Is there an issue? Send a MessageReason:
None
Changed line(s) 119 (click to see context) from:
* ADogAteMyHomework
to:
* ADogAteMyHomeworkADogAteMyHomework: A child tells their teacher they haven't handed in their homework because the family dog chewed it up.
Changed line(s) 130,131 (click to see context) from:
* DontTouchItYouIdiot
* DontTryThisAtHome: A disclaimer appears in works of fiction featuring imitable behavior to warn audiences that they could get hurt if they try to mimic what the characters are doing.
* DontTryThisAtHome: A disclaimer appears in works of fiction featuring imitable behavior to warn audiences that they could get hurt if they try to mimic what the characters are doing.
to:
* DontTouchItYouIdiot
DontTouchItYouIdiot: A character is warned not to touch something dangerous, but touches it anyway.
* DontTryThisAtHome: A disclaimer appears in works of fiction featuring imitable behavior to warn audiences that they could gethurt hurt, or even killed, if they try to mimic what the characters are doing.
* DontTryThisAtHome: A disclaimer appears in works of fiction featuring imitable behavior to warn audiences that they could get
Is there an issue? Send a MessageReason:
None
Changed line(s) 525 (click to see context) from:
* PleaseWakeUp: Someone finds a dead person and attempts to wake the corpse up because they think the dead person is just sleeping.
to:
* PleaseWakeUp: Someone finds a dead person and A child attempts to wake the a corpse up because they think the dead person is just sleeping.
Is there an issue? Send a MessageReason:
Oops, wrong name.
Changed line(s) 575 (click to see context) from:
* SomeoneHadToDoIt
to:
* SomeoneHadToDoItSomeoneHasToDoIt
Is there an issue? Send a MessageReason:
None
Changed line(s) 793 (click to see context) from:
* YouJustRuinedTheShot: The hero thinks someone is in danger and rushes in to help, only to be yelled at by the director for ruining a move scene being filmed.
to:
* YouJustRuinedTheShot: The hero thinks someone is in danger and rushes in to help, only to be yelled at by the director for ruining a move movie scene being filmed.
Is there an issue? Send a MessageReason:
None
Changed line(s) 761 (click to see context) from:
* YouAreACreditToYourRace
to:
* YouAreACreditToYourRaceYouAreACreditToYourRace: A bigot compliments a member of the minority they discriminate against in a backhanded way by calling them "one of the good ones".
Changed line(s) 764 (click to see context) from:
* YouAreNotAlone
to:
* YouAreNotAloneYouAreNotAlone: Telling a troubled person that they're not the only one facing their kind of problems.
Changed line(s) 766,767 (click to see context) from:
* YouBastard
* YouCalledMeXItMustBeSerious
* YouCalledMeXItMustBeSerious
to:
* YouBastard
YouBastard: The audience is called out for enjoying the characters' suffering.
*YouCalledMeXItMustBeSeriousYouCalledMeXItMustBeSerious: A character realizes they're in big trouble when someone addresses them in a way they aren't normally addressed.
*
Changed line(s) 774,775 (click to see context) from:
* YouCouldHaveUsedYourPowersForEvil
* YouCouldHaveUsedYourPowersForGood
* YouCouldHaveUsedYourPowersForGood
to:
* YouCouldHaveUsedYourPowersForEvil
YouCouldHaveUsedYourPowersForEvil: The villain considers it a waste that the hero used his powers to do good.
*YouCouldHaveUsedYourPowersForGoodYouCouldHaveUsedYourPowersForGood: The hero laments that the villain could have done good deeds with his powers instead of evil ones.
*
Changed line(s) 777 (click to see context) from:
* YouDidntAsk
to:
* YouDidntAskYouDidntAsk: A character is asked why they didn't say anything about the detail the others learned the hard way and the character rationalizes that the others never asked them about it.
Changed line(s) 781 (click to see context) from:
* YouDoNotWantToKnow
to:
* YouDoNotWantToKnowYouDoNotWantToKnow: Answering a question by insisting that the inquirer is better off not knowing the answer.
Changed line(s) 784 (click to see context) from:
* YouGotSpunk
to:
* YouGotSpunkYouGotSpunk: Complimenting that you find someone attractive because of their gumption.
Changed line(s) 786 (click to see context) from:
* YouHaveFailedMe
to:
* YouHaveFailedMeYouHaveFailedMe: The villain executes an underling as punishment for screwing up.
Changed line(s) 790 (click to see context) from:
* YouHaveOutlivedYourUsefulness
to:
* YouHaveOutlivedYourUsefulnessYouHaveOutlivedYourUsefulness: The villain executes an underling once their services are no longer needed.
Changed line(s) 793 (click to see context) from:
* YouJustRuinedTheShot
to:
* YouJustRuinedTheShotYouJustRuinedTheShot: The hero thinks someone is in danger and rushes in to help, only to be yelled at by the director for ruining a move scene being filmed.
Changed line(s) 805,807 (click to see context) from:
* YouMonster
* YouNeedABreathMint
* YouNeedToGetLaid
* YouNeedABreathMint
* YouNeedToGetLaid
to:
* YouMonster
YouMonster: Calling someone a monster to make it clear that you find their actions loathsome and horrid.
*YouNeedABreathMint
YouNeedABreathMint: Commenting on someone having bad breath.
*YouNeedToGetLaidYouNeedToGetLaid: Remarking on someone's obsessive behavior by implying they'd mellow out if they had sex.
*
*
Changed line(s) 815 (click to see context) from:
* YoureInsane
to:
* YoureInsaneYoureInsane: Calling someone insane to make it clear that you find their actions/intentions to be utterly ridiculous, if not extremely dangerous.
Changed line(s) 823,824 (click to see context) from:
* YourMom
* YourOtherLeft
* YourOtherLeft
to:
* YourMom
YourMom: Annoying someone by insulting their mother.
*YourOtherLeftYourOtherLeft: A person tells someone to move to their left and resorts to instructing "other left" when the other person goes the wrong way.
*
Changed line(s) 826,827 (click to see context) from:
* YouSaidYouWouldLetThemGo
* YouShouldHaveDiedInstead
* YouShouldHaveDiedInstead
to:
* YouSaidYouWouldLetThemGo
YouSaidYouWouldLetThemGo: The villain is called out for not keeping their promise of not hurting someone.
*YouShouldHaveDiedInsteadYouShouldHaveDiedInstead: A person whose loved one has died wishes that it was a person they despised who died instead.
*
Changed line(s) 840 (click to see context) from:
* YouWontLikeHowITaste
to:
* YouWontLikeHowITasteYouWontLikeHowITaste: A character about to be eaten tries to talk the person ready to consume them out of eating them by claiming they taste horrible.
Is there an issue? Send a MessageReason:
None
Changed line(s) 576 (click to see context) from:
* SoProudOfYou
to:
* SoProudOfYouSoProudOfYou: A character makes it clear that they are proud of how far their loved one or pupil has gone.
Changed line(s) 583 (click to see context) from:
* StockScream
to:
* StockScreamStockScream: Stock audio of screams that tend to be used in movies and television shows.
Changed line(s) 590 (click to see context) from:
* SureLetsGoWithThat
to:
* SureLetsGoWithThatSureLetsGoWithThat: A character assumes what they think is the reason behind another person's actions and the other person agrees in a way that implies this wasn't the real reason they did it.
Changed line(s) 617 (click to see context) from:
* ThereIsAGod
to:
* ThereIsAGodThereIsAGod: A character is happy about something they wanted to happen and sees it as proof that God does exist.
Changed line(s) 619 (click to see context) from:
* TheseHandsHaveKilled
to:
* TheseHandsHaveKilledTheseHandsHaveKilled: A character is upset at the realization that they just killed someone.
Changed line(s) 626 (click to see context) from:
* ThisCannotBe
to:
* ThisCannotBeThisCannotBe: Once defeated, the villain exclaims their disbelief that their downfall has happened.
Changed line(s) 630 (click to see context) from:
* ThisIsGonnaSuck
to:
* ThisIsGonnaSuckThisIsGonnaSuck: A character resignedly states that what's about to happen to them is going to be very unpleasant.
Changed line(s) 634 (click to see context) from:
* ThisIsReality
to:
* ThisIsRealityThisIsReality: A joke where a fictional character addresses that the real world isn't at all like fiction.
Changed line(s) 638 (click to see context) from:
* ThisIsUnforgivable
to:
* ThisIsUnforgivableThisIsUnforgivable: Making it clear to someone that they've crossed the line and that they cannot be forgiven for their misdeed.
Changed line(s) 648 (click to see context) from:
* ToAbsentFriends
to:
* ToAbsentFriendsToAbsentFriends: Proposing a toast to the deceased.
Changed line(s) 654 (click to see context) from:
* TooYoungToDieLamentation
to:
* TooYoungToDieLamentationTooYoungToDieLamentation: A character in danger of getting killed laments that they don't want to die yet because of how much they haven't experienced yet.
Changed line(s) 661,662 (click to see context) from:
* TwoWordsAddedEmphasis
* TwoWordsICantCount
* TwoWordsICantCount
to:
* TwoWordsAddedEmphasis
TwoWordsAddedEmphasis: A character emphasizes their point by saying "Two (or any number of) words", followed by the number of words relevant to what the character is trying to say.
*TwoWordsICantCountTwoWordsICantCount: An attempt at TwoWordsAddedEmphasis is flubbed by the person not getting the number of words right.
*
Changed line(s) 679 (click to see context) from:
* WasItAllALie
to:
* WasItAllALieWasItAllALie: Someone finds out that they've been lied to by a loved one and begins to wonder if the fabrication means everything about the relationship was insincere.
Changed line(s) 682 (click to see context) from:
* WeAllDieSomeday
to:
* WeAllDieSomedayWeAllDieSomeday: Casually pointing out that everyone dies eventually.
Changed line(s) 690,691 (click to see context) from:
* WeMeetAgain
* WentToTheGreatXInTheSky
* WentToTheGreatXInTheSky
to:
* WeMeetAgain
WeMeetAgain: Two enemies acknowledge that they've crossed paths again.
*WentToTheGreatXInTheSkyWentToTheGreatXInTheSky: A common euphemism for death is to say that the person went to the great (place appropriate to the deceased's personality, interests or habits) in the sky.
*
Changed line(s) 696 (click to see context) from:
* WeWillMeetAgain
to:
* WeWillMeetAgainWeWillMeetAgain: After his plan is thwarted, the villain promises that he will be back someday to have his revenge against the hero.
Changed line(s) 698 (click to see context) from:
* WhatAreYouInFor
to:
* WhatAreYouInForWhatAreYouInFor: A person in jail is aksed by their cellmate what they did that resulted in their incarceration.
Changed line(s) 701 (click to see context) from:
* WhatDidIDoLastNight
to:
* WhatDidIDoLastNightWhatDidIDoLastNight: Someone wakes up after a night of heavy drinking or drug use and tries to remember what happened while they were drunk or high.
Changed line(s) 707 (click to see context) from:
* WhatHeSaid
to:
* WhatHeSaidWhatHeSaid: Saying "What (that person just) said" to make it clear that you are in agreement with them and that you have nothing to say that the other person already said.
Changed line(s) 711 (click to see context) from:
* WhatsHeGotThatIAintGot
to:
* WhatsHeGotThatIAintGotWhatsHeGotThatIAintGot: A character jealous of the attention and praise another person gets asks what their competition has that they are lacking.
Changed line(s) 717 (click to see context) from:
* WhenIWasYourAge
to:
* WhenIWasYourAgeWhenIWasYourAge: An older person rambles on how things were when they were younger.
Changed line(s) 729 (click to see context) from:
* WhoWouldWantToWatchUs
to:
* WhoWouldWantToWatchUsWhoWouldWantToWatchUs: A joke in a television series where the characters laugh at the idea of someone making a show about their exploits.
Changed line(s) 732 (click to see context) from:
* WhyDontYouJustShootHim
to:
* WhyDontYouJustShootHimWhyDontYouJustShootHim: When the villain tries to kill their enemies, they never take the easy way out.
Changed line(s) 734 (click to see context) from:
* WhyWontYouDie
to:
* WhyWontYouDieWhyWontYouDie: A character tries to kill someone, only to exasperatedly demand to know why their would-be victim keeps surviving every attempt at doing them in.
Changed line(s) 743 (click to see context) from:
* WordSchmord
to:
* WordSchmordWordSchmord: Expressing dismissal towards something by saying a word and the same word with the beginning consonents replaced with "Schm".
Changed line(s) 745,746 (click to see context) from:
* WorthIt
* WouldRatherSuffer
* WouldRatherSuffer
to:
* WorthIt
WorthIt: A character has suffered because of their actions, but is content with it because they still got what they wanted anway.
*WouldRatherSuffer WouldRatherSuffer: A person makes it clear how much they hate something by claiming they'd rather do something very unpleasant.
*
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None
Changed line(s) 289 (click to see context) from:
* ITakeOffenseToThatLastOne
to:
* ITakeOffenseToThatLastOneITakeOffenseToThatLastOne: A character hears a bunch of insults directed at them, but only gets upset or the most offended by the last and/or weakest of the insults.
Changed line(s) 292,293 (click to see context) from:
* IWantGrandkids
* IWantMyMommy
* IWantMyMommy
to:
* IWantGrandkids
IWantGrandkids: A parent makes it clear that they want their child to be a parent themselves.
*IWantMyMommyIWantMyMommy: A character in trouble pleads for their mother to come and save them, which can be played for comedy or drama.
*
Changed line(s) 308 (click to see context) from:
* IfIHadANickel
to:
* IfIHadANickelIfIHadANickel: A character remarks on what they'd be able to afford if they had enough of a specific unit of currency for every time something happened or every time they heard a specific phrase used.
Changed line(s) 318 (click to see context) from:
* IllBeYourBestFriend
to:
* IllBeYourBestFriendIllBeYourBestFriend: A character tries to get another to do what they want by promising to be their best friend if they comply.
Changed line(s) 321 (click to see context) from:
* IllTellYouWhenIveHadEnough
to:
* IllTellYouWhenIveHadEnoughIllTellYouWhenIveHadEnough: A character drinking at a bar gets hostile when the bartender tries to tell them that they need to go easy on the boozing.
Changed line(s) 324 (click to see context) from:
* ImColdSoCold
to:
* ImColdSoColdImColdSoCold: When a person is dying, they comment that they feel cold.
Changed line(s) 334 (click to see context) from:
* ImStandingRightHere
to:
* ImStandingRightHereImStandingRightHere: An objection a character may give when someone is openly insulting them while they're in earshot.
Changed line(s) 379 (click to see context) from:
* IveHeardOfThatWhatIsIt
to:
* IveHeardOfThatWhatIsItIveHeardOfThatWhatIsIt: A character mentions something as if they know what it is, then asks what that thing is exactly.
Changed line(s) 390 (click to see context) from:
* JustFollowingOrders
to:
* JustFollowingOrdersJustFollowingOrders: The villain's minions try to avoid punishment with the excuse that it was their job to do as they were instructed.
Changed line(s) 398 (click to see context) from:
* KillHimAlready
to:
* KillHimAlreadyKillHimAlready: The hero's allies demand that he kill the bad guy already.
Changed line(s) 410 (click to see context) from:
* LetUsNeverSpeakOfThisAgain
to:
* LetUsNeverSpeakOfThisAgainLetUsNeverSpeakOfThisAgain: Characters agree to never say a word of this incident ever again.
Changed line(s) 423 (click to see context) from:
* LookBehindYou
to:
* LookBehindYouLookBehindYou: Tricking someone into looking away by claiming that something they'd be interested in seeing is nearby.
Changed line(s) 435 (click to see context) from:
* MetaphorIsMyMiddleName
to:
* MetaphorIsMyMiddleNameMetaphorIsMyMiddleName: A character claims that a certain quality or attribute is their middle name to emphasize that they are the right person for the job requiring said quality or attribute.
Changed line(s) 442 (click to see context) from:
* MyEyesAreUpHere
to:
* MyEyesAreUpHereMyEyesAreUpHere: A woman calls a person out for staring at her breasts.
Changed line(s) 464 (click to see context) from:
* NoOneCouldSurviveThat
to:
* NoOneCouldSurviveThatNoOneCouldSurviveThat: Doubts are cast on a person's survival immediately before it turns out that, yes, the person is still alive.
Changed line(s) 466 (click to see context) from:
* {{NOT}}
to:
* {{NOT}}{{NOT}}: Exclaiming "NOT" after saying something to make it clear that what you just said wasn't sincere.
Changed line(s) 468 (click to see context) from:
* NoYou
to:
* NoYouNoYou: Responding to an insult by parroting the insult at the person who just gave it.
Changed line(s) 484 (click to see context) from:
* NotNowKiddo
to:
* NotNowKiddoNotNowKiddo: Dismissing children when they're trying to inform you of something important.
Changed line(s) 486 (click to see context) from:
* NotSafeForWork
to:
* NotSafeForWorkNotSafeForWork: Material on the Internet that could get you fired when viewed at work due to containing risque content.
Changed line(s) 488 (click to see context) from:
* NotWhatItLooksLike
to:
* NotWhatItLooksLikeNotWhatItLooksLike: A character is caught in a compromising situation and tries to inform observers that what's happening isn't what it looks like.
Changed line(s) 491 (click to see context) from:
* NotYourDaddysX
to:
* NotYourDaddysXNotYourDaddysX: A phrase indicating that a reintroduced product from the past is much different from how it was before.
Changed line(s) 499 (click to see context) from:
* OhCrap
to:
* OhCrapOhCrap: A character is shocked at the realization that they are in big trouble.
Changed line(s) 506 (click to see context) from:
* OnceUponATime
to:
* OnceUponATimeOnceUponATime: The first four words of many fairy tales.
Changed line(s) 510 (click to see context) from:
* OrAreYouJustHappyToSeeMe
to:
* OrAreYouJustHappyToSeeMeOrAreYouJustHappyToSeeMe: Asking someone if they have an erection while giving a less risque reason they could be having a bulge in their pants.
Changed line(s) 522,523 (click to see context) from:
* PleasePutSomeClothesOn
* PleaseWakeUp
* PleaseWakeUp
to:
* PleasePutSomeClothesOn
PleasePutSomeClothesOn: Requesting a naked person to get dressed.
*PleaseWakeUpPleaseWakeUp: Someone finds a dead person and attempts to wake the corpse up because they think the dead person is just sleeping.
*
Changed line(s) 528 (click to see context) from:
* PreemptiveShutUp
to:
* PreemptiveShutUpPreemptiveShutUp: Telling someone to shut up when they haven't even said anything.
Changed line(s) 530 (click to see context) from:
* PresentCompanyExcluded
to:
* PresentCompanyExcludedPresentCompanyExcluded: Apologizing to someone after making a generalizing insult that you didn't intend to offend that person with.
Changed line(s) 545 (click to see context) from:
* TheRealHeroes
to:
* TheRealHeroesTheRealHeroes: Ordinary servicemen everyday civilians deserve more respect and recognition for their misdeeds than any superhero.
Changed line(s) 548 (click to see context) from:
* RightBehindMe
to:
* RightBehindMeRightBehindMe: A character insults someone who turns out to be standing behind them the whole time.
Changed line(s) 571 (click to see context) from:
* SorryImGay
to:
* SorryImGaySorryImGay: Turning down the advances of a member of the opposite sex by claiming you're gay.
Changed line(s) 574 (click to see context) from:
* SomeonesTouchingMyButt
to:
* SomeonesTouchingMyButtSomeonesTouchingMyButt: A bunch of people are moving in the dark and someone complains that they're being touched in a personal place.
Is there an issue? Send a MessageReason:
None
Changed line(s) 21,22 (click to see context) from:
+ CatchPhrase
+ IAmAnIndex
+ IAmAnIndex
to:
+ CatchPhrase
CatchPhrase: Tropes involving a phrase that a fictional character notably uses on a frequent basis.
+IAmAnIndexIAmAnIndex: Stock phrases that begin with "I am..."
+
Changed line(s) 24 (click to see context) from:
+ LastWords
to:
+ LastWordsLastWords: Things people would say just before they die.
Changed line(s) 38 (click to see context) from:
* AgainstMyReligion
to:
* AgainstMyReligionAgainstMyReligion: A person refuses to do something because they protest that the action goes against their religious beliefs.
Changed line(s) 44 (click to see context) from:
* AndImTheQueenOfSheba
to:
* AndImTheQueenOfShebaAndImTheQueenOfSheba: A character remarks about another character's seemingly improbable statement by making a claim about themselves that they themselves know isn't true in the least.
Changed line(s) 46 (click to see context) from:
* AndThisIsFor
to:
* AndThisIsForAndThisIsFor: When inflicting violence on the enemy, the attacker declares that the attacks are given on behalf of people the enemy has directly or indirectly harmed.
Changed line(s) 49 (click to see context) from:
* AnythingButThat
to:
* AnythingButThatAnythingButThat: A character pleads that they'll accept any punishment or torture except for this particular one.
Changed line(s) 57,58 (click to see context) from:
* AtLeastIAdmitIt
* AtomicFBomb
* AtomicFBomb
to:
* AtLeastIAdmitIt
AtLeastIAdmitIt: A character calls out another person for doing something bad, but is hardly a good person themselves. When this detail is pointed out, the person gives the excuse that at least they don't deny or lie about their transgressions.
*AtomicFBombAtomicFBomb: A character screams an obscenity as loud as they can.
*
Changed line(s) 67 (click to see context) from:
* BetterThanSex
to:
* BetterThanSexBetterThanSex: A character claims to find something so enjoyable that intercourse isn't that thrilling in comparison.
Changed line(s) 70 (click to see context) from:
* BigNo
to:
* BigNoBigNo: A character screams "No" in response to a misfortune that they really didn't want to happen.
Changed line(s) 72,76 (click to see context) from:
* BigShutUp
* BigWhat
* BigWhy
* BigYes
* BigStupidDoodooHead
* BigWhat
* BigWhy
* BigYes
* BigStupidDoodooHead
to:
* BigShutUp
BigShutUp: Yelling at a person to shut up.
*BigWhat
BigWhat: A character shouts "What?" in response to a revelation taking them by surprise.
*BigWhy
BigWhy: A character screams "Why?" while lamenting a misfortune they've just suffered or a tragedy they've just witnessed.
*BigYes
BigYes: A charater triumphantly hollers "Yes" in response to things going their way.
*BigStupidDoodooHeadBigStupidDoodooHead: A character resorts to using childish insults.
*
*
*
*
Changed line(s) 95 (click to see context) from:
* ClusterFBomb
to:
* ClusterFBombClusterFBomb: Character repeatedly uses swear words in the same sentence.
Changed line(s) 106 (click to see context) from:
* DefensiveWhat
to:
* DefensiveWhatDefensiveWhat: A character exclaims "What?" in response to recieving awkward stares after their most recent action or statement.
Changed line(s) 112 (click to see context) from:
* DidYouDie
to:
* DidYouDieDidYouDie: When a character is telling the story of a dangerous experience they went through, another asks if they survived even though it's obvious they did if they're around to tell the tale.
Changed line(s) 120 (click to see context) from:
* DoIReallySoundLikeThat
to:
* DoIReallySoundLikeThatDoIReallySoundLikeThat: A person hears a recording of themselves and expresses disbelief at how they apparently sound.
Changed line(s) 123 (click to see context) from:
* DontBeRidiculous
to:
* DontBeRidiculousDontBeRidiculous: A character corrects another person making a ludicrous statement, then gives an observation that's just as (or even more) ridiculous.
Changed line(s) 131 (click to see context) from:
* DontTryThisAtHome
to:
* DontTryThisAtHomeDontTryThisAtHome: A disclaimer appears in works of fiction featuring imitable behavior to warn audiences that they could get hurt if they try to mimic what the characters are doing.
Changed line(s) 156 (click to see context) from:
* FirstNameUltimatum
to:
* FirstNameUltimatumFirstNameUltimatum: Yelling a person's given name to let them know that they are in big trouble.
Changed line(s) 165 (click to see context) from:
* {{Gesundheit}}
to:
* {{Gesundheit}}{{Gesundheit}}: A character uses a big word and is mistaken for sneezing.
Changed line(s) 169 (click to see context) from:
* GetOut
to:
* GetOutGetOut: Making it clear to someone that you want them to leave this instant.
Changed line(s) 173 (click to see context) from:
* GiveMeAReason
to:
* GiveMeAReasonGiveMeAReason: A character eagerly looks for an excuse to inflict violence upon someone.
Changed line(s) 178 (click to see context) from:
* GladIThoughtOfIt
to:
* GladIThoughtOfItGladIThoughtOfIt: Taking credit for ideas someone else came up with.
Changed line(s) 203 (click to see context) from:
* HehHehYouSaidX
to:
* HehHehYouSaidXHehHehYouSaidX: A character laughs at someone else using a word that sounds dirty.
Changed line(s) 210 (click to see context) from:
* HisNameIs
to:
* HisNameIsHisNameIs: A character dies before they can reveal crucial information.
Changed line(s) 215 (click to see context) from:
* HowDidYouKnowIDidnt
to:
* HowDidYouKnowIDidntHowDidYouKnowIDidnt: After a character manages to solve the problem, they are asked how they knew what to do. The character replies that they didn't know what had to be done and that it's actually a coincidence that their actions solved the problem.
Changed line(s) 217 (click to see context) from:
* HowIsThatEvenPossible
to:
* HowIsThatEvenPossibleHowIsThatEvenPossible: A character witnesses an impossible event and asks how it could possibly happen.
Changed line(s) 227 (click to see context) from:
* IAmDyingPleaseTakeMyMacGuffin
to:
* IAmDyingPleaseTakeMyMacGuffinIAmDyingPleaseTakeMyMacGuffin: A dying person gives a plot-important object to the heroes before dying.
Changed line(s) 260 (click to see context) from:
* IHaveAFamily
to:
* IHaveAFamilyIHaveAFamily: A character pleads to be spared because they have a family.
Changed line(s) 265 (click to see context) from:
* IHaveThisFriend
to:
* IHaveThisFriendIHaveThisFriend: A character asks for advice on how to deal with a problem they have, but they claim that it's a non-existent friend who as the problem to avoid embarrassing themselves.
Changed line(s) 273 (click to see context) from:
* ILied
to:
* ILiedILied: Villain admits to not telling the truth.
Changed line(s) 278,279 (click to see context) from:
* INeedAFreakingDrink
* INeedToGoIronMyDog
* INeedToGoIronMyDog
to:
* INeedAFreakingDrink
INeedAFreakingDrink: A character remarks that they need a drink to make it clear how exasperated or depressed they are about the current situation.
*INeedToGoIronMyDogINeedToGoIronMyDog: Giving an excuse to leave that sounds improbable and blatantly made up.
*
Changed line(s) 284 (click to see context) from:
* IResembleThatRemark
to:
* IResembleThatRemarkIResembleThatRemark: A character objects to an insult in a way that proves it.
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None
* MirandaRights ("You have the right to remain silent...")
Changed line(s) 572 (click to see context) from:
* StandardPoliceMotto
to:
* StandardPoliceMottoStandardPoliceMotto (including "To protect and to serve")
Changed line(s) 769 (click to see context) from:
* {{You Do NOT Want to Know}}
to:
* {{You Do NOT Want to Know}}YouDoNotHaveToSayAnything
* YouDoNotWantToKnow
* YouDoNotWantToKnow
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Being cut by TRS
Deleted line(s) 763 (click to see context) :
* YouCanVerbMyNounAnyDay
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None
Deleted line(s) 223 (click to see context) :
* IAmSpartacus
Added DiffLines:
* IAmOneOfThoseToo
* IAmSpartacus
* IAmSpartacus
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None
Added DiffLines:
+ IAmAnIndex
Added DiffLines:
* IAmLegion
* IAmSpartacus
* IAmSpartacus
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None
Changed line(s) 29 (click to see context) from:
+ [[UsefulNotes/JapaneseStockPhrases Stock Japanese Phrases]]
to:
+ [[UsefulNotes/JapaneseStockPhrases Stock Japanese Phrases]]UsefulNotes/StockJapanesePhrases
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None
+ SoundsOfScience
Deleted line(s) 29 (click to see context) :
+ SoundsOfScience
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None
Added DiffLines:
* PromiseMeYouWontX
Added DiffLines:
* WhyDidItHaveToBeSnakes
Added DiffLines:
* YouPutTheXInXY
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None
Added DiffLines:
+ ThisTropeIsX (see the aptly named '''Stock Phrases''' folder)
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These tropes are not about common dialogue.
Deleted line(s) 725,728 (click to see context) :
* WouldntHitAGirl
* WouldHitAGirl
* WouldntHurtAChild
* WouldHurtAChild
* WouldHitAGirl
* WouldntHurtAChild
* WouldHurtAChild