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* ''VideoGame/FearTheMoon'': Jane is unsettled when she hears something howling in the woods, telling her friends it sounded like a wolf. James tries to reassure her that wolves haven't been common to the area for around 200 years and that it was probably a bobcat, adding that they sometimes sound like a screaming person. Then Jack chips in that it could've been [[OurWerewolvesAreDifferent the Wolfman.

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* ''VideoGame/FearTheMoon'': Jane is unsettled when she hears something howling in the woods, telling her friends it sounded like a wolf. James tries to reassure her that wolves haven't been common to the area for around 200 years and that it was probably a bobcat, adding that they sometimes sound like a screaming person. Then Jack chips in that it could've been [[OurWerewolvesAreDifferent the Wolfman.Wolfman]].

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* ''Franchise/TheLegendOfZelda'': In ''Ocarina of Time'' and other games, the fall of night is signified by a howling sound.

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* ''VideoGame/FearTheMoon'': Jane is unsettled when she hears something howling in the woods, telling her friends it sounded like a wolf. James tries to reassure her that wolves haven't been common to the area for around 200 years and that it was probably a bobcat, adding that they sometimes sound like a screaming person. Then Jack chips in that it could've been [[OurWerewolvesAreDifferent the Wolfman.
* ''Franchise/TheLegendOfZelda'': In ''Ocarina of Time'' and other games, the fall of night is signified by a howling sound.sound]].
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* ''Literature/TheHowling1977'': On her first night in Drago, Karyn is deeply unsettled by the sound of howling from the woods near her house. Her husband doesn't much notice or care at first, but Karyn is unnerved that the howling continues night after night, sometimes sounding as though it's right outside their house. Roy tries to reassure Karyn it's probably just a coyote or even an owl, but she believes it's a wolf despite them being uncommon to the area. She later begins to suspect the howling is not from an ordinary wolf but a ''were''wolf. [[spoiler:As Karyn and Chris are fleeing from Drago as it burns, Karyn is horrified that she can still hear howling, meaning at least some of the werewolves survived]].
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[[folder:Comic Books]]
* InvokedTrope in the {{prequel}} comic ''ComicBook/StardewValleyBeforeTheFarmer'', the comic book in every chapter has a suggested track from the [[VideoGame/StardewValley game]]'s soundtrack to play while reading it, and during the Fall chapter which shows the [[DarkestHour decline of Pelican Town due to the opening of the [=JojaMart=]]], it suggests the track titled "[[https://www.youtube.com/watch?v=idOmc35hlhU Fall (Raven's Descent)]]" in which raven caws are heard during it.
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* This becomes plot relevant in ''[[Literature/Magic20 Off to Be the Wizard]]''. Hearing the same dog howling too many times tips off the heroes that [[spoiler:it's one of their friends signaling for help after [[AndIMustScream being turned into a ghost]].]]

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* ''Literature/TheNamelessOffspring'': Henry only once hears the ghoul-human hybrid's voice in the form of a long ululation that begins low and muffled and ends in a shrill fury. It is a sound that leaves him no doubt that the stories about the secret of Tremoth Hall he'd been told in his youth are true.
* ''Literature/OffToBeTheWizard'':
This becomes plot relevant in ''[[Literature/Magic20 Off to Be the Wizard]]''.relevant. Hearing the same dog howling too many times tips off the heroes that [[spoiler:it's one of their friends signaling for help after [[AndIMustScream being turned into a ghost]].]]



* In ''VideoGame/StardewValley'' if you leave one of your coop or barn animals outside overnight, there's a chance they'll be attacked or killed by wild animals, signified by howling sounds heard during the night. There's also strange animal sounds heard when it rains, which many players have found creepy.

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* In ''VideoGame/StardewValley'' if ''VideoGame/StardewValley'': If you leave one of your coop or barn animals outside overnight, there's a chance they'll be attacked or killed by wild animals, signified by howling sounds heard during the night. There's also strange animal sounds heard when it rains, which many players have found creepy.


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* ''WesternAnimation/{{Canhead}}'': Unseen creatures are heard howling as Jay beds down for the night, setting the tone for the surreal and frightening things that he is about to experience.
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* This becomes plot relevant in ''[[Literature/Magic20 Off to Be the Wizard]]''. Hearing the same dog howling too many times tips off the heroes that [[spoiler:it's one of their friends signaling for help after [[AndIMustScream being turned into a ghost]].]]
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* ''WesternAnimation/TheManyAdventuresOfWinnieThePooh'': After trying to get Tigger lost in the woods and only managing to lose his own way, Rabbit spends a miserable foggy night wandering around the woods and becoming increasingly more freaked out by the sounds of frogs calling and a caterpillar noisily eating leaves, which his stressed imagination turns into a discordant cacophony.
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* ''WesternAnimation/TheAdventuresOfIchabodAndMrToad'': On his way home from the Van Tassel Halloween party, Ichabod Crane is spooked by the sounds of crickets, owls, and frogs; and, already freaked-out as he is, imagines that they're warning him to turn back.
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* In ''VideoGame/StardewValley'' if you leave one of your coop or barn animals outside overnight, there's a chance they'll be attacked or killed by wild animals, signified by howling sounds heard during the night. There's also strange animal sounds heard when it rains, which many players have found creepy.
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-> '''Seagoon:''' I say... will all those prarie dogs never stop howling? \\

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-> '''Seagoon:''' I say... will all those prarie prairie dogs never stop howling? \\
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* ''VideoGame/TheLegendOfZelda'': In ''Ocarina of Time'' and other games, the fall of night is signified by a howling sound.

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* ''VideoGame/TheLegendOfZelda'': ''Franchise/TheLegendOfZelda'': In ''Ocarina of Time'' and other games, the fall of night is signified by a howling sound.
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* ''VideoGame/TheLegendOfZelda'': In ''Ocarina of Time'' and other games, the fall of night is signified by a howling sound.
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[[folder:Fan Works]]
* ''Fanfic/NineDaysDown'': While crossing a dark forest in Tartarus, Twilight and her group are accompanied by the noises of unseen creatures, ranging from rustlings in the bushes to a distant echoing howl, although the makers of these sounds are never seen.
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This is a mainstay of horror movies, especially GothicHorror and most instances where a CreepyCemetery, HauntedCastle or HauntedHouse is visited. In video games, these noises are often part of the soundtrack or background ambience for BigBoosHaunt and TheLostWoods. Compare NoisyNature.

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This is a mainstay of horror movies, especially GothicHorror and most instances where a CreepyCemetery, HauntedCastle or HauntedHouse is visited. In video games, these noises are often part of the soundtrack or background ambience for BigBoosHaunt and TheLostWoods. Compare JunglesSoundLikeKookaburras and NoisyNature.
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** "[[Recap/MyLittlePonyFriendshipIsMagicS1E17StareMaster Stare Master]]": An owl hoots ominously when the Crusaders venture into the dangerous Everfree Forest. Afterwards, unidentified animals call and warble in the background for most of the forest sequence.
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-> '''Seagoon:''' I say... will all those prarie dogs never stop howling? \\
'''Grytpype-Thynne:''' They're always howling.... no trees on the prairie.
-->--''Radio/TheGoonShow'', "The Call of the West"

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Alphabetizing.


* Cats yowling or screeching. When not [[ThatPoorCat played for comedy]] or [[CatConcerto portrayed as singing]], the night time yowling of a cat can be used to add a spooky atmosphere. This might come from [[AllWitchesHaveCats the association of cats with witches]], or because they're somewhat sneaky animals, or it may just be because cats come out at night.



* Cats yowling or screeching. When not [[ThatPoorCat played for comedy]] or [[CatConcerto portrayed as singing]], the night time yowling of a cat can be used to add a spooky atmosphere. This might come from [[AllWitchesHaveCats the association of cats with witches]], or because they're somewhat sneaky animals, or it may just be because cats come out at night.

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* Cats yowling or screeching. When not [[ThatPoorCat played for comedy]] or [[CatConcerto portrayed as singing]], the night time yowling of a cat can be used to add a spooky atmosphere. This might come from [[AllWitchesHaveCats the association of cats with witches]], or because they're somewhat sneaky animals, or it may just be because cats come out at night.
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* ''Film/{{Donor}}'': Orgil spends a scary night in the snowy woods near the border, as wolves howl and one is seen briefly circling around his position.

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trope going live from TRS


[[redirect:HowlingToTheNight]]

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[[redirect:HowlingToTheNight]]Sound plays an important role in setting ambience, and animal noises in particular are a common way of establishing a place's character or a scene's tone. A certain set of common noises, in particular, is often used to establish that a given place is intimidating, spooky, or potentially dangerous. Typically, the animals used in this role are ones that have both strong negative cultural connotations and distinctive or loud calls.

* Crows and ravens cawing. [[CreepyCrows Corvids are often perceived as sinister animals or omens of ill luck]], and their harsh, croaking calls are often used to unnerve characters or startle the audience. Notably, this is the likeliest noise to be heard during the day.
* Owls hooting. Owls, like corvids, [[OminousOwl have a strong connotation as ill-omened and sinister birds]]. Their quiet, almost mournful calls have often been taken as omens of death, and hearing them as characters explore a dark forest or a nighttime graveyard can serve to similarly establish a sense of lingering, faceless dread and approaching misfortune.
* Wolves, coyotes and jackals howling. Large canids, unlike most of these animals, [[SavageWolves can be an active threat to humans]]. A wolf's lingering howl or a coyote's yelping song herald a much more direct sense of danger, as they tell listeners that they have entered a place of peril, and are among creatures that can do them very real harm -- especially when, after the howl dies down, others answer it from all sides...
* Cats yowling or screeching. When not [[ThatPoorCat played for comedy]] or [[CatConcerto portrayed as singing]], the night time yowling of a cat can be used to add a spooky atmosphere. This might come from [[AllWitchesHaveCats the association of cats with witches]], or because they're somewhat sneaky animals, or it may just be because cats come out at night.

Notably, the actual animals making these calls can go entirely unseen. They can and do appear on screen, if only briefly or silhouetted against the stars, but just as often they serve primarily as auditory cues to set a scene's tone.

As an auditory trope, this is most common in mediums such as film and animation, where it has the most obvious and direct impact on the audience, but is not inherently limited to them.

This is a mainstay of horror movies, especially GothicHorror and most instances where a CreepyCemetery, HauntedCastle or HauntedHouse is visited. In video games, these noises are often part of the soundtrack or background ambience for BigBoosHaunt and TheLostWoods. Compare NoisyNature.
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[[folder:Films -- Animation]]
* ''WesternAnimation/TheLorax2012'': The place the Once-ler lives is framed as pretty unsettling, because it's out of town (and, in Thneedville, it's against the law to leave town), and it's polluted so grass doesn't grow there and it's smoggy. Some crows can be seen and they caw ominously, and they're stated to be the only birds that sing there.
* ''WesternAnimation/WallaceAndGromit: WesternAnimation/TheCurseOfTheWereRabbit'': At the beginning, a policeman is patrolling the town at night, and the audience is led to believe the were-rabbit is around (though it actually isn't). At one point, a cat yowls in the background.
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[[folder:Films -- Live-Action]]
* ''Film/Conspiracy2001'', a Holocaust drama, has a flock of crows heard cawing at the beginning, symbolically heralding the planned genocide.
* ''Film/FangsOfTheLivingDead'': Wolves are often heard baying into the night to reinforce the film's spooky feeling.
* ''Film/MadMax'': The cawing of crows is used in the films to show the WorldHalfEmpty as our hero travels the gang-plagued highways and deserts of Australia.
* ''Film/NosferatuTheVampyre'': Wolves are heard howling during dinner on Harker's first night at the castle, making an already painfully quiet and awkward occasion into a truly creepy one.
* ''Film/TheWizardOfOz'': When the heroes are traversing a spooky forest that's rumoured to be haunted, eerie bird calls can be heard in the background.
* ''Film/YoungFrankenstein'': Parodied alongside other horror movie tropes. As Frederick, Inga and Igor cross the forest to reach the Frankenstein castle, a wolf howls in the distant night. Inga, afraid, asks if it's a werewolf. Igor, thinking she's asking where the wolf is, points in its direction.
-->'''Inga:''' Werewolf?\\
'''Igor:''' There wolf. There castle.
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[[folder:Literature]]
* ''Literature/{{Viy}}'': When Khoma goes to the church on the fateful third night, as Viy the demon is soon to arrive, the air is filled with loud howling. One of his companions notes that this howling does not belong to a wolf, and that "something else must be making the sound".
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[[folder:Video Games]]
* ''VideoGame/BanjoKazooie'': The soundtrack prominently features howling wolves in the background ambiance of various "spooky areas", such as Mad Monster Mansion in the first game and Witchyworld's "horror zone" in the sequel.
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[[folder:Western Animation]]
* ''WesternAnimation/TheLoudHouse'': Sometimes, crows can be heard cawing in the background in scenes focusing on Lucy, since she's the spooky sister (wanting to be a mortician and/or vampire, dressing in black, etc.)
* ''WesternAnimation/MyLittlePonyFriendshipIsMagic'':
** "[[Recap/MyLittlePonyFriendshipIsMagicS2E19PuttingYourHoofDown Putting Your Hoof Down]]": When Rarity and Pinkie visit Fluttershy's home to find that it has become an OldDarkHouse with boarded up windows, an unseen wolf is heard howling in the distance.
** "[[Recap/MyLittlePonyFriendshipIsMagicS3E6SleeplessInPonyville Sleepless in Ponyville]]": During the weekend forest camping trip, Scootaloo finds herself gripped by terror at the idea of spending the night in the forest and spends both nights startling at a variety of intimidating noises, with wolf howls punctuating creaking branches and blowing wind.
* ''WesternAnimation/TheRealGhostbusters'': "[[Recap/TheRealGhostbusterS4E2Poultrygeist Poultrygeist]]": Subverted. The beginning scene takes place at night and an eerie wolf's howl can be heard, but it turns out to be from a movie that the farmer is watching.
* ''WesternAnimation/TheSimpsons'': A cawing crow is often heard in establishing shots of the Springfield nuclear plant, as a sign of the ominous and unsafe doings that often occur therein.
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[[redirect:HowlingToTheNight]]

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