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* In the ComicBook/DisneyDucksComicUniverse this is ultimately why Magica is after Scrooge's NumberOneDime: as explained when her backstory was revealed, originally the Witches Council, as part of the RiteOfPassage any witch has to go through to reach adulthood, gave her the Midas Touch quest that requires a coin touched and owned for any length of time by the world's billionaires, but the task had been so hard and infuriating that by the time she went to collect the last coin from Scrooge, that was willing to just ''sell'' her a dime for a dollar, the reveal he had that coin for his entire life caused her to focus on it exclusively because it would make the Midas Touch charm much better than a random coin, and while the Witches Council has realized facing Scrooge is an impossible task and is willing to let her take a different quest she refuses because she put too much effort into taking Scrooge's coin to even consider anything else unless it would give her the ability to take the Dime in the process.

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* In the ComicBook/DisneyDucksComicUniverse ''ComicBook/DisneyDucksComicUniverse'', this is ultimately why Magica is after Scrooge's NumberOneDime: as explained when her backstory was revealed, originally the Witches Council, as part of the RiteOfPassage any witch has to go through to reach adulthood, gave her the Midas Touch quest that requires a coin touched and owned for any length of time by the world's billionaires, but the task had been so hard and infuriating that by the time she went to collect the last coin from Scrooge, that was willing to just ''sell'' her a dime for a dollar, the reveal he had that coin for his entire life caused her to focus on it exclusively because it would make the Midas Touch charm much better than a random coin, and while the Witches Council has realized facing Scrooge is an impossible task and is willing to let her take a different quest quest, she refuses because she put too much effort into taking Scrooge's coin to even consider anything else unless it would give her the ability to take the Dime in the process.



* ''Fanfic/KingMHA'': In the wake of the Kamino Incident, U.A. defended Katsuki from his detractors, insisting that he would become a great hero. When Katsuki endangers this by [[spoiler:using excessive force against a villain and killing them]], the school goes to great lengths to cover up what happened -- and their methods show that they consider him to be an ''asset'' rather than a ''person''.



-->'''Apple Bloom:''' [[spoiler: Gotta do it for a day because y'try. Then y'go for a week 'cause iffin y'don't, y'wasted the day. Then it's a moon, lots of moons, and then when it's a year, it's gotta be more. We keep goin' an' goin' 'cause if we ever ''stop'', then it means we wasted ''everything''. An' we could just keep goin' til we're grown up, out of school, but we won't have jobs because we don't have ''marks'' and the only thing we can do is look some more. It's nearly three years an' if Ah do it for one more day, it could turn into... It's too much, an' Ah think -- it's been too much for a while. Too ''long''. An' -- an' it ain't worth it no more.]]

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-->'''Apple Bloom:''' [[spoiler: Gotta [[spoiler:Gotta do it for a day because y'try. Then y'go for a week 'cause iffin y'don't, y'wasted the day. Then it's a moon, lots of moons, and then when it's a year, it's gotta be more. We keep goin' an' goin' 'cause if we ever ''stop'', then it means we wasted ''everything''. An' we could just keep goin' til we're grown up, out of school, but we won't have jobs because we don't have ''marks'' and the only thing we can do is look some more. It's nearly three years an' if Ah do it for one more day, it could turn into... It's too much, an' Ah think -- it's been too much for a while. Too ''long''. An' -- an' it ain't worth it no more.]]

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[[folder:Comic Book]]
* In the ComicBook/DisneyDucksComicUniverse this is ultimately why Magica is after Scrooge's NumberOneDime: as explained when her backstory was revealed, originally the Witches Council, as part of the RiteOfPassage any witch has to go through to reach adulthood, gave her the Midas Touch quest that requires a coin touched and owned for any length of time by the world's billionaires, but the task had been so hard and infuriating that by the time she went to collect the last coin from Scrooge, that was willing to just ''sell'' her a dime for a dollar, the reveal he had that coin for his entire life caused her to focus on it exclusively because it would make the Midas Touch charm much better than a random coin, and while the Witches Council has realized facing Scrooge is an impossible task and is willing to let her take a different quest she refuses because she put too much effort into taking Scrooge's coin to even consider anything else unless it would give her the ability to take the Dime in the process.
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* In ''Webcomic/TheInexplicableAdventuresOfBob'', the protagonist explains to recurring villain Fructose Riboflavin[[note]]Yes, it's that kind of a strip.[[/note]] that he's [[http://bobadventures.comicgenesis.com/d/20100914.html chasing a sunk cost]], and that it likely feels like giving up on revenge would mean everything else was a waste. Fructose is both stricken by this realization, and ''really'' [[BerserkButton not amused.]]

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* In ''Webcomic/TheInexplicableAdventuresOfBob'', the protagonist explains to recurring villain Fructose Riboflavin[[note]]Yes, it's that kind of a strip.[[/note]] that he's [[http://bobadventures.comicgenesis.com/d/20100914.html [[https://bobadventures.thecomicseries.com/comics/490 chasing a sunk cost]], and that it likely feels like giving up on revenge would mean everything else was a waste. Fructose is both stricken by this realization, and ''really'' [[BerserkButton not amused.]]
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* ''Series/TheCleanerUK'': {{Discussed}} by the Widow. By the time she realized that she was married to a boring selfish man, she had committed decades of her life to the marriage. She felt that if she left her husband it would render a good portion of her life a waste and she could not deal with that.
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* Many people in unfulfilling relationships stay with their partner because of this fallacy. They have spent several years of their lives with this person, it can't all have been for ''nothing'', can it?
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* ''Webcomic/TheOrderOfTheStick'''s Redcloak suffers from this, as expressed in ''Recap/StartOfDarkness''. It's not that he believes in BigBad Xykon's plan, or even likes the idea; in fact, Redcloak hates Xykon's guts. The reason Redcloak stays around is that he believes that if he quits, it'll make all of the horrible things he's done worthless. This is in spite of Redcloak being told by both his brother and Xykon himself that this is an empty excuse. He continues to support Xykon despite being entirely too familiar with the lich's BadBoss habits and knowing that completing the Plan with Xykon will ''not'' work out in his favor. But because Redcloak feels too invested to quit and find some saner spellcaster to work with instead, Redcloak keeps himself trapped in villainy.

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* ''Webcomic/TheOrderOfTheStick'''s ''Webcomic/TheOrderOfTheStick'' has Redcloak suffers from this, both lampshade this and deconstruct it, as expressed in ''Recap/StartOfDarkness''. It's not that he Redcloak believes in BigBad Xykon's plan, or even likes the idea; idea of what Xykon is trying to achieve; in fact, Redcloak hates Xykon's guts. The reason Redcloak stays around in spite of his hatred is that he Redcloak believes that if he quits, it'll make all of the horrible things he's done worthless. This is in spite of Redcloak being told by both his brother and Xykon himself that this is an empty excuse. He continues to support Xykon despite being entirely too familiar with the lich's BadBoss habits and knowing that completing the Plan with Xykon will ''not'' work out in his favor. But because Redcloak feels too invested to quit and find some saner spellcaster to work with instead, quit, Redcloak keeps himself trapped in villainy.
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* ''Webcomic/TheOrderOfTheStick'''s Redcloak suffers from this, as expressed in ''Recap/StartOfDarkness''; It's not that he believes in the Plan as much he believes that if he gives it up, it'll make all of the horrible things he's done worthless, in spite of being told from both his brother and [[BigBad Xykon]] himself what an empty excuse this is. Also, he continues to support Xykon despite being entirely too familiar with the lich's BadBoss habits and knowing that completing the Plan with Xykon will ''not'' work out in his favor, because he feels too invested to quit and find some other, saner arcane spellcaster to work with instead.

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* ''Webcomic/TheOrderOfTheStick'''s Redcloak suffers from this, as expressed in ''Recap/StartOfDarkness''; ''Recap/StartOfDarkness''. It's not that he believes in BigBad Xykon's plan, or even likes the Plan as much idea; in fact, Redcloak hates Xykon's guts. The reason Redcloak stays around is that he believes that if he gives it up, quits, it'll make all of the horrible things he's done worthless, worthless. This is in spite of Redcloak being told from by both his brother and [[BigBad Xykon]] Xykon himself what that this is an empty excuse this is. Also, he excuse. He continues to support Xykon despite being entirely too familiar with the lich's BadBoss habits and knowing that completing the Plan with Xykon will ''not'' work out in his favor, favor. But because he Redcloak feels too invested to quit and find some other, saner arcane spellcaster to work with instead.instead, Redcloak keeps himself trapped in villainy.

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This trope is not merely Bob's commitment to a course of action because he's invested too much to turn back. If Bob has already made the down payment on a house, for example, he is likely to continue in the purchase of that house since he would lose money for no gain if he stops. In order for a situation to be the Sunk Cost Fallacy, it must be one where (1) Bob remains committed to a course of action in order to justify what he has already spent on it and (2) it is obvious to any rational person that the cost of staying in ''now'' will exceed the cost of simply stopping now, taking on the loss, and moving on.

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This trope is not merely Bob's commitment to a course of action because he's invested too much to turn back. If Bob has already made the down payment on a house, for example, he is likely to continue in the purchase of that house since he would lose money for no gain if he stops. In order for a situation to be the Sunk Cost Fallacy, it '''all''' of the following must be one where (1) true:
##
Bob remains committed to a course of action in order to justify what action.
## Bob is justifying staying with this course by citing the time and/or resources
he has already spent on it and (2) it is spent.
## It's
obvious to any rational person that the cost of staying in ''now'' the course now will exceed the cost of simply stopping now, Bob stopping, taking on the loss, and moving on.
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* This logic is exploited by some publishers to sell what have been known as "microtransactions" which come in many forms, the most despised term being "loot box" or "time saver", essentially a random grab bag of items from ingame that are often awarded to a player very slowly. A player may have to perform an elongated task (such as leveling up their profile) or play for a certain time in order to be given one reward, but the company offers the player a way to obtain these rewards quicker by simply purchasing them for money.

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* This logic is exploited by some publishers to sell what have been known as "microtransactions" which come in many forms, the most despised term being "loot box" or "time saver", essentially a random grab bag of items from ingame that are often awarded to a player very slowly. A player may have to perform an elongated task (such as leveling up their profile) or play for a certain time in order to be given one reward, but the company offers the player a way to obtain these rewards quicker by simply purchasing them for money. These are different than a "DLC" (Downloadable Content) purchase in that the idea of a DLC purchase is you do it once to get a specific thing you cannot get at all without purchasing (maybe a character, item, or possibly new campaign) and you now simply own that purchase and can play it any time desired. In contrast, with microtransactions, you can continue purchasing them over and over to help obtain otherwise free content you often have to wait for or cannot easily find without these purchases.
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* This logic is exploited by some publishers to sell what have been known as "microtransactions" which come in many forms, the most despised term being "loot box" or "time saver", essentially a random grab bag of items from ingame that are often awarded to a player very slowly. A player may have to perform an elongated task (such as leveling up their profile) or play for a certain time in order to be given one reward, but the company offers the player a way to obtain these rewards quicker by simply purchasing them for money.
** When it comes to loot box type rewards, the boxes often contain totally random items. Much like a real-life gambling philosophy, the player may become invested in dropping tens or hundreds of dollars to obtain the item that they particularly want, and having dropped so much money, they feel it is financially irresponsible to stop. The justification of finding the item is often the reason given to excuse their expenditure.
** With Timer Savers, they often grant something such as a mobile game that requires a waiting period to do something, but you can purchase an item that removes the time period once. This allows you to play the game more frequently and earn the rewards from the game on a more consistent basis. Once a player has invested money into their experience, whatever it may be, the publisher hopes that they'll see this money as a true "investment", and they cannot let their "investment" fail, because they put money into it. Thus, they continue playing the game and spending money to justify the money they've already spent rather than playing literally anything else.
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* The Website/JollyRogerTelephoneCompany is a web-based company that provides bots that are designed to waste telemarketer time by responding with pre-programmed routines and other time-wasters like "Yeah" and "uh huh" to make the caller think there's a real person on the other end of the line. In some cases, even after having ages of their time wasted with a bot, the callers will still keep going, thinking that they've already spent all this time already, so at this point they have to get ''something'' out of the call. They will grasp at any straw, anything at all the bot says that leads them to believe that the person on the other end of the line is actually interested in what they're pitching. But, of course, there is no person on the other end of the line, only a bot that can never give them what they want because it isn't programmed to do so.

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* The Website/JollyRogerTelephoneCompany is a web-based company that provides bots that are designed to waste telemarketer time by responding with pre-programmed routines and other time-wasters like "Yeah" and "uh huh" to make the caller think there's a real person on the other end of the line. In some cases, even after having ages of their time wasted with a bot, the callers will still keep going, thinking that they've already spent all this time already, so at this point they have to get ''something'' out of the call. They will grasp at any straw, anything at all the bot says that leads them to believe that the person on the other end of the line is actually interested in what they're pitching. But, of course, there is no person on the other end of the line, only a bot that can never give them what they want because it isn't programmed to do so. [[note]](That being said, even if they wanted to hang up on the bot, they often can't because they're not allowed to do so unless the person is being obviously abusive towards them [which the bots never are] and/or the computerized call system requires supervisor intervention to hang up on their end. Those who decide to cut their losses will start hurling abuse and vulgarities towards the bot to try and get them to hang up, but of course this never works either.)[[/note]]
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* ''Series/{{Community}}'': In one of the documentary episodes, the Dean gets Annie to work as a script supervisor while he directs a commercial. He suffers from a severe case of SanitySlippage, and after several days of putting up with his increasingly bizarre demands, Annie is completely out of it and ungroomed. She rationalizes the Dean's behaviour because she doesn't want to admit that she's wasted several weeks of her life helping him.
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* Right before the beginning of ''VideoGame/RedDeadRedemption2'', the van der Linde gang steals $150,000 (worth a little north of $4 million in today's dollar) off of a banking ferry. In their hasty retreat, the leader Dutch has to stash the take. The heist was supposed to their OneLastJob as it was big enough for all two dozen of them to retire to normal lives. However, Dutch spends the rest of the main story of the game pouring more and more money into replacing the take which only further gets the law on their tail as well. Even though they have the money they need just sitting there, they just need to be patient. The more logical decision would have been to have the gang keep up operations as normal for a year or two and then have him go back to get the money or hire someone else to do it once the trail's gone cold.

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* Right before the beginning of ''VideoGame/RedDeadRedemption2'', the van der Linde gang steals $150,000 (worth a little north of $4 million in today's dollar) off of a banking ferry. In their hasty retreat, the leader Dutch has to stash the take. The heist was supposed to their OneLastJob as it was big enough for all two dozen of them to retire to normal lives. However, Dutch spends the rest of the main story of the game pouring more and more money into replacing the take which only further gets the law on their tail as well. Even though they have the money they need just sitting there, they just need to be patient. The more logical decision would have been to have the gang keep up operations as normal for a year or two and then have him go back to get the money or hire someone else to do it once the trail's gone cold.cold, but Dutch is clearly suffering from ever increasing SanitySlippage as the game goes on.
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* In the sequel to ''Fanfic/TheDarkLordsOfNerima'', ''The Dark Lords Ascendant'', this is the BigBad Tanizaki Kazuo's FatalFlaw. [[spoiler:His EvilPlan was to use a clone of Sailor Moon called Unit Zero to take control of the Silver Crystal to [[InTheirOwnImage reshape reality so he's on top of the entire world]]. Unfortunately for him, the Nerima Wrecking Crew [[SpannerInTheWorks throw a monkey wrench into this plan]], allowing Sailor Moon to survive and keeping Unit Zero from using the Silver Crystal. Tanizaki, needing to kill Sailor Moon for his plan to come to completion, tries multiple times to finish her off, getting increasingly desperate as his resources dwindle and he loses his VillainWithGoodPublicity status. For his ultimate plan, Tanizaki makes a deal with [[OmnicidalManic The]] [[EldritchAbomination Nameless]] [[SealedEvilInACan One]] that could result in it being freed, which would be TheEndOfTheWorldAsWeKnowIt. All the while, Tanizaki kept believing that if he could just get the Silver Crystal, he could "fix" everything the way that he wanted. Ultimately, Sailor Moon foils him by [[TakeAThirdOption splitting the Crystal so both she and Unit Zero could survive]], rendering Tanizaki's plans AllForNothing. And that isn't even the end of it, since Ranma manages to figure out that Tanizaki's using a SoulJar to gain immortality, and has Ryouga destroy it, rendering Tanizaki mortal again and allowing Ranma to kill him. And all of this could have been avoided if Tanizaki had realized that he should have given up earlier.]]
* In the ''Fanfic/TriptychContinuum'', this is the central reason the Crusade continues: the Cutie Mark Crusaders have essentially become fanatics in the name of their cause, and to stop would invalidate everything which had come before -- including all the accidents, disaster relief forms, reparations, [[ArsonMurderAndJaywalking and tree sap]]. The Fallacy itself winds up being summarized in a speech by [[spoiler: Apple Bloom]], and the voicing of it is part of what finally [[spoiler:[[Recap/TriptychContinuumUnstableSale breaks the Crusade]]]].
--> [[spoiler: "Gotta do it for a day because y'try," she slowly said. "Then y'go for a week 'cause iffin y'don't, y'wasted the day. Then it's a moon, lots of moons, and then when it's a year, it's gotta be more. We keep goin' an' goin' 'cause if we ever ''stop'', then it means we wasted ''everything''. An' we could just keep goin' til we're grown up, out of school, but we won't have jobs because we don't have ''marks'' and the only thing we can do is look some more. It's nearly three years an' if Ah do it for one more day, it could turn into... It's too much, an' Ah think -- it's been too much for a while. Too ''long''. An' -- an' it ain't worth it no more."]]

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* In the sequel to ''Fanfic/TheDarkLordsOfNerima'', ''The Dark Lords Ascendant'', this is the BigBad Tanizaki Kazuo's FatalFlaw. [[spoiler:His His EvilPlan was to use a clone of Sailor Moon called Unit Zero to take control of the Silver Crystal to [[InTheirOwnImage reshape reality so he's on top of the entire world]]. Unfortunately for him, the Nerima Wrecking Crew [[SpannerInTheWorks throw a monkey wrench into this plan]], allowing Sailor Moon to survive and keeping Unit Zero from using the Silver Crystal. survive. Tanizaki, needing to kill Sailor Moon for his plan to come to completion, plan, tries multiple times to finish her off, getting increasingly desperate as his resources dwindle and he loses his VillainWithGoodPublicity status. dwindle. For his ultimate plan, Tanizaki [[spoiler:Tanizaki makes a deal with [[OmnicidalManic The]] [[EldritchAbomination Nameless]] [[SealedEvilInACan One]] that could result in it being freed, which would be TheEndOfTheWorldAsWeKnowIt. All the while, Tanizaki kept believing that if he could just get the Silver Crystal, he could "fix" fix everything the way that he wanted. Ultimately, Sailor Moon foils him by [[TakeAThirdOption splitting the Crystal so both she and Unit Zero could survive]], rendering Tanizaki's plans AllForNothing. And that isn't even the end of it, since Ranma manages to figure out that Tanizaki's using a SoulJar to gain immortality, and has Ryouga destroy it, rendering Tanizaki mortal again and allowing Ranma to kill him. And all him]]. All of this which could have been avoided if Tanizaki had realized that he should have given up earlier.]]
earlier.
* In the ''Fanfic/TriptychContinuum'', this is the central reason the Crusade continues: the Cutie Mark Crusaders have essentially keep going. They become fanatics in the name of their cause, and to stop would invalidate everything which had come before -- including all the accidents, disaster relief forms, reparations, [[ArsonMurderAndJaywalking and tree sap]]. The Fallacy itself fallacy winds up being summarized in a speech by [[spoiler: Apple Bloom]], Bloom, and the voicing of it is part of what finally [[spoiler:[[Recap/TriptychContinuumUnstableSale breaks the Crusade]]]].
-->
Crusade]] and convinces Apple Bloom that they've gone way too far]].
-->'''Apple Bloom:'''
[[spoiler: "Gotta Gotta do it for a day because y'try," she slowly said. "Then y'try. Then y'go for a week 'cause iffin y'don't, y'wasted the day. Then it's a moon, lots of moons, and then when it's a year, it's gotta be more. We keep goin' an' goin' 'cause if we ever ''stop'', then it means we wasted ''everything''. An' we could just keep goin' til we're grown up, out of school, but we won't have jobs because we don't have ''marks'' and the only thing we can do is look some more. It's nearly three years an' if Ah do it for one more day, it could turn into... It's too much, an' Ah think -- it's been too much for a while. Too ''long''. An' -- an' it ain't worth it no more."]]]]
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* In the sequel to ''Fanfic/TheDarkLordsOfNerima'', ''The Dark Lords Ascendant'', this is the BigBad Tanizaki Kazuo's FatalFlaw. [[spoiler:His EvilPlan was to use a clone of Sailor Moon, Unit Zero (with, to take control of the Silver Crystal and its reality-altering powers to [[InTheirOwnImage reshape reality so he's on top of the entire world]](using [[ExpendableClone spares]] for when [[DangerousForbiddenTechnique the strain kills her]], since he expects it to take several tries). Unfortunately for him, Ranma and the rest of the Nerima Wrecking Crew end up [[SpannerInTheWorks throwing a monkey wrench into the plan]], allowing Sailor Moon to survive and keeping Unit Zero from using the Silver Crystal's RealityWarper abilities since Sailor Moon still maintains a connection to it. Tanizaki, needing to kill Sailor Moon for his plans to come to completion, tries multiple plans to finish her off, getting increasingly desperate as his resources and support base rapidly dwindle and he loses his VillainWithGoodPublicity status in the process. For his penultimate and ultimate plans he ends up releasing the Wyrmspawn, an ancient beast with [[AntiMagic immunity to magic]] that he believed was completely unkillable, and making a deal with [[OmnicidalManic The]] [[EldritchAbomination Nameless]] [[SealedEvilInACan One]] that could result in it being freed, believing that if he can just get Silver Crystal he could "fix" everything the way that he wanted. Ultimately, Sailor Moon foils him by [[TakeAThirdOption splitting the Crystal so both she and Unit Zero could survive]], which [[EvilCannotComprehendGood he can't comprehend, since Unit Zero is disposable in his eyes]], rendering his plans AllForNothing. And that isn't even the end of it, since Ranma manages to figure out that he's using a SoulJar to gain immortality, and has Ryouga destroy it, rendering him mortal again and allowing Ranma to kill him, all of which he could have avoided if he'd realized that he should have given up earlier.]]

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* In the sequel to ''Fanfic/TheDarkLordsOfNerima'', ''The Dark Lords Ascendant'', this is the BigBad Tanizaki Kazuo's FatalFlaw. [[spoiler:His EvilPlan was to use a clone of Sailor Moon, Moon called Unit Zero (with, to take control of the Silver Crystal and its reality-altering powers to [[InTheirOwnImage reshape reality so he's on top of the entire world]](using [[ExpendableClone spares]] for when [[DangerousForbiddenTechnique the strain kills her]], since he expects it to take several tries). world]]. Unfortunately for him, Ranma and the rest of the Nerima Wrecking Crew end up [[SpannerInTheWorks throwing throw a monkey wrench into the this plan]], allowing Sailor Moon to survive and keeping Unit Zero from using the Silver Crystal's RealityWarper abilities since Sailor Moon still maintains a connection to it. Crystal. Tanizaki, needing to kill Sailor Moon for his plans plan to come to completion, tries multiple plans times to finish her off, getting increasingly desperate as his resources and support base rapidly dwindle and he loses his VillainWithGoodPublicity status in the process. status. For his penultimate and ultimate plans he ends up releasing the Wyrmspawn, an ancient beast with [[AntiMagic immunity to magic]] that he believed was completely unkillable, and making plan, Tanizaki makes a deal with [[OmnicidalManic The]] [[EldritchAbomination Nameless]] [[SealedEvilInACan One]] that could result in it being freed, which would be TheEndOfTheWorldAsWeKnowIt. All the while, Tanizaki kept believing that if he can could just get the Silver Crystal Crystal, he could "fix" everything the way that he wanted. Ultimately, Sailor Moon foils him by [[TakeAThirdOption splitting the Crystal so both she and Unit Zero could survive]], which [[EvilCannotComprehendGood he can't comprehend, since Unit Zero is disposable in his eyes]], rendering his Tanizaki's plans AllForNothing. And that isn't even the end of it, since Ranma manages to figure out that he's Tanizaki's using a SoulJar to gain immortality, and has Ryouga destroy it, rendering him Tanizaki mortal again and allowing Ranma to kill him, him. And all of which he this could have been avoided if he'd Tanizaki had realized that he should have given up earlier.]]
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* The concept of [[https://en.wikipedia.org/wiki/Missing_stair the missing stair]] works like this in social psychology. The term refers to how people in a social group who engage in bad behavior -- abuse, lying, backstabbing, self-destruction, or other behavior that has to be "managed" somehow -- yet are allowed to continue to act that way because everyone else would rather work around the missing stair than deal with them. The sunk cost comes in when the others in the group continue to allow this long after they should have removed the missing stair, because that would be admitting that they wasted time trying to deal with someone who was just making things worse. [[ElephantInTheLivingRoom So they allow it to go on, unaddressed]].

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* The concept of [[https://en.wikipedia.org/wiki/Missing_stair the missing stair]] works like this in social psychology. The term refers to how people in a social group who engage in bad behavior -- abuse, lying, backstabbing, self-destruction, or other behavior that has to be "managed" somehow -- yet are allowed to continue to act that way because everyone else would rather work around the missing stair stair's behavior than deal with them.eject them from the group. The sunk cost comes in when the others in the group continue to allow this long after they should have removed the missing stair, because that would be admitting that they wasted time trying to deal with someone who was just making things worse. [[ElephantInTheLivingRoom So they allow it to go on, unaddressed]].on unaddressed,]] because to address it would be to admit failure or negligence.
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* Zee from ''WebAnimation/AnimatedSpellbook'' talks about Team Funsize. While delving into the nightmare dungeon of Glitterhame, they lost a partymember, all their equipment, and were nearly beaten to death multiple times over, but had come too far to stop now. Zee specifically calls out that they had clearly never heard of the fallacy.
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* ''Music/TheMegas'': By "Gamma Unchained" in ''History Repeating - Blue'', Wily has ended up falling fully into this, convinced that after all the damage his past plans to TakeOverTheWorld [[WellIntentionedExtremist for everyone's own good, of course]] have done, he ''has'' to win, otherwise all those deaths were pointless. [[GoneHorriblyWrong So he builds a giant robot that decides to "restore peace" by killing everyone]].

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* ''Music/TheMegas'': By "Gamma Unchained" in ''History Repeating - Blue'', Wily has ended up falling fully into this, convinced that after all the damage his past plans to TakeOverTheWorld [[WellIntentionedExtremist ([[UtopiaJustifiesTheMeans for everyone's own good, of course]] course]]) have done, he ''has'' to win, otherwise all those deaths were pointless. [[GoneHorriblyWrong So he builds a giant robot that decides to "restore peace" by killing everyone]].
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-->'''Viking:''' Seriously, how does a boat just catch fire [[EpicFail all by itself?]]
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* An ''Webcomic/{{Oglaf}}'' comic has a group of villagers decide to take a poorly built ship to war rather than cut their losses and have the months of hard work spent on building it be wasted. It doesn't end well for them.

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* An ''Webcomic/{{Oglaf}}'' comic [[https://www.oglaf.com/bilge/ comic]] has a group of villagers decide to take a poorly built ship to war rather than cut their losses and have the months of hard work spent on building it be wasted. It doesn't end well for them.
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* ''Podcast/TheLastPodcastOnTheLeft'': In part 3 of their series on the Aum Shinrikyo cult, the hosts tell the story of a woman who joined the cult, fled multiple times, and each time was brought back and made to undergo the Bardo Initiation, a ritual meant to frighten her into staying. Eventually, when she fled again, she returned entirely on her own because she couldn't escape the thought of the cult's guru, Shoko Asahara, sending her to Hell. Hosts Marcus Parks and Henry Zebrowski note the Sunk Cost Fallacy as one of the reasons for this behavior. By leaving, all the suffering she went through while part of the cult, all the years spent there, all the years her ''family'' spent there because of her joining, would become AllForNothing. This idea would become a frequent talking point on future cult episodes, such as L Ron Hubbard's Scientology and Jim Jones's Peoples Temple.

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* ''Podcast/TheLastPodcastOnTheLeft'': In part 3 of their series on the Aum Shinrikyo cult, the hosts tell the story of a woman who joined the cult, fled multiple times, and each time was brought back and made to undergo the Bardo Initiation, a ritual meant to frighten her into staying. Eventually, when she fled again, she returned entirely on her own because she couldn't escape the thought of the cult's guru, Shoko Asahara, sending her to Hell. Hosts Marcus Parks and Henry Zebrowski note the Sunk Cost Fallacy as one of the reasons for this behavior. By leaving, all the suffering she went through while part of the cult, all the years spent there, all the years her ''family'' spent there because of her joining, would become AllForNothing. This idea would become a frequent talking point on future cult episodes, such as L Ron Hubbard's Scientology and Scientology, Jim Jones's Peoples Temple.Temple, and Marshall Applewhite's Heaven's Gate.
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* [[spoiler: Locus]] from ''Machinima/RedVsBlue''. He has to keep following orders because admitting he has a choice now would mean admitting he had a choice in all his previous actions, and he can't face that.

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* [[spoiler: Locus]] from ''Machinima/RedVsBlue''. He In his mind he has to keep [[JustFollowingOrders following orders orders]] because admitting he has a choice now would mean admitting he had a choice in all his previous actions, and he can't face that.
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--> "It means you need to maintain harmful behaviors in perpetuity because you made a bad decision a long time ago, and now you deserve to be punished."

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--> "It means that you need to maintain harmful behaviors in perpetuity because you made a bad decision a long time ago, and now you deserve to be punished."
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--> "It means you have to maintain harmful behaviors in perpetuity because you made a bad decision a long time ago, and now you deserve to be punished."

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--> "It means you have need to maintain harmful behaviors in perpetuity because you made a bad decision a long time ago, and now you deserve to be punished."
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* In ''Webcomic/PennyArcade'', the trope is discussed and namedropped in "[[https://www.penny-arcade.com/comic/2020/12/21/ Finisher]]," when Tycho explains why he completed ''VideoGame/Cyberpunk2077'' despite not liking the game, likening it to eating at a buffet that makes him sick because he already paid for it. Gabe asks if he's heard of the Sunk Cost Fallacy, and Tycho gives his less than accurate description of it.
--> "It means you have to maintain harmful behaviors in perpetuity because you made a bad decision a long time ago, and now you deserve to be punished."
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* This trope is what tragically amplifies the various misplaced Hero Complexes [[spoiler: -- specifically, Martin Walker and possibly John Konrad's --]] to catastrophic levels in ''VideoGame/SpecOpsTheLine''. When the Damned 33rd failed in evacuating Dubai's civilians from encroaching sandstorms, trapping all of them together in the cut-off city, they somehow decided they had the moral authority to enforce martial law at gunpoint, resulting in various atrocities they felt compelled to continue, lest they invite further chaos and admit their actions were pointless. [[spoiler:Martin Walker, when he arrives, falls into the same trap of thinking he has to "rescue everyone", is forced to kill in self defense, and by the end just winds up killing people left and right in the delusional hope that he can justify everything by killing some FinalBoss]]. The game ultimately shows how easy good intentions cause bad results, and how people will keep persisting on a course of action rather than admit they are the problem making everything worse.
--> "''None of this would have happened if you just '''stopped'''.''"
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* In the sequel to ''Fanfic/TheDarkLordsOfNerima'', ''The Dark Lords Ascendant'', this is the BigBad Tanizaki Kazuo's FatalFlaw. [[spoiler:His EvilPlan was to use a clone of Sailor Moon, Unit Zero (with, to take control of the Silver Crystal and its reality-altering powers to [[InTheirOwnImage reshape reality so he's on top of the entire world]](using [[ExpendableClone spares]] for when [[DangerousForbiddenTechnique the strain kills her]], since he expects it to take several tries). Unfortunately for him, Ranma and the rest of the Nerima Wrecking Crew end up [[SpannerInTheWorks throwing a monkey wrench into the plan]], allowing Sailor Moon to survive and keeping Unit Zero from using the Silver Crystal's RealityWarper abilities since Sailor Moon still maintains a connection to it. Tanizaki, needing to kill Sailor Moon for his plans to come to completion, tries multiple plans to finish her off, getting increasingly desperate as his resources and support base rapidly dwindle and he loses his VillainWithGoodPublicity status in the process. For his penultimate and ultimate plans he ends up releasing the Wyrmspawn, an ancient beast with [[AntiMagic immunity to magic]] that he believed was completely unkillable, and making a deal with [[OmnicidalManic The]] [[EldritchAbomination Nameless]] [[SealedEvilInACan One]] that could result in it being freed, believing that if he can just get Silver Crystal he could "fix" everything the way that he wanted. Ultimately, Sailor Moon foils him by [[TakeAThirdOption splitting the Crystal so both she and Unit Zero could survive]], which [[EvilCannotComprehendGood he can't comprehend, since Unit Zero is disposable in his eyes]], rendering his plans AllForNothing. And that isn't even the end of it, since Ranma manages to figure out that he's using a SoulJar to gain immortality, and has Ryouga destroy it, rendering him mortal again and allowing Ranma to kill him, all of which he could have avoided if he'd realized that he should have given up earlier.]]
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* ''Podcast/TheLastPodcastOnTheLeft'': In part 3 of their series on the Aum Shinrikyo cult, the hosts tell the story of a woman who joined the cult, fled multiple times, each time brought back and made to undergo the Bardo Initiation, a ritual meant to frighten her into staying. Eventually, when she fled again, she returned entirely on her own because she couldn't escape the thought of the cult's guru, Shoko Asahara, sending her to Hell. Hosts Marcus Parks and Henry Zebrowski note the Sunk Cost Fallacy as one of the reasons for this behavior. By leaving, all the suffering she went through while part of the cult, all the years spent there, all the years her ''family'' spent there because of her joining, would become AllForNothing. This idea would become a frequent talking point on future cult episodes, such as the Order of the Solar Temple and Jim Jones's Peoples Temple.

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* ''Podcast/TheLastPodcastOnTheLeft'': In part 3 of their series on the Aum Shinrikyo cult, the hosts tell the story of a woman who joined the cult, fled multiple times, and each time was brought back and made to undergo the Bardo Initiation, a ritual meant to frighten her into staying. Eventually, when she fled again, she returned entirely on her own because she couldn't escape the thought of the cult's guru, Shoko Asahara, sending her to Hell. Hosts Marcus Parks and Henry Zebrowski note the Sunk Cost Fallacy as one of the reasons for this behavior. By leaving, all the suffering she went through while part of the cult, all the years spent there, all the years her ''family'' spent there because of her joining, would become AllForNothing. This idea would become a frequent talking point on future cult episodes, such as the Order of the Solar Temple L Ron Hubbard's Scientology and Jim Jones's Peoples Temple.
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Example was previously removed because Administrivia.Examples Are Not General, re-writing the entry to focus more specifically on when it was discussed in-depth.

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[[folder:Podcasts]]
* ''Podcast/TheLastPodcastOnTheLeft'': In part 3 of their series on the Aum Shinrikyo cult, the hosts tell the story of a woman who joined the cult, fled multiple times, each time brought back and made to undergo the Bardo Initiation, a ritual meant to frighten her into staying. Eventually, when she fled again, she returned entirely on her own because she couldn't escape the thought of the cult's guru, Shoko Asahara, sending her to Hell. Hosts Marcus Parks and Henry Zebrowski note the Sunk Cost Fallacy as one of the reasons for this behavior. By leaving, all the suffering she went through while part of the cult, all the years spent there, all the years her ''family'' spent there because of her joining, would become AllForNothing. This idea would become a frequent talking point on future cult episodes, such as the Order of the Solar Temple and Jim Jones's Peoples Temple.
-->'''Henry:''' The problem is that mostly when you put yourself in these set of circumstances, when have given up so much control, the idea that you were ever ''wrong'' about that is very embarrassing and very hard to come back from. When you have so fully subjugated yourself to someone else, in order to then believe that you were wrong the entire time means that you essentially ''gave up'' years of your life, and the shame and the grief associated with that causes these people to stick by these beliefs for a really long time. Because basically, in order for her to disbelieve that Asahara is real then she has to, then, also has to take into her mind that she went through the Bardo thing for no reason.\\
'''Marcus:''' Yeah, and not only that, but she had a family there, as well. So, not only is ''she'' wrong, but she has also wasted her childrens' lives, she put her children through all of this. The whole belief system is in shambles.
[[/folder]]

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