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* In some variants of tale type Aarne-Thompson-Uther (ATU) 425B, "The Son of the Witch" (e.g., ''Myth/{{CupidAndPsyche}}''), after the heroine finds her husband after an arduous quest, her mother-in-law forces her on hard tasks, one of which is to pay a visit to another witch. The path to the witch is fraught with dangers, among with a path of thorny branches.

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* In some variants of tale type Aarne-Thompson-Uther (ATU) 425B, "The Son of the Witch" (e.g., ''Myth/{{CupidAndPsyche}}''), ''[[Myth/{{CupidAndPsyche}} Cupid and Psyche]]''), after the heroine finds her husband after an arduous quest, her mother-in-law forces her on hard tasks, one of which is to pay a visit to another witch. The path to the witch is fraught with dangers, among with a path of thorny branches.
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* In some variants of tale type Aarne-Thompson-Uther (ATU) 425B, "The Son of the Witch" (e.g., ''Myth/{{CupidAndPsyche}}''), after the heroine finds her husband after an arduous quest, her mother-in-law forces her on hard tasks, one of which is to pay a visit to another witch. The path to the witch is fraught with dangers, among with a path of thorny branches.
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* ''VideoGame/MetroidPrime3Corruption'' has the aptly-named Thorn Jungle area of planet Bryyo.

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* ''VideoGame/MetroidPrime3Corruption'' has features the aptly-named Thorn Jungle area of zone in planet Bryyo.Bryyo. The Space Pirates installed one of the sources of the defense barrier protecting the Leviathan Seed in this region, requiring Samus to storm the area in order to disable said source. The local flora is uniquely colored with shades of pink and orange, and several overgrown roots can be seen along the way. Late in the game, it's possible to connect this area with that of the Cliffside, and doing so is part of the process to obtain one of the [[PlotCoupon Energy Cells]] of eventual use in GFS ''Valhalla''.
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Note: the Hedge can also be a ''catch-all'' term for lands belonging to the Fae, such as the TheLostWoods.

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Note: the Hedge can also be a ''catch-all'' term for [[LandOfFaerie lands belonging to the Fae, such as the TheLostWoods.
Fae]].
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* ''VideoGame/GuildWars2'' has the Heart of Maguuma, a jungle overrun with the barbed vines of Mordremoth. Just breaching the first ring of the Heart sees the Pact all but shattered, a major hero dead, and three more missing in action. And it's even more harrowing for [[spoiler:Sylvari players as the entire time they're suffering MindRape from the Dragon]].
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A single thornbush doesn't a hedge make, and a character simply falling into a spiny bush isn't enough to qualify for this trope.


** While running from a serial killer, Owen trips and falls a [[IFellForHours long way down]] a cliff in "[[Recap/TotalDramaHookLineAndScreamer Hook, Line and Screamer]]". He hits various objects that are as painful as they are out-of-place during the descent, among which a thornbush.

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* ''VideoGame/Rayman2TheGreatEscape'' has them in The Menhir Hills, The Sanctuary of Rock and Lava and Beneath the Sanctuary of Rock and Lava. The ones in The Menhir Hills require using a walking shell to get past, while in the latter two levels they simply act as obstacles, killing Rayman on contact.

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* ''VideoGame/Rayman2TheGreatEscape'' has them in The the Menhir Hills, The the Sanctuary of Rock and Lava and Beneath the Sanctuary of Rock and Lava. The ones in The Menhir Hills require using a walking shell to get past, while in the latter two levels they simply act as obstacles, killing Rayman on contact.



* ''Webcomic/GirlGenius'': A tangle of giant thorny vines is one of Mechanisburg's outer defenses, and can be induced to burst from the ground and form an impassable wall around the city. After the TimeSkip, the vines have overrun most of the outer town, preventing outsiders from entering it and growing back as fast as they are cut.



* ''Webcomic/GirlGenius'': A tangle of giant thorny vines is one of Mechanisburg's outer defenses, and can be induced to burst from the ground and form an impassable wall around the city. After the TimeSkip, the vines have overrun most of the outer town, preventing outsiders from entering it and growing back as fast as they are cut.



* The saberleaf savannahs from ''WebOriginal/HamstersParadise'' is a variant: due to the abundance of efficient grazing herbivores on the planet, the saberleaf grass evolves razor-sharp leaves and stems that can injure herbivores trying to eat it, and in grasslands where saberleaf dominates the only animals that can survive are those equipped with tough skins and hard hooves the protect their bodies from injury.

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* ''WebOriginal/HamstersParadise'': The saberleaf savannahs from ''WebOriginal/HamstersParadise'' is are a variant: due to the abundance of efficient grazing herbivores on the planet, the saberleaf grass evolves razor-sharp leaves and stems that can injure herbivores trying to eat it, and in grasslands where saberleaf dominates the only animals that can survive are those equipped with tough skins and hard hooves the protect their bodies from injury.injury.
* ''WebOriginal/{{Serina}}'': The cactaiga, a biome that develops during the glaciation of the Ultimocene, consists of a dense growth of cactus-like sunflower descendants that covers a good quarter or so of the world's sole remaining habitable continent. They endure the powerful winds of their environment, which can snap trees like toothpicks, by growing in an interlocking mass of plants all mutually supporting each other. This makes the cactaiga very difficult to live in, as the whole thing consists of a solid mass of slashing spines and vicious thorns, with virtually no open space between individual plants. Most of the area's megafauna goes extinct once the cactaiga forms, as it literally squeezes out both edible plants and animal populations; this only changes with the arrival of the thorngrazers, who can chew their way through the plants using their massive tooth plates and keratinized spikes that defend their faces from the thorns, and which literally eat their way through the mass to create open spaces and paths that allow other plants and animals to find shelter from the ice age storms within the resulting maze of thorn-walled pocket environments.
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** In "[[Recap/TotalDramaThatsOffTheChain That's Off the Chain!]]", Izzy steers her bike through a wall of thornbushes. It doesn't wipe the smile off her face, but Leshawna, her co-rider, is less amused. The chipmunk they picked up along the way loses all its fur from being cut by the sharp branches.
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* ''WesternAnimation/TotalDrama'':
** While running from a serial killer, Owen trips and falls a [[IFellForHours long way down]] a cliff in "[[Recap/TotalDramaHookLineAndScreamer Hook, Line and Screamer]]". He hits various objects that are as painful as they are out-of-place during the descent, among which a thornbush.
** In "[[Recap/TotalDramaTheTreasureIslandOfDrMcLean The Treasure Island Of Doctor McLean]]", the trail from the swamp to the clearing where Sam and Gwen are to be found is blocked by a thornbush forest. There is no way through it, but Dakotazoid clears a path by clocking a mutant alligator through the bushes.
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* ''Thomas the Rhymer'': The path of righteousness is a "narrow road, so thick beset with thorns and briars", difficult compared to the [[EvilIsEasy broad and inviting road of wickedness]]. Faerie is down another, [[BlueAndOrangeMorality completely separate]] road.

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* ''Thomas the Rhymer'': ''Literature/ThomasTheRhymer'': The path of righteousness is a "narrow road, so thick beset with thorns and briars", difficult compared to the [[EvilIsEasy broad and inviting road of wickedness]]. Faerie is down another, [[BlueAndOrangeMorality completely separate]] road.



** In the 5th Edition, black and green dragons cause plant life to warp into The Hedge in the vicinity of their lairs. The effect only fades after the dragon has been killed or driven off. Portions of the Feywild are also described as this, as is the entirety of the Shadowfell.
** One of the first evil-infested locales ever described for a D&D adventure, the Caves of Chaos, encompassed a rocky ravine approachable through a briar-choked forest of forbidding thorny tangles.

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** In the 5th Edition, black and green dragons cause plant life to warp into The Hedge this in the vicinity of their lairs. The effect only fades after the dragon has been killed or driven off. Portions %%Portions of the Feywild are also described as this, as is the entirety of the Shadowfell.
Shadowfell.%%ZCE
** One of the first evil-infested locales ever described for a D&D ''D&D'' adventure, the Caves of Chaos, encompassed encompasses a rocky ravine approachable through a briar-choked forest of forbidding thorny tangles.
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* A really tall, thick and well-tended hedgerow can be a formidable obstacle to a burglar or an angry mob and seriously inconvenience an advancing army. It's difficult to cut through or climb over without making a lot of noise, catapult or cannon-fire will go through it without doing any serious damage and suitably thorny plants will do an excellent impression of barbed wire. Common hedge components like hawthorn or hazel don't burn very well either, and that's assuming [[RealityEnsues you can manage to set them alight.]]

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* A really tall, thick and well-tended hedgerow can be a formidable obstacle to a burglar or an angry mob and seriously inconvenience an advancing army. It's difficult to cut through or climb over without making a lot of noise, catapult or cannon-fire will go through it without doing any serious damage and suitably thorny plants will do an excellent impression of barbed wire. Common hedge components like hawthorn or hazel don't burn very well either, and that's assuming [[RealityEnsues [[SurprisinglyRealisticOutcome you can manage to set them alight.]]

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** In ''VideoGame/KingdomHeartsI'', Maleficent recreates her thorn hedge on a much smaller scale in a tower in Hollow Bastion, where it's possible to run up some of the thorny vines to avoid some of her dragon form's attacks. ** In ''VideoGame/KingdomHeartsII'', Maleficent fills Disney Castle's Hall of the Cornerstone with thorns as the start of her attempt to corrupt the place with darkness.

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** In ''VideoGame/KingdomHeartsI'', Maleficent recreates her thorn hedge on a much smaller scale in a tower in Hollow Bastion, where it's possible to run up some of the thorny vines to avoid some of her dragon form's attacks.
** In ''VideoGame/KingdomHeartsII'', Maleficent fills Disney Castle's Hall of the Cornerstone with thorns as the start of her attempt to corrupt the place with darkness.

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* ''VideoGame/KingdomHeartsBirthBySleep'': [[WesternAnimation/SleepingBeauty Maleficent]] creates her hedge of thorns in preparation for her boss fight. Said thorn forest reappears in [[VideoGame/KingdomHearts02BirthBySleepAFragmentaryPassage the sequel]], where it's nearly all that's left of that particular world now that it's been pulled into [[EldritchLocation the Realm of Darkness]] and fallen prey to TheHeartless. Maleficent later recreates her thorn hedge on a much smaller scale in Hollow Bastion in ''VideoGame/KingdomHeartsI''.

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* ''Franchise/KingdomHearts'':
**
''VideoGame/KingdomHeartsBirthBySleep'': [[WesternAnimation/SleepingBeauty Maleficent]] creates her hedge of thorns in preparation for her boss fight. Said around the castle bridge where they block off the exit during Aqua and the prince's battle with her.
** The
thorn forest reappears in [[VideoGame/KingdomHearts02BirthBySleepAFragmentaryPassage the sequel]], where it's ''VideoGame/KingdomHearts02BirthBySleepAFragmentaryPassage'', Maleficent's thorn hedge is nearly all that's left of that particular world Enchanted Dominion now that it's been pulled into [[EldritchLocation the Realm of Darkness]] and fallen prey to TheHeartless. TheHeartless.
** In ''VideoGame/KingdomHeartsI'',
Maleficent later recreates her thorn hedge on a much smaller scale in a tower in Hollow Bastion in ''VideoGame/KingdomHeartsI''.Bastion, where it's possible to run up some of the thorny vines to avoid some of her dragon form's attacks. ** In ''VideoGame/KingdomHeartsII'', Maleficent fills Disney Castle's Hall of the Cornerstone with thorns as the start of her attempt to corrupt the place with darkness.


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* ''VideoGame/TheTenthLine'': The tutorial takes place in the Tangle, a region overrun with giant thorns where the Princess first meets Tox and Rik while fleeing from cultists. It's one of the few areas that the player can't return to in the postgame and is represented by the Tangled Origins card in the BettingMinigame.
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[[folder: Web Original]]
* The saberleaf savannahs from ''WebOriginal/HamstersParadise'' is a variant: due to the abundance of efficient grazing herbivores on the planet, the saberleaf grass evolves razor-sharp leaves and stems that can injure herbivores trying to eat it, and in grasslands where saberleaf dominates the only animals that can survive are those equipped with tough skins and hard hooves the protect their bodies from injury.
[[/folder]]

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* The first arc of the ''[[Anime/SailorMoon Sailor Stars]]'' anime had Usagi having to go through one of these to reach Queen Nehellenia's castle while she's barefoot in her civilian form.
* The "Briar Rose" spell from ''Manga/MagicalRecordLyricalNanohaForce'' summons one of these. Like the one from the spell's [[Literature/SleepingBeauty namesake fairy tale]], it impedes the path of those trying to enter the place it was summoned in and could completely engulf those who let their guard down within the affected area.
* The ''Anime/GrimmsFairyTaleClassics'' versions of ''Literature/{{Rapunzel}}'', ''The Iron Stove'', ''Sleeping Beauty/Princess Briar Rose'' and other Grimm tales use this trope. In ''Rapunzel'' the Prince is blinded as he falls on it, in ''Iron Stove'' the Princess must go past hers to save her prince [[spoiler: and it turns out to be an illusion]], in ''Briar Rose'' the thorns and vines catch anyone but later split when the destined Prince arrives, etc.
* In ''Manga/TheAncientMagusBride'', the titular mage Elias Ainsworth is nicknamed "Thorn Magus" or "Child of Thorns" for a good reason. A black hedge of thorns often appears around him when he casts his spells, and while sometimes it's [[BattleAura just a cosmetic effect]], he can also send these thorny brambles to attack his foes.

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\n* The first arc ''Manga/TheAncientMagusBride'': Elias Ainsworth is nicknamed "Thorn Magus" or "Child of the ''[[Anime/SailorMoon Sailor Stars]]'' anime had Usagi having to go through one Thorns" for a good reason. A black hedge of thorns often appears around him when he casts his spells, and while sometimes it's [[BattleAura just a cosmetic effect]], he can also send these thorny brambles to reach Queen Nehellenia's castle while she's barefoot in her civilian form.
attack his foes.
* ''Anime/GrimmsFairyTaleClassics'': The "Briar Rose" spell from ''Manga/MagicalRecordLyricalNanohaForce'' summons one of these. Like the one from the spell's [[Literature/SleepingBeauty namesake fairy tale]], it impedes the path of those trying to enter the place it was summoned in and could completely engulf those who let their guard down within the affected area.
* The ''Anime/GrimmsFairyTaleClassics''
series' versions of ''Literature/{{Rapunzel}}'', ''The Iron Stove'', ''Sleeping Beauty/Princess Briar Rose'' and other Grimm tales use this trope. In ''Rapunzel'' the Prince is blinded as he falls on it, in ''Iron Stove'' the Princess must go past hers to save her prince [[spoiler: and it turns out to be an illusion]], in ''Briar Rose'' the thorns and vines catch anyone but later split when the destined Prince arrives, etc.
* In ''Manga/TheAncientMagusBride'', ''Manga/MagicalRecordLyricalNanohaForce'': The "Briar Rose" spell summons one of these. Like the titular mage Elias Ainsworth is nicknamed "Thorn Magus" or "Child one from the spell's [[Literature/SleepingBeauty namesake fairy tale]], it impedes the path of Thorns" for a good reason. A black hedge of thorns often appears around him when he casts his spells, those trying to enter the place it was summoned in and could completely engulf those who let their guard down within the affected area.
* ''Anime/SailorMoon'': The first arc of the ''Sailor Stars'' anime has Usagi go through one of these to reach Queen Nehellenia's castle
while sometimes it's [[BattleAura just a cosmetic effect]], he can also send these thorny brambles to attack his foes.
she's barefoot in her civilian form.



[[folder: Comics]]

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[[folder: Comics]]
Comic Books]]



* Once the Wolfrider elves in ''ComicBook/ElfQuest'' establish a new Holt, their tree-shaper, Redlance, creates a thorn wall surrounding the area which only he can create a path through, to protect them from intrusion by unfriendly humans.
* In ''ComicBook/{{Fables}}'', whenever Briar Rose (aka Sleeping Beauty) pricks her finger on a needle, it triggers the curse and puts her and everyone in the building/her vicinity to sleep, and then a hedge of thorns will grow.

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* ''ComicBook/ElfQuest'': Once the Wolfrider elves in ''ComicBook/ElfQuest'' establish a new Holt, their tree-shaper, Redlance, creates a thorn wall surrounding the area which only he can create a path through, to protect them from intrusion by unfriendly humans.
* In ''ComicBook/{{Fables}}'', whenever ''ComicBook/{{Fables}}'': Whenever Briar Rose (aka Sleeping Beauty) pricks her finger on a needle, it triggers the curse and puts her and everyone in the building/her vicinity to sleep, and then a hedge of thorns will grow.
grow.




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* "Mary's Child": The heroine is cast out into the wilderness, where she is confined by thick, thorny hedges that she cannot break through. Fortunately, a king who was out hunting cut through the hedges with his sword and freed her.



* Literature/SleepingBeauty's castle is surrounded by roses. Many princes have met miserable ends in them.
* The heroine of "Mary's Child" is cast out into the wilderness, where she is confined by thick, thorny hedges that she cannot break through. Fortunately, a king who was out hunting cut through the hedges with his sword and freed her.

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* Literature/SleepingBeauty's ''Literature/SleepingBeauty'': The castle where Sleeping Beauty lies is surrounded by roses. Many princes have met miserable ends in them.
* ''Thomas the Rhymer'': The heroine path of "Mary's Child" righteousness is cast out into the wilderness, where she is confined by thick, thorny hedges that she cannot break through. Fortunately, a king who was out hunting cut through the hedges "narrow road, so thick beset with his sword thorns and freed her.
briars", difficult compared to the [[EvilIsEasy broad and inviting road of wickedness]]. Faerie is down another, [[BlueAndOrangeMorality completely separate]] road.




* The thorn bushes growing around Stefan's castle in ''WesternAnimation/SleepingBeauty'', put there by Maleficent to try and keep Prince Philip from reaching Aurora.

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\n* ''WesternAnimation/SleepingBeauty'': The thorn bushes growing around Stefan's castle in ''WesternAnimation/SleepingBeauty'', castle, put there by Maleficent to try and keep Prince Philip from reaching Aurora.
Aurora.




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* ''Film/{{Maleficent}}'': Maleficent magically creates one to defend the Moors. King Stefan later follows her example, except his version is made of [[ColdIron iron]].
* ''Film/PansLabyrinth'': Invoked when Ofelia tells a story about a mountain covered in thorns whose poison makes a single scratch lethal. The thorns never show up in the movie's main plot, but feed into the story's themes of fear keeping people within preset boundaries.
* ''Film/TheSatanicRitesOfDracula'' found a novel way of polishing off the Count: luring him into a tangled hawthorn thicket. Hawthorn being (at least according to Van Helsing) what Christ's crown of thorns was made from, the spiky branches prove as effective as holy water would've been.



* Film/{{Maleficent}} magically creates one to defend the Moors. King Stefan later follows her example, except his version is made of [[ColdIron iron]].
* ''Film/TheSatanicRitesOfDracula'' found a novel way of polishing off the Count: luring him into a tangled hawthorn thicket. Hawthorn being (at least according to Van Helsing) what Christ's crown of thorns was made from, the spiky branches prove as effective as holy water would've been.
* Invoked in ''Film/PansLabyrinth'', when Ofelia tells a story about a mountain covered in thorns whose poison makes a single scratch lethal. The thorns never show up in the movie's main plot, but feed into the story's themes of fear keeping people within preset boundaries.




* A hedge also separates the faerie world from the normal world in Creator/{{Robin McKinley}}'s ''The Door in the Hedge.'' In that case, it's a fairly normal hedge.
* In ''Literature/SummerKnight'', near the end of the story a Fey conjures up a nasty, poisonous hedge to keep Harry from interfering.
* In ''Literature/OneForTheMorningGlory'', Amatus invokes this as an analogy of their situation.

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\n* ''Literature/TheDoorInTheHedge'': A hedge also separates the faerie world from the normal world in Creator/{{Robin McKinley}}'s ''The Door in the Hedge.'' world. In that this case, it's a fairly normal hedge.
* In ''Literature/SummerKnight'', near the end %%* ''Literature/MiserereAnAutumnTale'': The Rosa acts as this. Fortunately it's one of the story a Fey conjures up a nasty, poisonous hedge to keep Harry from interfering.
good guys.
* In ''Literature/OneForTheMorningGlory'', ''Literature/OneForTheMorningGlory'': Amatus invokes this as an analogy of their situation.the characters' situation, by pointing out that there were many dead princes impaled on the hedge around Sleeping Beauty's castle.



* In Teresa Frohock's ''Literature/MiserereAnAutumnTale'', the Rosa acts as this. Fortunately it's one of the good guys.
* Interestingly, in the traditional poem ''Thomas the Rhymer'', it's not Faerie, but the path of righteousness that is a "narrow road, so thick beset with thorns and briars", difficult compared to the [[EvilIsEasy broad and inviting road of wickedness]]. Faerie is down another, [[BlueAndOrangeMorality completely separate]] road.
* In Creator/EDBaker's ''Literature/TheWideAwakePrincess'', Annie is nearly caught in the hedge of roses that grows up to encircle the castle while her sister sleeps.
* In the Literature/{{Shannara}} series by Creator/TerryBrooks, the Druid castle of Paranor is protected by a poisonous hedge. Some parts are actually illusions, and passable, but usually a druid guide is required to find them.

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* In Teresa Frohock's ''Literature/MiserereAnAutumnTale'', the Rosa acts as this. Fortunately it's one of the good guys.
* Interestingly, in the traditional poem ''Thomas the Rhymer'', it's not Faerie, but the path of righteousness that is a "narrow road, so thick beset with thorns and briars", difficult compared to the [[EvilIsEasy broad and inviting road of wickedness]]. Faerie is down another, [[BlueAndOrangeMorality completely separate]] road.
* In Creator/EDBaker's ''Literature/TheWideAwakePrincess'', Annie is nearly caught in the hedge of roses that grows up to encircle the castle while her sister sleeps.
* In the Literature/{{Shannara}} series by Creator/TerryBrooks, the
''Literature/{{Shannara}}'': The Druid castle of Paranor is protected by a poisonous hedge. Some parts are actually illusions, and passable, but usually a druid guide is required to find them.
* ''Literature/SummerKnight'': Near the end of the story, a fairy conjures up a nasty, poisonous hedge to keep Harry from interfering.
* ''Literature/TheWideAwakePrincess'': Annie is nearly caught in the hedge of roses that grows up to encircle the castle while her sister sleeps.







* The magical hedge surrounding the Beast's abode in ''VideoGame/KingsQuestVIHeirTodayGoneTomorrow''.

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\n* The magical ''VideoGame/BrainDead13'': A hedge surrounding of thorns forms a giant maze, and can be deadly. In one death scene, if Lance goes the Beast's abode wrong way, he accidentally runs into the thorny hedge and [[StrippedToTheBone comes back out as a skeleton]]; in ''VideoGame/KingsQuestVIHeirTodayGoneTomorrow''.another, if he goes through the wrong gate and is trapped, a tentacle vine grabs him while he tries to get out and pulls him into the hedge.
%%* ''VideoGame/TheCatInTheHat'' has a few. They are traversed within a moveable bubble.
* ''VideoGame/DragonsLair'': This happens in the second part of one of the levels in ''Time Warp''. After the fall of Eden, numerous thorny branches start sprouting all over the place.



** Introduced as a level theme in ''VideoGame/DonkeyKongCountry2DiddysKongQuest'', which has a few levels set entirely in brambles. They really do act as a test of character, because they're all [[ThatOneLevel really freakin' difficult]].

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** Introduced as a level theme in ''VideoGame/DonkeyKongCountry2DiddysKongQuest'', which ''VideoGame/DonkeyKongCountry2DiddysKongQuest'' has a few levels set entirely in brambles. They really do act as a test of character, because they're all [[ThatOneLevel really freakin' difficult]].



* In ''VideoGame/DontStarve'''s Hamlet expansion, brambles appear during the Lush Season which are essentially thorn barriers that require the player to chop through as they do damage.
* ''VideoGame/WorldOfWarcraft'' has a pair of dungeons called Razorfen Kraul and Razorfen Downs that are both built under a network of huge, thorny trunks. The occupants aren't [[TheFairFolk faeries]], though: they're [[AlwaysChaoticEvil savage]] [[PigMan boar-people]], and the thorns aren't all that difficult for a player to get through.
* ''VideoGame/WarcraftIII'' has Thorns Aura, which causes enemy melee units to hurt themselves when attacking allied units (strangely enough, the Night Elves' buildings are trees but lack this feature, while the orcs have their Spiked Barricades upgrade for this effect).
* In ''VideoGame/BrainDead13'', this hedge of thorns has formed a giant maze, and they can be deadly: In one death scene, if Lance goes the wrong way, he will accidentally run into the thorny hedge and [[StrippedToTheBone come back out as a skeleton]]; in another, if he goes through the wrong gate and is trapped, a tentacle vine will grab him while he tries to get out and pull him into the hedge.

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* ''VideoGame/DontStarve'': In ''VideoGame/DontStarve'''s Hamlet the ''Hamlet'' expansion, brambles appear during the Lush Season which are essentially thorn barriers that require the player to chop through as they do damage.
* ''VideoGame/WorldOfWarcraft'' has a pair of dungeons called Razorfen Kraul and Razorfen Downs that are both built under a network of huge, thorny trunks. The occupants aren't [[TheFairFolk faeries]], though: they're [[AlwaysChaoticEvil savage]] [[PigMan boar-people]], and the thorns aren't all that difficult for a player to get through.
* ''VideoGame/WarcraftIII'' has Thorns Aura, which causes enemy melee units to hurt themselves when attacking allied units (strangely enough, the Night Elves' buildings are trees but lack this feature, while the orcs have their Spiked Barricades upgrade for this effect).
* In ''VideoGame/BrainDead13'', this
''VideoGame/KingdomHeartsBirthBySleep'': [[WesternAnimation/SleepingBeauty Maleficent]] creates her hedge of thorns has formed a giant maze, and they can be deadly: In one death scene, if Lance goes in preparation for her boss fight. Said thorn forest reappears in [[VideoGame/KingdomHearts02BirthBySleepAFragmentaryPassage the wrong way, he will accidentally run sequel]], where it's nearly all that's left of that particular world now that it's been pulled into [[EldritchLocation the thorny Realm of Darkness]] and fallen prey to TheHeartless. Maleficent later recreates her thorn hedge and [[StrippedToTheBone come back out as on a skeleton]]; much smaller scale in another, if he goes through Hollow Bastion in ''VideoGame/KingdomHeartsI''.
* ''VideoGame/KingsQuestVIHeirTodayGoneTomorrow'': There's a magical hedge surrounding
the wrong gate and is trapped, a tentacle vine will grab him while he tries to get out and pull him into the hedge.Beast's abode.



* This happens in the second part of one of the levels in ''VideoGame/DragonsLair: Time Warp''. After the fall of Eden, numerous thorny branches start sprouting all over the place.
* ''VideoGame/TheCatInTheHat'' has a few. They are traversed within a moveable bubble.
* ''VideoGame/ZorkGrandInquisitor'' has one blocking the way to the Dungeon Master's Lair. The rank undergrowth prevents eastward movement!
* Many of the levels in ''VideoGame/SuperMarioWorldPiranhaIsland'' contain sections where Mario has to avoid thorns, but [=StarMan=] Muncher is hard because Mario has to rely on the power of the Starman powerup to get through a thorny maze in a limited amount of time.
* ''VideoGame/TalesOfHearts'': The legend central to the story is a fairy tale about a sleeping princess in a forest of thorns. However, the twist is that it is not, in fact, a literal hedge. [[spoiler:the Forest of Thorns is a codename used to identify an ancient control unit known as the Mysticete. It also happens to be the Flying Whale worshiped by the church and the place where Lithia's physical body has been preserved in stasis, since it's a remnant of a very advanced alien civilization that was destroyed 2,000 years before the game's time.]]
* In ''VideoGame/KingdomHeartsBirthBySleep'', [[WesternAnimation/SleepingBeauty Maleficent]] creates her hedge of thorns in preparation for her boss fight. Said thorn forest reappears in [[VideoGame/KingdomHearts02BirthBySleepAFragmentaryPassage the sequel]], where it's nearly all that's left of that particular world now that it's been pulled into [[EldritchLocation the Realm of Darkness]] and fallen prey to TheHeartless. Maleficent later recreates her thorn hedge on a much smaller scale in Hollow Bastion in ''VideoGame/KingdomHeartsI''.



* Sleeping Beauty from ''VideoGame/SINoALICE'' is often seen with purple thornlike appendages around her, referencing the hedge of thorns preventing the prince from reaching her in her legend. It's also what keeps her upright during battle.

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* ''VideoGame/SINoALICE'': Sleeping Beauty from ''VideoGame/SINoALICE'' is often seen with purple thornlike appendages around her, referencing the hedge of thorns preventing the prince from reaching her in her legend. It's also what keeps her upright during battle.
* ''VideoGame/SuperMarioWorldPiranhaIsland'': Many levels contain sections where Mario has to avoid thorns, but [=StarMan=] Muncher is hard because Mario has to rely on the power of the Starman powerup to get through a thorny maze in a limited amount of time.
* ''VideoGame/TalesOfHearts'': The legend central to the story is a fairy tale about a sleeping princess in a forest of thorns. However, the twist is that it is not, in fact, a literal hedge. [[spoiler:the Forest of Thorns is a codename used to identify an ancient control unit known as the Mysticete. It also happens to be the Flying Whale worshiped by the church and the place where Lithia's physical body has been preserved in stasis, since it's a remnant of a very advanced alien civilization that was destroyed 2,000 years before the game's time.]]
* ''VideoGame/{{Warcraft}}'':
** ''VideoGame/WarcraftIII'' has Thorns Aura, which causes enemy melee units to hurt themselves when attacking allied units (strangely enough, the Night Elves' buildings are trees but lack this feature, while the orcs have their Spiked Barricades upgrade for this effect).
** ''VideoGame/WorldOfWarcraft'' has a pair of dungeons called Razorfen Kraul and Razorfen Downs that are both built under a network of huge, thorny trunks. The occupants aren't [[TheFairFolk faeries]], though: they're [[AlwaysChaoticEvil savage]] [[PigMan boar-people]], and the thorns aren't all that difficult for a player to get through.
* ''VideoGame/ZorkGrandInquisitor'' has one blocking the way to the Dungeon Master's Lair. The rank undergrowth prevents eastward movement!




* In ''Webcomic/NoRestForTheWicked'', [[http://www.forthewicked.net/archive/03i-01.html Prince Ricardo tackles one.]]
* ''Webcomic/GirlGenius'': A large robotic version makes up one of Castle Heterodyne's defences.




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* ''Webcomic/NoRestForTheWicked'': [[http://www.forthewicked.net/archive/03i-01.html Prince Ricardo tackles one]] to reach a castle hidden in its center, where a sleeping princess lies. He passes through it by cutting a path with his sword.
* ''Webcomic/GirlGenius'': A tangle of giant thorny vines is one of Mechanisburg's outer defenses, and can be induced to burst from the ground and form an impassable wall around the city. After the TimeSkip, the vines have overrun most of the outer town, preventing outsiders from entering it and growing back as fast as they are cut.












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* The Hedge from ''TabletopGame/ChangelingTheLost'', which is the border between the "real world" and the fae world of Arcadia (not in any way to be confused with [[{{Arcadia}} the trope of the same name]]). There are actual thorns and a wide variety of other dangerous features, including living creatures, and it's generally an unhealthy place to be. Oh, and getting dragged through those thorns as a human rips your soul to pieces, which you then ([[UnreliableNarrator possibly]]) only gather together once you escape from Arcadia.

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* ''TabletopGame/ChangelingTheLost'':
**
The Hedge from ''TabletopGame/ChangelingTheLost'', Hedge, which is the border between the "real world" and the fae world of Arcadia (not in any way to be confused with [[{{Arcadia}} the trope of the same name]]). There are actual thorns and a wide variety of other dangerous features, including living creatures, and it's generally an unhealthy place to be. Oh, and getting dragged through those thorns as a human rips your soul to pieces, which you then ([[UnreliableNarrator possibly]]) only gather together once you escape from Arcadia.



* In 5th Edition ''TabletopGame/DungeonsAndDragons'', black and green dragons cause plant life to warp into The Hedge in the vicinity of their lairs. The effect only fades after the dragon has been killed or driven off. Portions of the Feywild are also described as this, as is the entirety of the Shadowfell.

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* ''TabletopGame/DungeonsAndDragons'':
**
In the 5th Edition ''TabletopGame/DungeonsAndDragons'', Edition, black and green dragons cause plant life to warp into The Hedge in the vicinity of their lairs. The effect only fades after the dragon has been killed or driven off. Portions of the Feywild are also described as this, as is the entirety of the Shadowfell.
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** One of the first evil-infested locales ever described for a D&D adventure, the Caves of Chaos, encompassed a rocky ravine approachable through a briar-choked forest of forbidding thorny tangles.

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* ''VideoGame/Rayman2'' has them in The Menhir Hills, The Sanctuary of Rock and Lava and Beneath the Sanctuary of Rock and Lava. The ones in The Menhir Hills require using a walking shell to get past, while in the latter two levels they simply act as obstacles, killing Rayman on contact.

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* ''VideoGame/Rayman2'' ''VideoGame/Rayman2TheGreatEscape'' has them in The Menhir Hills, The Sanctuary of Rock and Lava and Beneath the Sanctuary of Rock and Lava. The ones in The Menhir Hills require using a walking shell to get past, while in the latter two levels they simply act as obstacles, killing Rayman on contact.
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None



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* Sleeping Beauty from ''VideoGame/SINoALICE'' is often seen with purple thornlike appendages around her, referencing the hedge of thorns preventing the prince from reaching her in her legend. It's also what keeps her upright during battle.
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None


[[quoteright:350:[[Disney/SleepingBeauty https://static.tvtropes.org/pmwiki/pub/images/sleeping_beauty_hedge.jpg]]]]

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[[quoteright:350:[[Disney/SleepingBeauty [[quoteright:350:[[WesternAnimation/SleepingBeauty https://static.tvtropes.org/pmwiki/pub/images/sleeping_beauty_hedge.jpg]]]]



* The thorn bushes growing around Stefan's castle in ''Disney/SleepingBeauty'', put there by Maleficent to try and keep Prince Philip from reaching Aurora.

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* The thorn bushes growing around Stefan's castle in ''Disney/SleepingBeauty'', ''WesternAnimation/SleepingBeauty'', put there by Maleficent to try and keep Prince Philip from reaching Aurora.



* In ''VideoGame/KingdomHeartsBirthBySleep'', [[Disney/SleepingBeauty Maleficent]] creates her hedge of thorns in preparation for her boss fight. Said thorn forest reappears in [[VideoGame/KingdomHearts02BirthBySleepAFragmentaryPassage the sequel]], where it's nearly all that's left of that particular world now that it's been pulled into [[EldritchLocation the Realm of Darkness]] and fallen prey to TheHeartless. Maleficent later recreates her thorn hedge on a much smaller scale in Hollow Bastion in ''VideoGame/KingdomHeartsI''.

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* In ''VideoGame/KingdomHeartsBirthBySleep'', [[Disney/SleepingBeauty [[WesternAnimation/SleepingBeauty Maleficent]] creates her hedge of thorns in preparation for her boss fight. Said thorn forest reappears in [[VideoGame/KingdomHearts02BirthBySleepAFragmentaryPassage the sequel]], where it's nearly all that's left of that particular world now that it's been pulled into [[EldritchLocation the Realm of Darkness]] and fallen prey to TheHeartless. Maleficent later recreates her thorn hedge on a much smaller scale in Hollow Bastion in ''VideoGame/KingdomHeartsI''.
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* A really tall, thick and well-tended hedgerow can be a formidable obstacle to a burglar or an angry mob and seriously inconvenience an advancing army. It's difficult to cut through or climb over without making a lot of noise, catapult or cannon-fire will go through it without doing any serious damage and suitably thorny plants will do an excellent impression of barbed wire. Common hedge components like hawthorn or hazel don't burn very well either, and that's assuming [[RealityEnsues you can even set them alight.]]

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* A really tall, thick and well-tended hedgerow can be a formidable obstacle to a burglar or an angry mob and seriously inconvenience an advancing army. It's difficult to cut through or climb over without making a lot of noise, catapult or cannon-fire will go through it without doing any serious damage and suitably thorny plants will do an excellent impression of barbed wire. Common hedge components like hawthorn or hazel don't burn very well either, and that's assuming [[RealityEnsues you can even manage to set them alight.]]
Is there an issue? Send a MessageReason:
None


* A really tall, thick and well-tended hedgerow can be a formidable obstacle to a burglar or an angry mob and seriously inconvenience an advancing army. It's difficult to cut through or climb over without making a lot of noise, catapult or cannon-fire will go through it without doing any serious damage and suitably thorny plants will do an excellent impression of barbed wire. Common hedge components like hawthorn or hazel don't burn very well either.
* French Bocage country, consisting of fields demarkated by hedgerows planted on top of rubble walls. A significant impediment to military operations in WWII.

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* A really tall, thick and well-tended hedgerow can be a formidable obstacle to a burglar or an angry mob and seriously inconvenience an advancing army. It's difficult to cut through or climb over without making a lot of noise, catapult or cannon-fire will go through it without doing any serious damage and suitably thorny plants will do an excellent impression of barbed wire. Common hedge components like hawthorn or hazel don't burn very well either.
either, and that's assuming [[RealityEnsues you can even set them alight.]]
* French Bocage country, consisting of fields demarkated demarcated by hedgerows planted on top of rubble walls. A significant impediment to military operations in WWII.
Is there an issue? Send a MessageReason:
None



to:

* In 5th Edition ''TabletopGame/DungeonsAndDragons'', black and green dragons cause plant life to warp into The Hedge in the vicinity of their lairs. The effect only fades after the dragon has been killed or driven off. Portions of the Feywild are also described as this, as is the entirety of the Shadowfell.
Is there an issue? Send a MessageReason:
None



to:

* ''VideoGame/Rayman2'' has them in The Menhir Hills, The Sanctuary of Rock and Lava and Beneath the Sanctuary of Rock and Lava. The ones in The Menhir Hills require using a walking shell to get past, while in the latter two levels they simply act as obstacles, killing Rayman on contact.
Is there an issue? Send a MessageReason:
None



to:

* Invoked in ''Film/PansLabyrinth'', when Ofelia tells a story about a mountain covered in thorns whose poison makes a single scratch lethal. The thorns never show up in the movie's main plot, but feed into the story's themes of fear keeping people within preset boundaries.
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* In ''VideoGame/KingdomHeartsBirthBySleep'', [[Disney/SleepingBeauty Maleficent]] creates her hedge of thorns in preparation for her boss fight. Said thorn forest reappears in [[VideoGame/KingdomHearts02AFragmentaryPassage the sequel]], where it's nearly all that's left of that particular world now that it's been pulled into [[EldritchLocation the Realm of Darkness]] and fallen prey to TheHeartless. Maleficent later recreates her thorn hedge on a much smaller scale in Hollow Bastion in ''VideoGame/KingdomHeartsI''.

to:

* In ''VideoGame/KingdomHeartsBirthBySleep'', [[Disney/SleepingBeauty Maleficent]] creates her hedge of thorns in preparation for her boss fight. Said thorn forest reappears in [[VideoGame/KingdomHearts02AFragmentaryPassage [[VideoGame/KingdomHearts02BirthBySleepAFragmentaryPassage the sequel]], where it's nearly all that's left of that particular world now that it's been pulled into [[EldritchLocation the Realm of Darkness]] and fallen prey to TheHeartless. Maleficent later recreates her thorn hedge on a much smaller scale in Hollow Bastion in ''VideoGame/KingdomHeartsI''.
Is there an issue? Send a MessageReason:
None



to:

* In ''VideoGame/KingdomHeartsBirthBySleep'', [[Disney/SleepingBeauty Maleficent]] creates her hedge of thorns in preparation for her boss fight. Said thorn forest reappears in [[VideoGame/KingdomHearts02AFragmentaryPassage the sequel]], where it's nearly all that's left of that particular world now that it's been pulled into [[EldritchLocation the Realm of Darkness]] and fallen prey to TheHeartless. Maleficent later recreates her thorn hedge on a much smaller scale in Hollow Bastion in ''VideoGame/KingdomHeartsI''.
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None


* In ''VideoGame/DontStarve's Hamlet expansion, brambles appear during the Lush Season which are essentially thorn barriers that require the player to chop through as they do damage.

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* In ''VideoGame/DontStarve's ''VideoGame/DontStarve'''s Hamlet expansion, brambles appear during the Lush Season which are essentially thorn barriers that require the player to chop through as they do damage.
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* In ''VideoGame/DontStarve's Hamlet expansion, brambles appear during the Lush Season which are essentially thorn barriers that require the player to chop through as they do damage.
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None


[[folder: Anime and Manga ]]

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[[folder: Anime and Manga ]]
Manga]]



[[folder: Comics ]]

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[[folder: Comics ]]
Comics]]



[[folder: Fairy Tale ]]

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[[folder: Fairy Tale ]]
Fairytales]]



[[folder: Film - Animated ]]

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[[folder: Film - Animated ]]
-- Animated]]



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[[folder: Film - Live-Action ]]
-- Live-Action]]



[[folder: Literature ]]

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[[folder: Literature ]]
Literature]]



[[folder: Tabletop Games ]]

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[[folder: Tabletop Games ]]
Games]]



[[folder: Video Games ]]

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[[folder: Video Games ]]
Games]]



[[folder: Web Comics ]]

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[[folder: Web Comics ]]
Webcomics]]



[[folder: Western Animation ]]

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[[folder: Western Animation ]]
Animation]]



* ''WesternAnimation/TheSimpsons'' has The Eliminator, featured in the Season 8 episode "The Secret War of Lisa Simpson". It serves as a final test for the cadets of the military school, and consists in a rope euspended several feet over a thick bush of thorn-filled brambles. All cadets (Including Bart and Lisa) must go through it.

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* ''WesternAnimation/TheSimpsons'' has The the Eliminator, featured in the Season 8 episode "The "[[Recap/TheSimpsonsS8E25TheSecretWarOfLisaSimpson The Secret War of Lisa Simpson". Simpson]]". It serves as a final test for the cadets of the military school, and consists in a rope euspended suspended several feet over a thick bush of thorn-filled brambles. All cadets (Including (including Bart and Lisa) must go through it.



[[folder: Real Life ]]

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[[folder: Real Life ]]
Life]]

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