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* In ''VideoGame/{{Hades}}'', Charon appears in the Underworld filling the role of the FriendlyShopkeeper and sells items to Zagreus between runs; of course he does ferry souls to the land of the dead off-screen [[spoiler: and even ferries Zagreus and his mother Persephone back to the Underworld during the EndCredits.]]
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The most classic depiction is Charon of the River Styx[[note]]Early sources have him ply the River Acheron instead[[/note]], [[{{Psychopomp}} who aided souls across said river]] if [[CoinsForTheDead he was paid]], as there was a worse price to pay if you tried to swim through the waters. And like Charon, the archetype's representative need not be good or even evil; the character need not also be a ''literal'' ferryman; practically anything that can transport something/someone from one place to another is considered acceptable, including flight, teleportation, or even "dream walking."

In some cases the Ferryman is the neutral counterpart to the {{Mentor|s}}, even adviser, as the ferryman can guide through more than just the obstacles of the physical spectrum... though usually at a price/reason of fair enough degree (be it a coin of burial gold, or a promise to aid the nation's resistance against the [[TheEmpire Empire]]).

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The most classic depiction is Charon of the River Styx[[note]]Early sources have him ply the River Acheron instead[[/note]], [[{{Psychopomp}} who aided souls across said river]] if [[CoinsForTheDead he was paid]], as there was a worse price to pay if you tried to swim through the waters. And Like Charon, many later Ferrymen take travelers across metaphysical and mythological boundaries, whether these be a latter-day UnderworldRiver or some other boundary between worlds. Also like Charon, the archetype's representative need not be good or even evil; the character need not also be a ''literal'' ferryman; practically anything that can transport something/someone from one place to another is considered acceptable, including flight, teleportation, or even "dream walking."

In some cases the Ferryman is the neutral counterpart to the {{Mentor|s}}, even adviser, as the ferryman can guide through more than just the obstacles of the physical spectrum... though although usually at a price/reason of fair enough degree (be it a coin of burial gold, or a promise to aid the nation's resistance against the [[TheEmpire Empire]]).



* ''Literature/TheDivineComedy'':

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* ''Literature/TheDivineComedy'':''Literature/TheDivineComedy'': Multiple ferrymen appear, two in Hell to take travelers across [[UnderworldRiver the rivers of the Pit]] and one at the foot of Purgatory.



* ''{{TabletopGame/Pathfinder}}'' thanadaemons can be hired to bring you anywhere the interplanar River Styx flows on their skiffs, though they have a tendency to [[MovingTheGoalposts renegotiate their payment]] mid-journey. And even people powerful enough not to fear a thanadaemon's betrayal should be wary of their master [[DemonLordsAndArchdevils Charon]], [[TheFourHorsemenOfTheApocalypse Horseman of Death]], who has a fondness for impersonating them.

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* ''{{TabletopGame/Pathfinder}}'' thanadaemons ''TabletopGame/{{Pathfinder}}'': Thanadaemons can be hired to bring you anywhere the interplanar River Styx flows on their skiffs, though they have a tendency to [[MovingTheGoalposts renegotiate their payment]] mid-journey. And even people powerful enough not to fear a thanadaemon's betrayal should be wary of their master [[DemonLordsAndArchdevils Charon]], [[TheFourHorsemenOfTheApocalypse Horseman of Death]], who has a fondness for impersonating them.



* ''VideoGame/KingsQuestIIRomancingTheThrone'' has one to help Graham to the vampire's castle. The FanRemake version gets creepier as he WasOnceAMan, and knows why Graham is there, but will ferry him anyway. A second one is in ''VideoGame/KingsQuestVIHeirTodayGoneTomorrow'', literally ferrying the souls of the dead across the underworld's river--if they have their fare, that is. If you don't have yours, [[EverythingTryingToKillYou you die]].

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* ''VideoGame/KingsQuestIIRomancingTheThrone'' has one to help Graham to the vampire's castle. The FanRemake version gets creepier as he WasOnceAMan, and knows why Graham is there, but will ferry him anyway. A second one is in ''VideoGame/KingsQuestVIHeirTodayGoneTomorrow'', literally ferrying the souls of the dead across [[UnderworldRiver the underworld's river--if river]] -- if they have their fare, that is. If you don't have yours, [[EverythingTryingToKillYou you die]].



* Charon naturally makes an appearance in ''VideoGame/{{Hades}}'', selling items on the bank of the Styx. While Zagreus would happily pay his fee to be brought to the world of the living, he unfortunately never takes him up on the offer. [[spoiler:He does, however, take Zagreus and Persephone back down the river when the latter returns to the underworld in the game's ending.]] Charon also serves as a shopkeeper and provides the prince with various wares for a price, punishing theft by engaging him in a challenging fight.

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* ''VideoGame/{{Hades}}'': Charon naturally makes an appearance in ''VideoGame/{{Hades}}'', appearance, selling items on the bank of the Styx. While Zagreus would happily pay his fee to be brought to the world of the living, he unfortunately never takes him up on the offer. [[spoiler:He does, however, take Zagreus and Persephone back down the river when the latter returns to the underworld in the game's ending.]] Charon also serves as a shopkeeper and provides the prince with various wares for a price, punishing theft by engaging him in a challenging fight.
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The most classic depiction is Charon of the River Styx,[[note]]Early sources have him ply the River Acheron instead.[[/note]] [[{{Psychopomp}} who aided souls across said river]] if [[CoinsForTheDead he was paid]], as there was a worse price to pay if you tried to swim through the waters. And like Charon, the archetype's representative need not be good or even evil; the character need not also be a ''literal'' ferryman; practically anything that can transport something/someone from one place to another is considered acceptable, including flight, teleportation, or even "dream walking."

to:

The most classic depiction is Charon of the River Styx,[[note]]Early Styx[[note]]Early sources have him ply the River Acheron instead.[[/note]] instead[[/note]], [[{{Psychopomp}} who aided souls across said river]] if [[CoinsForTheDead he was paid]], as there was a worse price to pay if you tried to swim through the waters. And like Charon, the archetype's representative need not be good or even evil; the character need not also be a ''literal'' ferryman; practically anything that can transport something/someone from one place to another is considered acceptable, including flight, teleportation, or even "dream walking."






* Oddly enough, Truth in ''Manga/FullmetalAlchemist'' (only in the manga and second anime). He is neutral, requires a toll, is oddly personal, knows more than he's saying, and is connected to death.
* Enma Ai's job in ''Anime/HellGirl'' is to ferry people across the Sanzu River to Hell after they are sent there by means of Hell Correspondence. [[spoiler:As of the end of the fourth season, Michiru has the same job.]]
* In ''Manga/SaintSeiya'', the heroes come across the Acheron river after arriving on Hades's Underworld. In order to get across it, they need to be escorted by Acheron Charon, one of the Specters under Hades. Like its classic counterpart, he allows the Saints of Athena to embark on his boat even though they're enemies, as long as they can pay the equivalent toll, which is paid by Shun with a pendant he had as a memento of his mother.
* Botan of ''Manga/YuYuHakusho'' [[note]]along with the other ferry girls[[/note]] is the Japanese equivalent of the Ferryman, which is why she wields a paddle as a weapon.

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* Oddly enough, ''Manga/FullmetalAlchemist'': Truth in ''Manga/FullmetalAlchemist'' (only in the manga and second anime). He is neutral, requires a toll, is oddly personal, knows more than he's saying, and is connected to death.
* Enma ''Anime/HellGirl'': Emma Ai's job in ''Anime/HellGirl'' is to ferry people across the Sanzu River to Hell after they are sent there by means of Hell Correspondence. [[spoiler:As of the end of the fourth season, Michiru has the same job.]]
* In ''Manga/SaintSeiya'', the ''Manga/SaintSeiya'': The heroes come across the Acheron river after arriving on Hades's Underworld. In order to get across it, they need to be escorted by Acheron Charon, one of the Specters under Hades. Like its classic counterpart, he allows the Saints of Athena to embark on his boat even though they're enemies, as long as they can pay the equivalent toll, which is paid by Shun with a pendant he had as a memento of his mother.
* ''Manga/YuYuHakusho'': Botan of ''Manga/YuYuHakusho'' [[note]]along with the other ferry girls[[/note]] is the Japanese equivalent of the Ferryman, which is why she wields a paddle as a weapon.
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* Referred to in ''Series/WhoPaysTheFerryman''; when the main villain decides to make it clear to the hero that he intends to kill him after his attempts to drive him from Crete have failed, he sends him two coins and a note that simply reads: "For Charon".
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* ''VideoGame/{{Ultrakill}}'' features the Ferryman as a boss enemy rather than a guide. It appears as a blue skeleton with a veil over its head and upper body, and wields its oar as its weapon. Battling it on the deck of it ship will allow you to continue on to the next level, which is the ferry itself. Alternatively, you could toss a coin to the Ferryman for it to open the exit door, calling back to how ferrymen accept money to allow you to board their boat.

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* ''VideoGame/{{Ultrakill}}'' features the Ferryman as a boss enemy rather than a guide. It appears as a blue skeleton with a veil over its head and upper body, and wields its oar as its weapon. Battling it on the deck of it its ship will allow you to continue on to the next level, which is the ferry itself. Alternatively, you could toss a coin to the Ferryman for it to open the exit door, calling back to how ferrymen accept money to allow you to board their boat.
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Added the Ferryman from Ultrakill to the Video Games examples

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* ''VideoGame/{{Ultrakill}}'' features the Ferryman as a boss enemy rather than a guide. It appears as a blue skeleton with a veil over its head and upper body, and wields its oar as its weapon. Battling it on the deck of it ship will allow you to continue on to the next level, which is the ferry itself. Alternatively, you could toss a coin to the Ferryman for it to open the exit door, calling back to how ferrymen accept money to allow you to board their boat.
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* ''ComicBook/SpiderMan2099'': It's heavily implied that Dash the taxi driver (and later bus driver) is this. The first time Miguel encounters him as a kid, he appears to be an average dude who gives good advice (and accidentaly [[SmallRoleBigImpact kicks off half the plot of the comic]]). The ''second'' time, when Miguel is an adult, his appearance is completely unchanged, he is driving a bus full of average-looking but off-putting people on a rocky road numbered 666 which is "paved with good intentions", and somehow knows Miguel's SecretIdentity. In addition, his bus is being chased by bizarre beings that target the passengers. Miguel is left wondering if it was just a dream once all is said and done.
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Forgot to add a word


* ''VideoGame/RogueLegacy'' and [[VideoGame/RogueLegacy2 its sequel]], Charon will escort you to the castle at the cost of all of your gold on hand. After upgrading your castle, you can keep a portion of your gold to use on upgrades for your next run.

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* In ''VideoGame/RogueLegacy'' and [[VideoGame/RogueLegacy2 its sequel]], Charon will escort you to the castle at the cost of all of your gold on hand. After upgrading your castle, you can keep a portion of your gold to use on upgrades for your next run.

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* Captain Briney serves this role in ''VideoGame/PokemonRubyAndSapphire''. After rescuing his Wingull Peeko from a {{Mook}}, he offers to ferry you aroud, letting you freely go between Petalburg City, Dewford Island, and Slateport City, all several hours before you can teach your pokemon surf to go there by yourself.

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* Captain Briney serves this role in ''VideoGame/PokemonRubyAndSapphire''. After rescuing his Wingull Peeko from a {{Mook}}, he offers to ferry you aroud, around, letting you freely go between Petalburg City, Dewford Island, and Slateport City, all several hours before you can teach your pokemon surf to go there by yourself.yourself.
* ''VideoGame/RogueLegacy'' and [[VideoGame/RogueLegacy2 its sequel]], Charon will escort you to the castle at the cost of all of your gold on hand. After upgrading your castle, you can keep a portion of your gold to use on upgrades for your next run.
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* One of the gods of Theros (each inspired by Greek deities) in ''TabletopGame/MagicTheGathering'' is Athreos who's an {{Expy}} of Charon. His duties are incorporated into his card's effect, which forces your opponent to pay a toll of life in order to ensure that your creatures stay dead.

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* One of the gods of Theros (each inspired by Greek deities) in ''TabletopGame/MagicTheGathering'' is Athreos who's an {{Expy}} of Charon. His duties are incorporated into his card's effect, which forces your opponent to pay a toll of life in order to ensure that your creatures stay dead. The ''Dungeons and Dragons'' supplement ''Mythic Oddysies of Theros'' exapnds on his character, and offers one explanation for why he demands a coin from each soul: Athreos was the first mortal to ever die, and got saddled with the job of ferrying all who came after him by the gods who didn't want to do it themselves. They promised Athreos he could be free to join them if he collects five coins they scattered into the world, and he's still looking for them. Given Theros is run by ClapYourHandsIfYouBelieve, it's likely this story is exactly as true as mortals believe it to be.

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