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* The UsefulNotes/NintendoSwitch, UsefulNotes/{{Steam}}, UsefulNotes/PlayStation4, and UsefulNotes/PlayStation5 versions of ''VideoGame/FatalFrameMaidenOfBlackWater'' had a Very Easy difficulty added in a November 2021 patch. The patch notes states "Very Easy difficulty is for players who want to enjoy the story safely."

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* The UsefulNotes/NintendoSwitch, UsefulNotes/{{Steam}}, UsefulNotes/PlayStation4, Platform/NintendoSwitch, Platform/{{Steam}}, Platform/PlayStation4, and UsefulNotes/PlayStation5 Platform/PlayStation5 versions of ''VideoGame/FatalFrameMaidenOfBlackWater'' had a Very Easy difficulty added in a November 2021 patch. The patch notes states "Very Easy difficulty is for players who want to enjoy the story safely."
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* The easiest difficulty mode in ''VideoGame/StarWarsJediFallenOrder'' is simply called "Story Mode", which greatly reduces the enemies' damage done and aggressiveness, as well as making parrying much easier. It's described as a mode for people who want to focus on the story without having to worry about gameplay challenges.

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* The easiest difficulty mode in ''VideoGame/StarWarsJediFallenOrder'' and ''VideoGame/StarWarsJediSurvivor'' is simply called "Story Mode", which Mode". This difficulty greatly reduces the enemies' damage done and aggressiveness, aggression, as well as making parrying the window for parries much easier.wider. It's described as a mode for people who want to focus on the story without having to worry about gameplay challenges.
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An occasional variant is when a game offers the ability to remove all gameplay from the game altogether, allowing the "player" to experience the story completely non-interactively; this can be done by splicing all the cutscenes from the game together to produce a feature-length film, for example. This is rarely offered as a gameplay mode in its own right and more typically as a bonus feature.

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An occasional variant is when a game offers the ability to remove all gameplay from the game altogether, allowing the "player" to experience the story completely non-interactively; this can be done by splicing all the cutscenes from the game together to produce a feature-length film, for example. This is rarely offered as a gameplay mode in its own right and more typically as a bonus feature.feature or reward.

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