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* ''VideoGame/{{Mass Effect|1}}'' has a sniper rifle similar to ''VideoGame/DeusEx''.
* ''VideoGame/MassEffect2'' removed the wobble and added a time slowdown when scoped for Infiltrator. It also added three new sniper rifles:
** The Mantis - one-shot, very effective and powerful against armour but weak against barriers;
** The Viper - multiple-shot, weaker than the Mantis but more effective against barriers, and;
** The Widow - quite possibly the best weapon in the game. One-shot, deals as much damage as the ''grenade launcher'', effective against all defenses. It should be -- it was designed to fight shielded and armoured vehicles (and [[ProudWarriorRaceGuy Krogan]]), and the recoil would break the bones of a normal human. Only available for Legion or as an [[InfinityPlusOneSword Infinity-Plus-One-Gun]] for Soldier / Infiltrator Shepard.
** DLC adds the Incisor - slightly weaker than the Viper, good against everything, and fires in three-round bursts. That's right, a ''burst-fire sniper rifle''. It burns through ammo quickly though, but it's great for your squaddies to use.
* ''VideoGame/MassEffect3'' keeps all the rifles from ''2'' and introduces plenty of new ones. The Black Widow (modded Widow with less damage but three shots), the Cerberus Raptor (weak, but high rate of fire), the Indra (Alienware giveaway, weaker than the Raptor, but fully automatic) and the N7 Valiant (Collector's Edition, capabilities in between Black Widow and Viper). Oh, and the Geth Javelin - one shot, slightly weaker than the Widow but sees through enemy cloaks and fires [[http://en.wikipedia.org/wiki/Ferrofluid ferrofluid]].

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* ''VideoGame/{{Mass Effect|1}}'' ''Franchise/MassEffect'':
** [[VideoGame/MassEffect1 The first game]]
has a sniper rifle similar to ''VideoGame/DeusEx''.
* ** ''VideoGame/MassEffect2'' removed the wobble and added a time slowdown when scoped for Infiltrator. It also added three new sniper rifles:
** *** The Mantis - one-shot, very effective and powerful against armour but weak against barriers;
** *** The Viper - multiple-shot, weaker than the Mantis but more effective against barriers, and;
** *** The Widow - quite possibly the best weapon in the game. One-shot, deals as much damage as the ''grenade launcher'', effective against all defenses. It should be -- it was designed to fight shielded and armoured vehicles (and [[ProudWarriorRaceGuy Krogan]]), and the recoil would break the bones of a normal human. Only available for Legion or as an [[InfinityPlusOneSword Infinity-Plus-One-Gun]] for Soldier / Infiltrator Shepard.
** *** DLC adds the Incisor - slightly weaker than the Viper, good against everything, and fires in three-round bursts. That's right, a ''burst-fire sniper rifle''. It burns through ammo quickly though, but it's great for your squaddies to use.
* ** ''VideoGame/MassEffect3'' keeps all the rifles from ''2'' and introduces plenty of new ones. The Black Widow (modded Widow with less damage but three shots), the Cerberus Raptor (weak, but high rate of fire), the Indra (Alienware giveaway, weaker than the Raptor, but fully automatic) and the N7 Valiant (Collector's Edition, capabilities in between Black Widow and Viper). Oh, and the Geth Javelin - one shot, slightly weaker than the Widow but sees through enemy cloaks and fires [[http://en.wikipedia.org/wiki/Ferrofluid ferrofluid]].
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Used in a SnipingMission, and required for a SniperDuel. Some video games may venerate a NoScope. This is a {{Standard FPS Gun|s}}. When an ordinary sniper rifle is deemed insufficient (either because of extreme range, to make the sniper more visually impressive by giving them a bigger gun, or just because ThereIsNoKillLikeOverkill) an [[{{BFG}} anti-material rifle]] (generally a minimum of .50 caliber/12.7mm bore diameter) will come into play.

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Used in a SnipingMission, and required for a SniperDuel. Some video games may venerate a NoScope. This is a {{Standard FPS Gun|s}}. When an ordinary sniper rifle is deemed insufficient (either because of extreme range, to make the sniper more visually impressive by giving them a bigger gun, or just because ThereIsNoKillLikeOverkill) an [[{{BFG}} anti-material anti-materiel rifle]] (generally a minimum of .50 caliber/12.7mm bore diameter) will come into play.
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* ''VideoGame/{{Counter-Strike}}'''s infamous AWP, somewhat less infamous [=SG550=], and not-infamous-at-all Scout.

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* ''VideoGame/{{Counter-Strike}}'''s ''VideoGame/CounterStrike'''s infamous AWP, somewhat less infamous [=SG550=], and not-infamous-at-all Scout.
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* In ''[[HandOfThrawn Specter of the Past]]'', a sniper rifle that shoots an invisible laser beam is used along with a special reflection device to implicate Han Solo in a murder designed to stir up trouble for the New Republic.

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* In ''[[HandOfThrawn ''[[Literature/HandOfThrawn Specter of the Past]]'', a sniper rifle that shoots an invisible laser beam is used along with a special reflection device to implicate Han Solo in a murder designed to stir up trouble for the New Republic.
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* The snipers in ''VideGame/DirtyBomb have access to either the Fel-ix or MOA SNPR-1 for bolt-actions, the PDP-70 if they want a scoped semi-auto rifle, and the Grandeur SR, which is a scopeless battle rifle with a similar effective distance.

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* The snipers in ''VideGame/DirtyBomb ''VideGame/DirtyBomb'' have access to either the Fel-ix or MOA SNPR-1 for bolt-actions, the PDP-70 if they want a scoped semi-auto rifle, and the Grandeur SR, which is a scopeless battle rifle with a similar effective distance.
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* The snipers in ''VideGame/DirtyBomb have access to either the Fel-ix or MOA SNPR-1 for bolt-actions, the PDP-70 if they want a scoped semi-auto rifle, and the Grandeur SR, which is a scopeless battle rifle with a similar effective distance.
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* The first ''VideoGame/FirstEncounterAssaultRecon'' and its two expansions feature the Type-7 Particle Weapon as the one sniper-type weapon. It's a [[PlasmaCannon plasma rifle]] [[SightedGunsAreLowTech with great zoom but no discernible sighting system]] that [[StrippedToTheBone vaporizes all matter on the target on a kill shot, apart from the skeleton and the weapon they were carrying]].
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* Film/JamesBond uses sniper rifles in several films, including ''Film/FromRussiaWithLove'', ''Film/TheLivingDaylights'', ''Film/LicenceToKill'' and ''Film/DieAnotherDay''. Also, ''Film/TheWorldIsNotEnough'''s lengthy ActionPrologue involves a female assassin's use of a LaserSight-equipped sniper rifle.

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* Film/JamesBond uses sniper rifles in several films, including ''Film/FromRussiaWithLove'', ''Film/TheLivingDaylights'', ''Film/LicenceToKill'' and ''Film/DieAnotherDay''. Also, ''Film/TheWorldIsNotEnough'''s lengthy ActionPrologue involves a female assassin's use of a LaserSight-equipped sniper rifle.
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Added link to Medal of Honor: Vanguard.

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* ''VideoGame/MedalOfHonorVanguard'' has the [=M1D=] Garand, which can be obtained by picking up an {{equipment upgrade}} for the M1 Garand. Like its non-scoped counterpart, it kills in one shot.

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* In Dan Abnett's ''TabletopGame/{{Warhammer 40000}}: Literature/GauntsGhosts'' novels, snipers carry a "long-las", which may be customized. Larkin had to stop using his on Gereon for a lack of ammunition. When, in ''The Armour of Contempt'', Curth reveals she kept it safe for him, he is so delighted it even distracts him from the fact he just lost his foot.

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* In Dan Abnett's ''TabletopGame/{{Warhammer 40000}}: ''TabletopGame/Warhammer40000: Literature/GauntsGhosts'' novels, snipers carry a "long-las", which may be customized. Larkin had to stop using his on Gereon for a lack of ammunition. When, in ''The Armour of Contempt'', Curth reveals she kept it safe for him, he is so delighted it even distracts him from the fact he just lost his foot.



* Quite a few races in ''TabletopGame/{{Warhammer 40000}}'' use sniper rifles, from the lowly [[RedshirtArmy Imperial Guard]] to the advanced [[SpaceElves Eldar]], though the tendency is to field entire units armed with scoped weapons. The exceptions to this rule are the Imperial Guard, who give sniper rifles to squad specialists or small teams of independently-operating marksmen, and [[TheGreys the Tau]], whose sniper units consist of a Fire Warrior directing several [[AttackDrone Sniper Drones]] bearing [[MagneticWeapons precision railguns]]. In gameplay terms, a sniper rifle will almost always hit, has an even chance of wounding even the toughest target thanks to their ability to find weak points, may ignore the target's armor, and any casualties caused by one will force the enemy to make a morale test or be pinned down.
* ''TabletopGame/{{Warhammer}}'' and ''TabletopGame/{{Mordheim}}'' feature the Hochland long rifle, or more properly "Leon Todmeister's [[SesquipedalianLoquaciousness Fantabulously Far-reaching Harquebus of Unforeseeable and Unperceived Bereavement."]]

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* Creator/GamesWorkshop games:
** ''TabletopGame/{{Warhammer}}'', and its GaidenGame ''TabletopGame/{{Mordheim}}'', feature the Hochland long rifle, or more properly "Leon Todmeister's [[SesquipedalianLoquaciousness Fantabulously Far-reaching Harquebus of Unforeseeable and Unperceived Bereavement"]]. This highly advanced firearm has a range and precision far superior to that of any other blackpowder weapon used by the forces of the Empire, allowing the firer to pick out individual enemy models within a regiment.
**
Quite a few races in ''TabletopGame/{{Warhammer 40000}}'' ''TabletopGame/Warhammer40000'' use sniper rifles, from the lowly [[RedshirtArmy Imperial Guard]] to the advanced [[SpaceElves Eldar]], though the tendency is to field entire units armed with scoped weapons. The exceptions to this rule are the Imperial Guard, who give sniper rifles to squad specialists or small teams of independently-operating marksmen, and [[TheGreys the Tau]], whose sniper units consist of a Fire Warrior directing several [[AttackDrone Sniper Drones]] bearing [[MagneticWeapons precision railguns]]. In gameplay terms, a sniper rifle will almost always hit, has an even chance of wounding even the toughest target thanks to their ability to find weak points, may ignore the target's armor, and any casualties caused by one will force the enemy to make a morale test or be pinned down.
* ''TabletopGame/{{Warhammer}}'' and ''TabletopGame/{{Mordheim}}'' feature the Hochland long rifle, or more properly "Leon Todmeister's [[SesquipedalianLoquaciousness Fantabulously Far-reaching Harquebus of Unforeseeable and Unperceived Bereavement."]]
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* Most squads in ''VideoGame/{{Verdun}}'' have a dedicated rifleman role that can equip a sniper rifle. Of course, the game being set in WorldWarOne, the sniper rifles are the same rifles other roles are using, just with a scope attached, and the only benefit the scope provides is magnification.

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* Most squads in ''VideoGame/{{Verdun}}'' have a dedicated rifleman role that can equip a sniper rifle. Of course, the game being set in WorldWarOne, UsefulNotes/WorldWarI, the sniper rifles are the same rifles other roles are using, just with a scope attached, and the only benefit the scope provides is magnification.
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* ''VideoGame/{{Persona}}'': Kei Nanjo and Eriko Kirishima both use sniper rifles for their primary firearm.
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Used in a SnipingMission, and required for a SniperDuel. Some video games may venerate a NoScope. This is a {{Standard FPS Gun|s}}.

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Used in a SnipingMission, and required for a SniperDuel. Some video games may venerate a NoScope. This is a {{Standard FPS Gun|s}}.
Gun|s}}. When an ordinary sniper rifle is deemed insufficient (either because of extreme range, to make the sniper more visually impressive by giving them a bigger gun, or just because ThereIsNoKillLikeOverkill) an [[{{BFG}} anti-material rifle]] (generally a minimum of .50 caliber/12.7mm bore diameter) will come into play.
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* [[ColdSniper Sinon]] wields a [[http://en.wikipedia.org/wiki/PGM_H%C3%A9cate_II PGM Hecate-II]] in the GGO-arc of ''LightNovel/SwordArtOnline''. It's noted that since GGO emulates real-world combat extremely closely, sniper rifles are rare because of the skill required to use one effectively.

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* [[ColdSniper Sinon]] wields a [[http://en.wikipedia.org/wiki/PGM_H%C3%A9cate_II org/wiki/PGM_Hécate_II PGM Hecate-II]] in the GGO-arc of ''LightNovel/SwordArtOnline''. It's noted that since GGO emulates real-world combat extremely closely, sniper rifles are rare because of the skill required to use one effectively.
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* ''VideoGame/{{Borderlands 2}}'' has sniper rifles that generally exhibit powerful scopes, high accuracy, high damage, low rate of fire, and low total ammunition pool. There are five manufacturers: Dahl (which fire four-round bursts when scoped in, eating up ammo quickly but doing a lot of damage), Maliwan (use elemental damage, making them more specialised), Vladof (large ammo clips and high rate of fire, making them almost hybrid assault rifles), Hyperion (hugely inaccurate without time zoomed in or sustained fire, but become pinpoint accurate after that), and Jakobs (never any elements, slow rates of fire, high recoil, but an ''obscene'' critical hit damage multiplier). Specialist snipers tend to prefer Jakobs, because instead of inflicting double damage on a [[BoomHeadshot headshot]] or other critical, it inflicts a whopping ''five times'' the normal damage. The character who focuses most on them is [=Zer0=], whose sniping tree gives him things like improved ammo capacity and reload speed on sniper rifles, and the ability to have enemy critical hit locations highlighted in red when using [=Decepti0n=] (which multiples his damage, allowing some obscenely large numbers when a critical hit is delivered with a sniper rifle from cloak.
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* ''Videogame/SonicRoboBlast2''[='s=] multiplayer maps feature the "Rail Ring", a weapon ring that functions like a sniper- laying waste to any technicolor rodent on the receiving end.
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** In ''VideoGameXComApocalypse'', a Laser Sniper Rifle is one of the starting weapons, and the best choice for taking out targets at long range.

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** In ''VideoGameXComApocalypse'', ''VideoGame/XComApocalypse'', a Laser Sniper Rifle is one of the starting weapons, and the best choice for taking out targets at long range.



* ''Videogame/{{Splatoon}}'' has the Charger weapon class. Charger weapons require the user to charge up by holding the trigger, but unleash a long range burst of ink that instant-KOs players (except for the Bamboozler, which requires two hits to KO). While the weapons are deadly powerful, their slow charge time and limited coverage capability make them useless in the hands of unskilled players.

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* ''Videogame/{{Splatoon}}'' has the Charger weapon class. Charger weapons require the user to charge up by holding the trigger, but unleash a long range burst of ink that instant-KOs instant-KO's players (except for the Bamboozler, which requires two hits to KO). While the weapons are deadly powerful, their slow charge time and limited coverage capability make them useless in the hands of unskilled players.
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* All three ''VideoGame/{{STALKER}}'' games feature snipers as end-game equipment. Before you lay hands on a Dragunov or Vintorez[[note]]outside of ''Clear Sky'', that is, where [[PlayerCharacter Scar]]'s old Vintorez is easy to find, not ''too'' expensive to repair, and [[DiscOneNuke tears through the first half of the game]][[/note]], if you intend on going long-ranged, your best bet is to attach a scope to an assault rifle and set it to semi-auto, and in fact there are a few unique AR's especially modified to snipe.
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* Most squads in ''VideoGame/{{Verdun}}'' have a dedicated rifleman role that can equip a sniper rifle. Of course, the game being set in WorldWarOne, the sniper rifles are the same rifles other roles are using, just with a scope attached, and the only benefit the scope provides is magnification.
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* ''VideoGame/{{Battleborn}}''

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* ''VideoGame/{{Battleborn}}''''VideoGame/{{Battleborn}}'':
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* ''VideoGame/{{Battleborn}}''
** The shaft of Marquis' ClassyCane is actually a long range sniper rifle. The handle of his cane meanwhile is a short range pistol making his cane [[MixAndMatchWeapon two guns in one]]. He can alternate between each gun depending on how he holds the cane.
** MX.Deadeye minions are equipped with LaserSight guided sniper rifles for long range attacks.
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* Practically all rifles ever made since the early 19th century have sights calibrated to hit a target roughly 400yds away.

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* Practically all rifles ever made since the early 19th century have sights calibrated to hit a target roughly 400yds away.
away. The Sniper version of an 1853 Enfield has ladder sights calibrated out to about one mile.
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[[folder:Real Life]]
* Practically all rifles ever made since the early 19th century have sights calibrated to hit a target roughly 400yds away.

[[/folder]]
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* There are a slew of them in ''{{GURPS}}: Ultra-Tech''. Some highlights: The Payload Rifle can carry a [[ThereIsNoKillLikeOverKill miniature anti-tank round]] with pinpoint accuracy out to nearly two miles, the Laser Sniper Rifle would be accurate to ''ten miles'' if its beam could do damage at that distance.

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* There are a slew of them in ''{{GURPS}}: ''TabletopGame/{{GURPS}}: Ultra-Tech''. Some highlights: The Payload Rifle can carry a [[ThereIsNoKillLikeOverKill miniature anti-tank round]] with pinpoint accuracy out to nearly two miles, the Laser Sniper Rifle would be accurate to ''ten miles'' if its beam could do damage at that distance.
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* In Dan Abnett's ''TabletopGame/{{Warhammer 40000}}: GauntsGhosts'' novels, snipers carry a "long-las", which may be customized. Larkin had to stop using his on Gereon for a lack of ammunition. When, in ''The Armour of Contempt'', Curth reveals she kept it safe for him, he is so delighted it even distracts him from the fact he just lost his foot.

to:

* In Dan Abnett's ''TabletopGame/{{Warhammer 40000}}: GauntsGhosts'' Literature/GauntsGhosts'' novels, snipers carry a "long-las", which may be customized. Larkin had to stop using his on Gereon for a lack of ammunition. When, in ''The Armour of Contempt'', Curth reveals she kept it safe for him, he is so delighted it even distracts him from the fact he just lost his foot.
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** Comes in three flavors in [[DeusExHumanRevolution the third game]], standard sniper rifle with 3-rounds magazine, silenced sniper rifle with 2 more rounds(available through DLC), & single-shot tranquilizer rifle.

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** Comes in three flavors in [[DeusExHumanRevolution [[VideoGame/DeusExHumanRevolution the third game]], standard sniper rifle with 3-rounds magazine, silenced sniper rifle with 2 more rounds(available through DLC), & single-shot tranquilizer rifle.
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* AnarchyReigns has one as a pick up item to use against your enemies.

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* AnarchyReigns ''VideoGame/AnarchyReigns'' has one as a pick up item to use against your enemies.
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** Widowmaker's weapon of choice is a sniper rifle that [[SwissArmyWeapon doubles as an assault rifle]] for close-combat.
** Ana uses a sniper rifle that fires poison darts. Since she's a support character, shooting allies with her rifle [[HealingShiv heals them instead]].

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** Widowmaker's weapon of choice is a sniper rifle that [[SwissArmyWeapon doubles as an assault rifle]] for close-combat.
close- to mid-range combat.
** Ana uses a sniper rifle that fires poison darts. Since she's also a support character, shooting allies with her rifle [[HealingShiv heals them instead]].
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* ''VideoGame/{{Overwatch}}'':
** Widowmaker's weapon of choice is a sniper rifle that [[SwissArmyWeapon doubles as an assault rifle]] for close-combat.
** Ana uses a sniper rifle that fires poison darts. Since she's a support character, shooting allies with her rifle [[HealingShiv heals them instead]].
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Added The Green-Eyed Sniper's characters

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* In ''Webcomic/TheGreenEyedSniper'', the main character, Shanti, uses a very precise sniper rifle.

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