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** ''ViseoGame/{{Something}}'' has A Day in Space. Unusually, this level is also a GreenHillZone, but its difficulty is appropriate for a BrutalBonusLevel. Lots of munchers and pits in this level.
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**[[spoiler:The final stage of Wily's fortress in ''VideoGame/MegaMan10'', along with the fight against the Wily Capsule.]]

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** ''VideoGame/MarioAdventure'' has World 5, Starry Slopes.



* World 6 (Outer Nebula) of SuperMarioFusionRevival is Science Fiction themed, taking place in outer space, on alien planets, space stations, and spaceships.

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* World 6 (Outer Nebula) of SuperMarioFusionRevival ''VideoGame/SuperMarioFusionRevival'' is Science Fiction themed, taking place in outer space, on alien planets, space stations, and spaceships.
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[[AC:Role Playing Games]]
*Deep Space from ''[[VideoGame/KingdomHeartsBirthBySleep Kingdom Hearts: Birth by Sleep]]'', which is based on the prologue of ''Disney/LiloAndStitch''. Parts of the stage allow you to explore the areas outside of the spaceship and even allow you to turn off gravity to reach higher places in the spaceship.
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** ''VideoGame/PlaystationAllStarsBattleRoyale'' has Dr. Nefarious pull a section of San Francisco from ''''VideoGame/{{Resistance}}'' into space without so much as a GravityScrew (indeed, the stage remains functionally identical).

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** ''VideoGame/PlaystationAllStarsBattleRoyale'' has Dr. Nefarious pull a section of San Francisco from ''''VideoGame/{{Resistance}}'' ''VideoGame/{{Resistance}}'' into space without so much as a GravityScrew (indeed, the stage remains functionally identical).
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** ''VideoGame/PlaystationAllStarsBattleRoyale'' has Dr. Nefarious pull a section of San Francisco from ''''VideoGame/{{Resistance}}'' into space without so much as a GravityScrew (indeed, the stage remains functionally identical).
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* World 6 (Outer Nebula) of SuperMarioFusionRevival is Science Fiction themed, taking place in outer space, on alien planets, space stations, and spaceships.
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* The [[ShootEmUps Shoot Em Up]] version of space, in which you can only go in one direction, possibly thanks to {{Two-D Space}} -- which by a crazy coincidence happens to be the direction [[EverythingTryingToKillYou swarming with enemies]].

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* The [[ShootEmUps Shoot Em Up]] ShootEmUp version of space, in which you can only go in one direction, possibly thanks to {{Two-D Space}} TwoDSpace -- which by a crazy coincidence happens to be the direction [[EverythingTryingToKillYou swarming with enemies]].



* The Lylat System of ''VideoGame/StarFox'', and [[RenamedTropes former]] TropeNamer.
* ''{{Gradius}}'', ''{{R-Type}}'', and all their variants and spinoffs. Special mention to the Genesis title ''Whip Rush''. Several levels feature segments where your titular starship flies up, down, and even ''backwards'', all while obediently facing and shooting to the right. It requires getting either missile or flamethrower powerups to be able to shoot in the direction you're going.

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* The Lylat System of ''VideoGame/StarFox'', and [[RenamedTropes the [[Administrivia/RenamedTropes former]] TropeNamer.
* ''{{Gradius}}'', ''{{R-Type}}'', ''VideoGame/{{Gradius}}'', ''VideoGame/{{R-Type}}'', and all their variants and spinoffs. Special mention to the Genesis title ''Whip Rush''. Several levels feature segments where your titular starship flies up, down, and even ''backwards'', all while obediently facing and shooting to the right. It requires getting either missile or flamethrower powerups to be able to shoot in the direction you're going.



* ''SuperMario''

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* ''SuperMario''''Franchise/SuperMarioBros''



** The Space Zone in ''VideoGame/SuperMarioLand2SixGoldenCoins'' is the TropeNamer. Minor subversion here in that Mario does have to wear a spacesuit, and the gravity is lessened.

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** The Space Zone in ''VideoGame/SuperMarioLand2SixGoldenCoins'' is the TropeNamer. Minor subversion here in that Mario does have to wear wears a spacesuit, spacesuit there, and the gravity is lessened.



* Star Man's stage in ''VideoGame/MegaMan 5''.
* The seventh chapter of ''{{Disgaea 3}}'' takes place on a path that goes through outer space, and connects the game's netherworld with the human world (Which exist as separate planets, contrary to what the names may imply).

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* Star Man's stage in ''VideoGame/MegaMan 5''.
''VideoGame/MegaMan5''.
* The seventh chapter of ''{{Disgaea 3}}'' ''VideoGame/Disgaea3AbsenceOfJustice'' takes place on a path that goes through outer space, and connects the game's netherworld with the human world (Which exist as separate planets, contrary to what the names may imply).



* Many ''{{Kirby}}'' levels, often featuring the [[MegaManning especially delicious]] UFO enemies.

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* Many ''{{Kirby}}'' ''VideoGame/{{Kirby}}'' levels, often featuring the [[MegaManning [[PowerCopying especially delicious]] UFO enemies.



* ''RocketKnightAdventures'', a platformer for Sega Genesis, had a shoot-em-up level in orbit towards the end of the game.
* The Moon in ''VideoGame/DuckTales''. [[WithLyrics "Hey Uncle Scrooge, you need a suit up there! How are you alive? You need heat! Also]] [[http://www.youtube.com/watch?v=fHEgzRtKC5o air!"]]
* The space levels in ''RatchetAndClank'' (at least in the first game) seem to avert this trope. Ratchet can't go out there himself, but has to send his RobotBuddy Clank to explore. Then it turns out that the only thing Ratchet needed was an oxygen mask, and suddenly the space levels function exactly as the planet levels. Gravity works the same, there's no need for a pressurized suit, and even propellers work just as normal! Later games gave Ratchet some sort of commando suit, which kind of made more sense.

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* ''RocketKnightAdventures'', ''VideoGame/RocketKnightAdventures'', a platformer for Sega Genesis, had a shoot-em-up level in orbit towards the end of the game.
* The Moon in ''VideoGame/DuckTales''. [[WithLyrics "Hey Uncle Scrooge, you need a suit up there! How are you alive? You need heat! Also]] there!]] [[http://www.youtube.com/watch?v=fHEgzRtKC5o How are you alive? You need heat! Also air!"]]
* The space levels in ''RatchetAndClank'' ''Franchise/RatchetAndClank'' (at least in the first game) seem to avert this trope. Ratchet can't go out there himself, but has to send his RobotBuddy Clank to explore. Then it turns out that the only thing Ratchet needed was an oxygen mask, and suddenly the space levels function exactly as the planet levels. Gravity works the same, there's no need for a pressurized suit, and even propellers work just as normal! Later games gave Ratchet some sort of commando suit, which kind of made more sense.



* "Space A Go-Go" from ''DK: Jungle Climber''.
* MassEffect2, when navigating in star system or cluster. All star systems and planets, plus ships and stations are in same plane.
** Although the game is careful to point out that this is a feature of the Galaxy Map and not an actual reflection of what the galaxy looks like - its the same reason that the Normandy is shown bigger than whole planets and how you can fly it through suns.

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* "Space A Go-Go" from ''DK: Jungle Climber''.
''VideoGame/DKJungleClimber''.
* MassEffect2, ''VideoGame/MassEffect2'', when navigating in star system or cluster. All star systems and planets, plus ships and stations are in same plane.
** Although the game is careful to point out that this is a feature of the Galaxy Map and not an actual reflection of what the galaxy looks like - its the same reason that the Normandy ''Normandy'' is shown bigger than whole planets and how you can fly it through suns.
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* Mothership Zeta from the ''VideoGame/{{Fallout 3}}'' DLC of the same name. One part has you take a spacewalk on the outside of the ship.
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* ''VideoGame/MathRescue'' has some of these in the second episode.
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* The Moon in ''DuckTales''. [[WithLyrics "Hey Uncle Scrooge, you need a suit up there! How are you alive? You need heat! Also]] [[http://www.youtube.com/watch?v=fHEgzRtKC5o air!"]]

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* The Moon in ''DuckTales''.''VideoGame/DuckTales''. [[WithLyrics "Hey Uncle Scrooge, you need a suit up there! How are you alive? You need heat! Also]] [[http://www.youtube.com/watch?v=fHEgzRtKC5o air!"]]
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* ''Franchise/SonicTheHedgehog'' series. The space station levels are mostly platformer levels.

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* The ''Franchise/SonicTheHedgehog'' series. The series includes both space station levels are mostly platformer levels.(usually with [[GravityScrew reversed gravity]]) and {{True Final Boss}}es in outer space that require Super Sonic.
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[[quoteright:256:[[KirbySuperStar http://static.tvtropes.org/pmwiki/pub/images/lylatsystem.bmp]]]]

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[[quoteright:256:[[KirbySuperStar [[quoteright:256:[[VideoGame/KirbySuperStar http://static.tvtropes.org/pmwiki/pub/images/lylatsystem.bmp]]]]
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* ''SonicTheHedgehog'' series. The space station levels are mostly platformer levels.
** The Death Egg Zone from ''Sonic & Knuckles''. There's also a shoot-em-up space zone: the Doomsday Zone.

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* ''SonicTheHedgehog'' ''Franchise/SonicTheHedgehog'' series. The space station levels are mostly platformer levels.
** The Death Egg Zone from ''Sonic ''[[VideoGame/Sonic3AndKnuckles Sonic & Knuckles''.Knuckles]]''. There's also a shoot-em-up space zone: the Doomsday Zone.



** ''[[SonicAdventureSeries Sonic Adventure 2]]'' has a bunch of these: Meteor Herd, Mad Space, Cosmic Wall, Final Rush, and Final Chase all come to mind. All of the other levels set on the ARK are lesser examples.
** X Zone and Moon Zone in ''SonicAdvance''
** Egg Utopia and True area 53 on ''SonicAdvance2''
** E.G.G. Station in ''SonicTheHedgehog4''

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** ''[[SonicAdventureSeries Sonic Adventure 2]]'' ''VideoGame/SonicAdventure2'' has a bunch of these: Meteor Herd, Mad Space, Cosmic Wall, Final Rush, and Final Chase all come to mind. All of the other levels set on the ARK are lesser examples.
** X Zone and Moon Zone in ''SonicAdvance''
''{{VideoGame/Sonic Advance|Trilogy}}''
** Egg Utopia and True area 53 on ''SonicAdvance2''
''Sonic Advance 2''
** E.G.G. Station in ''SonicTheHedgehog4''''VideoGame/SonicTheHedgehog4''
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** Starlight Carnival and Asteroid Coaster Zones in ''SonicColors''.

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** Starlight Carnival and Asteroid Coaster Zones in ''SonicColors''.''VideoGame/SonicColors''.
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** Although the game is careful to point out that this is a feature of the Galaxy Map and not an actual reflection of what the galaxy looks like - its the same reason that the Normandy is shown bigger than whole planets and how you can fly it through suns.
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** X Zone and Moon Zone in ''SonicAdvance''
** Egg Utopia and True area 53 on ''SonicAdvance2''
** E.G.G. Station in ''SonicTheHedgehog4''
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* Star Man's stage in ''[[Game/MegaMan Mega Man 5]]''.

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* Star Man's stage in ''[[Game/MegaMan Mega Man 5]]''.''VideoGame/MegaMan 5''.
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** The Space Zone in ''VideoGame/SuperMarioLand2SixGoldenCoins'', and the TropeNamer. Minor subversion here in that Mario does have to wear a spacesuit, and the gravity is lessened.

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** The Space Zone in ''VideoGame/SuperMarioLand2SixGoldenCoins'', and ''VideoGame/SuperMarioLand2SixGoldenCoins'' is the TropeNamer. Minor subversion here in that Mario does have to wear a spacesuit, and the gravity is lessened.
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Moving to appropriate namespace.


* The Lylat System of ''StarFox'', and [[RenamedTropes former]] TropeNamer.

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* The Lylat System of ''StarFox'', ''VideoGame/StarFox'', and [[RenamedTropes former]] TropeNamer.
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** The entire basis of ''SuperMarioGalaxy''. Space Junk Galaxy is probably the most straight version of this out of the main fifteen levels.

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** The entire basis of ''SuperMarioGalaxy''.''VideoGame/SuperMarioGalaxy''. Space Junk Galaxy is probably the most straight version of this out of the main fifteen levels.
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** The Space Zone in ''SuperMarioLand2SixGoldenCoins'', and the TropeNamer. Minor subversion here in that Mario does have to wear a spacesuit, and the gravity is lessened.

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** The Space Zone in ''SuperMarioLand2SixGoldenCoins'', ''VideoGame/SuperMarioLand2SixGoldenCoins'', and the TropeNamer. Minor subversion here in that Mario does have to wear a spacesuit, and the gravity is lessened.
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** Also shows up in ''Super PaperMario''. You do need a space suit, but the space suit is merely a fishbowl on your head. One BossBattle does an UnexpectedGameplayChange and turns it into [[ShootEmUps Shoot Em Up]] space. Hop on Carrie and it's already a Shmup in space.
** In ''PaperMario: The Thousand Year Door'' you go to the moon as well, without any oxygen gear. [[MrExposition Goombella]] tells you [[MST3KMantra not to think about it too hard]].

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** Also shows up in ''Super PaperMario''.''VideoGame/SuperPaperMario''. You do need a space suit, but the space suit is merely a fishbowl on your head. One BossBattle does an UnexpectedGameplayChange and turns it into [[ShootEmUps Shoot Em Up]] space. Hop on Carrie and it's already a Shmup in space.
** In ''PaperMario: The Thousand Year Door'' ''VideoGame/PaperMarioTheThousandYearDoor'' you go to the moon as well, without any oxygen gear. [[MrExposition Goombella]] tells you [[MST3KMantra not to think about it too hard]].
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* The seventh chapter of ''{{Disgaea 3}}'' takes place on a path that goes through outer space, and connects the game's netherworld with the human world (Which exist as separate planets, contrary to what the names may imply).
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** The Space Zone in ''[[SuperMarioLand Super Mario Land 2: 6 Golden Coins]]'', and the TropeNamer. Minor subversion here in that Mario does have to wear a spacesuit, and the gravity is lessened.

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** The Space Zone in ''[[SuperMarioLand Super Mario Land 2: 6 Golden Coins]]'', ''SuperMarioLand2SixGoldenCoins'', and the TropeNamer. Minor subversion here in that Mario does have to wear a spacesuit, and the gravity is lessened.
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* MassEffect2, when navigating in star system or cluster. All star systems and planets, plus ships and stations are in same plane.

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* The platformer version of space -- which is basically like every other platformer stage, except that you might jump a little higher due to lessened gravity. It may take place in a space station, [[AsteroidThicket densely-packed asteroids]] or on an planet or moon surface where the atmosphere is missing.

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* The platformer version of space -- which is basically like every other platformer stage, except that you might jump a little higher due to [[GravityScrew lessened gravity.gravity]]. It may take place in a space station, [[AsteroidThicket densely-packed asteroids]] or on an planet or moon surface where the atmosphere is missing.



** Meteor Herd and Mad Space in ''[[SonicAdventure Sonic Adventure 2]]''.

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** Meteor Herd and Mad Space in ''[[SonicAdventure ''[[SonicAdventureSeries Sonic Adventure 2]]''.2]]'' has a bunch of these: Meteor Herd, Mad Space, Cosmic Wall, Final Rush, and Final Chase all come to mind. All of the other levels set on the ARK are lesser examples.

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* Meteor Herd and Mad Space in ''[[SonicAdventure Sonic Adventure 2]]''.


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** Meteor Herd and Mad Space in ''[[SonicAdventure Sonic Adventure 2]]''.
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Picture ate the bullets.


[[KirbySuperStar http://static.tvtropes.org/pmwiki/pub/images/lylatsystem.bmp]]

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[[KirbySuperStar [[quoteright:256:[[KirbySuperStar http://static.tvtropes.org/pmwiki/pub/images/lylatsystem.bmp]]
bmp]]]]
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Space, as presented in video games, comes in two varieties.

# The [[ShootEmUps Shoot Em Up]] version of space, in which you can only go in one direction, possibly thanks to {{Two-D Space}} -- which by a crazy coincidence happens to be the direction [[EverythingTryingToKillYou swarming with enemies]].
# The platformer version of space -- which is basically like every other platformer stage, except that you might jump a little higher due to lessened gravity. It may take place in a space station, [[AsteroidThicket densely-packed asteroids]] or on an planet or moon surface where the atmosphere is missing.

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Space, as presented in video games, comes in two varieties.

#
varieties:

*
The [[ShootEmUps Shoot Em Up]] version of space, in which you can only go in one direction, possibly thanks to {{Two-D Space}} -- which by a crazy coincidence happens to be the direction [[EverythingTryingToKillYou swarming with enemies]].
# * The platformer version of space -- which is basically like every other platformer stage, except that you might jump a little higher due to lessened gravity. It may take place in a space station, [[AsteroidThicket densely-packed asteroids]] or on an planet or moon surface where the atmosphere is missing.

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