7 tribes, each with a gem, city, guardian and dragon. Not to mention so many of the other traits that are common among tribe members as a result of being exposed to the powers of the gemstone of their region (i.e. all the Plains siblings have a special bond because of the opal and they are also stated to have good vision, except for Ava, 'cause she's blind. But she's also psychic, which is another opal power).
Is there an issue? Send a MessageReason:
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* ''{{Bionicle}}'': Six Toa, each with an ElementalPower, a [[ColorCodedForYourConvenience matching color]], a CoolMask [[ClothesMakeTheSuperman with another power]], and a WeaponOfChoice. This holds true to varying degrees for most other characters as well, with a group of six in the same six colors as a bare minimum.
* Pretty common in toylines, and consequentally in MerchandiseDriven series, probably because arranging products this way can encourage people to form collections of them and perhaps also because it can allow more toys per idea.

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* ''{{Bionicle}}'': Six Toa, each with an ElementalPower, Elemental Power, a [[ColorCodedForYourConvenience matching color]], a CoolMask [[ClothesMakeTheSuperman with another power]], and a WeaponOfChoice. This holds true to varying degrees for most other characters as well, with a group of six in the same six colors as a bare minimum.
* Pretty common in toylines, and consequentally consequentially in MerchandiseDriven series, probably because arranging products this way can encourage people to form collections of them and perhaps also because it can allow more toys per idea.
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* In ''KingdomHearts'', every member of [[QuirkyMinibossSquad Organization XIII]] has their own unique [[ElementalPowers element]], [[WeaponOfChoice weapon]] and [[RedBaron title]].

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* In ''KingdomHearts'', every member of [[QuirkyMinibossSquad Organization XIII]] has their own unique [[ElementalPowers element]], element, [[WeaponOfChoice weapon]] and [[RedBaron title]].
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* The concept of "fundamental attributes" in role playing games. These are "[[RolePlayingGameTerms stats]]" attributed to every character in a game. There may be more stats than the basic ones, but you can generally tell what someone will be doing in the game based on the base stats. It's usually a shallow sort of thematic representation, since not every physically strong character will fight the same way, but you can reasonably assume they'll fight. Some games go further, making players choose their moral and legal alignments, their family, their hometown, and whatever else the designer deemed relevant. If the entire character creation process is composed of choices like that, as in e.g. BurningWheel, it's called a "life path".
* The pantheons of the gods and goddesses for both TabletopGame/{{Greyhawk}} and [[TabletopGame/ForgottenRealms Faerun]] are set up like this, with each one given one or more titles, a divine rank, a symbol, home plane, alignment, portfolio and worshipers, cleric alignment, domains, and favored weapon.

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* The concept of "fundamental attributes" in role playing games. These are "[[RolePlayingGameTerms "[[UsefulNotes/RolePlayingGameTerms stats]]" attributed to every character in a game. There may be more stats than the basic ones, but you can generally tell what someone will be doing in the game based on the base stats. It's usually a shallow sort of thematic representation, since not every physically strong character will fight the same way, but you can reasonably assume they'll fight. Some games go further, making players choose their moral and legal alignments, their family, their hometown, and whatever else the designer deemed relevant. If the entire character creation process is composed of choices like that, as in e.g. BurningWheel, it's called a "life path".
* The pantheons of the gods and goddesses for both TabletopGame/{{Greyhawk}} and [[TabletopGame/ForgottenRealms Faerun]] Faerûn]] are set up like this, with each one given one or more titles, a divine rank, a symbol, home plane, alignment, portfolio and worshipers, cleric alignment, domains, and favored weapon.
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* In the ''QuestForGlory'' series, each of the original four games' settings is associated with a compass direction, a season, and an element. Game 3 doesn't fit the theme because it wasn't part of the original series plan.

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* In the ''QuestForGlory'' ''VideoGame/QuestForGlory'' series, each of the original four games' settings is associated with a compass direction, a season, and an element. Game 3 doesn't fit the theme because it wasn't part of the original series plan.
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* Professional sports teams similarly have unique team colors, mascots, etc.

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