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fixed a couple of typos


** Or increasing your intelligence (and thus ability to make potions) then drinking it and makeing another and so on, until your potions are {{Game Breaker}}s.
*** This is capped in ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'', so you can't get something completly gamebreaking... just mostly. Unfortunatly a couple effects (Vampirism, and the Conjuration school spells) are gone from the alchemy lists in Oblivion.

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** Or increasing your intelligence (and thus ability to make potions) then drinking it and makeing making another and so on, until your potions are {{Game Breaker}}s.
*** This is capped in ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'', so you can't get something completly completely gamebreaking... just mostly. Unfortunatly Unfortunately a couple of effects (Vampirism, and the Conjuration school spells) are gone from the alchemy lists in Oblivion.
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* Yggdrasil leaves from the ''Franchise/DragonQuest'' series. You can usually get them for free late into the game, but you can only carry one at a time unless you find one in a treasure chest.

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* Yggdrasil leaves from the ''Franchise/DragonQuest'' ''VideoGame/DragonQuest'' series. You can usually get them for free late into the game, but you can only carry one at a time unless you find one in a treasure chest.



* The ''DragonQuest'' series has plenty of these.

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* The ''DragonQuest'' ''VideoGame/DragonQuest'' series has plenty of these.
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* ''VideoGame/Darkest Dungeon'' has Bandages, Antivenom and Laudanum to cure Bleed, Blight and Horror respectively.

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* ''VideoGame/Darkest Dungeon'' ''VideoGame/DarkestDungeon'' has Bandages, Antivenom and Laudanum to cure Bleed, Blight and Horror respectively.



* Holy water in ''VideoGame/Darkest Dungeon'' buffs resistances to bleed, blight, stuns and debuffs for three turns. The Blood serves to buff up heroes with the Crimson Curse, in different ways depending on how bad the curse is acting up.

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* Holy water in ''VideoGame/Darkest Dungeon'' ''VideoGame/DarkestDungeon'' buffs resistances to bleed, blight, stuns and debuffs for three turns. The Blood serves to buff up heroes with the Crimson Curse, in different ways depending on how bad the curse is acting up.
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* ''VideoGame/Darkest Dungeon'' has Bandages, Antivenom and Laudanum to cure Bleed, Blight and Horror respectively.




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* Holy water in ''VideoGame/Darkest Dungeon'' buffs resistances to bleed, blight, stuns and debuffs for three turns. The Blood serves to buff up heroes with the Crimson Curse, in different ways depending on how bad the curse is acting up.
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I want to cut the Main redirect.


** The Golden Mushrooms in ''MarioAndLuigiSuperstarSaga'', and the Star Candies in ''MarioAndLuigiBowsersInsideStory''.

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** The Golden Mushrooms in ''MarioAndLuigiSuperstarSaga'', ''VideoGame/MarioAndLuigiSuperstarSaga'', and the Star Candies in ''MarioAndLuigiBowsersInsideStory''.''VideoGame/MarioAndLuigiBowsersInsideStory''.



* Peppers in ''MarioAndLuigiSuperstarSaga'' -- the Red ones boost power, and the Green ones boost defense.
** ''MarioAndLuigiPartnersInTime'' adds the Blue Pepper, which boosts Speed.

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* Peppers in ''MarioAndLuigiSuperstarSaga'' ''VideoGame/MarioAndLuigiSuperstarSaga'' -- the Red ones boost power, and the Green ones boost defense.
** ''MarioAndLuigiPartnersInTime'' ''VideoGame/MarioAndLuigiPartnersInTime'' adds the Blue Pepper, which boosts Speed.
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* X-Items from ''{{Pokemon}}''.

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* X-Items from ''{{Pokemon}}''.''Franchise/{{Pokemon}}''.
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* The ''TalesSeries'' has fruit-flavored Gels/Gummy. Orange and Pine heals 30% and 60% TP.

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* The ''TalesSeries'' ''VideoGame/TalesSeries'' has fruit-flavored Gels/Gummy. Orange and Pine heals 30% and 60% TP.



* The ''TalesSeries'' has Melange Gels, which heal 30% of both HP and TP, and Miracle Gels, which heal 60% HP and TP. Also, Elixirs heal both to full.

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* The ''TalesSeries'' ''VideoGame/TalesSeries'' has Melange Gels, which heal 30% of both HP and TP, and Miracle Gels, which heal 60% HP and TP. Also, Elixirs heal both to full.



* Life Bottles from the ''TalesSeries''

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* Life Bottles from the ''TalesSeries''''VideoGame/TalesSeries''



* As well as ''VideoGame/GoldenSun'' and the ''TalesSeries''.

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* As well as ''VideoGame/GoldenSun'' and the ''TalesSeries''.''VideoGame/TalesSeries''.
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* Every object in ''PhantomBrave''. Not just weapons, but loaves of bread, vases, rocks, trees, fish, clumps of grass, crates, and more. Otherwise, the game pretty much averts this trope with no inventory items at all.

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* Every object in ''PhantomBrave''.''VideoGame/PhantomBrave''. Not just weapons, but loaves of bread, vases, rocks, trees, fish, clumps of grass, crates, and more. Otherwise, the game pretty much averts this trope with no inventory items at all.
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* Refreshing Herbs from ''[[VideoGame/MarioAndLuigi Mario & Luigi]]'', and Tasty Tonics from ''PaperMario''.

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* Refreshing Herbs from ''[[VideoGame/MarioAndLuigi Mario & Luigi]]'', and Tasty Tonics from ''PaperMario''.''VideoGame/PaperMario''.



*** HP Drains, Ice Storms, Thunder Bolts, Earth Quakes, and POW Blocks in ''PaperMarioTheThousandYearDoor''.

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*** HP Drains, Ice Storms, Thunder Bolts, Earth Quakes, and POW Blocks in ''PaperMarioTheThousandYearDoor''.''VideoGame/PaperMarioTheThousandYearDoor''.
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Now renamed


'''''Note:''' Feel free to split parts of this article once they have accumulated a sufficient amount of examples. It might be a good idea to take them to {{YKTTW}} first though.''

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'''''Note:''' Feel free to split parts of this article once they have accumulated a sufficient amount of examples. It might be a good idea to take them to {{YKTTW}} the TropeLaunchPad first though.''
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* The ''VideoGame/{{MOTHER}}'' series has plenty. ''VideoGame/EarthboundBeginnings'' has PSI Stones, ''VideoGame/EarthBound'' has Bottles of Water, PSI caramel, Magic Truffles, and others, and ''VideoGame/{{Mother 3}}'' has magic pastries.

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* The ''VideoGame/{{MOTHER}}'' series has plenty. ''VideoGame/EarthboundBeginnings'' ''VideoGame/EarthBoundBeginnings'' has PSI Stones, ''VideoGame/EarthBound'' has Bottles of Water, PSI caramel, Magic Truffles, and others, and ''VideoGame/{{Mother 3}}'' has magic pastries.



*** Pebbles, Egg Missiles, and Dusty Hammers from ''PaperMario''.

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*** Pebbles, Egg Missiles, and Dusty Hammers from ''PaperMario''.''VideoGame/PaperMario''.



* The magic stone item in ''VideoGame/{{SaGa Frontier}}''.
* In ''VideoGame/NetHack'' [[PoisonMushroom potions with negative effects]] can be thrown at monsters; if the bottle hits and spills its liquid on the monster it will get whatever negative status effect drinking it would have caused. Also, you can throw cream pies at monsters, with the PieInTheFace temporarily blinding them. TheDevTeamThinksOfEverything.
* Jeff can fire bottle rockets at enemies in ''VideoGame/{{EarthBound}}''.

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* The magic stone item in ''VideoGame/{{SaGa Frontier}}''.
''VideoGame/SaGaFrontier''.
* In ''VideoGame/NetHack'' [[PoisonMushroom potions with negative effects]] can be thrown at monsters; if the bottle hits and spills its liquid on the monster it will get whatever negative status effect drinking it would have caused. Also, you can throw cream pies at monsters, with the PieInTheFace temporarily blinding them. TheDevTeamThinksOfEverything.
It's called DevelopersForesight.
* Jeff can fire bottle rockets at enemies in ''VideoGame/{{EarthBound}}''.''VideoGame/EarthBound''.



* Most weapons/items with an [[ElementalPowers Elemental Affinity]] in ''ShiningForce'' (Also Halberds). However, using them too many times would cause the weapon to destroy itself. Fortunately, the game would warn you when the weapon was on it's last use, and you could have it repaired.

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* Most weapons/items with an [[ElementalPowers Elemental Affinity]] in ''ShiningForce'' ''VideoGame/ShiningForce'' (Also Halberds). However, using them too many times would cause the weapon to destroy itself. Fortunately, the game would warn you when the weapon was on it's last use, and you could have it repaired.
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* ''{{Pokemon}}'' has many items that fit the checklist:

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* ''{{Pokemon}}'' ''Franchise/{{Pokemon}}'' has many items that fit the checklist:



* The ''DragonQuest'' series has antidotal herbs, which cure poison, and moonwort bulbs, which cure paralysis. ''VideoGame/DragonQuestVIII'' and ''VideoGame/DragonQuestIX'' added upgraded versions of these items that restore HP in addition to curing these status ailments.
* In ''SuperPaperMario'', most healing items can cure poison.

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* The ''DragonQuest'' ''VideoGame/DragonQuest'' series has antidotal herbs, which cure poison, and moonwort bulbs, which cure paralysis. ''VideoGame/DragonQuestVIII'' and ''VideoGame/DragonQuestIX'' added upgraded versions of these items that restore HP in addition to curing these status ailments.
* In ''SuperPaperMario'', ''VideoGame/SuperPaperMario'', most healing items can cure poison.



* Full Heals and Lum Berries from ''{{Pokemon}}''

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* Full Heals and Lum Berries from ''{{Pokemon}}''''Franchise/{{Pokemon}}''



* The ''VideoGame/{{MOTHER}}'' series has plenty. ''VideoGame/{{MOTHER|1}}'' has PSI Stones, ''VideoGame/EarthBound'' has Bottles of Water, PSI caramel, Magic Truffles, and others, and ''VideoGame/{{Mother 3}}'' has magic pastries.

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* The ''VideoGame/{{MOTHER}}'' series has plenty. ''VideoGame/{{MOTHER|1}}'' ''VideoGame/EarthboundBeginnings'' has PSI Stones, ''VideoGame/EarthBound'' has Bottles of Water, PSI caramel, Magic Truffles, and others, and ''VideoGame/{{Mother 3}}'' has magic pastries.
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Added Trails in the Sky examples (and one Bravely Default example).



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* ''[[VideoGame/TheLegendOfHeroesTrailsInTheSky The Legend of Heroes: Trails in the Sky]]'' has an unusual variant where ''all'' of the curing items (except one) cure multiple status effects. Insulating Tape cures mute; Purging Balm cures poison, seal, and blind; Softening Balm cures freeze and petrify; Smelling Salts cure confuse, sleep, and faint; and Curia Balm cures all status effects. They also each restore 100 HP. There is also an item (not found in the first game) called an S-Tablet that cures status debuffs. Some food items also cure various status effects in addition to healing.




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* EP Charge I, II, and III (the second of those also being known as EP Charge EX) in ''[[VideoGame/TheLegendOfHeroesTrailsInTheSky The Legend of Heroes: Trails in the Sky]]''.




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* Reviving Balm and Celestial Balm in ''[[VideoGame/TheLegendOfHeroesTrailsInTheSky The Legend of Heroes: Trails in the Sky]]''. The former restores 1000 HP; the latter restores all HP.




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* The second ''[[VideoGame/TheLegendOfHeroesTrailsInTheSky The Legend of Heroes: Trails in the Sky]]'' game introduces food items that damage enemies instead of healing.




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* ''VideoGame/BravelyDefault'' has a few of these, such as the Sage's Staff (which cases Raise when used as an item).




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* Some of the food items in ''[[VideoGame/TheLegendOfHeroesTrailsInTheSky The Legend of Heroes: Trails in the Sky]]'' grant stat buffs in addition to healing HP.
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* Limes in ''VideoGame/{{Dubloon}}''. They aren't even as neccessary since status ailments are cured instantly after a battle.
* Unlike the first game, both ''ShadowHearts Covenant'' and ''From the New World'' only has one item called Soul Benediction that cured all status ailments. We also had Phoenix Tails that cure all [[InterfaceScrew ring abnormalities]].

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* Limes in ''VideoGame/{{Dubloon}}''. They aren't even as neccessary necessary since status ailments are cured instantly after a battle.
* Unlike the first game, both ''ShadowHearts Covenant'' ''VideoGame/ShadowHeartsCovenant'' and ''From the New World'' only has one item called Soul Benediction that cured all status ailments. We also had Phoenix Tails that cure all [[InterfaceScrew ring abnormalities]].



* Mana Leaves/Seeds/Roots/Extracts from the ''ShadowHearts'' trilogy.

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* Mana Leaves/Seeds/Roots/Extracts from the ''ShadowHearts'' ''VideoGame/ShadowHearts'' trilogy.
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* The first ''ShadowHearts'' features different and sometimes esoteric curative for each one status ailment found on the game, such as Mermaid's Tears that cured poisoning and Angel's Feathers that cured paralysis.

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* The first ''ShadowHearts'' ''VideoGame/ShadowHearts'' features different and sometimes esoteric curative for each one status ailment found on the game, such as Mermaid's Tears that cured poisoning and Angel's Feathers that cured paralysis.
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* ''SeikenDensetsu3'' has items for most spells to account for all the possible party setups. No group need go without healing, stat-ups or elemental weapons.

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* ''SeikenDensetsu3'' ''VideoGame/SeikenDensetsu3'' has items for most spells to account for all the possible party setups. No group need go without healing, stat-ups or elemental weapons.
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Namespaces


* Yggdrasil leaves from the ''DragonQuest'' series. You can usually get them for free late into the game, but you can only carry one at a time unless you find one in a treasure chest.
* Rum in ''{{Dubloon}}''.
* Talismans of Luck and Mercy from the ''ShadowHearts'' trilogy.

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* Yggdrasil leaves from the ''DragonQuest'' ''Franchise/DragonQuest'' series. You can usually get them for free late into the game, but you can only carry one at a time unless you find one in a treasure chest.
* Rum in ''{{Dubloon}}''.
''VideoGame/{{Dubloon}}''.
* Talismans of Luck and Mercy from the ''ShadowHearts'' ''VideoGame/ShadowHearts'' trilogy.
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Namespace


* Limes in ''{{Dubloon}}''. They aren't even as neccessary since status ailments are cured instantly after a battle.

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* Limes in ''{{Dubloon}}''.''VideoGame/{{Dubloon}}''. They aren't even as neccessary since status ailments are cured instantly after a battle.
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* Break Free inspirations in ''CityOfHeroes''

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* Break Free inspirations in ''CityOfHeroes''''VideoGame/CityOfHeroes''



* Catch a Breath inspirations in ''CityOfHeroes''

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* Catch a Breath inspirations in ''CityOfHeroes''''VideoGame/CityOfHeroes''



* Awaken inspirations in ''CityOfHeroes''

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* Awaken inspirations in ''CityOfHeroes''''VideoGame/CityOfHeroes''

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Started to edit to correct format, but I decided to flesh out the Pokemon example.


* ''{{Pokemon}}'' plays this straight for the major status effects: antidote for poison, awakening for sleep, parlyz heal for paralysis, ice heal for freeze and burn heal for... 3 guesses.

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* ''{{Pokemon}}'' plays this straight for has many items that fit the checklist:
** For
the major status effects: antidote effects, there are: Antidote for poison, awakening Awakening for sleep, parlyz heal Paralyze Heal for paralysis, ice Ice Heal for freeze, and Burn Heal for burn. There are also Full Heals and some foods like berries or cookies that remove status conditions.
** For health, there are: Potions, Super Potions, Hyper Potions, and Max Potions that
heal for freeze increasing amounts of hit points.
** Ethers, Elixirs, Max Ethers,
and burn heal for... 3 guesses.Max Elixirs to restore Power Points (a.k.a. mana), which can usually only be found rather than bought.
** Revive to revive a fainted Pokemon to half of full health and a rarer Max Revive to fully restore a fainted Pokemon's health. There is also the once-per-game Sacred Ash that revives every Pokemon in a player's party.
** Vitamins that give permanent boosts to a Pokemon's Effort Values (stats), as well as Rare Candies which instantly level a Pokemon up.
** In-battle items that temporarily multiply a Pokemon's stats.
** Repel, Super Repel, and Max Repel to ward wild encounters off.
** Escape Rope to instantly exit a cave or dungeon.

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Namespacing


* In ''{{Nethack}}'' delayed action [[TakenForGranite petrification]] can be cured by [[spoiler:ingesting anything which is acidic]], which for some reason includes [[spoiler:lizard corpses, which conveniently never rot away like other corpses do]].

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* In ''{{Nethack}}'' delayed ''VideoGame/NetHack'':
** Delayed
action [[TakenForGranite petrification]] can be cured by [[spoiler:ingesting anything which is acidic]], which for some reason includes [[spoiler:lizard corpses, which conveniently never rot away like other corpses do]].



* In ''{{Nethack}}'' using a {{unicorn}} horn will cure all status effects except for [[BalefulPolymorph polymorphing]], [[OurWerewolvesAreDifferent lycanthropy]], delayed [[TakenForGranite petrification]] and delayed turning-into-slime. However, any individual use of a horn isn't guaranteed to work, so having a unicorn horn isn't proof against status effects causing a [[NintendoHard game over]].

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* In ''{{Nethack}}'' ''VideoGame/NetHack'' using a {{unicorn}} horn will cure all status effects except for [[BalefulPolymorph polymorphing]], [[OurWerewolvesAreDifferent lycanthropy]], delayed [[TakenForGranite petrification]] and delayed turning-into-slime. However, any individual use of a horn isn't guaranteed to work, so having a unicorn horn isn't proof against status effects causing a [[NintendoHard game over]].



* Amulet of Lifesaving in {{Nethack}}. As a single character game, this is your only 'get out of stupidity free' card.

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* Amulet of Lifesaving in {{Nethack}}.''VideoGame/NetHack''. As a single character game, this is your only 'get out of stupidity free' card.



* In ''{{Nethack}}'' [[PoisonMushroom potions with negative effects]] can be thrown at monsters; if the bottle hits and spills its liquid on the monster it will get whatever negative status effect drinking it would have caused.
** Also, you can throw cream pies at monsters, with the PieInTheFace temporarily blinding them. TheDevTeamThinksOfEverything.

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* In ''{{Nethack}}'' ''VideoGame/NetHack'' [[PoisonMushroom potions with negative effects]] can be thrown at monsters; if the bottle hits and spills its liquid on the monster it will get whatever negative status effect drinking it would have caused.
**
caused. Also, you can throw cream pies at monsters, with the PieInTheFace temporarily blinding them. TheDevTeamThinksOfEverything.
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pokemon stuff again


* Pokedolls (from ''Franchise/{{Pokemon}}'', natch) have the same effect as Teleport. The equippable item Smoke Ball guarantees an [[EscapeBattleTechnique escape from battle]] if the Pokemon holding it is battling.

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* Pokedolls (from ''Franchise/{{Pokemon}}'', natch) have the same effect as Teleport. The equippable item Smoke Ball guarantees an [[EscapeBattleTechnique escape from battle]] if the Pokemon holding it is battling. Also, the X-stat items mimic stat boosting moves and the dire hit mimics focus energy.

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Added some info to pokemon


* ''{{Pokemon}}'' plays this straight; generations after the first include berries which can be attached to {{Mons}}, to activate as soon as they are needed.

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* ''{{Pokemon}}'' plays this straight; generations straight for the major status effects: antidote for poison, awakening for sleep, parlyz heal for paralysis, ice heal for freeze and burn heal for... 3 guesses.
** Generations
after the first include berries which can be attached to {{Mons}}, to activate as soon as they are needed.needed. And introduced in gen III are herbs which activate when needed and remove a variety of the minor side effects (e.g. infatuation or reduced stats).
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* An [[ManaPotion item which]] heals [[{{Mana}} Mana Points]], or the game's equivalent, and the more powerful versions.

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* An [[ManaPotion item which]] heals [[{{Mana}} Mana Points]], or the game's equivalent, and the more powerful versions. Compared to healing items, mana recovery items tend to be either much more expensive, or [[TooAwesomeToUse unavailable for purchase]].
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* The ''Franchise/Lufia'' series has unusually-named variants of these, such as Shriek for awakening a sleeping teammate, or Mystery Pins for undoing petrification.

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* The ''Franchise/Lufia'' ''[[http://tvtropes.org/pmwiki/pmwiki.php/Franchise/Lufia Lufia]]'' series has unusually-named variants of these, such as Shriek for awakening a sleeping teammate, or Mystery Pins for undoing petrification.
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* The ''Franchise/Lufia'' series has unusually-named variants of these, such as Shriek for awakening a sleeping teammate, or Mystery Pins for undoing petrification.
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If it was the same as Roar/Whirlwind, it would take until the end of the turn and would do something in trainer battles.


* Pokedolls (from ''Franchise/{{Pokemon}}'', natch) have the same effect as Roar or Whirlwind. The equippable item Smoke Ball guarantees an [[EscapeBattleTechnique escape from battle]] if the Pokemon holding it is battling.

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* Pokedolls (from ''Franchise/{{Pokemon}}'', natch) have the same effect as Roar or Whirlwind.Teleport. The equippable item Smoke Ball guarantees an [[EscapeBattleTechnique escape from battle]] if the Pokemon holding it is battling.

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The section is about items that heal BOTH at once.


* ''VideoGame/DragonAgeOrigins'' had mages drink Lyrium Potions for restoring mana, stamina draughts for warriors and rogues, and everyone could drink poultices for restoring health (... a moist cloth bandage. As some lines from characters low on health ask for bandages, perhaps either the animations or the naming of poultices were a discrepancy that never got fixed.). ''VideoGame/DragonAgeII'' calls the health restoring items the conventional term "health potions".



* In ShinMegamiTensei games, Muscle Drinks, Soma Drops, and Soma.
** Muscle Drink increases your max HP for that battle. Fuck Yeah.
* Pokemon has Potions (20 HP), Super Potions (50 HP), Hyper Potions (200 HP), Max Potions (Max HP) and Full Restores (Max HP + Cures all status effects), plus a variety of other healing items. As mentioned above, it also has Ethers and Elixers, which recharge the PP (mana).
* ''DragonQuest'' standards include medicinal herbs (HP) and magic water (MP). They also sometimes feature Yggdrasil dew, a rare item that fully recovers everyone's HP. Later games in the series feature more restorative items.
* ''VideoGame/EarthBound'' a large number, most of which are named after real-life foods. It also has one character take less benefit food, but has better PP recovery by drinking bottles of water.
* Thera Leaves/Seeds/Roots/Extracts are the standard HP recovering items in the ''ShadowHearts'' trilogy. The first game also feature rare, hard-to-come-by-items that restored both HP/MP such as the Witche's brooth and Priest's Wine. Sadly, they did not return in the sequels.

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* In ShinMegamiTensei games, Muscle Drinks, Soma Drops, and Soma.
** Muscle Drink increases your max HP for that battle. Fuck Yeah.
* Pokemon has Potions (20 HP), Super Potions (50 HP), Hyper Potions (200 HP), Max Potions (Max HP) and Full Restores (Max HP + Cures all status effects), plus a variety of other healing items. As mentioned above, it also has Ethers and Elixers, which recharge the PP (mana).
* ''DragonQuest'' standards include medicinal herbs (HP) and magic water (MP). They also sometimes feature Yggdrasil dew, a rare item that fully recovers everyone's HP. Later games in the series feature more restorative items.
* ''VideoGame/EarthBound'' a large number, most of which are named after real-life foods. It also has one character take less benefit food, but has better PP recovery by drinking bottles of water.
* Thera Leaves/Seeds/Roots/Extracts are the standard HP recovering items in the ''ShadowHearts'' trilogy. The first game also feature rare, hard-to-come-by-items that restored both HP/MP such as the Witche's brooth and Priest's Wine. Sadly, they did not return in the sequels.
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That section is a separate page: Healing Potion.


* The ''TalesSeries'' has fruit-flavored Gels/Gummy. Apple and Lemon heals 30% and 60% HP.
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None


** In some games, [[ReviveKillsZombie certain monsters will take damage or suffer instant death when a certain status-curing item is used on them]]. For instance, using a Golden Needle / Soft Potion on a stony or statue-like monster in ''V'' will hurt it, as a helpful {{NPC}} will tell you.

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** In some games, [[ReviveKillsZombie [[OutsideTheBoxTactic certain monsters will take damage or suffer instant death when a certain status-curing item is used on them]]. For instance, using a Golden Needle / Soft Potion on a stony or statue-like monster in ''V'' will hurt it, as a helpful {{NPC}} will tell you.

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