Follow TV Tropes

Following

History Main / SpamAttack

Go To

OR

Is there an issue? Send a MessageReason:
Already listed above


* [[JoJosBizarreAdventure MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA!!!! ORA ORA ORA ORA ORA ORA ORA ORA ORA!!!]]
Is there an issue? Send a MessageReason:
None


* Justified in ''The Scar'', with Uther Doul's Possible Sword. Proof that [[PerdidoStreetStation China Mieville]] has read up on quantum mechanics, charging this weapon with current causes it to deliver every possible strike it ''could'' deliver, all at the same time. The more possible a strike is, the more solid the sword's edge will be for that strike. Targets of the Possible Sword come out looking like they've been run through a mincing machine.

to:

* Justified in ''The Scar'', ''Literature/TheScar'', with Uther Doul's Possible Sword. Proof that [[PerdidoStreetStation [[{{ptitlen9ir3dhv}} China Mieville]] Miéville's]] has read up on quantum mechanics, charging this weapon with current causes it to deliver every possible strike it ''could'' deliver, all at the same time. The more possible a strike is, the more solid the sword's edge will be for that strike. Targets of the Possible Sword come out looking like they've been run through a mincing machine.
Is there an issue? Send a MessageReason:
None


* In the original ''Monster Hunter Freedom'', Gypceros usually tended to have this bum rush style attack where he would tend to slam you against a wall and keep doing it. Inevitably, if he decided not to use another attack, you'd end up dieing. This is true for some monsters, but at the moment not many names come to mind.

to:

* In the original ''Monster Hunter Freedom'', Gypceros usually tended to have this bum rush style attack where he would tend to slam you against a wall and keep doing it. Inevitably, if he decided not to use another attack, you'd end up dieing.dying. This is true for some monsters, but at the moment not many names come to mind.
Is there an issue? Send a MessageReason:
None


* ''Rusty and Co.'' [[http://rustyandco.com/comic/level-4-1/ demonstrates]] how it's done. They don't call her "Stabs" for nothing.

to:

* ''Rusty ''[[Webcomic/{{ptitle6n0n2muo}} Rusty and Co.'' ]]'' [[http://rustyandco.com/comic/level-4-1/ demonstrates]] how it's done. They don't call her "Stabs" for nothing.
Is there an issue? Send a MessageReason:
None


** In [[ChainofMemories]] you can set up a deck of multiple Sonic Blades (which, if timed right, can hit a target 7 or so times in a row) with 2+ Hi-Potions, spam the triangle button, and kill every boss you come across. Random encounters it's less effective against, as some enemies like to disappear into the ground (I'm look at you, Shadow) or fly every which way.

to:

** In [[ChainofMemories]] [[ChainofMemories Chain of Memories,]] you can set up a deck of multiple Sonic Blades (which, if timed right, can hit a target 7 or so times in a row) with 2+ Hi-Potions, spam the triangle button, and kill every boss you come across. Random encounters it's less effective against, as some enemies like to disappear into the ground (I'm look at you, Shadow) or fly every which way.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** In [[ChainofMemories]] you can set up a deck of multiple Sonic Blades (which, if timed right, can hit a target 7 or so times in a row) with 2+ Hi-Potions, spam the triangle button, and kill every boss you come across. Random encounters it's less effective against, as some enemies like to disappear into the ground (I'm look at you, Shadow) or fly every which way.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* [[JoJosBizarreAdventure MUDA MUDA MUDA MUDA MUDA MUDA MUDA MUDA!!!! ORA ORA ORA ORA ORA ORA ORA ORA ORA!!!]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* Ditto the earlier ''{{Diablo}}'' series, with skills like Strafe, Jab, Fend, Frenzy, and most especially Zeal.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* In [[HeroesOfMightAndMagic Heroes of Might and Magic IV]], a unit is able to attack once per turn, with some exceptions. The Berserker, Wolf and Crusader creatures, a hero with Grandmaster Melee, a hero with the Sword of Swiftness, a hero who drank a Potion of Quickness less than two turns ago, and any unit with the spell Cat Reflexes are all able to attack twice per turn. Now, if you have a hero with Grandmaster Melee and the Sword of Swiftness, cast Cat Reflexes on him or her, and have him or her drink a Potion of Quickness. Voila, five attacks per turn. If this hero also happens to be the first-acting unit on the battlefield, use your first turn to wait. Because this makes this hero the last to act in this turn and the first to act in the next, your hero will be able to attack [[BeyondTheImpossible ten times in a row.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

*** "Blah Blah Blah![insert Tech here]". We love you Rita.
Is there an issue? Send a MessageReason:
None


** ''FFVIII'' has a somewhat lesser example in Kiros, whose "Blood Pain" LimitBreak involves repeatedly slicing at the enemy with dual katar.

to:

** ''FFVIII'' has a somewhat lesser example in Kiros, whose "Blood Pain" LimitBreak involves repeatedly slicing at the enemy with dual katar.[[BladeBelowTheShoulder katar]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** ''FFVIII'' has a somewhat lesser example in Kiros, whose "Blood Pain" LimitBreak involves repeatedly slicing at the enemy with dual katar.

Added: 111

Changed: 434

Is there an issue? Send a MessageReason:
None


* Cloud's Omnislash in ''FinalFantasyVII'' is a flurry of quick slashes followed by a spectacular finishing move. Now pump that move on steroids and you have [[FinalFantasyVIII Squall's Lion Heart.]] ''CrisisCore'' gives us Chain Slash, which is five slashes, as well as the eight slashes from [[MeaningfulName Octaslash]].
** [[FinalFantasyX Tidus]] gets in on this action too, with Overdrives like "Slice and Dice" and "Blitz Ace".

to:

* Cloud's Omnislash in ''FinalFantasyVII'' is a flurry of quick slashes followed by a spectacular finishing move. Now pump that move on steroids and you have [[FinalFantasyVIII Squall's Lion Heart.]] ''CrisisCore'' gives us Chain Slash, which is five slashes, as well as the eight slashes from [[MeaningfulName Octaslash]].
** [[FinalFantasyX Tidus]] * In ''FinalFantasyVIII'', Squall's LimitBreak is Renzokuken, which means "Continuous Sword." When combined with his ultimate finishing move "Lion Heart," he can hit up to fifteen times in quick succession. ''{{Dissidia}}'' takes it even further: Squall's entire combat style, aptly called Relentless Revolver, is designed around {{Spam Attack}}s.
* Tidus in ''FinalFantasyX''
gets in on this action too, with Overdrives like "Slice and Dice" and "Blitz Ace".
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[folder: Web Comics ]]
* ''Rusty and Co.'' [[http://rustyandco.com/comic/level-4-1/ demonstrates]] how it's done. They don't call her "Stabs" for nothing.
[[/folder]]
Is there an issue? Send a MessageReason:
None


* RapidFireFisticuffs, for unarmed combat.

to:

* RapidFireFisticuffs, for unarmed combat.
[[GoodOldFisticuffs unarmed]] [[EverybodyWasKungFuFighting combat]].

Changed: 187

Removed: 31

Is there an issue? Send a MessageReason:
None


While [[SpamAttack Spam Attacks]] in general can be made while either armed or unarmed, the subtrope RapidFireFisticuffs applies only to unarmed combat.

For other types of combat, see:

to:

While [[SpamAttack Spam Attacks]] in general can be made while either armed or unarmed, For the subtrope RapidFireFisticuffs applies only to unarmed combat.

For other
various types of combat, see:




to:

* RapidFireFisticuffs, for unarmed combat.
Is there an issue? Send a MessageReason:
None



to:

* Noda from ''AngelBeats!'' performs a spam attack on Otonashi in the very first episode, resulting in a 100-hit combo meter and a very dead Otonashi. But just for a few minutes until he revives again.
Is there an issue? Send a MessageReason:
None
Is there an issue? Send a MessageReason:
None


]* StormOfBlades, for [[FateStayNight KING OF HEROES, DO YOU HAVE ENOUGH SWORDS?]]

to:

]* * StormOfBlades, for [[FateStayNight KING OF HEROES, HEROES,]] [[MemeticMutation DO YOU HAVE ENOUGH SWORDS?]]
Is there an issue? Send a MessageReason:
Uh, no, this is for melee



to:

]* StormOfBlades, for [[FateStayNight KING OF HEROES, DO YOU HAVE ENOUGH SWORDS?]]



* Especially prevalent in [[CallOfDuty Grenade of Grenades:]] [[ModernWarfare Grenade Grenade]]

to:

* Especially prevalent Some ''[=~Assassin's Creed~=]'' kill animations involve this. For example, one of Altaïr's Hidden Blade counters involves slashing an enemy's throat multiple times, while killing an enemy with normal attacks using the Hidden Blade can result in [[CallOfDuty Grenade of Grenades:]] [[ModernWarfare Grenade Grenade]]Ezio stabbing them many times in the gut.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* Especially prevalent in [[CallOfDuty Grenade of Grenades:]] [[ModernWarfare Grenade Grenade]]
Is there an issue? Send a MessageReason:
None


One common method of bringing one of these about in a game is ButtonMashing, especially if it's one button in particular. Hammer on a punch button enough with StreetFighter's E Honda, and you get one of these.



** Shows up in NeoGeo's fighting games, too. WorldHeroes had Dragon's fists to start with, while SamuraiShodown began with Charlotte's Splash Fount and Jubei Yagyu's Hassou Happa.



Added: 584

Changed: 340

Is there an issue? Send a MessageReason:
None


** MostTriumphantExample would be Konan when she finally goes all-out [[spoiler:with '''[[BeyondTheImpossible 600 billion explosive notes]]!!''']]. (Not a melee attack, but it fits nowhere else.)



** To a lesser extent, this is one of Mousse's default attack styles when he just unloads what's up his sleeves on someone.



* Basic attacking method of any Stand user in JoJosBizarreAdventure. Accompanied by a battlecry like "ORAORAORAORA" or "MUDAMUDAMUDAMUDA"

to:

* Basic attacking method of any many Stand user users in JoJosBizarreAdventure. JoJosBizarreAdventure. Accompanied by a battlecry like "ORAORAORAORA" or "MUDAMUDAMUDAMUDA""MUDAMUDAMUDAMUDA!"



** Byakuya's bankai (the aforementioned millions of sword-petals) is a more straightforward application of this family of tropes. Ichigo never uses the slashing speed he demonstrates when parrying Senbonzakura to launch a true SpamAttack so much as a Spam Defense.




to:

* ''BigEyesSmallMouth'', ''SilverAgeSentinels'', and other Tri-Stat games often have the ability "multiple attacks" and the special attack ability "autofire," which can be taken with anything from explosive area-of-effect barrages to melee punch attacks. SAS uses these in tandem when making an example of a FragileSpeedster superhero.
Is there an issue? Send a MessageReason:
None


* The ''{{Touhou}}'' fighting games has resident NinjaMaid KnifeNut Sakuya and her Cutting Sign: "Inscribe Red Soul" spellcard, where she dual-wields a pair of knives to slice up an opponent lots and lots of times. There's also her Cutting Soul: "Soul Sculpture" spellcard, which is the same attack taken up to eleven.

to:

* The ''{{Touhou}}'' fighting games has resident NinjaMaid KnifeNut Sakuya and her Cutting Sign: "Inscribe Red Soul" spellcard, spell card, where she dual-wields a pair of knives to slice up an opponent lots and lots of times. There's also her Cutting Soul: "Soul Sculpture" spellcard, spell card, which is the same attack taken up to eleven.

Changed: 219

Removed: 1812

Is there an issue? Send a MessageReason:
None


[[folder: Truth in Television ]]

* Chain punching is a technique in Wing Chun, the technique subsists of punching with as many punches as quickly as possible.
* http://www.youtube.com/watch?v=JDZFQCgsVw8

[[/folder]]



* Some attack sessions in Dragonball Z use this trope with a heavy dose of frickin' laser beams. This Troper's first thought was Vegeta zapping... Quite a lot. A lot. '''A lot''' of blasts against Recoome. And Frieza (third form) using his finger blast making Piccolo the equivalent of a pincushion. Though it's subverted in a fight against Android 17. Piccolo seems to be blasting haphazardly like a buffoon and 17 thinks he's just getting desperate... Until he realizes [[CrowningMomentOfAwesome all of the attacks that were fired are still in the air, surrounding him, as Piccolo gestures a crushing motion and they all come flying at him at the same time.]]
* This is [[HayateXBlade Kiba]] [[TheBerserker Momoka's]] preferred style of fighting.



* Arguably, [[TheMatrix Agent Smith]] delivers such punches to Morpheus in the first movie.

to:

* Arguably, [[TheMatrix Agent Smith]] delivers such punches to Morpheus in the first movie.



** [[ArtofFighting Ryo Sakazaki and Robert Garcia]]: Ryo and Robert have two attacks called "Zanretsuken/Whiplash Bash" and "Genei Kyaku/Great Spirit Kick" respectively. In Ryo's case, he flails his fist continuously. Should you get hit, he combos you for at least 13 hits usually, allowing for dangerous comboability. Robert's is the same, except with his feet. They've always had the same direction input (Forward Backward Forward), except in KOF 94 and 95, wherein it was a HCB input.
* [[FinalFantasyVII Cloud's Omnislash.]] is a flurry of quick slashes followed by a spectacular finishing move. Now pump that move on steroids and you have [[FinalFantasyVIII Squall's Lion Heart.]] ''CrisisCore'' gives us Chain Slash, which is five slashes, as well as the eight slashes from [[MeaningfulName Octaslash]].

to:

** [[ArtofFighting ''ArtofFighting'''s Ryo Sakazaki and Robert Garcia]]: Garcia: Ryo and Robert have two attacks called "Zanretsuken/Whiplash Bash" and "Genei Kyaku/Great Spirit Kick" respectively. In Ryo's case, he flails his fist continuously. Should you get hit, he combos you for at least 13 hits usually, allowing for dangerous comboability. Robert's is the same, except with his feet. They've always had the same direction input (Forward Backward Forward), except in KOF 94 and 95, wherein it was a HCB input.
* [[FinalFantasyVII Cloud's Omnislash.]] Omnislash in ''FinalFantasyVII'' is a flurry of quick slashes followed by a spectacular finishing move. Now pump that move on steroids and you have [[FinalFantasyVIII Squall's Lion Heart.]] ''CrisisCore'' gives us Chain Slash, which is five slashes, as well as the eight slashes from [[MeaningfulName Octaslash]].



** Its not usually like this, but the way this troper plays Snake, it definitely turns into this with [[MoreDakka grenades]]. Think the ground will shake with explosions and the skies will turn grey with the smoke.



** Force/Energy Rounds (this troper gets them mixed up) is possibly even more spammable, although that falls more into BeamSpam territory.



* Millia Rage's Lust Shaker attack from (GuiltyGear).

to:

* Millia Rage's Lust Shaker attack from (GuiltyGear).''GuiltyGear''.



* Several Charms let you make {{Spam Attack}}s with weapons that require time to reload and aim after every shot because [[{{Exalted}} Solars]] are just that awesome.



** In a 6 second round no less



** One particular theoretical build managed to get up to 1,067,212 attacks in a single full-round action. An artist's rendering of this monstrosity can be found [[http://i222.photobucket.com/albums/dd54/Prime32_temp/Other/lizoctataur.png here]]. Yes, it has arms on its arms. And tentacles on its wings.
*** This troper was involved in its [[http://brilliantgameologists.com/boards/index.php?topic=146.0 development]]. Please note that those 1.06 million attacks are made by throwing flaming knives, the majority of which bounce off the target fast enough to be rethrown over 400 times each in only 6 seconds.

to:

** One particular [[[[http://brilliantgameologists.com/boards/index.php?topic=146.0 theoretical build build]] managed to get up to 1,067,212 attacks in a single full-round action. An artist's rendering of this monstrosity can be found [[http://i222.photobucket.com/albums/dd54/Prime32_temp/Other/lizoctataur.png here]]. Yes, it has arms on its arms. And tentacles on its wings.
*** This troper was involved in its [[http://brilliantgameologists.com/boards/index.php?topic=146.0 development]]. Please note that those 1.06 million attacks are made by throwing flaming knives, the majority of which bounce off the target fast enough to be rethrown over 400 times each in only 6 seconds.
wings.
Is there an issue? Send a MessageReason:
None



to:

** [[RealityWarper Yakumo]] [[TeleportersAndTransporters Yukari]] can do massive 100+ hit combos.

Added: 385

Changed: 695

Is there an issue? Send a MessageReason:
None


* ''WorldOfWarcraft'''s druids who specialize in the Balance tree of skills (magical attacks, basically) often spam Moonfire, because it's instant cast and has a rather quick cooldown. The other two main offensive skills either take too long to be worth their damage or are simply outclassed. As with many techniques in all classes, players dispute whether "Moonspamming" is a good way to win or just underhanded. Considering Balance druids have few other options, this troper considers it to be the former.
** Rogues also "stunlock", aka, spam attacks that stun targets, preventing them from attacking damage while dealing damage. This is considered to be an even less respectable technique than most because it completely prevents a target from moving and attacking and requires a specific build to utilize. Stunlocking is annoying to non-rogues, but can be broken with a select few spells/items.

to:

* ''WorldOfWarcraft'''s druids who specialize in the Balance tree of skills (magical attacks, basically) often spam Moonfire, because it's instant cast and has a rather quick cooldown. cooldown, unlike other instant-cast damage spells which have a notable cooldown (Or, in the case of the Mage's Ice Lance, deals very little damage under most circumstances) The other two main offensive skills either take too long to be worth their damage or are simply outclassed. As with many techniques in all classes, players dispute whether "Moonspamming" is a good way to win or just underhanded. Considering Balance druids have few other options, this troper considers it it's often considered feasible.
** However, one thing that people are often in agreement over is that sometimes you ''have'' to. For example, someone's trying
to get away faster than you can root them, and/or they have low health...Finish 'em off with a moonfire. (Typhoon may be the former.
on cooldown)
** Rogues also "stunlock", aka, spam attacks that stun targets, preventing them from attacking damage retaliating while dealing damage. This is considered to be an even less respectable technique than most because it completely prevents a target from moving and attacking and requires a specific build to utilize. Stunlocking is annoying to non-rogues, but can be broken with a select few spells/items.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Legendia has a different version of this. Yeah, Chloe still uses the Sword Rain variants, but for Senel, it's Talon storm, where he just kicks the hell out of anyone close to him. (And can lead to some nice combos when him and Chloe combine...you can practically hear 'em singing, [[MontyPython Spam spam spam spam, lovely spaaaaam....]])


Added DiffLines:

*** Anise in Tales of the Abyss is practically the most ''fitting'': "Satsugeki Bukkoken!" / "Final Fury!", wherein she literally just ''charges'' the enemies (Usually best for single targets, as they get pushed back too) and repeatedly smacks 'em with Tokutaga.


Added DiffLines:

** Ness's PK Fire can be like this considering it stuns (Unlike Lucas's, which explodes rather than burns for a little while)

Added: 201

Changed: 426

Removed: 319

Is there an issue? Send a MessageReason:
None


* In ''DragonAge'' this is the specialization of DualWielding, particularly the "Momentum" and "Punisher" feats (the former increases attack speed and the latter is a series of fast, powerful attacks).



* Link from LegendofZelda has an attack in Soul Calibur 2 for the GameCube called illusion stab which is essentially him stabbing his opponent multiple times in rapid succession so that the after images create the illusion of there being multiple blades.

to:

* Link from LegendofZelda ''LegendofZelda'' has an attack in Soul ''Soul Calibur 2 2'' for the GameCube called illusion stab which is essentially him stabbing his opponent multiple times in rapid succession so that the after images create the illusion of there being multiple blades.



** As of the 6/21/2010 patch, Dual Blades are the undisputed masters of this in the entire game. First up is Double Stab with its short animation and 2 hits, then Triple Stab with an also short animation that hits up to three enemies three times. Then they get Final Cut, which can hit a single target up to EIGHT TIMES for close to double damage PER HIT, as opposed to 6 hits of 80% damage with the Bandit's Maxed-out Savage Blow. And these examples are WITHOUT getting into the higher-level skills, inlcuding a skill similar to the Assassin's Shadow Partner that summons a clone that MIMICS YOUR ATTACKS and a different skill that hits 12 times. Dual Blades are basicly the Patron Saint of Maple Story Spam Attacking.
* In ''DragonAge'' this is the specialization of DualWielding, particularly the "Momentum" and "Punisher" feats (the former increases attack speed and the latter is a series of fast, powerful attacks).
* In the original Monster Hunter Freedom, Gypceros usually tended to have this bum rush style attack where he would tend to slam you against a wall and keep doing it. Inevitably, if he decided not to use another attack, you'd end up dieing. This is true for some monsters, but at the moment not many names come to mind.

to:

** As of the 6/21/2010 patch, Dual Blades are the undisputed masters of this in the entire game. First up is Double Stab with its short animation and 2 hits, then Triple Stab with an also short animation that hits up to three enemies three times. Then they get Final Cut, which can hit a single target up to EIGHT TIMES for close to double damage PER HIT, as opposed to 6 hits of 80% damage with the Bandit's Maxed-out Savage Blow. And these examples are WITHOUT getting into the higher-level skills, inlcuding including a skill similar to the Assassin's Shadow Partner that summons a clone that MIMICS YOUR ATTACKS and a different skill that hits 12 times. Dual Blades are basicly basically the Patron Saint of Maple Story Spam Attacking.
* In ''DragonAge'' this is the specialization of DualWielding, particularly the "Momentum" and "Punisher" feats (the former increases attack speed and the latter is a series of fast, powerful attacks).
* In
the original Monster ''Monster Hunter Freedom, Freedom'', Gypceros usually tended to have this bum rush style attack where he would tend to slam you against a wall and keep doing it. Inevitably, if he decided not to use another attack, you'd end up dieing. This is true for some monsters, but at the moment not many names come to mind.
Is there an issue? Send a MessageReason:
None


**....you mean [[ArtofFighting Ryo Sakazaki and Robert Garcia]] do not exist then? To clarify, Ryo and Robert have two attacks called "Zanretsuken/Whiplash Bash" and "Genei Kyaku/Great Spirit Kick" respectively. In Ryo's case, he flails his fist continuously. Should you get hit, he combos you for at least 13 hits usually, allowing for dangerous comboability. Robert's is the same, except with his feet. They've always had the same direction input (Forward Backward Forward), except in KOF 94 and 95, wherein it was a HCB input.

to:

**....you mean ** [[ArtofFighting Ryo Sakazaki and Robert Garcia]] do not exist then? To clarify, Garcia]]: Ryo and Robert have two attacks called "Zanretsuken/Whiplash Bash" and "Genei Kyaku/Great Spirit Kick" respectively. In Ryo's case, he flails his fist continuously. Should you get hit, he combos you for at least 13 hits usually, allowing for dangerous comboability. Robert's is the same, except with his feet. They've always had the same direction input (Forward Backward Forward), except in KOF 94 and 95, wherein it was a HCB input.



* This troper challenges you to find a ''TheWorldEndsWithYou'' player who doesn't spam a Shockwave psych. Sure, it's possible to just do one slash, but it's also ''possible'' to just eat one Lays chip: it doesn't happen.

to:

* This troper challenges you to find Find a ''TheWorldEndsWithYou'' player who doesn't spam a Shockwave psych. Sure, it's possible to just do one slash, but it's also ''possible'' to just eat one Lays chip: it doesn't happen.



* KingdomHearts II features a high-level ability called Berserk Charge. When equipped, it means that while your MP is at zero, you can't execute a finishing move. Which means your {{combos}} don't stop - you Just. Keep. Hitting. Them. (For the record, it's ridiculously effective against Sephiroth).

to:

* KingdomHearts II ''KingdomHearts II'' features a high-level ability called Berserk Charge. When equipped, it means that while your MP is at zero, you can't execute a finishing move. Which means your {{combos}} don't stop - you Just. Keep. Hitting. Them. (For the record, it's ridiculously effective against Sephiroth).



* The Bandit class in MapleStory gets an attack called "Savage Blow", which is a series of rapid slashes with a dagger.

to:

* The Bandit class in MapleStory ''MapleStory'' gets an attack called "Savage Blow", which is a series of rapid slashes with a dagger.



** As of the 6/21/2010 patch, Dual Blades are the undisputed masters of this in the entire game. First up is Double Stab with its short animation and 2 hits, then Triple Stab with an also short animation that hits up to three enemies three times. Then they get Final Cut, which can hit a single target up to EIGHT TIMES for close to double damage PER HIT, as opposed to 6 hits of 80% damage with the Bandit's Maxxed-out Savage Blow. And these examples are WITHOUT getting into the higher-level skills, inlcuding a skill similar to the Assassin's Shadow Partner that summons a clone that MIMICS YOUR ATTACKS and a different skill that hits 12 times. Dual Blades are basicly the Patron Saint of Maple Story Spam Attacking.
* In DragonAge this is the specialization of DualWielding, particularly the "Momentum" and "Punisher" feats (the former increases attack speed and the latter is a series of fast, powerful attacks).

to:

** As of the 6/21/2010 patch, Dual Blades are the undisputed masters of this in the entire game. First up is Double Stab with its short animation and 2 hits, then Triple Stab with an also short animation that hits up to three enemies three times. Then they get Final Cut, which can hit a single target up to EIGHT TIMES for close to double damage PER HIT, as opposed to 6 hits of 80% damage with the Bandit's Maxxed-out Maxed-out Savage Blow. And these examples are WITHOUT getting into the higher-level skills, inlcuding a skill similar to the Assassin's Shadow Partner that summons a clone that MIMICS YOUR ATTACKS and a different skill that hits 12 times. Dual Blades are basicly the Patron Saint of Maple Story Spam Attacking.
* In DragonAge ''DragonAge'' this is the specialization of DualWielding, particularly the "Momentum" and "Punisher" feats (the former increases attack speed and the latter is a series of fast, powerful attacks).

Top