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* ''Series/DoctorWho'': The Toclafane become spiky balls when they have decided to kill you..
to:
* ''Series/DoctorWho'': The Toclafane become spiky balls when they have decided to kill you..
you.
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* The ''{{Kirby}}'' series has Gordo which is a living and [[InvincibleMinorMinion invincible]] version of a spikeball.
to:
* The ''{{Kirby}}'' ''Franchise/{{Kirby}}'' series has Gordo which is a living and [[InvincibleMinorMinion invincible]] version of a spikeball.
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** Has a few of them. For an example, in ''VideoGame/SuperMarioWorld'', there are spikeballs spinning around in a few stages. In ''NewSuperMarioBros'' and ''NewSuperMarioBrosWii'', there are spike balls that act like enemies and destroy anything they touch.
to:
** Has a few of them. For an example, in ''VideoGame/SuperMarioWorld'', there are spikeballs spinning around in a few stages. In ''NewSuperMarioBros'' ''VideoGame/NewSuperMarioBros'' and ''NewSuperMarioBrosWii'', ''VideoGame/NewSuperMarioBrosWii'', there are spike balls that act like enemies and destroy anything they touch.
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[[folder:Fan Fic]]
* In ''FanFic/MegaManReawakened'', Needle Man's super attack has him curl up into one of these, firing his needles out everywhere.
[[/folder]]
* In ''FanFic/MegaManReawakened'', Needle Man's super attack has him curl up into one of these, firing his needles out everywhere.
[[/folder]]
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to:
*They might be projectiles shot by enemy cannons
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* Pinhead from ''{{Hellraiser}}'' uses flying spiked balls at one point (according to an ad for one of the films).
to:
* Pinhead from ''{{Hellraiser}}'' ''Franchise/{{Hellraiser}}'' uses flying spiked balls at one point (according to an ad for one of the films).
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* ''Bonze Adventure'': Has indestructible blue spike balls that sway back and forth.
to:
* ''Bonze Adventure'': Has Adventure'' has indestructible blue spike balls that sway back and forth.
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* ''VideoGame/DwarfFortress'': Has these as one of variant [[http://dwarffortresswiki.org/index.php/Trap_component trap components]].
* ''Gokujyo VideoGame/{{Parodius}}'': Has a giant powerup boss which shoots powerups and spiky balls out in higher difficulties.
* ''Gremlins 2'': There are two types of spiky balls. One goes round and the other one goes from wall to wall.
* ''VideoGame/HammerinHarry'': Has at-the-end-of-chain variations of these.
* ''Gokujyo VideoGame/{{Parodius}}'': Has a giant powerup boss which shoots powerups and spiky balls out in higher difficulties.
* ''Gremlins 2'': There are two types of spiky balls. One goes round and the other one goes from wall to wall.
* ''VideoGame/HammerinHarry'': Has at-the-end-of-chain variations of these.
to:
* ''VideoGame/DwarfFortress'': Has ''VideoGame/DwarfFortress'' has these as one of variant [[http://dwarffortresswiki.org/index.php/Trap_component trap components]].
* ''GokujyoVideoGame/{{Parodius}}'': Has VideoGame/{{Parodius}}'' has a giant powerup boss which shoots powerups and spiky balls out in higher difficulties.
* ''Gremlins2'': There are 2'' has two types of spiky balls. One goes round and the other one goes from wall to wall.
*''VideoGame/HammerinHarry'': Has ''VideoGame/HammerinHarry'' has at-the-end-of-chain variations of these.
* ''Gokujyo
* ''Gremlins
*
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* ''VideoGame/KabukiQuantumFighter'': Has those kinds of obstacles and these move around too.
to:
* ''VideoGame/KabukiQuantumFighter'': Has ''VideoGame/KabukiQuantumFighter'' has those kinds of obstacles and these move around too.
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* ''{{Kirby}}'' series: Has Gordo which is a living and [[InvincibleMinorMinion invincible]] version of a spikeball.
to:
* The ''{{Kirby}}'' series: Has series has Gordo which is a living and [[InvincibleMinorMinion invincible]] version of a spikeball.
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* ''LocoRoco'' series: Has Togeh which is a black ball of spikes commonly found on surfaces. There is also an alive version of it.
to:
* ''LocoRoco'' series: Has series has Togeh which is a black ball of spikes commonly found on surfaces. There is also an alive version of it.
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* ''VideoGame/ResidentEvil5'': Features a puzzle involving a bunch of giant [[IncendiaryExponent flaming]] spike balls rolling around.
* ''VideoGame/{{Revolution 1986}}'': This is one of the hazards you'll encounter in the game.
* ''SeriousSam II'': Has a spikeball vehicle you can ride in. One of the enemies is also a spikeball.
* ''{{Shantae}}'': Spiky balls (called pike balls) are one of the buyable items.
* ''VideoGame/{{Revolution 1986}}'': This is one of the hazards you'll encounter in the game.
* ''SeriousSam II'': Has a spikeball vehicle you can ride in. One of the enemies is also a spikeball.
* ''{{Shantae}}'': Spiky balls (called pike balls) are one of the buyable items.
to:
* ''VideoGame/ResidentEvil5'': Features In ''VideoGame/{{Qwak}}'', black spiked balls are fixed hazards in some stages, but they also may fall randomly from the ceiling in some circumstances.
* ''VideoGame/ResidentEvil5'' features a puzzle involving a bunch of giant [[IncendiaryExponent flaming]] spike balls rolling around.
* In ''VideoGame/{{Revolution1986}}'': This 1986}}'', this is one of the hazards you'll encounter in the game.
*''SeriousSam II'': Has ''VideoGame/SeriousSam II'' has a spikeball vehicle you can ride in. One of the enemies is also a spikeball.
*''{{Shantae}}'': ''VideoGame/{{Shantae}}'': Spiky balls (called pike balls) are one of the buyable items.
* ''VideoGame/ResidentEvil5'' features a puzzle involving a bunch of giant [[IncendiaryExponent flaming]] spike balls rolling around.
* In ''VideoGame/{{Revolution
*
*
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* ''[[VideoGame/BatmanSunsoft Batman: Return of the Joker]]'' (NES): Spiked balls hanging from the chains is one of the first hazards you encounter.
to:
* ''[[VideoGame/BatmanSunsoft Batman: Return of the Joker]]'' (NES): Spiked balls hanging from the chains is one of the first hazards you encounter. Another bunch of them hover up and down in the first UnexpectedShmupLevel.
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* ''Batman - Return of the Joker'': Spiked balls hanging from the chains is one of the first hazards you encounter.
to:
* ''Batman - ''[[VideoGame/BatmanSunsoft Batman: Return of the Joker'': Joker]]'' (NES): Spiked balls hanging from the chains is one of the first hazards you encounter.
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* ''VideoGame/{{Valis}} II'' has spiked balls that move back and forth along straight lines. They can be temporarily stopped, but not destroyed.
to:
* ''VideoGame/{{Valis}} II'' has spiked balls that mostly move back and forth along straight lines. They can be temporarily stopped, but not destroyed.
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* ''VideoGame/{{Terraria}}'': Has these as a throwable weapon. As well as perpetually rotating ball-n-chain's spawning in dungeons.
* ''VideoGame/{{Trine}}'': Loves spiked balls. Rolling, hanging from chains, falling out of trap doors, floating like naval mines, I don't think there was a single level that didn't have one.
* ''{{Vectorman}}'': The first boss has spikes attached to its wings. Level 3 also features spikeballs, although they may be {{sea mine}}s.
* ''VideoGame/{{Trine}}'': Loves spiked balls. Rolling, hanging from chains, falling out of trap doors, floating like naval mines, I don't think there was a single level that didn't have one.
* ''{{Vectorman}}'': The first boss has spikes attached to its wings. Level 3 also features spikeballs, although they may be {{sea mine}}s.
to:
* ''VideoGame/{{Terraria}}'': Has ''VideoGame/{{Terraria}}'' has these as a throwable weapon. As well as perpetually rotating ball-n-chain's spawning in dungeons.
*''VideoGame/{{Trine}}'': Loves ''VideoGame/{{Trine}}'' loves spiked balls. Rolling, hanging from chains, falling out of trap doors, floating like naval mines, I don't think there was a single level that didn't have one.
*''{{Vectorman}}'': ''VideoGame/{{Vectorman}}'': The first boss has spikes attached to its wings. Level 3 also features spikeballs, although they may be {{sea mine}}s.mine}}s.
* ''VideoGame/{{Valis}} II'' has spiked balls that move back and forth along straight lines. They can be temporarily stopped, but not destroyed.
*
*
* ''VideoGame/{{Valis}} II'' has spiked balls that move back and forth along straight lines. They can be temporarily stopped, but not destroyed.
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* ''VideoGame/{{Jetpack}}'': Has small spikeball enemies that move diagonally and bounce off walls.
to:
* ''VideoGame/{{Jetpack}}'': Has ''VideoGame/{{Jetpack}}'' has small spikeball enemies that move diagonally and bounce off walls.walls, though they are sometimes trapped within bricks instead.
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Lists in alphabetical order are simply easier to work with.
Changed line(s) 40,53 (click to see context) from:
* ''SonicTheHedgehog'' series:
** Uses spikeballs extensively. They are a rather common attack of many of the bosses in the series. Some of the spikeballs can be seen in environment spinning or mid-air. Also, some enemies, like Orbinaut, have spikeballs.
** ''VideoGame/SonicColors'' introduces Pink wisps that allows Sonic to turn into one of these that can climb walls and ceilings.
** On a more Meta level, Sonic himself is one of these most the time, being a hedgehog and all. He's covered in spikes, and all his attacks require him to roll into a ball, often causing the doom of Dr Eggman/Robotnik's machinery.
* ''VideoGame/MegaMan2'': Bubble Man's stage has a lot of them. In ''9'', one type of spikeball is even an enemy.
* ''Videogame/HarmoKnight'': Do you remember the meteorites that dropped in the second cutscene? Some did not hatch, and now they are rolling, spiked obstacles, [[AttackOfthe50FootWhatever big]] and small. Oh, and don't try jumping over the big ones. They only deal damage.
* ''{{Kirby}}'' series: Has Gordo which is a living and [[InvincibleMinorMinion invincible]] version of a spikeball.
* ''LocoRoco'' series: Has Togeh which is a black ball of spikes commonly found on surfaces. There is also an alive version of it.
* ''SuperMarioBros'' series:
** Has a few of them. For an example, in ''VideoGame/SuperMarioWorld'', there are spikeballs spinning around in a few stages. In ''NewSuperMarioBros'' and ''NewSuperMarioBrosWii'', there are spike balls that act like enemies and destroy anything they touch.
** There's also [[TheSpiny Spiny eggs]], which are thrown by [[MookMaker Lakitus]], and will either turn in Spinies (red), bounce on the ground (green), or explode (yellow); as well as light green enemies called Spikes, which puke up spiked balls and throw them at the player.
** In the spinoffs there are various types of these. ''YoshisIsland'' has blue spike balls called Thorns that kill Yoshi in one hit and can be destroyed by eggs, and ''WarioLand 4'' and ''Shake Dimension'' have spiky mines and mine like stationary enemies which look and act like this trope as well.
* ''{{Shantae}}'': Spiky balls (called pike balls) are one of the buyable items.
to:
** Uses spikeballs extensively. They are a rather common attack of many of the bosses in the series. Some of the spikeballs can be seen in environment spinning or mid-air. Also, some enemies, like Orbinaut, have spikeballs.
** ''VideoGame/SonicColors'' introduces Pink wisps that allows Sonic to turn into one of these that can climb walls and ceilings.
** On a more Meta level, Sonic himself is one of these most the time, being a hedgehog and all. He's covered in spikes, and all his attacks require him to roll into a ball, often causing the doom of Dr Eggman/Robotnik's machinery.
* ''VideoGame/MegaMan2'': Bubble Man's stage has a lot of them. In ''9'', one type of spikeball is even an enemy.
* ''Videogame/HarmoKnight'': Do you remember the meteorites that dropped in the second cutscene? Some did not hatch, and now they are rolling, spiked obstacles, [[AttackOfthe50FootWhatever big]] and small. Oh, and don't try jumping over the big ones. They only deal damage.
* ''{{Kirby}}'' series: Has Gordo which is a living and [[InvincibleMinorMinion invincible]] version of a spikeball.
* ''LocoRoco'' series: Has Togeh which is a black ball of spikes commonly found on surfaces. There is also an alive version of it.
* ''SuperMarioBros'' series:
** Has a few of them. For an example, in ''VideoGame/SuperMarioWorld'', there are spikeballs spinning around in a few stages. In ''NewSuperMarioBros'' and ''NewSuperMarioBrosWii'', there are spike balls that act like enemies and destroy anything they touch.
** There's also [[TheSpiny Spiny eggs]], which are thrown by [[MookMaker Lakitus]], and will either turn in Spinies (red), bounce on the ground (green), or explode (yellow); as well as light green enemies called Spikes, which puke up spiked balls and throw them at the player.
** In the spinoffs there are various types of these. ''YoshisIsland'' has blue spike balls called Thorns that kill Yoshi in one hit and can be destroyed by eggs, and ''WarioLand 4'' and ''Shake Dimension'' have spiky mines and mine like stationary enemies which look and act like
* ''{{Shantae}}'': Spiky
* ''Batman - Return of the Joker'': Spiked balls hanging from the chains is one of the first hazards you encounter.
* ''Blues Brothers'': This NES game has stationary versions, mobile versions and larger spikeballs on chains.
* ''Bonze Adventure'': Has indestructible blue spike balls that sway back and forth.
* ''BrutalLegend''
* ''Bonze Adventure'': Has indestructible blue spike balls that sway back and forth.
* ''BrutalLegend''
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* ''VideoGame/{{Trine}}'': Loves spiked balls. Rolling, hanging from chains, falling out of trap doors, floating like naval mines, I don't think there was a single level that didn't have one.
* ''ProfessorLaytonAndTheCuriousVillage'': Don Paulo uses some on his flying machine to [[spoiler:wreck the tower]].
* ''ProfessorLaytonAndTheUnwoundFuture'': The sliding puzzle before confronting the future professor has one.
* ''{{Vectorman}}'': The first boss has spikes attached to its wings. Level 3 also features spikeballs, although they may be {{sea mine}}s.
* ''ProfessorLaytonAndTheCuriousVillage'': Don Paulo uses some on his flying machine to [[spoiler:wreck the tower]].
* ''ProfessorLaytonAndTheUnwoundFuture'': The sliding puzzle before confronting the future professor has one.
* ''{{Vectorman}}'': The first boss has spikes attached to its wings. Level 3 also features spikeballs, although they may be {{sea mine}}s.
to:
* ''VideoGame/{{Trine}}'': Loves spiked balls. Rolling, hanging from chains, falling out of trap doors, floating like naval mines, I ''VideoGame/DanceDanceRevolution'': Some songs on MAX, MAX2, and EXTREME prominently features these in their background videos, especially up-tempo songs. SubvertedTrope in that you don't think there was a single level that didn't have one.
* ''ProfessorLaytonAndTheCuriousVillage'': Don Paulo uses some on his flying machineto [[spoiler:wreck the tower]].
* ''ProfessorLaytonAndTheUnwoundFuture'': The sliding puzzle before confronting the future professor has one.
* ''{{Vectorman}}'': The first boss has spikes attached to its wings. Level 3 also features spikeballs, although they may be {{sea mine}}s.dodge them.
* ''ProfessorLaytonAndTheCuriousVillage'': Don Paulo uses some on his flying machine
* ''ProfessorLaytonAndTheUnwoundFuture'': The sliding puzzle before confronting the future professor has one.
* ''{{Vectorman}}'': The first boss has spikes attached to its wings. Level 3 also features spikeballs, although they may be {{sea mine}}s.
Deleted line(s) 63,66 (click to see context) :
* ''SeriousSam II'': Has a spikeball vehicle you can ride in. One of the enemies is also a spikeball.
* ''BrutalLegend''
* ''Gremlins 2'': There are two types of spiky balls. One goes round and the other one goes from wall to wall.
* ''Gokujyo VideoGame/{{Parodius}}'': Has a giant powerup boss which shoots powerups and spiky balls out in higher difficulties.
* ''BrutalLegend''
* ''Gremlins 2'': There are two types of spiky balls. One goes round and the other one goes from wall to wall.
* ''Gokujyo VideoGame/{{Parodius}}'': Has a giant powerup boss which shoots powerups and spiky balls out in higher difficulties.
Changed line(s) 68,69 (click to see context) from:
* ''{{Abuse}}'': Combines this trope with AsteroidsMonster -- huge spiky balls are inclined to drop on the player without warning, and when destroyed they split into smaller spiky balls.
* ''Franchise/{{Pokemon}}'': The Grass/Steel Pokemon [[http://static.tvtropes.org/pmwiki/pub/images/597-598_6982.png Ferroseed and its evolution Ferrothorn]] from ''[[VideoGame/PokemonBlackAndWhite Black and White]]''. Both are spiky ''metal plants'', and Ferrothorn pretty much fits ''all'' the criteria at the top of the page (alive, hanging, spins, on [[strike: chains]]vines). Obviously, using a contact move on either of them will result in the attacker taking damage.
* ''Franchise/{{Pokemon}}'': The Grass/Steel Pokemon [[http://static.tvtropes.org/pmwiki/pub/images/597-598_6982.png Ferroseed and its evolution Ferrothorn]] from ''[[VideoGame/PokemonBlackAndWhite Black and White]]''. Both are spiky ''metal plants'', and Ferrothorn pretty much fits ''all'' the criteria at the top of the page (alive, hanging, spins, on [[strike: chains]]vines). Obviously, using a contact move on either of them will result in the attacker taking damage.
to:
* ''{{Abuse}}'': Combines this trope with AsteroidsMonster -- huge ''Gokujyo VideoGame/{{Parodius}}'': Has a giant powerup boss which shoots powerups and spiky balls out in higher difficulties.
* ''Gremlins 2'': There areinclined to drop on the player without warning, and when destroyed they split into smaller two types of spiky balls.
* ''Franchise/{{Pokemon}}'': The Grass/Steel Pokemon [[http://static.tvtropes.org/pmwiki/pub/images/597-598_6982.png Ferroseedballs. One goes round and its evolution Ferrothorn]] the other one goes from ''[[VideoGame/PokemonBlackAndWhite Black and White]]''. Both are spiky ''metal plants'', and Ferrothorn pretty much fits ''all'' wall to wall.
* ''VideoGame/HammerinHarry'': Has at-the-end-of-chain variations of these.
* ''Videogame/HarmoKnight'': Do you remember thecriteria at the top of the page (alive, hanging, spins, on [[strike: chains]]vines). Obviously, using a contact move on either of them will result meteorites that dropped in the attacker taking damage.second cutscene? Some did not hatch, and now they are rolling, spiked obstacles, [[AttackOfthe50FootWhatever big]] and small. Oh, and don't try jumping over the big ones. They only deal damage.
* ''VideoGame/JackieChansActionKungFu'': Some green spiked balls can be seen moving back and forth.
* ''VideoGame/{{Jetpack}}'': Has small spikeball enemies that move diagonally and bounce off walls.
* ''Gremlins 2'': There are
* ''Franchise/{{Pokemon}}'': The Grass/Steel Pokemon [[http://static.tvtropes.org/pmwiki/pub/images/597-598_6982.png Ferroseed
* ''VideoGame/HammerinHarry'': Has at-the-end-of-chain variations of these.
* ''Videogame/HarmoKnight'': Do you remember the
* ''VideoGame/JackieChansActionKungFu'': Some green spiked balls can be seen moving back and forth.
* ''VideoGame/{{Jetpack}}'': Has small spikeball enemies that move diagonally and bounce off walls.
* ''VideoGame/KabukiQuantumFighter'': Has those kinds of obstacles and these move around too.
* ''VideoGame/KickleCubicle'': One enemy is an invincible spinning spike ball that likes to hug walls.
* ''VideoGame/KingdomHearts3D'': The Drill Sye and Cera Terror dream eaters can transform into one and roll into their foes. They're also completely immune to most physical attacks in this state, even unblockable ones.
* ''{{Kirby}}'' series: Has Gordo which is a living and [[InvincibleMinorMinion invincible]] version of a spikeball.
* ''VideoGame/KickleCubicle'': One enemy is an invincible spinning spike ball that likes to hug walls.
* ''VideoGame/KingdomHearts3D'': The Drill Sye and Cera Terror dream eaters can transform into one and roll into their foes. They're also completely immune to most physical attacks in this state, even unblockable ones.
* ''{{Kirby}}'' series: Has Gordo which is a living and [[InvincibleMinorMinion invincible]] version of a spikeball.
Changed line(s) 72,73 (click to see context) from:
* ''VideoGame/JackieChansActionKungFu'': Some green spiked balls can be seen moving back and forth.
* ''Batman - Return of the Joker'': Spiked balls hanging from the chains is one of the first hazards you encounter.
* ''Batman - Return of the Joker'': Spiked balls hanging from the chains is one of the first hazards you encounter.
to:
* ''VideoGame/JackieChansActionKungFu'': Some green spiked balls can be seen moving back and forth.
* ''Batman - Return of''VideoGame/TheLegendOfZeldaOcarinaOfTime'': These appear as enemies in the Joker'': Spiked balls hanging from the chains is one of the first hazards you encounter.Water Temple.
* ''Batman - Return of
Changed line(s) 75,82 (click to see context) from:
* ''VideoGame/DanceDanceRevolution'': Some songs on MAX, MAX2, and EXTREME prominently features these in their background videos, especially up-tempo songs. SubvertedTrope in that you don't have to dodge them.
* ''VideoGame/KabukiQuantumFighter'': Has those kinds of obstacles and these move around too.
* ''VideoGame/TheLegendOfZeldaOcarinaOfTime'': These appear as enemies in the Water Temple.
* ''VideoGame/{{Terraria}}'': Has these as a throwable weapon. As well as perpetually rotating ball-n-chain's spawning in dungeons.
* ''VideoGame/HammerinHarry'': Has at-the-end-of-chain variations of these.
* ''Blues Brothers'': This NES game has stationary versions, mobile versions and larger spikeballs on chains.
* ''VideoGame/KickleCubicle'': One enemy is an invincible spinning spike ball that likes to hug walls.
* ''VideoGame/KingdomHearts3D'': The Drill Sye and Cera Terror dream eaters can transform into one and roll into their foes. They're also completely immune to most physical attacks in this state, even unblockable ones.
* ''VideoGame/KabukiQuantumFighter'': Has those kinds of obstacles and these move around too.
* ''VideoGame/TheLegendOfZeldaOcarinaOfTime'': These appear as enemies in the Water Temple.
* ''VideoGame/{{Terraria}}'': Has these as a throwable weapon. As well as perpetually rotating ball-n-chain's spawning in dungeons.
* ''VideoGame/HammerinHarry'': Has at-the-end-of-chain variations of these.
* ''Blues Brothers'': This NES game has stationary versions, mobile versions and larger spikeballs on chains.
* ''VideoGame/KickleCubicle'': One enemy is an invincible spinning spike ball that likes to hug walls.
* ''VideoGame/KingdomHearts3D'': The Drill Sye and Cera Terror dream eaters can transform into one and roll into their foes. They're also completely immune to most physical attacks in this state, even unblockable ones.
to:
* ''VideoGame/DanceDanceRevolution'': Some songs ''LocoRoco'' series: Has Togeh which is a black ball of spikes commonly found on MAX, MAX2, surfaces. There is also an alive version of it.
* ''VideoGame/MegaMan2'': Bubble Man's stage has a lot of them. In ''9'', one type of spikeball is even an enemy.
* ''Franchise/{{Pokemon}}'': The Grass/Steel Pokemon [[http://static.tvtropes.org/pmwiki/pub/images/597-598_6982.png Ferroseed andEXTREME prominently features these in their background videos, especially up-tempo songs. SubvertedTrope in that you don't have to dodge them.
* ''VideoGame/KabukiQuantumFighter'': Has those kinds of obstaclesits evolution Ferrothorn]] from ''[[VideoGame/PokemonBlackAndWhite Black and these White]]''. Both are spiky ''metal plants'', and Ferrothorn pretty much fits ''all'' the criteria at the top of the page (alive, hanging, spins, on [[strike: chains]]vines). Obviously, using a contact move around too.
* ''VideoGame/TheLegendOfZeldaOcarinaOfTime'': These appear as enemieson either of them will result in the Water Temple.
attacker taking damage.
*''VideoGame/{{Terraria}}'': Has these as a throwable weapon. As well as perpetually rotating ball-n-chain's spawning in dungeons.
''ProfessorLaytonAndTheCuriousVillage'': Don Paulo uses some on his flying machine to [[spoiler:wreck the tower]].
*''VideoGame/HammerinHarry'': Has at-the-end-of-chain variations of these.
* ''Blues Brothers'': This NES game''ProfessorLaytonAndTheUnwoundFuture'': The sliding puzzle before confronting the future professor has stationary versions, mobile versions and larger spikeballs on chains.
* ''VideoGame/KickleCubicle'': One enemy is an invincible spinning spike ball that likes to hug walls.
* ''VideoGame/KingdomHearts3D'': The Drill Sye and Cera Terror dream eaters can transform into one and roll into their foes. They're also completely immune to most physical attacks in this state, even unblockable ones.one.
* ''VideoGame/MegaMan2'': Bubble Man's stage has a lot of them. In ''9'', one type of spikeball is even an enemy.
* ''Franchise/{{Pokemon}}'': The Grass/Steel Pokemon [[http://static.tvtropes.org/pmwiki/pub/images/597-598_6982.png Ferroseed and
* ''VideoGame/KabukiQuantumFighter'': Has those kinds of obstacles
* ''VideoGame/TheLegendOfZeldaOcarinaOfTime'': These appear as enemies
*
*
* ''Blues Brothers'': This NES game
* ''VideoGame/KickleCubicle'': One enemy is an invincible spinning spike ball that likes to hug walls.
* ''VideoGame/KingdomHearts3D'': The Drill Sye and Cera Terror dream eaters can transform into one and roll into their foes. They're also completely immune to most physical attacks in this state, even unblockable ones.
Changed line(s) 84,86 (click to see context) from:
* ''Bonze Adventure'': Has indestructible blue spike balls that sway back and forth.
* ''VideoGame/{{Jetpack}}'': Has small spikeball enemies that move diagonally and bounce off walls.
* ''VideoGame/{{Jetpack}}'': Has small spikeball enemies that move diagonally and bounce off walls.
to:
* ''Bonze Adventure'': ''VideoGame/{{Revolution 1986}}'': This is one of the hazards you'll encounter in the game.
* ''SeriousSam II'': Hasindestructible a spikeball vehicle you can ride in. One of the enemies is also a spikeball.
* ''{{Shantae}}'': Spiky balls (called pike balls) are one of the buyable items.
* ''SonicTheHedgehog'' series:
** Uses spikeballs extensively. They are a rather common attack of many of the bosses in the series. Some of the spikeballs can be seen in environment spinning or mid-air. Also, some enemies, like Orbinaut, have spikeballs.
** ''VideoGame/SonicColors'' introduces Pink wisps that allows Sonic to turn into one of these that can climb walls and ceilings.
** On a more Meta level, Sonic himself is one of these most the time, being a hedgehog and all. He's covered in spikes, and all his attacks require him to roll into a ball, often causing the doom of Dr Eggman/Robotnik's machinery.
* ''SuperMarioBros'' series:
** Has a few of them. For an example, in ''VideoGame/SuperMarioWorld'', there are spikeballs spinning around in a few stages. In ''NewSuperMarioBros'' and ''NewSuperMarioBrosWii'', there are spike balls that act like enemies and destroy anything they touch.
** There's also [[TheSpiny Spiny eggs]], which are thrown by [[MookMaker Lakitus]], and will either turn in Spinies (red), bounce on the ground (green), or explode (yellow); as well as light green enemies called Spikes, which puke up spiked balls and throw them at the player.
** In the spinoffs there are various types of these. ''YoshisIsland'' has blue spike balls called Thorns thatsway back kill Yoshi in one hit and forth.
* ''VideoGame/{{Jetpack}}'': Has small spikeballcan be destroyed by eggs, and ''WarioLand 4'' and ''Shake Dimension'' have spiky mines and mine like stationary enemies which look and act like this trope as well.
* ''VideoGame/{{Terraria}}'': Has these as a throwable weapon. As well as perpetually rotating ball-n-chain's spawning in dungeons.
* ''VideoGame/{{Trine}}'': Loves spiked balls. Rolling, hanging from chains, falling out of trap doors, floating like naval mines, I don't think there was a single level thatmove diagonally and bounce off walls.
didn't have one.
* ''{{Vectorman}}'': The first boss has spikes attached to its wings. Level 3 also features spikeballs, although they may be {{sea mine}}s.
* ''SeriousSam II'': Has
* ''{{Shantae}}'': Spiky balls (called pike balls) are one of the buyable items.
* ''SonicTheHedgehog'' series:
** Uses spikeballs extensively. They are a rather common attack of many of the bosses in the series. Some of the spikeballs can be seen in environment spinning or mid-air. Also, some enemies, like Orbinaut, have spikeballs.
** ''VideoGame/SonicColors'' introduces Pink wisps that allows Sonic to turn into one of these that can climb walls and ceilings.
** On a more Meta level, Sonic himself is one of these most the time, being a hedgehog and all. He's covered in spikes, and all his attacks require him to roll into a ball, often causing the doom of Dr Eggman/Robotnik's machinery.
* ''SuperMarioBros'' series:
** Has a few of them. For an example, in ''VideoGame/SuperMarioWorld'', there are spikeballs spinning around in a few stages. In ''NewSuperMarioBros'' and ''NewSuperMarioBrosWii'', there are spike balls that act like enemies and destroy anything they touch.
** There's also [[TheSpiny Spiny eggs]], which are thrown by [[MookMaker Lakitus]], and will either turn in Spinies (red), bounce on the ground (green), or explode (yellow); as well as light green enemies called Spikes, which puke up spiked balls and throw them at the player.
** In the spinoffs there are various types of these. ''YoshisIsland'' has blue spike balls called Thorns that
* ''VideoGame/{{Jetpack}}'': Has small spikeball
* ''VideoGame/{{Terraria}}'': Has these as a throwable weapon. As well as perpetually rotating ball-n-chain's spawning in dungeons.
* ''VideoGame/{{Trine}}'': Loves spiked balls. Rolling, hanging from chains, falling out of trap doors, floating like naval mines, I don't think there was a single level that
* ''{{Vectorman}}'': The first boss has spikes attached to its wings. Level 3 also features spikeballs, although they may be {{sea mine}}s.
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Changed line(s) 41 (click to see context) from:
* ''SonicTheHedgehog'' series uses spikeballs extensively. They are a rather common attack of many of the bosses in the series. Some of the spikeballs can be seen in environment spinning or mid-air. Also, some enemies, like Orbinaut, have spikeballs.
to:
* ''SonicTheHedgehog'' series uses series:
** Uses spikeballs extensively. They are a rather common attack of many of the bosses in the series. Some of the spikeballs can be seen in environment spinning or mid-air. Also, some enemies, like Orbinaut, have spikeballs.
** Uses spikeballs extensively. They are a rather common attack of many of the bosses in the series. Some of the spikeballs can be seen in environment spinning or mid-air. Also, some enemies, like Orbinaut, have spikeballs.
Changed line(s) 44,48 (click to see context) from:
* Bubble Man's stage in ''VideoGame/MegaMan2'' has a lot of them. In ''9'', one type of spikeball is even an enemy.
* Do you remember the meteoroites that dropped in the second cutscene of ''[[Videogame/HarmoKnight HarmoKnight]]''? Some did not hatch, and now they are rolling, spiked obstacles, [[AttackOfthe50FootWhatever big]] and small. Oh, and don't try jumping over the big ones. They only deal damage.
* The ''{{Kirby}}'' series has Gordo which is a living and [[InvincibleMinorMinion invincible]] version of a spikeball.
* The ''LocoRoco'' series has Togeh which is a black ball of spikes commonly found on surfaces. There is also an alive version of it.
* The ''SuperMarioBros'' series has a few of them. For an example, in ''VideoGame/SuperMarioWorld'', there are spikeballs spinning around in a few stages. In ''NewSuperMarioBros'' and ''NewSuperMarioBrosWii'', there are spike balls that act like enemies and destroy anything they touch.
* Do you remember the meteoroites that dropped in the second cutscene of ''[[Videogame/HarmoKnight HarmoKnight]]''? Some did not hatch, and now they are rolling, spiked obstacles, [[AttackOfthe50FootWhatever big]] and small. Oh, and don't try jumping over the big ones. They only deal damage.
* The ''{{Kirby}}'' series has Gordo which is a living and [[InvincibleMinorMinion invincible]] version of a spikeball.
* The ''LocoRoco'' series has Togeh which is a black ball of spikes commonly found on surfaces. There is also an alive version of it.
* The ''SuperMarioBros'' series has a few of them. For an example, in ''VideoGame/SuperMarioWorld'', there are spikeballs spinning around in a few stages. In ''NewSuperMarioBros'' and ''NewSuperMarioBrosWii'', there are spike balls that act like enemies and destroy anything they touch.
to:
* ''VideoGame/MegaMan2'': Bubble Man's stage in ''VideoGame/MegaMan2'' has a lot of them. In ''9'', one type of spikeball is even an enemy.
* ''Videogame/HarmoKnight'': Do you remember themeteoroites meteorites that dropped in the second cutscene of ''[[Videogame/HarmoKnight HarmoKnight]]''? cutscene? Some did not hatch, and now they are rolling, spiked obstacles, [[AttackOfthe50FootWhatever big]] and small. Oh, and don't try jumping over the big ones. They only deal damage.
*The ''{{Kirby}}'' series has series: Has Gordo which is a living and [[InvincibleMinorMinion invincible]] version of a spikeball.
*The ''LocoRoco'' series has series: Has Togeh which is a black ball of spikes commonly found on surfaces. There is also an alive version of it.
*The ''SuperMarioBros'' series has series:
** Has a few of them. For an example, in ''VideoGame/SuperMarioWorld'', there are spikeballs spinning around in a few stages. In ''NewSuperMarioBros'' and ''NewSuperMarioBrosWii'', there are spike balls that act like enemies and destroy anything they touch.
* ''Videogame/HarmoKnight'': Do you remember the
*
*
*
** Has a few of them. For an example, in ''VideoGame/SuperMarioWorld'', there are spikeballs spinning around in a few stages. In ''NewSuperMarioBros'' and ''NewSuperMarioBrosWii'', there are spike balls that act like enemies and destroy anything they touch.
Changed line(s) 51,61 (click to see context) from:
* Spiky balls (called pike balls) are one of the buyable items in ''{{Shantae}}''.
* Spiky balls are present in underwater sections of ''VideoGame/AdventureIsland IV''.
* In ''VideoGame/{{Battletoads}}'', these are located in many stages like 4 and 6, and mean instant death for the 'toads. Unlike other spikeballs, they are in a slightly irregular shape.
** The Stage 6 boss of ''Battletoads and VideoGame/DoubleDragon'' can turn into an invulnerable spikeball.
* Sometimes these cover floors and skies in ''CJ's Elephant Antics''
* ''VideoGame/{{Trine}}'' loves spiked balls. Rolling, hanging from chains, falling out of trap doors, floating like naval mines, I don't think there was a single level that didn't have one.
* Don Paulo uses some on his flying machine to [[spoiler:wreck the tower]] in ''ProfessorLaytonAndTheCuriousVillage''.
** The sliding puzzle before confronting the future professor in ''ProfessorLaytonAndTheUnwoundFuture'' has one.
* The first boss of ''{{Vectorman}}'' has spikes attached to its wings. Level 3 also features spikeballs, although they may be {{sea mine}}s.
* These are one of the (many) weapons for tanks in ''VideoGame/DragonQuestHeroesRocketSlime''
* ''SeriousSam II'' has a spikeball vehicle you can ride in. One of the enemies is also a spikeball.
* Spiky balls are present in underwater sections of ''VideoGame/AdventureIsland IV''.
* In ''VideoGame/{{Battletoads}}'', these are located in many stages like 4 and 6, and mean instant death for the 'toads. Unlike other spikeballs, they are in a slightly irregular shape.
** The Stage 6 boss of ''Battletoads and VideoGame/DoubleDragon'' can turn into an invulnerable spikeball.
* Sometimes these cover floors and skies in ''CJ's Elephant Antics''
* ''VideoGame/{{Trine}}'' loves spiked balls. Rolling, hanging from chains, falling out of trap doors, floating like naval mines, I don't think there was a single level that didn't have one.
* Don Paulo uses some on his flying machine to [[spoiler:wreck the tower]] in ''ProfessorLaytonAndTheCuriousVillage''.
** The sliding puzzle before confronting the future professor in ''ProfessorLaytonAndTheUnwoundFuture'' has one.
* The first boss of ''{{Vectorman}}'' has spikes attached to its wings. Level 3 also features spikeballs, although they may be {{sea mine}}s.
* These are one of the (many) weapons for tanks in ''VideoGame/DragonQuestHeroesRocketSlime''
* ''SeriousSam II'' has a spikeball vehicle you can ride in. One of the enemies is also a spikeball.
to:
* ''{{Shantae}}'': Spiky balls (called pike balls) are one of the buyable items in ''{{Shantae}}''.
items.
* ''VideoGame/AdventureIsland IV'': Spiky balls are present in underwatersections of ''VideoGame/AdventureIsland IV''.
sections.
*In ''VideoGame/{{Battletoads}}'', these ''VideoGame/{{Battletoads}}'': These are located in many stages like 4 and 6, and mean instant death for the 'toads. Unlike other spikeballs, they are in a slightly irregular shape.
** The Stage 6 boss of * ''Battletoads and VideoGame/DoubleDragon'' VideoGame/DoubleDragon'': The Stage 6 boss can turn into an invulnerable spikeball.
* ''CJ's Elephant Antics'': Sometimes these cover floors andskies in ''CJ's Elephant Antics''
skies.
*''VideoGame/{{Trine}}'' loves ''VideoGame/{{Trine}}'': Loves spiked balls. Rolling, hanging from chains, falling out of trap doors, floating like naval mines, I don't think there was a single level that didn't have one.
* ''ProfessorLaytonAndTheCuriousVillage'': Don Paulo uses some on his flying machine to [[spoiler:wreck thetower]] in ''ProfessorLaytonAndTheCuriousVillage''.
**tower]].
* ''ProfessorLaytonAndTheUnwoundFuture'': The sliding puzzle before confronting the future professorin ''ProfessorLaytonAndTheUnwoundFuture'' has one.
* ''{{Vectorman}}'': The first bossof ''{{Vectorman}}'' has spikes attached to its wings. Level 3 also features spikeballs, although they may be {{sea mine}}s.
* ''VideoGame/DragonQuestHeroesRocketSlime'': These are one of the (many) weapons fortanks in ''VideoGame/DragonQuestHeroesRocketSlime''
tanks.
* ''SeriousSamII'' has II'': Has a spikeball vehicle you can ride in. One of the enemies is also a spikeball.
* ''VideoGame/AdventureIsland IV'': Spiky balls are present in underwater
*
* ''CJ's Elephant Antics'': Sometimes these cover floors and
*
* ''ProfessorLaytonAndTheCuriousVillage'': Don Paulo uses some on his flying machine to [[spoiler:wreck the
**
* ''ProfessorLaytonAndTheUnwoundFuture'': The sliding puzzle before confronting the future professor
* ''{{Vectorman}}'': The first boss
* ''VideoGame/DragonQuestHeroesRocketSlime'': These are one of the (many) weapons for
* ''SeriousSam
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* In ''Gremlins 2'', there are two types of spiky balls. One goes round and the other one goes from wall to wall.
* ''Gokujyo VideoGame/{{Parodius}}'' has a giant powerup boss which shoots powerups and spiky balls out in higher difficulties.
* ''VideoGame/DwarfFortress'' has these as one of variant [[http://dwarffortresswiki.org/index.php/Trap_component trap components]].
* ''{{Abuse}}'' combines this trope with AsteroidsMonster -- huge spiky balls are inclined to drop on the player without warning, and when destroyed they split into smaller spiky balls.
* The Grass/Steel Franchise/{{Pokemon}} [[http://static.tvtropes.org/pmwiki/pub/images/597-598_6982.png Ferroseed and its evolution Ferrothorn]] from ''[[VideoGame/PokemonBlackAndWhite Black and White]]''. Both are spiky ''metal plants'', and Ferrothorn pretty much fits ''all'' the criteria at the top of the page (alive, hanging, spins, on [[strike: chains]]vines). Obviously, using a contact move on either of them will result in the attacker taking damage.
* A common trap in ''VideoGame/{{Jumper}}'' series.
* Occasionally, there are spikeballs found in ''VideoGame/LastAlert''.
* In ''VideoGame/JackieChansActionKungFu'', some green spiked balls can be seen moving back and forth.
* In ''Batman - Return of the Joker'', spiked balls hanging from the chains is one of the first hazards you encounter.
* ''VideoGame/{{Liero}}'' features spike balls as a weapon - a very tricky, but also potentially very destructive weapon. Players who use them are known as spikeballers (duh).
* Some songs on ''VideoGame/DanceDanceRevolution'' MAX, MAX2, and EXTREME prominently features these in their background videos, especially up-tempo songs. SubvertedTrope in that you don't have to dodge them.
* ''VideoGame/KabukiQuantumFighter'' has those kinds of obstacles and these move around too.
* These appear as enemies in ''VideoGame/TheLegendOfZeldaOcarinaOfTime'''s Water Temple.
* ''VideoGame/{{Terraria}}'' has these as a throwable weapon. Cool.
** As well as perpetually rotating ball-n-chain's spawning in dungeons.
* ''VideoGame/HammerinHarry'' has at-the-end-of-chain variations of these.
* The ''Blues Brothers'' NES game has stationary versions, mobile versions and larger spikeballs on chains.
* In ''VideoGame/KickleCubicle'', one enemy is an invincible spinning spike ball that likes to hug walls.
* The Drill Sye and Cera Terror dream eaters in ''VideoGame/KingdomHearts3D'' can transform into one and roll into their foes. They're also completely immune to most physical attacks in this state, even unblockable ones.
* ''VideoGame/ResidentEvil5'' features a puzzle involving a bunch of giant [[IncendiaryExponent flaming]] spike balls rolling around.
* ''Bonze Adventure'' has indestructible blue spike balls that sway back and forth.
* ''VideoGame/{{Jetpack}}'' has small spikeball enemies that move diagonally and bounce off walls.
* ''Gokujyo VideoGame/{{Parodius}}'' has a giant powerup boss which shoots powerups and spiky balls out in higher difficulties.
* ''VideoGame/DwarfFortress'' has these as one of variant [[http://dwarffortresswiki.org/index.php/Trap_component trap components]].
* ''{{Abuse}}'' combines this trope with AsteroidsMonster -- huge spiky balls are inclined to drop on the player without warning, and when destroyed they split into smaller spiky balls.
* The Grass/Steel Franchise/{{Pokemon}} [[http://static.tvtropes.org/pmwiki/pub/images/597-598_6982.png Ferroseed and its evolution Ferrothorn]] from ''[[VideoGame/PokemonBlackAndWhite Black and White]]''. Both are spiky ''metal plants'', and Ferrothorn pretty much fits ''all'' the criteria at the top of the page (alive, hanging, spins, on [[strike: chains]]vines). Obviously, using a contact move on either of them will result in the attacker taking damage.
* A common trap in ''VideoGame/{{Jumper}}'' series.
* Occasionally, there are spikeballs found in ''VideoGame/LastAlert''.
* In ''VideoGame/JackieChansActionKungFu'', some green spiked balls can be seen moving back and forth.
* In ''Batman - Return of the Joker'', spiked balls hanging from the chains is one of the first hazards you encounter.
* ''VideoGame/{{Liero}}'' features spike balls as a weapon - a very tricky, but also potentially very destructive weapon. Players who use them are known as spikeballers (duh).
* Some songs on ''VideoGame/DanceDanceRevolution'' MAX, MAX2, and EXTREME prominently features these in their background videos, especially up-tempo songs. SubvertedTrope in that you don't have to dodge them.
* ''VideoGame/KabukiQuantumFighter'' has those kinds of obstacles and these move around too.
* These appear as enemies in ''VideoGame/TheLegendOfZeldaOcarinaOfTime'''s Water Temple.
* ''VideoGame/{{Terraria}}'' has these as a throwable weapon. Cool.
** As well as perpetually rotating ball-n-chain's spawning in dungeons.
* ''VideoGame/HammerinHarry'' has at-the-end-of-chain variations of these.
* The ''Blues Brothers'' NES game has stationary versions, mobile versions and larger spikeballs on chains.
* In ''VideoGame/KickleCubicle'', one enemy is an invincible spinning spike ball that likes to hug walls.
* The Drill Sye and Cera Terror dream eaters in ''VideoGame/KingdomHearts3D'' can transform into one and roll into their foes. They're also completely immune to most physical attacks in this state, even unblockable ones.
* ''VideoGame/ResidentEvil5'' features a puzzle involving a bunch of giant [[IncendiaryExponent flaming]] spike balls rolling around.
* ''Bonze Adventure'' has indestructible blue spike balls that sway back and forth.
* ''VideoGame/{{Jetpack}}'' has small spikeball enemies that move diagonally and bounce off walls.
to:
* In ''Gremlins 2'', there 2'': There are two types of spiky balls. One goes round and the other one goes from wall to wall.
* ''GokujyoVideoGame/{{Parodius}}'' has VideoGame/{{Parodius}}'': Has a giant powerup boss which shoots powerups and spiky balls out in higher difficulties.
*''VideoGame/DwarfFortress'' has ''VideoGame/DwarfFortress'': Has these as one of variant [[http://dwarffortresswiki.org/index.php/Trap_component trap components]].
*''{{Abuse}}'' combines ''{{Abuse}}'': Combines this trope with AsteroidsMonster -- huge spiky balls are inclined to drop on the player without warning, and when destroyed they split into smaller spiky balls.
* ''Franchise/{{Pokemon}}'': The Grass/SteelFranchise/{{Pokemon}} Pokemon [[http://static.tvtropes.org/pmwiki/pub/images/597-598_6982.png Ferroseed and its evolution Ferrothorn]] from ''[[VideoGame/PokemonBlackAndWhite Black and White]]''. Both are spiky ''metal plants'', and Ferrothorn pretty much fits ''all'' the criteria at the top of the page (alive, hanging, spins, on [[strike: chains]]vines). Obviously, using a contact move on either of them will result in the attacker taking damage.
*A common trap in ''VideoGame/{{Jumper}}'' series.
series: A common trap.
* ''VideoGame/LastAlert'': Occasionally, there are spikeballsfound in ''VideoGame/LastAlert''.
found.
*In ''VideoGame/JackieChansActionKungFu'', some ''VideoGame/JackieChansActionKungFu'': Some green spiked balls can be seen moving back and forth.
*In ''Batman - Return of the Joker'', spiked Joker'': Spiked balls hanging from the chains is one of the first hazards you encounter.
*''VideoGame/{{Liero}}'' features ''VideoGame/{{Liero}}'': Features spike balls as a weapon - a very tricky, but also potentially very destructive weapon. Players who use them are known as spikeballers (duh).
"spikeballers".
* ''VideoGame/DanceDanceRevolution'': Some songs on''VideoGame/DanceDanceRevolution'' MAX, MAX2, and EXTREME prominently features these in their background videos, especially up-tempo songs. SubvertedTrope in that you don't have to dodge them.
*''VideoGame/KabukiQuantumFighter'' has ''VideoGame/KabukiQuantumFighter'': Has those kinds of obstacles and these move around too.
* ''VideoGame/TheLegendOfZeldaOcarinaOfTime'': These appear as enemies in''VideoGame/TheLegendOfZeldaOcarinaOfTime'''s the Water Temple.
*''VideoGame/{{Terraria}}'' has ''VideoGame/{{Terraria}}'': Has these as a throwable weapon. Cool.
**As well as perpetually rotating ball-n-chain's spawning in dungeons.
*''VideoGame/HammerinHarry'' has ''VideoGame/HammerinHarry'': Has at-the-end-of-chain variations of these.
*The ''Blues Brothers'' Brothers'': This NES game has stationary versions, mobile versions and larger spikeballs on chains.
*In ''VideoGame/KickleCubicle'', one ''VideoGame/KickleCubicle'': One enemy is an invincible spinning spike ball that likes to hug walls.
* ''VideoGame/KingdomHearts3D'': The Drill Sye and Cera Terror dream eatersin ''VideoGame/KingdomHearts3D'' can transform into one and roll into their foes. They're also completely immune to most physical attacks in this state, even unblockable ones.
*''VideoGame/ResidentEvil5'' features ''VideoGame/ResidentEvil5'': Features a puzzle involving a bunch of giant [[IncendiaryExponent flaming]] spike balls rolling around.
* ''BonzeAdventure'' has Adventure'': Has indestructible blue spike balls that sway back and forth.
*''VideoGame/{{Jetpack}}'' has ''VideoGame/{{Jetpack}}'': Has small spikeball enemies that move diagonally and bounce off walls.
* ''Gokujyo
*
*
* ''Franchise/{{Pokemon}}'': The Grass/Steel
*
* ''VideoGame/LastAlert'': Occasionally, there are spikeballs
*
*
*
* ''VideoGame/DanceDanceRevolution'': Some songs on
*
* ''VideoGame/TheLegendOfZeldaOcarinaOfTime'': These appear as enemies in
*
**
*
*
*
* ''VideoGame/KingdomHearts3D'': The Drill Sye and Cera Terror dream eaters
*
* ''Bonze
*
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* ''Webcomic/GirlGenius''. The Castle Heterodyne inventory [[http://www.girlgeniusonline.com/comic.php?date=20090720 includes]] "The HappyFunBall of Death." Large, self-propelled and on a [[BigLabyrinthineBuilding week-long]] [[http://www.girlgeniusonline.com/comic.php?date=20090724 patrol route through the Castle's corridors]]. Agatha Heterodyne is not impressed.
to:
* ''Webcomic/GirlGenius''. The Castle Heterodyne inventory [[http://www.girlgeniusonline.com/comic.php?date=20090720 includes]] "The HappyFunBall of Death." Large, self-propelled and on a [[BigLabyrinthineBuilding week-long]] [[http://www.girlgeniusonline.com/comic.php?date=20090724 week-long patrol route through the Castle's corridors]]. Agatha Heterodyne is not impressed.
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[[quoteright:238:[[Manga/SpaceAdventureCobra http://static.tvtropes.org/pmwiki/pub/images/deathball_769.PNG]]]]
to:
[[quoteright:238:[[Manga/SpaceAdventureCobra http://static.tvtropes.org/pmwiki/pub/images/deathball_769.PNG]]]]
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[[AC:Films]]
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[[folder: Films ]]
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[[AC:Live-Action TV]]
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[[folder: Live-Action TV ]]
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[[AC:Toys]]
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[[folder: Toys ]]
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[[AC:Video games]]
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[[folder: Video games ]]
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[[AC:Web Comics]]
* ''Webcomic/GirlGenius'' -- the Castle inventory [[http://www.girlgeniusonline.com/comic.php?date=20090720 includes]] "The HappyFunBall of death" -- large, self-propelled and on a [[BigLabyrinthineBuilding week-long]] [[http://www.girlgeniusonline.com/comic.php?date=20090724 patrol route through the Castle's corridors]].
[[AC:Web Original]]
* ''Webcomic/GirlGenius'' -- the Castle inventory [[http://www.girlgeniusonline.com/comic.php?date=20090720 includes]] "The HappyFunBall of death" -- large, self-propelled and on a [[BigLabyrinthineBuilding week-long]] [[http://www.girlgeniusonline.com/comic.php?date=20090724 patrol route through the Castle's corridors]].
[[AC:Web Original]]
to:
[[folder: Web Comics ]]
*
[[AC:Web Original]]
-->'''Agatha:''' Why do I even ''have'' one of those?\\
'''Tiktoffen:''' Huh. I'd ''wondered'' where that went on Tuesdays.
[[/folder]]
[[folder: Web Original ]]
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[[AC:WesternAnimation]]
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[[folder: Western Animation ]]
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----
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[[/folder]]
----
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* Occasionally, there are spikeballs found in ''LastAlert''.
to:
* Occasionally, there are spikeballs found in ''LastAlert''.''VideoGame/LastAlert''.
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* ''Bonze Adventure'' has blue spike balls that sway back and forth and are (of course) indestructible.
to:
* ''Bonze Adventure'' has indestructible blue spike balls that sway back and forth forth.
* ''VideoGame/{{Jetpack}}'' has small spikeball enemies that move diagonally andare (of course) indestructible.
bounce off walls.
* ''VideoGame/{{Jetpack}}'' has small spikeball enemies that move diagonally and
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Added DiffLines:
*Do you remember the meteoroites that dropped in the second cutscene of ''[[Videogame/HarmoKnight HarmoKnight]]''? Some did not hatch, and now they are rolling, spiked obstacles, [[AttackOfthe50FootWhatever big]] and small. Oh, and don't try jumping over the big ones. They only deal damage.
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Changed line(s) 33 (click to see context) from:
* The ''{{Kirby}}'' series has Gordo which is alive and invulnerable version of a spikeball.
to:
* The ''{{Kirby}}'' series has Gordo which is alive a living and invulnerable [[InvincibleMinorMinion invincible]] version of a spikeball.
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* ''VideoGame/ResidentEvil5'' features a puzzle involving a bunch of giant [[IncendiaryExponent flaming]] spike balls rolling around.
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[[caption-width-right:238:'''It's Deathball!!''' [[{{Retsupurae}} ...Deathball, what are you doing here?!]]]]
to:
[[caption-width-right:238:'''It's Deathball!!''' [[{{Retsupurae}} ...[[WebVideo/{{Retsupurae}} ...Deathball, what are you doing here?!]]]]
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* The Drill Sye and Cera Terror dream eaters in ''VideoGame/KingdomHearts3D'' can transform into one and roll into their foes. They're also completely immune to most physical attacks in this state, even unblockable ones.
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* Pinhead from ''{{Hellraiser}}'' uses flying spiked balls at one point (according to an ad for one of the films I vaguely remember seeing).
to:
* Pinhead from ''{{Hellraiser}}'' uses flying spiked balls at one point (according to an ad for one of the films I vaguely remember seeing).films).
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* The Grass/Steel {{Pokemon}} [[http://static.tvtropes.org/pmwiki/pub/images/597-598_6982.png Ferroseed and its evolution Ferrothorn]] from ''[[PokemonBlackAndWhite Black and White]]''. Both are spiky ''metal plants'', and Ferrothorn pretty much fits ''all'' the criteria at the top of the page (alive, hanging, spins, on [[strike: chains]]vines). Obviously, using a contact move on either of them will result in the attacker taking damage.
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* The Grass/Steel {{Pokemon}} Franchise/{{Pokemon}} [[http://static.tvtropes.org/pmwiki/pub/images/597-598_6982.png Ferroseed and its evolution Ferrothorn]] from ''[[PokemonBlackAndWhite ''[[VideoGame/PokemonBlackAndWhite Black and White]]''. Both are spiky ''metal plants'', and Ferrothorn pretty much fits ''all'' the criteria at the top of the page (alive, hanging, spins, on [[strike: chains]]vines). Obviously, using a contact move on either of them will result in the attacker taking damage.
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** The Stage 6 boss of ''Battletoads and DoubleDragon'' can turn into an invulnerable spikeball.
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** The Stage 6 boss of ''Battletoads and DoubleDragon'' VideoGame/DoubleDragon'' can turn into an invulnerable spikeball.
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* Spiky balls are present in underwater sections of ''AdventureIsland IV''.
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* Spiky balls are present in underwater sections of ''AdventureIsland ''VideoGame/AdventureIsland IV''.
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namespace, yo.
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* ''{{Trine}}'' loves spiked balls. Rolling, hanging from chains, falling out of trap doors, floating like naval mines, I don't think there was a single level that didn't have one.
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* ''{{Trine}}'' ''VideoGame/{{Trine}}'' loves spiked balls. Rolling, hanging from chains, falling out of trap doors, floating like naval mines, I don't think there was a single level that didn't have one.
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[[AC:Western Animation]]
* [[LooneyTunes Wile E. Coyote]] sets up a cluster of spike balls tethered to a pole, set spinning like a top, in the road - they break loose and fly up a short distance and land right where he's hiding.
* [[LooneyTunes Wile E. Coyote]] sets up a cluster of spike balls tethered to a pole, set spinning like a top, in the road - they break loose and fly up a short distance and land right where he's hiding.
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*
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* Some songs on ''DanceDanceRevolution'' MAX, MAX2, and EXTREME prominently features these in their background videos, especially up-tempo songs. SubvertedTrope in that you don't have to dodge them.
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* Some songs on ''DanceDanceRevolution'' ''VideoGame/DanceDanceRevolution'' MAX, MAX2, and EXTREME prominently features these in their background videos, especially up-tempo songs. SubvertedTrope in that you don't have to dodge them.
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* ''Videogame/HammerinHarry'' has at-the-end-of-chain variations of these.
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* ''Videogame/HammerinHarry'' ''VideoGame/HammerinHarry'' has at-the-end-of-chain variations of these.
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* In ''Kickle Cubicle'', one enemy is an invincible spinning spike ball that likes to hug walls.
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* In ''Kickle Cubicle'', ''VideoGame/KickleCubicle'', one enemy is an invincible spinning spike ball that likes to hug walls.
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* In ''Kickle Cubicle'', one enemy is an invincible spinning spike ball that likes to hug walls.
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* ''KabukiQuantumFighter'' has those kinds of obstacles and these move around too.
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* ''KabukiQuantumFighter'' ''VideoGame/KabukiQuantumFighter'' has those kinds of obstacles and these move around too.
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* ''Terraria'' has these as a throwable weapon. Cool.
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* ''Terraria'' ''VideoGame/{{Terraria}}'' has these as a throwable weapon. Cool.