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* The Beast Spear from ''Manga/UshioAndTora'' is almost sentient and, whenever the wielder is in danger, will fly to him, even if the user isn't aware or willing, as seen in the special chapter where Ushio, to keep a promise to Tora, has to temporarly throw the Spear away.
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* ''ComicBook/RedHoodAndTheOutlaws'': Artemis has a broadsword and a battle ax, both of which she can summon to her at will.
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When someone needs their own signature weapon (or any other handheld item) back, they sometimes has the option of summoning it even if it's not nearby. This is usually an explicit power of the item itself, and is probably the most common power in magic weapons after [[AbsurdlySharpBlade absurd sharpness]]. Otherwise, it's something that the wielder can do via [[MindOverMatter telekinesis]]. A mundane equivalent can be achieved by attaching a rope to the item so that it can be reeled in.

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When someone needs their own signature weapon (or any other handheld item) back, they sometimes has have the option of summoning it even if it's not nearby. This is usually an explicit power of the item itself, and is probably the most common power in magic weapons after [[AbsurdlySharpBlade absurd sharpness]]. Otherwise, it's something that the wielder can do via [[MindOverMatter telekinesis]]. A mundane equivalent can be achieved by attaching a rope to the item so that it can be reeled in.
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Gender neutral.


When a character has need of his signature weapon, or any other handheld item, he sometimes has the option of summoning it even if it's not nearby. This is usually an explicit power of the item itself, and is probably the most common power in magic weapons after [[AbsurdlySharpBlade absurd sharpness]]. Otherwise, it's something that particular character can do via [[MindOverMatter telekinesis]]. A mundane equivalent can be achieved by attaching a line to the item so that it can be reeled in.

The target object may teleport to its master's location instantaneously, but more often it will physically fly there, causing a delay between summons and appearance and potentially wreaking havoc to anything that happens to be in the way. The effective range varies.

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When a character has need of his someone needs their own signature weapon, or weapon (or any other handheld item, he item) back, they sometimes has the option of summoning it even if it's not nearby. This is usually an explicit power of the item itself, and is probably the most common power in magic weapons after [[AbsurdlySharpBlade absurd sharpness]]. Otherwise, it's something that particular character the wielder can do via [[MindOverMatter telekinesis]]. A mundane equivalent can be achieved by attaching a line rope to the item so that it can be reeled in.

The target object weapon may teleport to its master's wielder's location instantaneously, but more often it will physically fly there, causing a delay between summons and appearance and potentially wreaking havoc to anything that happens to be in the way. The effective range varies.
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*In Adventure Time: Billy the Hero's sword Nothung will do this when its name is called. It's also an Absurdly Sharp Blade, so Billy has a gauntlet to hold it in. Although in a video game, Cinnamon Bun inexplicably gains the ability to summon Nothung as well.



[[folder:Western Animation]]
* In ''WesternAnimation/AdventureTime'': Billy the Hero's sword Nothung will do this when its name is called. It's also an AbsurdlySharpBlade, so Billy has a gauntlet to hold it in. Although in a video game, Cinnamon Bun inexplicably gains the ability to summon Nothung as well.
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* Erina of ''WebAnimation/DingoDoodles''' ''Fool's Gold'' campaign fights by throwing large metal balls that she can teleport back into her hands.
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* ''WesternAnimation/Castlevania2017'': Alucard is shown to be able to control his longsword via telekinesis, to the point he can have it attack independently for him. It works very similar to the Sword Familiar from the videogames.
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* A common ability in ''Anime/MyHime'' and ''Anime/MaiOtome'', where the characters make their weapons or other signature weapons ("Elements" in show terminology) materialize in their grip.

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* A common ability in ''Anime/MyHime'' and ''Anime/MaiOtome'', ''Anime/MyOtome'', where the characters make their weapons or other signature weapons ("Elements" in show terminology) materialize in their grip.
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* ''Franchise/TheElderScrolls'' has certain Conjuration spells that allow the caster to summon a "bound" weapon, which entails summoning a Daedric spirit in the form of a chosen weapon, such as swords, axes, bows, and daggers, in their hand.
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* ''TabletopGame/{{GURPS}}'''s Psionic Powers supplement introduces the TK Tether (make the object leap into your hand from nearby) and Exo-Draw (teleport a weapon from its holster to your hand) perks. Compared to most examples of this they have a very short range, though.

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** In ''Film/ThorRagnarok'', there is a slight RunningGag where Thor tries to summon his hammer, but since it is so far away at the time, there is a slight delay that embarrasses him. Later, when he tries to fight Hela the first time, she proves so strong that she can lift the hammer despite being unworthy, and when Thor tries to call it back to him, she effortlessly holds it in place before [[WreckedWeapon crushing it into dust]]. On planet Sakaar, Thor reflexively tries to summon the hammer before remembering it was destroyed.
** In ''Film/AvengersEndgame'' Thor [[spoiler:retrieves Mjölnir after traveling to the past during the events of ''Film/ThorTheDarkWorld'', with the time delay gag happening again.]] Later at the climax [[spoiler:Thor is separated from the hammer while being overpowered by Thanos, only to have the hammer fly back, hit Thanos, and return to the hand of Captain America, who proceeds to wield it for part of the battle.]]

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** In ''Film/ThorRagnarok'', there is a slight RunningGag where Thor tries to summon his hammer, but since it is so far away at the time, there is a slight delay that embarrasses him. Later, when he tries to fight Hela the first time, she proves so strong that she can lift the hammer despite being unworthy, and when Thor tries to call it back to him, she effortlessly holds it in place before [[WreckedWeapon crushing it into dust]]. On planet Sakaar, Thor reflexively [[DamnYouMuscleMemory reflexively]] tries to summon the hammer before remembering it was destroyed.
** In ''Film/AvengersEndgame'' ''Film/AvengersEndgame'', Thor can also call his new weapon, Stormbreaker, to his hand, though one time, Thanos intercepted it. Thor [[spoiler:retrieves Mjölnir after traveling to the past during the events of ''Film/ThorTheDarkWorld'', with the time delay gag happening again.]] Later at the climax [[spoiler:Thor is separated from the hammer while being overpowered by Thanos, only to have the hammer fly back, hit Thanos, and return to the hand of Captain America, who proceeds to wield it for part of the battle.]]



* ''WesternAnimation/KimPossible'': Ron can literally whistle and go "Magic sword!" and his magic sword will leap into his hand from a distance.

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* ''WesternAnimation/KimPossible'': Ron can literally whistle and go "Magic sword!" and his magic sword sword, the Lotus Blade, will leap into his hand from a distance.


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* ''WesternAnimation/JusticeLeague'': In "Hearts and Minds", Green Lantern is separated from his Power Ring and makes it fly to his hand.
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[[folder:Western Animation]]
*In ''WesternAnimation/AdventureTime'': Billy the Hero's sword Nothung will do this when its name is called. It's also an AbsurdlySharpBlade, so Billy has a gauntlet to hold it in. Although in a video game, Cinnamon Bun inexplicably gains the ability to summon Nothung as well.
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** Notably averted at one point in ''Film/{{TheAvengers2012}}''. After the battle on the Hellicarrier and the [[spoiler:death of Coulson]], Thor is shown walking over to his hammer instead of summoning it. He ''almost'' summons it then, but stops and [[TranquilFury tightens his hand into a fist instead]]. He ultimately physically picks it up. It serves as an effective way to show his affected mood.

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** Notably averted at one point in ''Film/{{TheAvengers2012}}''.''Film/TheAvengers2012''. After the battle on the Hellicarrier and the [[spoiler:death of Coulson]], Thor is shown walking over to his hammer instead of summoning it. He ''almost'' summons it then, but stops and [[TranquilFury tightens his hand into a fist instead]]. He ultimately physically picks it up. It serves as an effective way to show his affected mood.
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* Manga/InuYasha's blade, Tessaiga, at least once nearly comes to him in a time of need.

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* Manga/InuYasha's ''Manga/InuYasha'': The title character's blade, Tessaiga, at least once nearly comes to him in a time of need.



* A common ability in ''Anime/MaiHime'' and ''Anime/MaiOtome'', where the characters make their weapons or other signature weapons ("Elements" in show terminology) materialize in their grip.

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* A common ability in ''Anime/MaiHime'' ''Anime/MyHime'' and ''Anime/MaiOtome'', where the characters make their weapons or other signature weapons ("Elements" in show terminology) materialize in their grip.
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None

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** Notably averted at one point in ''Film/{{TheAvengers2012}}''. After the battle on the Hellicarrier and the [[spoiler:death of Coulson]], Thor is shown walking over to his hammer instead of summoning it. He ''almost'' summons it then, but stops and [[TranquilFury tightens his hand into a fist instead]]. He ultimately physically picks it up. It serves as an effective way to show his affected mood.
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* Jezmine in the ''WesternAnimation/ConanTheAdventurer'' cartoon series has magically enhanced shurikens that returns to her when called. She also teaches Zula, another of Cona's allies, how to give the same property to his bolas, which are later on reforged into a boomerang that still retains this magic.

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* Jezmine in the ''WesternAnimation/ConanTheAdventurer'' cartoon series has magically enhanced shurikens that returns to her when called. She also teaches Zula, another of Cona's Conan's allies, how to give the same property to his bolas, which are later on reforged into a boomerang that still retains this magic.
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* ''LightNovelSwordArtOnline'': In Underworld, it is possible to control sacred weapons this way, mostly seen with the Integrity Knights. Kirito later does it himself for his final duel against Vassago, calling not only his Starry Sky Sword to his hand, but also its sheath along with Eugeo's Blue Rose Sword to his back, before equipping his [[IconicOutfit Black Swordsman outfit]].

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* ''LightNovelSwordArtOnline'': ''LightNovel/SwordArtOnline'': In Underworld, it is possible to control sacred weapons this way, mostly seen with the Integrity Knights. Kirito later does it himself for his final duel against Vassago, calling not only his Starry Sky Sword to his hand, but also its sheath along with Eugeo's Blue Rose Sword to his back, before equipping his [[IconicOutfit Black Swordsman outfit]].
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* ''LightNovelSwordArtOnline'': In Underworld, it is possible to control sacred weapons this way, mostly seen with the Integrity Knights. Kirito later does it himself for his final duel against Vassago, calling not only his Starry Sky Sword to his hand, but also its sheath along with Eugeo's Blue Rose Sword to his back, before equipping his [[IconicOutfit Black Swordsman outfit]].
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* Valkyrie once took the hat off ''Literature/SkulduggeryPleasant'' and threw it out of a window. She wasn't at all surprised when he used wind magic to set it back on his head.
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* ''WesternAnimation/TheFairlyOddParents'' showed this as being a property of [[ExcaliburInTheStone Excalibur]], showing it returning to Timmy after he [[ThrowingYourSwordAlwaysWorks throwing it.]]
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Reverted incorrect change - it was already there in another folder; oops


* In StarWars, Jedi force pull their lightsabers into their hands.
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How is star wars not on this list?

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* In StarWars, Jedi force pull their lightsabers into their hands.
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* ''Literature/TalionRevenant'': Talions (or at least Justices) can summon their weapons from afar. Obviously, this comes in [[{{Pun}} handy]] at times.
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* In ''Literature/HereticalEdge'', characters can enchant weapons so they can later be called to their hand. [[spoiler:Joselyn]] uses this to get a silver dagger she can give to Flick when she's being menaced by werewolves, and Flick herself later uses this to call the same dagger in a later fight with the same pack.

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Wrong category.


*** Also in 4[[superscript:th]] Edition, "Shadow-Wrought Weapon," the class feature of the [[TheFairFolk Unseelie Agent]] option, can be summoned as a minor action from hammerspace (or wherever it is that it's stored when not in use).
*** The [[MagicKnight Swordmage]] 4E class gets this as a class feature, being able to summon their "bonded weapon" to their hand at will. Also, its ranged spells are generally flavored as "throw a magic-imbued sword at someone, then summon it back to your hand".



** In 4E, Swordmages can do this with their bonded weapon.
** 5th Edition, Fighters get this when they take the Eldritch Knight archetype. It is called a "Weapon Bond" and it enables them to teleport a weapon to their hand as a bonus action. This will work as long as the character and the weapon are on the same plane of existence. Pact of the Blade Warlocks can also do this but it is an action for them instead of a bonus action.

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** In 4E, Swordmages 4[[superscript:th]] Edition:
*** "Shadow-Wrought Weapon", the class feature of the [[TheFairFolk Unseelie Agent]] option,
can do be summoned as a minor action from hammerspace (or wherever it is that it's stored when not in use).
*** The [[MagicKnight Swordmage]] 4E class gets
this with as a class feature, being able to summon their bonded weapon.
"bonded weapon" to their hand at will. Also, its ranged spells are generally flavored as "throw a magic-imbued sword at someone, then summon it back to your hand".
** 5th 5[[superscript:th]] Edition, Fighters get this when they take the Eldritch Knight archetype. It is called a "Weapon Bond" and it enables them to teleport a weapon to their hand as a bonus action. This will work as long as the character and the weapon are on the same plane of existence. Pact of the Blade Warlocks can also do this but it is an action for them instead of a bonus action.

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* Kain (BO2) and Raziel (SR, SR2) in ''VideoGame/LegacyOfKain'' series can telekinetically make weapons fly right into their hands. It's implied to be natural power of all vampires.

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* Kain (BO2) ([=BO2=]) and Raziel (SR, SR2) [=SR2=]) in ''VideoGame/LegacyOfKain'' series can telekinetically make weapons fly right into their hands. It's implied to be natural power of all vampires.


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* In ''VideoGame/{{Paladins}}'', Tiberius has the Heavy Blade attack, where he [[ThrowingYourSwordAlwaysWorks throws his sword]], dealing big damage to enemies it hits. Afterwards, the blade sticks wherever it lands, and can be recalled to his location, potentially damaging an enemy again on the way back.

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