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* In the first ''VideoGame/KingdomHearts'' game, main character Sora [[spoiler:gets turned into one of TheHeartless]], and you can't do anything but walk. You would expect to at least have to run away from the monsters, but the [[EvilTowerOfOminousness Evil Castle]] that was crawling with them a moment ago is suddenly abandoned and monster-free. [[spoiler: All you have to do is catch up to your friends, and wait for ThePowerOfLove to restore him in a cutscene. [[JustifiedTrope Justified]] in that since you're a Heartless, of course the other Heartless won't attack you]].

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* In the first ''VideoGame/KingdomHearts'' game, ''VideoGame/KingdomHeartsI'', main character Sora [[spoiler:gets turned into one of TheHeartless]], and you can't do anything but walk. You would expect to at least have to run away from the monsters, but the [[EvilTowerOfOminousness Evil Castle]] that was crawling with them a moment ago is suddenly abandoned and monster-free. [[spoiler: All [[spoiler:All you have to do is catch up to your friends, and wait for ThePowerOfLove to restore him in a cutscene. [[JustifiedTrope Justified]] {{Justified|Trope}} in that since you're a Heartless, of course the other Heartless won't attack you]].

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* The ''VideoGame/{{Onimusha}}'' game series is a major offender here. It's downplayed in the first game {{ninja}} girl {{sidekick}} Kaede can't harm the demons with her normal weapon, and it's only when she gets a powered Oni weapon that she can do damage instead of just dodging. Fair enough, although her little demon knife packs a hell of a wallop. The rest of the series though...
** In the second game there are four side characters, and you'll play as at least one of them at one point. Depending on the RelationshipValues you have with them, you could wind up playing a section as each of the four. All four take out the {{mooks}} with tremendous ease, often needing fewer hits to kill enemies with their normal, non magical weapons, than [[UsefulNotes/YagyuJubei Jubei]] does with his charged up demon weapons of doom.

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* The ''VideoGame/{{Onimusha}}'' ''Franchise/{{Onimusha}}'' game series is a major offender here. here.
**
It's downplayed in the [[VideoGame/OnimushaWarlords first game game]]'s {{ninja}} girl {{sidekick}} Kaede Kaede, who can't harm the demons with her normal weapon, and it's only when she gets a powered Oni weapon that she can do damage instead of just dodging. Fair enough, although her little demon knife packs a hell of a wallop. The rest of the series though...
** In the [[VideoGame/Onimusha2SamuraisDestiny second game game]] there are four side characters, and you'll play as at least one of them at one point. Depending on the RelationshipValues you have with them, you could wind up playing a section as each of the four. All four take out the {{mooks}} with tremendous ease, often needing fewer hits to kill enemies with their normal, non magical weapons, than [[UsefulNotes/YagyuJubei Jubei]] does with his charged up demon weapons of doom.



** The third game also has a character with a gun. Although it doesn't have unlimited range, it's easier than hacking at the monsters with a sword.

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** The [[VideoGame/Onimusha3DemonSiege third game game]] also has a character with a gun. Although it doesn't have unlimited range, it's easier than hacking at the monsters with a sword.
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* Most of the special missions in ''VideoGame/PokemonMysteryDungeon: Explorers of Sky'' can be pretty daunting for the most part, but ''Igglybuff the Prodigy'' is very easy, thanks in part to Igglybuff already maintaining the badass status he carries as Guildmaster Wigglytuff. He already has pretty high stats to begin with, and on top of that, being below Level 20, he levels pretty quickly, and each level boosts his stats by ludicrous amounts as well. There are also practically no bosses to speak of in any of the dungeons he explores, either.

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* Most of the special missions in ''VideoGame/PokemonMysteryDungeon: Explorers of Sky'' can be pretty daunting for the most part, but ''Igglybuff the Prodigy'' is very easy, thanks in part to Igglybuff already maintaining the badass status he carries as Guildmaster Wigglytuff. He already has pretty high stats to begin with, and on top of that, being below Level 20, he levels pretty quickly, and each level boosts his stats by ludicrous amounts as well. Not to mention, before too long an even ''stronger'' Armaldo joins up with you. There are also practically no bosses to speak of in any of the dungeons he explores, either.
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* ''VideoGame/FateGrandOrder'': In the ''Anime/KaraNoKyoukai'' crossover event, there is one optional stage in which you face three ghosts, each with 6.66 ''million'' HP. Even boss characters will rarely have anywhere even close to 400,000 HP at this point in the game. However, for this stage you are forced to take Saber-Shiki as your Support Servant... and she happens to have a Noble Phantasm that can inflict ''instant death'' on enemies it hits, regardless of how much health they have left. Normally the instant death effect has a very low chance of succeeding (which increases slightly as the enemy loses health), keeping the attack from being completely broken, but in this stage it is guaranteed to happen.
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** In the second game there are four side characters, and you'll play as at least one of them at one point. Depending on the RelationshipValues you have with them, you could wind up playing a section as each of the four. All four take out the {{mooks}} with tremendous ease, often needing fewer hits to kill enemies with their normal, non magical weapons, than [[YagyuJubei Jubei]] does with his charged up demon weapons of doom.

to:

** In the second game there are four side characters, and you'll play as at least one of them at one point. Depending on the RelationshipValues you have with them, you could wind up playing a section as each of the four. All four take out the {{mooks}} with tremendous ease, often needing fewer hits to kill enemies with their normal, non magical weapons, than [[YagyuJubei [[UsefulNotes/YagyuJubei Jubei]] does with his charged up demon weapons of doom.
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** Actually you can use the D-pad at least in the Xbox360 version to pull out the sword (right) and do insta kills on all of them. Not like it matters anyway because in the end it doesn't affect you at all.

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** Actually you can use the D-pad at least in the Xbox360 UsefulNotes/Xbox360 version to pull out the sword (right) and do insta kills on all of them. Not like it matters anyway because in the end it doesn't affect you at all.
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** Plus, with creative use of a glitch in the UsefulNotes/NintendoGameCube version, Ashley can [[https://www.youtube.com/watch?v=d0Tg1btDrMA suplex the hell out of enemies]].

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** Plus, with creative use of a glitch in the UsefulNotes/NintendoGameCube version, Ashley can [[https://www.youtube.com/watch?v=d0Tg1btDrMA suplex the hell out of enemies]].enemies.]]
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* Oh so very much in ''SuikodenIII''. Compared to your level 20 main cast, there's a side chapter starring your fortresses' castellan starts who starts at level 1. It's meant to showcase how not everyone in the world is a great warrior (and it does it pretty well - the boss fight of this chapter is a common boar), but it's a tad noticeable how all random encounters are scaled down to make it possible for you to survive.

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* Oh so very much in ''SuikodenIII''.''VideoGame/SuikodenIII''. Compared to your level 20 main cast, there's a side chapter starring your fortresses' castellan starts who starts at level 1. It's meant to showcase how not everyone in the world is a great warrior (and it does it pretty well - the boss fight of this chapter is a common boar), but it's a tad noticeable how all random encounters are scaled down to make it possible for you to survive.



** Plus, with creative use of a glitch in the UsefulNotes/NintendoGameCube version, Ashley can [[http://www.youtube.com/watch?v=KnG9A1UvQ98 suplex the hell out of enemies.]]
* ''FireEmblem 10'' (Radiant Dawn), in which the player controls a few different armies, averts this trope severely. The start of the game featuring a rag-tag group of rebels is easily one of the hardest parts of the game, whereas battles featuring Ike's powerful army aren't too bad, although they do face larger armies.

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** Plus, with creative use of a glitch in the UsefulNotes/NintendoGameCube version, Ashley can [[http://www.[[https://www.youtube.com/watch?v=KnG9A1UvQ98 com/watch?v=d0Tg1btDrMA suplex the hell out of enemies.]]
enemies]].
* ''FireEmblem 10'' (Radiant Dawn), in which the ''VideoGame/FireEmblemRadiantDawn'': The player controls a few different armies, averts this trope severely. The start of the game featuring a rag-tag group of rebels is easily one of the hardest parts of the game, whereas battles featuring Ike's powerful army aren't too bad, although they do face larger armies.



* In the first ''KingdomHearts'' game, main character Sora [[spoiler:gets turned into one of TheHeartless]], and you can't do anything but walk. You would expect to at least have to run away from the monsters, but the [[EvilTowerOfOminousness Evil Castle]] that was crawling with them a moment ago is suddenly abandoned and monster-free. [[spoiler: All you have to do is catch up to your friends, and wait for ThePowerOfLove to restore him in a cutscene. [[JustifiedTrope Justified]] in that since you're a Heartless, of course the other Heartless won't attack you]].

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* In the first ''KingdomHearts'' ''VideoGame/KingdomHearts'' game, main character Sora [[spoiler:gets turned into one of TheHeartless]], and you can't do anything but walk. You would expect to at least have to run away from the monsters, but the [[EvilTowerOfOminousness Evil Castle]] that was crawling with them a moment ago is suddenly abandoned and monster-free. [[spoiler: All you have to do is catch up to your friends, and wait for ThePowerOfLove to restore him in a cutscene. [[JustifiedTrope Justified]] in that since you're a Heartless, of course the other Heartless won't attack you]].
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Shoehorned example: it's not as easy as this claims


* In ''VideoGame/EarthBound'', when Ness and Paula get captured, you take control of Jeff, who is only level 1 at the time. However, Jeff gets several items and broken items (to be fixed once he level grinds to boost his IQ) from the start and he can get a temporary ally in the form of a pink monkey. Not only that, but all the enemies Jeff encounters near his school and in Dungeon Road are also at much lower levels, so you can spend some time level grinding. However, once Jeff meets with Ness and Paula, all the enemies in Winters are replaced by much higher leveled monsters.
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Badass is no longer a trope.


* Most of the special missions in ''VideoGame/PokemonMysteryDungeon: Explorers of Sky'' can be pretty daunting for the most part, but ''Igglybuff the Prodigy'' is very easy, thanks in part to Igglybuff already maintaining the {{Badass}} status he carries as Guildmaster Wigglytuff. He already has pretty high stats to begin with, and on top of that, being below Level 20, he levels pretty quickly, and each level boosts his stats by ludicrous amounts as well. There are also practically no bosses to speak of in any of the dungeons he explores, either.

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* Most of the special missions in ''VideoGame/PokemonMysteryDungeon: Explorers of Sky'' can be pretty daunting for the most part, but ''Igglybuff the Prodigy'' is very easy, thanks in part to Igglybuff already maintaining the {{Badass}} badass status he carries as Guildmaster Wigglytuff. He already has pretty high stats to begin with, and on top of that, being below Level 20, he levels pretty quickly, and each level boosts his stats by ludicrous amounts as well. There are also practically no bosses to speak of in any of the dungeons he explores, either.
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* ''FinalFantasyTacticsA2'' has this when Mayhew asks you to accompany her to see if there are burglars in her storage room. Turns out that there are, but they are all extremely low leveled (around levels 1-20) and they are characters you have seen earlier in the game who were all either wacky or a ButtMonkey.

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* ''FinalFantasyTacticsA2'' ''VideoGame/FinalFantasyTacticsA2'' has this when Mayhew asks you to accompany her to see if there are burglars in her storage room. Turns out that there are, but they are all extremely low leveled (around levels 1-20) and they are characters you have seen earlier in the game who were all either wacky or a ButtMonkey.
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* There are a couple instances in ''VideoGame/GrandTheftAutoSanAndreas'' where you lose all your weapons, no matter if you never get wasted or arrested (or never save when that happens). The next few missions after each on have the good grace to drop in difficulty until you get your stock up, although it's not a cakewalk.

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* There are a couple instances in ''VideoGame/GrandTheftAutoSanAndreas'' where you lose all your weapons, no matter if you never get wasted or arrested (or [[SaveScumming never save save]] when that happens). The next few missions after each on one have the good grace to drop in difficulty until you get your stock up, although it's not a cakewalk.
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** Ada meanwhile, gets a gun and plentiful ammo, and fires the pistol so fast that she can take down spider's with ease.

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** Ada meanwhile, gets a gun and plentiful ammo, and fires the pistol so fast that she can take down spider's spiders with ease.
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Taking the type labels out of the section headings


!!Examples of Type 1

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!!Examples of Type 1
the side character/NPC quest type



!!Examples of Type 2

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!!Examples of Type 2
the incapacitated hero type
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* In ''VideoGame/CaveStory'', after getting knocked unconscious and thrown in jail, all you have to do to get out of there is to talk to a prisoner and read a letter informing you about plot developments.
* In ''[[VideoGame/BanjoKazooie Banjo-Tooie]]'', you get SwallowedWhole by a Chompasaurus in a cutscene which uses the intimidating BossBattle music, but if you beat a fairly easy MiniGame it will let you go with a Jiggy to boot.

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* In ''VideoGame/CaveStory'', after getting knocked unconscious and thrown in jail, all you have to do to get out of there is to talk to a prisoner and read a letter informing you about plot developments.
developments. As LetsPlay/DeceasedCrab noted in his playthrough, you aren't even temporarily stripped of your weapons or anything.
* In ''[[VideoGame/BanjoKazooie Banjo-Tooie]]'', you get SwallowedWhole by a Chompasaurus in a cutscene which uses the intimidating BossBattle music, but if you beat a fairly easy ulcer-shooting MiniGame it will let you go with a Jiggy [[PlotCoupon Jiggy]] to boot.

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** Ada meanwhile, gets a gun and plentiful ammo, and fires the pistol so fast that she can take down spider's with ease.



** ''VideoGame/ResidentEvil2'' has easy side quests when you control Sherry (Claire's scenario) or Ada (Leon's scenario) as a type 1. The first time you control them, you have to solve a simple box pushing water raising puzzle to get a key that the main character needs. You also control the secondary characters a second time in the sewers where you just have to go through a straightforward path for a few areas. Ada has a handgun, ammo, and a first-aid spray, so she can deal with enemies just fine. Sherry, however, only has a first-aid spray since she is only 12 years old, thus, she wouldn't have a weapon. To compensate for her lack of offense, Sherry has a lot more health than the main characters and zombies will only attempt to vomit acid on her instead of grabbing and biting her (the vomit is a lot easier to avoid).
** ''VideoGame/ResidentEvil3Nemesis'' has Jill get infected with the T-Virus, which weakens her and leads into type 2. You take control of Carlos to find a cure in a nearby hospital. The puzzles are mildly challenging but can be figured out quite easily, The enemies Carlos faces are mostly the deadly Hunters, but Carlos is also armed with an assault rifle and a handgun.
** ''VideoGame/ResidentEvil4'' has Ashley and Leon get separated at some point and you temporarily take control of Ashley, leading into type 1. Ashley lacks weapons, but the enemies she runs into are easy to avoid and are fairly weak.
** In ''VideoGame/ResidentEvil6'' you're forced into a NoGearLevel in Jake and Sherry's chapter. Sherry's is a ''nightmare'' because she has to [[StealthBasedMission run and hide]], but Jake can kick just as much ass with his bare fists as he can with a handgun and can make quick work of the few J'avo who ''dare'' try to aim uzis at him.

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** ''VideoGame/ResidentEvil2'' has easy side quests when you control Sherry (Claire's scenario) or Ada (Leon's scenario) as a type 1. The first time you control them, you have to solve a simple box pushing water raising puzzle to get a key that the main character needs. You also control the secondary characters a second time in the sewers where you just have to go through a straightforward path for a few areas. Ada has a handgun, ammo, and a first-aid spray, so she can deal with enemies just fine. Sherry, however, only has a first-aid spray since she is only 12 years old, thus, she wouldn't have a weapon. To compensate for her lack of offense, Sherry has a lot more health than the main characters and zombies will only attempt to vomit acid on her instead of grabbing and biting her (the vomit is a lot easier to avoid).
** ''VideoGame/ResidentEvil3Nemesis'' has is a subversion. Jill get gets infected with the T-Virus, which weakens her and leads into type 2. You take control of Carlos to find a cure in a nearby hospital. The puzzles are mildly challenging but can be figured out quite easily, The enemies Carlos faces are mostly the deadly Hunters, but Carlos is also armed with an assault rifle and a handgun.
** ''VideoGame/ResidentEvil4'' has Ashley and Leon get separated at some point and you temporarily take control of Ashley, leading into type 1. Ashley lacks weapons, but the enemies she runs into are easy to avoid and are fairly weak.
he even can have an optional boss fight.
** In ''VideoGame/ResidentEvil6'' you're forced into a NoGearLevel in Jake and Sherry's chapter. Sherry's is a ''nightmare'' because she has to [[StealthBasedMission run and hide]], but Jake can kick just as much ass with his bare fists as he can with a handgun and can make quick work of the few J'avo who ''dare'' try to aim uzis Uzis at him.
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* The ''{{Onimusha}}'' game series is a major offender here. It's downplayed in the first game {{ninja}} girl {{sidekick}} Kaede can't harm the demons with her normal weapon, and it's only when she gets a powered Oni weapon that she can do damage instead of just dodging. Fair enough, although her little demon knife packs a hell of a wallop. The rest of the series though...

to:

* The ''{{Onimusha}}'' ''VideoGame/{{Onimusha}}'' game series is a major offender here. It's downplayed in the first game {{ninja}} girl {{sidekick}} Kaede can't harm the demons with her normal weapon, and it's only when she gets a powered Oni weapon that she can do damage instead of just dodging. Fair enough, although her little demon knife packs a hell of a wallop. The rest of the series though...
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* In ''Franchise/StarWars: VideoGame/KnightsOfTheOldRepublic II'', on Peragus you play as T3-M4 for a period. He starts at level 3 or so, and has a powerful shock arm with unlimited uses, making the fighting almost trivially easy.
** The same thing happens again on Nar Shadda later in the game, with T3-M4 taking on 4 very powerful HK-50 assassin droids alone. He doesn't have the firepower to win, as 4 of the same droids will give a full party trouble earlier in the game. However, through a sidequest earlier in Nar Shadda, T3-M4 can pick up an ''infinitely regenerating'' [[RegeneratingShieldStaticHealth shield attachment]]. In the KOTOR series, every other personal shield in the game is disposable and limited to either 5 or 10 uses (which are time-limited in addition to damage-absorption-limited), and all but the most elite and expensive shields have low number caps on the damage they stop and are limited in the damage types they apply to. T3's shield never runs out of recharges, has a damage cap on par with the best shields in the game, and applies to every ranged damage type possible. This makes T3 essentially invincible to all but melee attacks, which the HK-50s can't use, and gives him all the time in the world to leisurely whittle down their health bars.

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* In ''Franchise/StarWars: VideoGame/KnightsOfTheOldRepublic II'', ''VideoGame/KnightsOfTheOldRepublicIITheSithLords'', on Peragus you play as T3-M4 for a period. He starts at level 3 or so, and has a powerful shock arm with unlimited uses, making the fighting almost trivially easy.
** The same thing happens again on Nar Shadda Shaddaa later in the game, with T3-M4 taking on 4 3 very powerful HK-50 assassin droids alone. He The 50s themselves can be challenging even late-game thanks to sheer damage output, and T3 doesn't have the firepower a saber or Force Deflection to win, as 4 of the same droids will give a full party trouble earlier in the game. compensate. However, through a an earlier sidequest earlier in Nar Shadda, on that system, T3-M4 can pick up an ''infinitely regenerating'' [[RegeneratingShieldStaticHealth shield attachment]]. In the KOTOR series, every other personal shield in the game is disposable and limited to either 5 or 10 uses (which are time-limited in addition to damage-absorption-limited), and all but the most elite and expensive shields have low number caps on the damage they stop and are limited in the damage types they apply to. T3's shield never runs out of recharges, has a damage cap on par with the best shields in the game, and applies to every ranged damage type possible. This makes T3 essentially invincible to all but melee attacks, which the HK-50s can't use, and gives him all the time in the world to leisurely whittle down their health bars.
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** Plus, with creative use of a glitch in the GameCube version, Ashley can [[http://www.youtube.com/watch?v=KnG9A1UvQ98 suplex the hell out of enemies.]]

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** Plus, with creative use of a glitch in the GameCube UsefulNotes/NintendoGameCube version, Ashley can [[http://www.youtube.com/watch?v=KnG9A1UvQ98 suplex the hell out of enemies.]]

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Namespacing


* ''NetHack'' features a borderline example in the case of [[spoiler:Vlad the Impaler]] who lurks in a dungeon sub-branch and guards [[spoiler:an artifact needed to finish the game.]] Instead of the expected titanic struggle, by the time any typical character meets him, they are super-powered death-machines and can kill him almost literally blindfolded with one hand tied behind their back. There is, in fact, a RunningGag in the NetHack community of killing this boss with the weakest weapon you can think of and naming it [[spoiler:Vlad]]bane or something of the like.
** Most amusingly, a rusted, corroded can opener, a weapon so weak it'd actually be more efficient to just use your fists.
* During the Black Bird part in ''VideoGame/ChronoTrigger'', you end up in prison without weapons, items, and other stuff. The monsters, however, are much weaker, and it's not a hard dungeon, especially if you have Ayla, [[BareFistedMonk who does not lose her weapon]] in the group.
** Earlier in the game, [[BoisterousBruiser Ayla]] challenges you to a DrinkingContest that [[ButThouMust you must win.]] It involves some serious ButtonMashing ([[GameBreakingBug unless it doesn't register your button presses.]]) If you fail enough times though, Ayla gets full from drinking too much and gives up.

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* ''NetHack'' ''VideoGame/NetHack'' features a borderline example in the case of [[spoiler:Vlad the Impaler]] who lurks in a dungeon sub-branch and guards [[spoiler:an artifact needed to finish the game.]] Instead of the expected titanic struggle, by the time any typical character meets him, they are super-powered death-machines and can kill him almost literally blindfolded with one hand tied behind their back. There is, in fact, a RunningGag in the NetHack ''[=NetHack=]] community of killing this boss with the weakest weapon you can think of and naming it [[spoiler:Vlad]]bane or something of the like.
** Most amusingly,
like. Perhaps the most amusing example: a rusted, corroded can opener, a weapon so weak it'd actually be more efficient to just use your fists.
* During the Black Bird part in ''VideoGame/ChronoTrigger'', you end up in prison without weapons, items, and other stuff. The monsters, however, are much weaker, and it's not a hard dungeon, especially if you have Ayla, [[BareFistedMonk who does not lose her weapon]] in the group.
**
group. Earlier in the game, [[BoisterousBruiser Ayla]] challenges you to a DrinkingContest that [[ButThouMust you must win.]] It involves some serious ButtonMashing ([[GameBreakingBug unless it doesn't register your button presses.]]) If you fail enough times though, Ayla gets full from drinking too much and gives up.
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* In the first ''KingdomHearts'' game, main character Sora [[spoiler:gets turned into one of TheHeartless]], and you can't do anything but walk. You would expect to at least have to run away from the monsters, but the [[EvilTowerOfOminousness Evil Castle]] that was crawling with them a moment ago is suddenly abandoned and monster-free. [[spoiler: All you have to do is catch up to your friends, and wait for ThePowerOfLove to restore him in a cutscene]].

to:

* In the first ''KingdomHearts'' game, main character Sora [[spoiler:gets turned into one of TheHeartless]], and you can't do anything but walk. You would expect to at least have to run away from the monsters, but the [[EvilTowerOfOminousness Evil Castle]] that was crawling with them a moment ago is suddenly abandoned and monster-free. [[spoiler: All you have to do is catch up to your friends, and wait for ThePowerOfLove to restore him in a cutscene]].cutscene. [[JustifiedTrope Justified]] in that since you're a Heartless, of course the other Heartless won't attack you]].
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* MischiefMakers. The heroine is attacked by a superpowerful beam that leaves her incapacitated, and for two levels the control is switched to a previously encountered NPC. In a different way to play this, though, you've seen this particular NPC can morph into a big mecha, but for some reason cannot for the levels you play him.

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* MischiefMakers.''VideoGame/MischiefMakers''. The heroine is attacked by a superpowerful beam that leaves her incapacitated, and for two levels the control is switched to a previously encountered NPC. In a different way to play this, though, you've seen this particular NPC can morph into a big mecha, but for some reason cannot for the levels you play him.



* In ''VideoGame/TheLegendOfZeldaOcarinaOfTime'', there is a point at which Link is captured by the gerudo, and must break out of jail. This takes less than 5 seconds, due to a convenient overhead wooden beam and the fact that Link is left with all of his gadgets, including the one which can be used to pull him towards anchored wooden surfaces. Not to mention any and all guards can be knocked out with a simple shot with a bow and arrow. [[note]]This is actually only a small part of a quest which involves breaking out several other people from jail, all of whom are better-secured than Link[[/note]]

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* In ''VideoGame/TheLegendOfZeldaOcarinaOfTime'', there is a point at which Link is captured by the gerudo, Gerudo, and must break out of jail. This takes less than 5 seconds, due to a convenient overhead wooden beam and the fact that Link is left with all of his gadgets, including the one which can be used to pull him towards anchored wooden surfaces. Not to mention any and all guards can be knocked out with a simple shot with a bow and arrow. [[note]]This is actually only a small part of a quest which involves breaking out several other people from jail, all of whom are better-secured than Link[[/note]]
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Added DiffLines:

** In ''VideoGame/ResidentEvil6'' you're forced into a NoGearLevel in Jake and Sherry's chapter. Sherry's is a ''nightmare'' because she has to [[StealthBasedMission run and hide]], but Jake can kick just as much ass with his bare fists as he can with a handgun and can make quick work of the few J'avo who ''dare'' try to aim uzis at him.
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* ''VideoGame/ResidentEvil2'', when you control Sherry, she can't hurt anyone, but she seems to run faster than the other characters, and therefore dodge faster.

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* ''VideoGame/ResidentEvil2'', when you control Sherry, she can't hurt anyone, but and she seems to run faster slower than the other characters, and therefore dodge faster.but she has much higher stamina to make up for this.



*** Trying to avoid the [[GoddamnedBats dogs]], on the other hand, is an unmitigated ''bitch'' thanks to their speed and aggression.

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*** Trying to avoid the [[GoddamnedBats dogs]], on the other hand, is an unmitigated ''bitch'' ''[[{{Pun}} bitch]]'' thanks to their speed and aggression.aggression, and Sherry can't run nearly as fast as they can.
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** In the MINERVA ''Half-Life 2'' mod you're not playing as Gordon Freeman so when you go through the weapons stripper you're left defenseless and have to spend a surprisingly long time running for your life before finding any replacements. Enemy spawns are located and timed so if you're going flat out they'll never quite catch up. It's actually quite thrilling and only surprisingly easy in retrospect.

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** In the MINERVA VideoGame/MINERVAMetastasis ''Half-Life 2'' mod mod, you're not playing as Gordon Freeman Freeman, so when you go through the weapons stripper stripper, you're left defenseless defenseless, and have to spend a surprisingly long time running for your life before finding any replacements. Enemy spawns are located and timed timed, so if you're going flat out out, they'll never quite catch up. It's actually quite thrilling and only surprisingly easy in retrospect.

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* In later games of the ''VisualNovel/AceAttorney'' series, Phoenix can find out the secrets of people via the Magatama. Phoenix needs to present correct evidence to the person he's trying to crack or he will lose some energy in his LifeMeter. In the 3rd case of ''Trials and Tribulations'', Detective Dick Gumshoe tries to hide something from Phoenix. Only one lock shows up, meaning it's very easy to crack him. What makes this even easier is it's extremely simple to figure out what Gumshoe was doing before you caught him. His secret? [[spoiler: He was listening to the radio to see if he won the lottery.]] Once you break his lock, even Phoenix is surprised at how easy it was! This can be a huge life saver if you had wasted most of your energy getting things wrong during the trial before, so it's almost a free health refill here.

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* In later games of the ''VisualNovel/AceAttorney'' ''Franchise/AceAttorney'' series, Phoenix can find out the secrets of people via the Magatama. Phoenix needs to present correct evidence to the person he's trying to crack or he will lose some energy in his LifeMeter. LifeMeter.
**
In the 3rd case of ''Trials and Tribulations'', Detective Dick Gumshoe tries to hide something from Phoenix. Only one lock shows up, meaning it's very easy to crack him. What makes this even easier is it's extremely simple to figure out what Gumshoe was doing before you caught him. His secret? [[spoiler: He was listening to the radio to see if he won the lottery.]] Once you break his lock, even Phoenix is surprised at how easy it was! This can be a huge life saver if you had wasted most of your energy getting things wrong during the trial before, so it's almost a free health refill here.



** Hilariously subverted with Edgeworth and Larry Butz. During questioning, 5 locks show up with Larry. Edgeworth's response? "Screw this, I'll see you in court!"
*** Made funnier because Edgeworth had ''just'' broken 3 locks in the exact same conversation with Larry.

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** Hilariously subverted A hilarious version with Edgeworth and Larry Butz. During questioning, 5 locks show up with Larry. Edgeworth's response? "Screw this, I'll see you in court!"
***
court!" Made funnier because Edgeworth had ''just'' broken 3 locks in the exact same conversation with Larry.
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* In ''VideoGame/{{Robopon}}'', there's the Fetch Quest for Golden Sunny/Silver C-Cell in the first game; all it is is a trading game with the Elite 8. The Robopon you start the trade with is easy to catch and in one of the first areas of the game.

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* ''Roleplay/DestroyTheGodmodder'' has had several. The Shadows Complex and Thunder's Cave sidequests both ended without much difficulty, mostly due to the fact that no further enemies joined, which was unexpected.
** It is to be noted that they weren't started with their being sidequests in mind.
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* The ''Franchise/ResidentEvil'' series has several examples from botht ypes:
** ''VideoGame/ResidentEvil'' has type 2 play out for Chris at least twice; if you get poisoned by Yawn and leave the room, Chris will keel over from the pain and is discovered by Rebecca. You then control Rebecca to get the serum for Chris. Rebecca only has a first-aid spray and a handgun, but she won't run into any enemies unless you avoided them while playing as Chris. Rebecca also refuses to enter other areas. If you managed to escape the Yawn fight without getting hit at all, then you can skip the entire serum sequence.
*** When Chris confronts Plant 42, the monster grabs Chris with its tentacle and Rebecca walks in just in time to see it. You're then tasked with controlling Rebecca and have her create the V-Jolt, which is a poison that will weaken the plant monster. You won't run into any enemies during this time.
** ''VideoGame/ResidentEvil2'' has easy side quests when you control Sherry (Claire's scenario) or Ada (Leon's scenario) as a type 1. The first time you control them, you have to solve a simple box pushing water raising puzzle to get a key that the main character needs. You also control the secondary characters a second time in the sewers where you just have to go through a straightforward path for a few areas. Ada has a handgun, ammo, and a first-aid spray, so she can deal with enemies just fine. Sherry, however, only has a first-aid spray since she is only 12 years old, thus, she wouldn't have a weapon. To compensate for her lack of offense, Sherry has a lot more health than the main characters and zombies will only attempt to vomit acid on her instead of grabbing and biting her (the vomit is a lot easier to avoid).
** ''VideoGame/ResidentEvil3Nemesis'' has Jill get infected with the T-Virus, which weakens her and leads into type 2. You take control of Carlos to find a cure in a nearby hospital. The puzzles are mildly challenging but can be figured out quite easily, The enemies Carlos faces are mostly the deadly Hunters, but Carlos is also armed with an assault rifle and a handgun.
** ''VideoGame/ResidentEvil4'' has Ashley and Leon get separated at some point and you temporarily take control of Ashley, leading into type 1. Ashley lacks weapons, but the enemies she runs into are easy to avoid and are fairly weak.

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