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* And then there's the big unmasking of Wrestler/{{Kane}} at the hands of TripleH. Kane's backstory had him as a childhood burn victim, so naturally, this was a big deal. Unfortunately, the burn makeup under the mask completely failed to hold up through the match, so when Kane did unmask, he didn't look like a victim of a horrible house fire so much as a victim of an attack by a psychotic Mary Kay lady and a deranged barber with a thing for [[Film/TheThreeStooges Larry Fine]]. Thankfully, rather than press on with the storyline, the next week, Kane appeared without makeup, but still claiming to be terribly burned, thus making the false scarring yet another dimension of his uniquely psychotic delusions.

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* And then there's the big unmasking of Wrestler/{{Kane}} Wrestling/{{Kane}} at the hands of TripleH.Wrestling/TripleH. Kane's backstory had him as a childhood burn victim, so naturally, this was a big deal. Unfortunately, the burn makeup under the mask completely failed to hold up through the match, so when Kane did unmask, he didn't look like a victim of a horrible house fire so much as a victim of an attack by a psychotic Mary Kay lady and a deranged barber with a thing for [[Film/TheThreeStooges Larry Fine]]. Thankfully, rather than press on with the storyline, the next week, Kane appeared without makeup, but still claiming to be terribly burned, thus making the false scarring yet another dimension of his uniquely psychotic delusions.
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* The “destruction” of Munich terrorist facility in JamesBond fan film [[FanWorks/DiamondsCut Diamond's Cut]] seems to intentionally go for the Camp factor with what seems like a really bad photoshop. Absolutely nothing collapses and the only signs of destruction are little tongues of flame with thin tendrils of smoke at the forefront.

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* The “destruction” of Munich terrorist facility in JamesBond fan film [[FanWorks/DiamondsCut Diamond's Cut]] ''WebVideo/DiamondsCut'' seems to intentionally go for the Camp factor with what seems like a really bad photoshop. Absolutely nothing collapses and the only signs of destruction are little tongues of flame with thin tendrils of smoke at the forefront.
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* Cutscenes in ''FinalFantasyVII'' tend to shift between low-poly models and CG movies. Needless to say, it's pretty jarring. And as if this weren't bad enough, half of these movies render the characters with realistic proportions, whereas their field models use, by contrast, a SuperDeformed style. So you see Cloud randomly shift between his short, low-polygonal field model with Popeye arms and his detailed CGI rendition that actually matches his artwork in the middle of cutscenes.
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** It was made especially bad by how low-framerate an ugly the CGI was.
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** A few episodes have parts of the character remain on screen after leaving the scene.
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That\'s more of a quirk of using the model in that position. Besides, if you have to go out of your way to find the failure (as in changing whta you\'re supposed to see) it doesn\'t count for this trope.


* ''VideoGame/TeamFortress2'' has a weapon for the Soldier called "The Original" which is a recreation of the Rocket Launcher from ''Videogame/{{Quake}}''[[note]]The original ''Team Fortress'' was a [[GameMod mod]] for ''Quake''[[/note]] complete with a the centered viewing angle from the game as opposed to the usual side angle. It's pretty obvious [[TheyJustDidntCare the model was made with older, 4:3 CRT monitors in mind]], as increasing the "viewmodel" value to increase its distance from the player shows it cut off in the center and floating in mid-air during reload if the player is using a modern display device.
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* Lampshade hung in the puppet band segment of the KeyOfAwesome "Behind the Awesome" video for their Somebody That I Used To Know parody. The segment in question featured five puppets of various types playing a guitar...less than convincingly.
-->'''Dog Puppet''': No-one is in contact with the strings/Yet somehow I can hear everything.
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* ''Lodge Massacre'', at one point, has a ghostly, disfigured face floating past a window -- which is literally just the [[MemeticMolester memetic]] photo of [[http://www.snopes.com/photos/people/peppers.asp Brian Peppers]] with a blue filter applied. UnfortunateImplications[[note]]of using a [[http://en.wikipedia.org/wiki/Crouzon_syndrome Crouzon syndrome]] sufferer's face as a "scary face"[[/note]] notwithstanding, the comments of the WebVideo/{{Retsupurae}} [[https://www.youtube.com/watch?v=croeirrF_vk video]] indicate that the use of this face [[NightmareRetardant fooled absolutely nobody]].
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* During CMPunk and ChrisJericho's 2012 feud, Jericho would assault Punk with bottles of alcohol. On at least one occasion, he squeezed a sugar glass-made whiskey bottle while swinging it at Punk's head, causing it to explode in his hand.
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* [[http://www.youtube.com/watch?v=JI0GPmEgwWU Max from BlueTax]], who falls straight into the UncannyValley. The other people in the ad fare worse, coming off as models from the PlayStation One era.

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* [[http://www.youtube.com/watch?v=JI0GPmEgwWU Max from BlueTax]], who falls straight into the UncannyValley. The other people in the ad don't fare worse, much better, coming off as models from the PlayStation One era.

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*** This is done in an attempt to make the add modular, so if they change the label or add a new product line, all they have to do is swap a few files in the digital archive and bam, new ad. This is quite common (look how many late-night infomercials use the same payment info screen, with just different text, art and video slotted into the same space), but just done really, really cheaply.

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*** This is done in an attempt to make the add ad modular, so if they change the label or add a new product line, all line. All they have to do is swap a few files in the digital archive and bam, new ad. This is quite common (look how many late-night infomercials use the same payment info screen, with just different text, art and video slotted into the same space), but just done really, really cheaply.



* This old Scanimate (A precursor to modern CG) demo reel shows us what happens when you [[http://www.youtube.com/watch?v=ispW6-7b2sA film a circuit board with light blue Capacitors with dark blue highlights against a blue-screen that's a similar color to said highlights]] - it's at 4:30 in if anyone's curious.
* [[http://www.youtube.com/watch?v=Db52uepxANg The General]] isn't much better than the [[hottip:above: he essentially looks like the offspring of Max and a character from ''StarWarsTheCloneWars'' at best]]. It's gone through some hefty ArtEvolution lately however it's debatable how much better that makes the effects.

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* This old Scanimate (A precursor to modern CG) demo reel shows us what happens when you [[http://www.youtube.com/watch?v=ispW6-7b2sA film a circuit board with light blue Capacitors with dark blue highlights against a blue-screen that's a similar color to said highlights]] - it's (starts at 4:30 in if anyone's curious.
4:30).
* [[http://www.youtube.com/watch?v=JI0GPmEgwWU Max from BlueTax]], who falls straight into the UncannyValley. The other people in the ad fare worse, coming off as models from the PlayStation One era.
** [[http://www.youtube.
com/watch?v=Db52uepxANg The General]] isn't General]]'s commercials aren't much better than the [[hottip:above: he essentially looks the titular character looking like the offspring of Max and a character from ''StarWarsTheCloneWars'' at best]]. It's While the animation ''has'' gone through some hefty ArtEvolution lately however lately, it's debatable how much better that makes the effects.



* Done intentionally in [[http://www.youtube.com/watch?v=3iuG1OpnHP8 this Dr. Pepper TEN commercial]] with an obviously robotic snake[[note]]made by the guys who worked on ''RealSteel'' to boot[[/note]].

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* Done intentionally in [[http://www.youtube.com/watch?v=3iuG1OpnHP8 this Dr. Pepper TEN commercial]] with an obviously robotic snake[[note]]made by the guys who worked on ''RealSteel'' to boot[[/note]].snake.
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* Referenced in Film/TheAdventuresOfBaronMunchausen, where Sally has to badger the stage crew to start the ocean wave effects. To be fair, the current crew are just actors doubling up because the regular crew have been killed in the most recent Turkish attack.

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* Referenced in Film/TheAdventuresOfBaronMunchausen, ''Film/TheAdventuresOfBaronMunchausen'', where Sally has to badger the stage crew to start the ocean wave effects. To be fair, the current crew are just actors doubling up because the regular crew have been killed in the most recent Turkish attack.

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* Referenced in [[Film/TheAdventuresOfBaronMunchausen]], where Sally has to badger the stage crew to start the ocean wave effects.

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* Referenced in [[Film/TheAdventuresOfBaronMunchausen]], Film/TheAdventuresOfBaronMunchausen, where Sally has to badger the stage crew to start the ocean wave effects.effects. To be fair, the current crew are just actors doubling up because the regular crew have been killed in the most recent Turkish attack.
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* Referenced in [[Film/TheAdventuresOfBaronMunchausen]], where Sally has to badger the stage crew to start the ocean wave effects.
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* In VideoGame/EscapeFromMonkeyIsland in the cutscene, where Elaine and Guybrush discuss their course of action right after arriving to Melee island, the camera frequently is placed ''inside'' a monkey. Fortunately, most of the monkey is transparent, only its muzzle and several torso polygons are visible.

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* In VideoGame/EscapeFromMonkeyIsland ''VideoGame/EscapeFromMonkeyIsland'' in the cutscene, where Elaine and Guybrush discuss their course of action right after arriving to Melee island, the camera frequently is placed ''inside'' a monkey. Fortunately, most of the monkey is transparent, only its muzzle and several torso polygons are visible.
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* Opening Remake 101: When remaking the Manga/DragonBall Z opening in CG, there's three things you shouldn't do - make the characters look like arthritic Lego people that barely emote, have Chaozu look like he came from the UncannyValley, and make sure that when Gohan flies past; not to noclip through his head. Sadly [[http://www.youtube.com/watch?v=2FmKGZZNggI&feature=related the opening to Budokai does all three]].
* The 2010 MedalOfHonor game has something to this effect. Basically, every time a level starts, the whole map is generated, having different levels of detail depending on the distance. What happens is, after a cutscene, the game will load every texture in the farthest resolution and then add detail depending on the distance (sort of like a [[BuffySpeak detail implosion-shockwave-thingy]]). While plenty of games do this, most other games get around this by loading the nearest ones first and then generating the rest of the visible environment. Here it takes around 5 to 10 seconds for the ''gun'' to gain detail. ''Ten seconds''. Ten, immersion ruining, seconds.

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* Opening Remake 101: When remaking the Manga/DragonBall Z opening in CG, there's three things you shouldn't do - make the characters look like arthritic Lego people that barely emote, have Chaozu look like he came from the UncannyValley, and make sure that when Gohan flies past; not to noclip through his head. Sadly [[http://www.youtube.com/watch?v=2FmKGZZNggI&feature=related com/watch?v=2FmKGZZNggI the opening to Budokai does all three]].
* The 2010 MedalOfHonor ''MedalOfHonor'' game has something to this effect. Basically, every time a level starts, the whole map is generated, having different levels of detail depending on the distance. What happens is, after a cutscene, the game will load every texture in the farthest resolution and then add detail depending on the distance (sort of like a [[BuffySpeak detail implosion-shockwave-thingy]]). While plenty of games do this, most other games get around this by loading the nearest ones first and then generating the rest of the visible environment. Here it takes around 5 to 10 seconds for the ''gun'' to gain detail. ''Ten seconds''. Ten, immersion ruining, seconds.
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* In the Finale of ''WesternAnimation/AvatarTheLastAirbender'' , the airships are ConspicuousCG rendered at a noticeably low and choppy framerate that gives the impression of a SuperNintendoEntertainmentSystem Super FX game.

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* In the Finale of ''WesternAnimation/AvatarTheLastAirbender'' , ''WesternAnimation/AvatarTheLastAirbender'', the airships are ConspicuousCG rendered at a noticeably low and choppy framerate that gives the impression of a SuperNintendoEntertainmentSystem Super FX game.
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** In one cutscene during the mission "The Shootist" in ''VideoGame/GrandTheftAutoViceCity'', Tommy enters a shooting competition that sees him stepping up to a shooting booth, getting ready to fire. Instead of the gun being in his hand, it ends up floating nearly half a foot in front of it.
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* One of the many complaints against the first episode of ''WebVideo/SteamTrain'' was that the recording software made [[VideoGame/HotlineMiami the game they were playing]] run about half as fast as it should be.
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* Within the industry, "botch" is often used for when someone screws up during a match. This can mean anything from a wrestler falling down before their opponent's move connects, or missing a cue, or lacking the strength/dexterity/technique to complete a maneuver. Often it just looks foolish and is generally harmless, but less fortunate occasions have lead to serious injury and even death.
* Many a wrestler have been unintentionally caught on camera "blading," which is when a wrestler secretly (when it goes right, anyways) nicks their forehead with a razor blade to create the illusion that they've been cut by one of their opponent's attacks. Usually this happens thanks to the camera being on them at the wrong time. "Caught red-handed" indeed.
* It's not uncommon for the audience to be able to occasionally overhear wrestlers giving instructions to their opponent so they can get ready to act out the next move.
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Compare UncannyValley, FightSceneFailure, StockFootageFailure, StyrofoamRocks, ConspicuousCG, and OffModel. See also {{Narm}}, a frequent consequence. Contrast SugarWiki/VisualEffectsOfAwesome. When the effcts work, but produce an effect that seems dated later, that's {{Zeerust}}. Often caused by NoBudget. This can be an InvokedTrope when aiming for StylisticSuck.

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Compare UncannyValley, FightSceneFailure, StockFootageFailure, StyrofoamRocks, ConspicuousCG, and OffModel. See also {{Narm}}, a frequent consequence. Contrast SugarWiki/VisualEffectsOfAwesome. When the effcts effects work, but produce an effect that seems dated later, that's {{Zeerust}}. Often caused by NoBudget. This can be an InvokedTrope when aiming for StylisticSuck.
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* And then there's the big unmasking of Wrestler/{{Kane}} at the hands of TripleH. Kane's backstory had him as a childhood burn victim, so naturally, this was a big deal. Unfortunately, the burn makeup under the mask completely failed to hold up through the match, so when Kane did unmask, he didn't look like a victim of a horrible house fire so much as a victim of an attack by a psychotic Mary Kay lady and a deranged barber with a thing for [[TheThreeStooges Larry Fine]]. Thankfully, rather than press on with the storyline, the next week, Kane appeared without makeup, but still claiming to be terribly burned, thus making the false scarring yet another dimension of his uniquely psychotic delusions.

to:

* And then there's the big unmasking of Wrestler/{{Kane}} at the hands of TripleH. Kane's backstory had him as a childhood burn victim, so naturally, this was a big deal. Unfortunately, the burn makeup under the mask completely failed to hold up through the match, so when Kane did unmask, he didn't look like a victim of a horrible house fire so much as a victim of an attack by a psychotic Mary Kay lady and a deranged barber with a thing for [[TheThreeStooges [[Film/TheThreeStooges Larry Fine]]. Thankfully, rather than press on with the storyline, the next week, Kane appeared without makeup, but still claiming to be terribly burned, thus making the false scarring yet another dimension of his uniquely psychotic delusions.
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* ''VideoGame/SuperMario64'' has the Chain Chomp enemy whose mouth is colored red. On the VirtualConsole version, the red was strangely changed to purple, giving the enemy a purple mouth. Some people thought Nintendo was trying to censor the game, but it turns out that it was just a glitch with the game's emulator.
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Compare UncannyValley, FightSceneFailure, StockFootageFailure, StyrofoamRocks, ConspicuousCG, and OffModel. See also {{Narm}}, a frequent consequence. Contrast SugarWiki/VisualEffectsOfAwesome. Often caused by NoBudget. This can be an InvokedTrope when aiming for StylisticSuck.

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Compare UncannyValley, FightSceneFailure, StockFootageFailure, StyrofoamRocks, ConspicuousCG, and OffModel. See also {{Narm}}, a frequent consequence. Contrast SugarWiki/VisualEffectsOfAwesome. When the effcts work, but produce an effect that seems dated later, that's {{Zeerust}}. Often caused by NoBudget. This can be an InvokedTrope when aiming for StylisticSuck.
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* In one mission in ''GrandTheftAutoSanAndreas'', you have to follow Caesar to meet up with everyone else for some illegal street racing. CJ's sister, Kendl, is seen riding with Caesar in the cut scene. During the actual game play, Kendl's model is strangely replaced with a female NPC.

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* In one mission in ''GrandTheftAutoSanAndreas'', ''VideoGame/GrandTheftAutoSanAndreas'', you have to follow Caesar to meet up with everyone else for some illegal street racing. CJ's sister, Kendl, is seen riding with Caesar in the cut scene. During the actual game play, Kendl's model is strangely replaced with a female NPC.
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* The deer from ''WesternAnimation/{{Epic}}'' appears to have come from a different film altogether.
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* [[StylisticSuck Deliberately invoked]] in the machinima portions of Machinima/RedVsBlue, where things such as wrenches, cakes, and wedding dresses have extremely obviously been added after the fact. More serious uses of animation and the all-CG sections of later seasons look significantly better and are nearly seamless at times, to the point that some of the special effects had to be ''made worse'' in season 10 for the sake of comedy (in particular, the pile of stuff the Blues have collected as a result of beating Red Team so many times).
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* In the [[ObviousBeta infamously unpolished]] ''UltimaIX'', a cutscene has [[BigBad the Guardian]] chucking a fireball at [[spoiler:Samhayne]]. The fireball ''misses the victim by a yard'', upon which he spins ''in the wrong direction'' (from how he would have spun if the spell had actually made contact) and collapses.

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* In the [[ObviousBeta infamously unpolished]] ''UltimaIX'', [[https://www.youtube.com/watch?v=crHVUnqodMc a cutscene cutscene]] has [[BigBad the Guardian]] chucking a fireball at [[spoiler:Samhayne]]. The fireball ''misses the victim by a yard'', upon which he spins ''in the wrong direction'' (from how he would have spun if the spell had actually made contact) and collapses.

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