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General clarification on work content
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* ''VideoGame/PrincessPeachShowtime'' takes place entirely in a closed off theatre, with Peach performing on different stages and putting on costumes for each. There's also access to the backstage areas, depending on the level; for example, Patisserie Peach can go backstage in the first level to assist four hungry Theets.

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* ''VideoGame/PrincessPeachShowtime'' takes place entirely in a closed off theatre, with Peach performing on different stages and putting on costumes for each. There's also access to the backstage areas, depending on the level; for example, Patisserie Peach can go backstage in the her first level to assist four hungry Theets.

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Clarifying this also applies to live theatre and added examples.


Studiopolis settings tend to be dominated by flashing lights and cameras, marquees and billboards advertising the latest InUniverse movies, and are often set in the game's equivalent of Los Angeles. Sometimes, this level will use other video game settings as film sets (e.g. BigBoosHaunt for a horror movie, SpaceZone or EternalEngine for a sci-fi movie).

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Studiopolis settings tend to be dominated by flashing lights and cameras, marquees and billboards advertising the latest InUniverse movies, and are often set in the game's equivalent of Los Angeles. Sometimes, this level will use other video game settings as film sets (e.g. BigBoosHaunt for a horror movie, SpaceZone or EternalEngine for a sci-fi movie).
movie). This also includes live theatre stages; there might not be the camera, but there's action, often with elements such as a visible audience, stage lights, backstage scenes, and curtains.


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* ''VideoGame/PrincessPeachShowtime'' takes place entirely in a closed off theatre, with Peach performing on different stages and putting on costumes for each. There's also access to the backstage areas, depending on the level; for example, Patisserie Peach can go backstage in the first level to assist four hungry Theets.


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* The ''VideoGame/PaperMario'' series in the first two games, ''VideoGame/PaperMario64'' and ''VideoGame/PaperMarioTheThousandYearDoor'', have the battles take place on a theatre stage, complete with an audience of Goombas and Koopas watching and cheering Mario on during the "performance."
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* The entirety of the ''VideoGame/{{Animaniacs}}'' [[LicensedGame licensed games]] for the [[Platform/SuperNintendoEntertainmentSystem SNES]] and UsefulNotes/SegaGenesis take place in the various film stages of the Warner Bros. studio. Each stage films a different movie genre. In the SNES version, there's a [[TheLostWoods Fantasy]] [[BigFancyCastle Stage]], an [[JungleJapes Adventure]] [[UndergroundLevel Stage]], a [[SpaceZone Sci-fi]] [[EternalEngine Stage]], an [[PalmtreePanic Aquatic]] [[GangplankGalleon Stage]], and an [[BossRush Editing Room]]. In the Genesis version, there's the stages for ''[[JungleJapes The Adventure of Dirk Rugged VII]]'', ''[[SpaceStation Space Wars]]'', ''[[TheWildWest Swing em' low]], [[LocomotiveLevel Hang em' High]]'', ''[[BigBoosHaunt Bloodmask: Part 32]]'', and ''[[EternalEngine Once There Was a Man Named Oscar]]''. Each of these stages have spotlights and movie cameras present throughout them. In the SNES version, the Warners are collecting scripts to make their own movie, and in the Genesis version, the Warners are collecting movie props for their collection. Both games end with a final battle against WesternAnimation/PinkyAndTheBrain, who are trying to TakeOverTheWorld through means of the scripts or props.

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* The entirety of the ''VideoGame/{{Animaniacs}}'' [[LicensedGame licensed games]] for the [[Platform/SuperNintendoEntertainmentSystem SNES]] and UsefulNotes/SegaGenesis Platform/SegaGenesis take place in the various film stages of the Warner Bros. studio. Each stage films a different movie genre. In the SNES version, there's a [[TheLostWoods Fantasy]] [[BigFancyCastle Stage]], an [[JungleJapes Adventure]] [[UndergroundLevel Stage]], a [[SpaceZone Sci-fi]] [[EternalEngine Stage]], an [[PalmtreePanic Aquatic]] [[GangplankGalleon Stage]], and an [[BossRush Editing Room]]. In the Genesis version, there's the stages for ''[[JungleJapes The Adventure of Dirk Rugged VII]]'', ''[[SpaceStation Space Wars]]'', ''[[TheWildWest Swing em' low]], [[LocomotiveLevel Hang em' High]]'', ''[[BigBoosHaunt Bloodmask: Part 32]]'', and ''[[EternalEngine Once There Was a Man Named Oscar]]''. Each of these stages have spotlights and movie cameras present throughout them. In the SNES version, the Warners are collecting scripts to make their own movie, and in the Genesis version, the Warners are collecting movie props for their collection. Both games end with a final battle against WesternAnimation/PinkyAndTheBrain, who are trying to TakeOverTheWorld through means of the scripts or props.



* The UsefulNotes/{{Amiga}} game ''Oscar'' is about the titular MascotWithAttitude trying [[PunnyName to win Oscar awards]]. Level numbers are shown on clapboards at the beginning of every level, and each level is themed after a movie genre.

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* The UsefulNotes/{{Amiga}} Platform/{{Amiga}} game ''Oscar'' is about the titular MascotWithAttitude trying [[PunnyName to win Oscar awards]]. Level numbers are shown on clapboards at the beginning of every level, and each level is themed after a movie genre.



* The TropeNamer is Studiopolis Zone in ''VideoGame/SonicMania'', which has a bright city skyline, production light platforms, [[AirborneMook Airborne]] paparazzi robot mooks, giant televisions, billboards advertising "[[BigBad Egg]] TV," and even ''Series/WheelOfFortune''-style panels that spell out phrases such as [[UsefulNotes/ConsoleWars GENESIS DOES]] and [[VideoGame/Sonic3AndKnuckles LOCK ON]] when flipped. It has some CasinoPark elements in Act 2 when your player character enters a giant lotto ball machine, and a giant popcorn machine based on the real ''[=SegaSonic=] Popcorn Shop'' machine made for Japanese arcades in the '90s.

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* The TropeNamer is Studiopolis Zone in ''VideoGame/SonicMania'', which has a bright city skyline, production light platforms, [[AirborneMook Airborne]] paparazzi robot mooks, giant televisions, billboards advertising "[[BigBad Egg]] TV," and even ''Series/WheelOfFortune''-style panels that spell out phrases such as [[UsefulNotes/ConsoleWars [[MediaNotes/ConsoleWars GENESIS DOES]] and [[VideoGame/Sonic3AndKnuckles LOCK ON]] when flipped. It has some CasinoPark elements in Act 2 when your player character enters a giant lotto ball machine, and a giant popcorn machine based on the real ''[=SegaSonic=] Popcorn Shop'' machine made for Japanese arcades in the '90s.
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* ''VideoGame/NoMoreHeroes'': The Rank 7 stage has Travis travel via subway train to the Bear Hug Studio, a large film studio within a warehouse. It is there where he meets John Harnet, a seemingly-humble man who likes to act as a superhero. But that man ''is'' an assassin, and after fooling Travis twice with an ElectricJoybuzzer he enters into character and changes his clothes to those of his superhero persona, Destroyman. This initiates the boss battle between the two. The studio returns in ''VideoGame/NoMoreHeroes2DesperateStruggle'' as a NostalgiaLevel, and Destroyman is the boss once again, but it's played by Shinobu instead of Travis.

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* ''VideoGame/NoMoreHeroes'': The Rank 7 stage has Travis travel via subway train to the Bear Hug Studio, a large film studio within a warehouse. It is there where he meets John Harnet, a seemingly-humble man who likes to act as a superhero. But that man ''is'' an assassin, and after fooling Travis twice with an ElectricJoybuzzer he enters into character and changes his clothes to those of his superhero persona, Destroyman. This initiates the boss battle between the two. The studio returns in ''VideoGame/NoMoreHeroes2DesperateStruggle'' as a NostalgiaLevel, and Destroyman is the boss once again, again (but since Travis cut him in half, now there are two of him), but it's played by Shinobu instead of Travis.
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* The entirety of the ''VideoGame/{{Animaniacs}}'' [[LicensedGame licensed games]] for the [[UsefulNotes/SuperNintendoEntertainmentSystem SNES]] and UsefulNotes/SegaGenesis take place in the various film stages of the Warner Bros. studio. Each stage films a different movie genre. In the SNES version, there's a [[TheLostWoods Fantasy]] [[BigFancyCastle Stage]], an [[JungleJapes Adventure]] [[UndergroundLevel Stage]], a [[SpaceZone Sci-fi]] [[EternalEngine Stage]], an [[PalmtreePanic Aquatic]] [[GangplankGalleon Stage]], and an [[BossRush Editing Room]]. In the Genesis version, there's the stages for ''[[JungleJapes The Adventure of Dirk Rugged VII]]'', ''[[SpaceStation Space Wars]]'', ''[[TheWildWest Swing em' low]], [[LocomotiveLevel Hang em' High]]'', ''[[BigBoosHaunt Bloodmask: Part 32]]'', and ''[[EternalEngine Once There Was a Man Named Oscar]]''. Each of these stages have spotlights and movie cameras present throughout them. In the SNES version, the Warners are collecting scripts to make their own movie, and in the Genesis version, the Warners are collecting movie props for their collection. Both games end with a final battle against WesternAnimation/PinkyAndTheBrain, who are trying to TakeOverTheWorld through means of the scripts or props.
* In the ''VideoGame/{{Bonkers|Capcom}}'' licensed game for the UsefulNotes/SuperNintendoEntertainmentSystem, one of the levels takes place at Wacky Studios. In this level, Bonkers travels through the stages of [[SpaceZone a Sci-fi film]] and [[TheWildWest a Western movie]], and there are spotlights and movie cameras present throughout. WesternAnimation/MickeyMouse and WesternAnimation/DonaldDuck also make [[TheCameo cameo appearances]] as film directors. The bosses of this stage are Wooly and Bully, who operate an InconvenientlyPlacedConveyorBelt. Defeat them and you'll recover [[WesternAnimation/{{Aladdin}} Aladdin's magic lamp]].

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* The entirety of the ''VideoGame/{{Animaniacs}}'' [[LicensedGame licensed games]] for the [[UsefulNotes/SuperNintendoEntertainmentSystem [[Platform/SuperNintendoEntertainmentSystem SNES]] and UsefulNotes/SegaGenesis take place in the various film stages of the Warner Bros. studio. Each stage films a different movie genre. In the SNES version, there's a [[TheLostWoods Fantasy]] [[BigFancyCastle Stage]], an [[JungleJapes Adventure]] [[UndergroundLevel Stage]], a [[SpaceZone Sci-fi]] [[EternalEngine Stage]], an [[PalmtreePanic Aquatic]] [[GangplankGalleon Stage]], and an [[BossRush Editing Room]]. In the Genesis version, there's the stages for ''[[JungleJapes The Adventure of Dirk Rugged VII]]'', ''[[SpaceStation Space Wars]]'', ''[[TheWildWest Swing em' low]], [[LocomotiveLevel Hang em' High]]'', ''[[BigBoosHaunt Bloodmask: Part 32]]'', and ''[[EternalEngine Once There Was a Man Named Oscar]]''. Each of these stages have spotlights and movie cameras present throughout them. In the SNES version, the Warners are collecting scripts to make their own movie, and in the Genesis version, the Warners are collecting movie props for their collection. Both games end with a final battle against WesternAnimation/PinkyAndTheBrain, who are trying to TakeOverTheWorld through means of the scripts or props.
* In the ''VideoGame/{{Bonkers|Capcom}}'' licensed game for the UsefulNotes/SuperNintendoEntertainmentSystem, Platform/{{Super Nintendo|EntertainmentSystem}}, one of the levels takes place at Wacky Studios. In this level, Bonkers travels through the stages of [[SpaceZone a Sci-fi film]] and [[TheWildWest a Western movie]], and there are spotlights and movie cameras present throughout. WesternAnimation/MickeyMouse and WesternAnimation/DonaldDuck also make [[TheCameo cameo appearances]] as film directors. The bosses of this stage are Wooly and Bully, who operate an InconvenientlyPlacedConveyorBelt. Defeat them and you'll recover [[WesternAnimation/{{Aladdin}} Aladdin's magic lamp]].
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* ''Bug Too!'', the sequel to the Sega Saturn game ''VideoGame/{{Bug}}'', is set in a film studio with an ExcusePlot to film six movies in one day. The levels are given {{Pun Based Title}}s based on different movies: ''[[Film/EvilDead2 Weevil Dead 2]]'', ''[[Film/LawrenceOfArabia Lawrence of Arachnia]]'', ''[[Film/IndependenceDay Antennae Day]]'', ''[[Film/PeeWeesBigAdventure Flea-Wee's Big Adventure]]'', ''[[Film/WaterWorld Swatterworld]]'', and ''[[Film/SaturdayNightFever Cicada Night Fever]]''.

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* ''Bug Too!'', the sequel to the Sega Saturn game ''VideoGame/{{Bug}}'', ''VideoGame/{{Bug|1995}}'', is set in a film studio with an ExcusePlot to film six movies in one day. The levels are given {{Pun Based Title}}s based on different movies: ''[[Film/EvilDead2 Weevil Dead 2]]'', ''[[Film/LawrenceOfArabia Lawrence of Arachnia]]'', ''[[Film/IndependenceDay Antennae Day]]'', ''[[Film/PeeWeesBigAdventure Flea-Wee's Big Adventure]]'', ''[[Film/WaterWorld Swatterworld]]'', and ''[[Film/SaturdayNightFever Cicada Night Fever]]''.

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