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* ''VideoGame/MassEffect'' features Noveria, where the ice is both real and figurative, as you have to deal with a very cold reception from the corporations controlling the planet. There's also a few uncharted ice world that can be visited, though usually the only hazards are the cold temperature itself and reduced visibility, or the [[SpacePirates pirates]], but you find those everywhere.
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* ''VideoGame/MassEffect'' ''VideoGame/MassEffect1'' features Noveria, where the ice is both real and figurative, as you have to deal with a very cold reception from the corporations controlling the planet. There's also a few uncharted ice world worlds that can be visited, though usually the only hazards are the cold temperature itself and reduced visibility, or the [[SpacePirates pirates]], but you find those everywhere.
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** Blizzard Peaks in ''SonicRushAdventure''
** Diamond Dust Zone in ''Sonic3DBlast''
** Ice Cap reappeared in ''SonicAdventure''
** Diamond Dust Zone in ''Sonic3DBlast''
** Ice Cap reappeared in ''SonicAdventure''
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blue marine is a water level, not an ice one.
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** ''VideoGame/SonicBlast'' has Blue Marine.
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** Ice Cap Zone in ''[[VideoGame/Sonic3AndKnuckles Sonic The Hedgehog 3]]''. The level was the first appearance of an ice world in the series, relatively late for a series that had already mined out every other zone cliché.
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** Ice Cap Zone in ''[[VideoGame/Sonic3AndKnuckles Sonic The Hedgehog 3]]''. The level was the first appearance of an ice world in the series, relatively late for a or at least it was in North America and Europe. The true first appearance of an ice world in the series that had already mined out every other zone cliché.was Icy Isle in the 1993 arcade game ''SegaSonicTheHedgehog'' which was only ever released in [[NoExportForYou Japan]].
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** The fan game ''VideoGame/WhenTailsGetsBored'' has the first zone, Minimalist Madness.
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** ''Sonic Blast'' has Blue Marine.
** Done in Robotnik Winter from ''Sonic Triple Trouble''.
** Done in Robotnik Winter from ''Sonic Triple Trouble''.
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** ''Sonic Blast'' ''VideoGame/SonicBlast'' has Blue Marine.
** Done in Robotnik Winter from''Sonic Triple Trouble''.''VideoGame/SonicTripleTrouble''.
** Done in Robotnik Winter from
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[[caption-width-right:263:[[WebComic/BrawlInTheFamily It's beginning to look just like an Ice World]][[note]]Clockwise from top left: ''[[VideoGame/SuperMarioBros2 Super Mario Advance]]'', ''[[VideoGame/{{Kirby}} Kirby: Nightmare in Dream Land]]'', ''VideoGame/YoshisIsland'', ''VideoGame/DonkeyKongCountry'', ''[[VideoGame/WarioLand Wario Land 4]]'', ''VideoGame/MegaMan7''.[[/note]]]]
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[[caption-width-right:263:[[WebComic/BrawlInTheFamily It's beginning to look just like an Ice World]][[note]]Clockwise World.]][[note]]Clockwise from top left: ''[[VideoGame/SuperMarioBros2 Super Mario Advance]]'', ''[[VideoGame/{{Kirby}} Kirby: Nightmare in Dream Land]]'', ''VideoGame/YoshisIsland'', ''VideoGame/DonkeyKongCountry'', ''[[VideoGame/WarioLand Wario Land 4]]'', ''VideoGame/MegaMan7''.[[/note]]]]
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Okay. Okay. I forgot which page this was for a moment. We cool.
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* In ''Franchise/{{Metroid}} Zero Mission'', traveling to Norfair before getting the Varia Suit will harm you in certain areas (marked orange on the map).
** Sector 5 - ARC from ''VideoGame/MetroidFusion'' also fits the trope. An interesting example in that--like Norfair and Magmoor--the extreme temperature actually ''will'' harm Samus if she hasn't gotten the Varia Suit prior to entering the area.
** Sector 5 - ARC from ''VideoGame/MetroidFusion'' also fits the trope. An interesting example in that--like Norfair and Magmoor--the extreme temperature actually ''will'' harm Samus if she hasn't gotten the Varia Suit prior to entering the area.
to:
* In ''Franchise/{{Metroid}} Zero Mission'', traveling to Norfair before getting the Varia Suit will harm you in certain areas (marked orange on the map).
Franchise/{{Metroid}}:
** Sector 5 - ARC from ''VideoGame/MetroidFusion'' also fits the trope. An interesting example in that--like Norfair in ''Metroid Zero Mission'' andMagmoor--the Magmoor Caverns in ''VideoGame/MetroidPrime''--the extreme temperature actually ''will'' harm Samus if she hasn't gotten the Varia Suit prior to entering the area.
** Sector 5 - ARC from ''VideoGame/MetroidFusion'' also fits the trope. An interesting example in that--like Norfair in ''Metroid Zero Mission'' and
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Oh. I needed to fix other stuff, too. Oops.
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* ''VideoGame/{{Metroid}}''
** Sector 5 - ARC from ''VideoGame/{{Metroid}} Fusion'' also fits the trope. An interesting example in that--like Norfair and Magmoor--the extreme temperature actually ''will'' harm Samus if she hasn't gotten the Varia Suit prior to entering the area.
** Sector 5 - ARC from ''VideoGame/{{Metroid}} Fusion'' also fits the trope. An interesting example in that--like Norfair and Magmoor--the extreme temperature actually ''will'' harm Samus if she hasn't gotten the Varia Suit prior to entering the area.
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* ''VideoGame/{{Metroid}}''
In ''Franchise/{{Metroid}} Zero Mission'', traveling to Norfair before getting the Varia Suit will harm you in certain areas (marked orange on the map).
** Sector 5 - ARC from''VideoGame/{{Metroid}} Fusion'' ''VideoGame/MetroidFusion'' also fits the trope. An interesting example in that--like Norfair and Magmoor--the extreme temperature actually ''will'' harm Samus if she hasn't gotten the Varia Suit prior to entering the area.
** Sector 5 - ARC from
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Why did nobody fix that one?
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* ''VideoGame/Metroid''
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* ''VideoGame/Metroid''''VideoGame/{{Metroid}}''
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* One could make a case for the third HarryPotter game. The "Glacius" challenge basically consists of this, except you freeze the area yourself. And yes, you really do slide around most places, but you cal also die if you fall off.
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* One could make a case for the third HarryPotter VideoGame/HarryPotter game. The "Glacius" challenge basically consists of this, except you freeze the area yourself. And yes, you really do slide around most places, but you cal also die if you fall off.
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** And the iceberg levels in ''{{Wipeout}} Fusion''. Especially puzzling because both games feature ''hovering'' vehicles.
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* The ''Taz-Mania'' video game for the Sega Genesis/Mega Drive has an ice level with slippery platforms, fish as food power-ups, and [[Main/TheCameo a cameo]] by ''Main/LooneyTunes'' character, Playboy Penguin. Taz must jump from platform to platform in order to avoid falling in the icy water, which freezes him. Thankfully, the ice is easy to break through, and only takes away a little bit of his health.
** The Game Gear version has Taz ride a tree branch like a snowboard while wearing a Santa hat on a snowy mountain, followed by a Bushrat-powered fan pushing him across icy platforms. At the end of the ice platform stage, Taz must battle [[Main/AndCallHimGeorge Hugo the Abominable Snowman]].
** The Game Gear version has Taz ride a tree branch like a snowboard while wearing a Santa hat on a snowy mountain, followed by a Bushrat-powered fan pushing him across icy platforms. At the end of the ice platform stage, Taz must battle [[Main/AndCallHimGeorge Hugo the Abominable Snowman]].
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* ''Tiny Toon Adventures: Buster's Hidden Treasure'' has this, complete with disappearing platforms you have to jump on at the right time, and [[SpikesOfDoom spikes that instantly kill you]] if you don't.
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** Every ice-type gym is this. Pryce in ''PokemonGoldAndSilver'' and remakes, Candice in ''PokemonDiamondAndPearl'' and Brycen in ''PokemonBlackAndWhite''.
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These levels have become a staple of platforming games and it's rare to find one without an ice level. As another UK gaming magazine, ''[[Magazine/NGamer NGC]]'', put it, "leaving out an ice level is like eating baby Jesus. Not a right thing to do". However, the first world or area of the game is almost never an ice world.
to:
These levels have become a staple of platforming games and it's rare to find one without an ice level. As another UK gaming magazine, ''[[Magazine/NGamer NGC]]'', put it, "leaving out an ice level is like eating baby Jesus. Not a right thing to do". However, the first world or area of the game [[SortingAlgorithmOfThreateningGeography is almost never an ice world.
world]].
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* ''Franchise/FinalFantasy'':
** ''VideoGame/FinalFantasyVI'' has Narshe and the caves behind it. The snow fields outside the caves are the only place Mog can learn the dance Snowman Jazz. There's also a yeti that can join your party.
** There was a wintry sequence in ''VideoGame/FinalFantasyVII'' wherein you had to make Cloud stop and move around to warm up his body or he'd freeze to death.
** Mt. Gagazet and Macalania in ''VideoGame/FinalFantasyX''.
** Icicle and Northern Region in ''VideoGame/FinalFantasyVII'', Trabia ''VideoGame/FinalFantasyVIII'', Lost Continent ''VideoGame/FinalFantasyIX'', Paramina Rift ''VideoGame/FinalFantasyXII''.
** In ''VideoGame/FinalFantasyXI'', a zone named Uleguerand Range features a battlefield with pricey and valuable rewards. The cost of entry? Sliding down an ice wall and landing in a very specific spot, amidst tons of sight, sound, and magic aggro from monsters. And God help you if a snowstorm starts.
** ''FinalFantasyXIII2'' has Bresha Ruins 200AF and Vile Peaks 10AF.
** ''VideoGame/FinalFantasyVI'' has Narshe and the caves behind it. The snow fields outside the caves are the only place Mog can learn the dance Snowman Jazz. There's also a yeti that can join your party.
** There was a wintry sequence in ''VideoGame/FinalFantasyVII'' wherein you had to make Cloud stop and move around to warm up his body or he'd freeze to death.
** Mt. Gagazet and Macalania in ''VideoGame/FinalFantasyX''.
** Icicle and Northern Region in ''VideoGame/FinalFantasyVII'', Trabia ''VideoGame/FinalFantasyVIII'', Lost Continent ''VideoGame/FinalFantasyIX'', Paramina Rift ''VideoGame/FinalFantasyXII''.
** In ''VideoGame/FinalFantasyXI'', a zone named Uleguerand Range features a battlefield with pricey and valuable rewards. The cost of entry? Sliding down an ice wall and landing in a very specific spot, amidst tons of sight, sound, and magic aggro from monsters. And God help you if a snowstorm starts.
** ''FinalFantasyXIII2'' has Bresha Ruins 200AF and Vile Peaks 10AF.
to:
* ''Franchise/FinalFantasy'':
''Franchise/FinalFantasy'': Squaresoft/Square Enix loves this trope.
**''VideoGame/FinalFantasyVI'' has ''VideoGame/FinalFantasyI'': Ice Cavern
** ''VideoGame/FinalFantasyII'': Snow Cavern, plus a frozen field in the northern section of the overworld map
** ''VideoGame/FinalFantasyVI'': Narshe and the caves behind it. The snow fields outside the caves are the only place Mog can learn the dance Snowman Jazz. There's also a yeti that can join your party.
** ''VideoGame/FinalFantasyVII'': Therewas is a wintry sequence in ''VideoGame/FinalFantasyVII'' wherein which you had to make Cloud stop and move around to warm up his body or he'd freeze to death.
death. There's also Icicle Inn and the Northern Region.
** ''VideoGame/FinalFantasyVIII'': Trabia
** ''VideoGame/FinalFantasyIX'': Lost Continent
** ''VideoGame/FinalFantasyX'': Mt. Gagazet andMacalania in ''VideoGame/FinalFantasyX''.
Macalania
**Icicle and Northern Region in ''VideoGame/FinalFantasyVII'', Trabia ''VideoGame/FinalFantasyVIII'', Lost Continent ''VideoGame/FinalFantasyIX'', ''VideoGame/FinalFantasyXII'': Paramina Rift ''VideoGame/FinalFantasyXII''.
Rift
**In ''VideoGame/FinalFantasyXI'', ''VideoGame/FinalFantasyXI'': There is a zone named Uleguerand Range that features a battlefield with pricey and valuable rewards. The cost of entry? Sliding down an ice wall and landing in a very specific spot, amidst tons of sight, sound, and magic aggro from monsters. And God help you if a snowstorm starts.
**''FinalFantasyXIII2'' has ''FinalFantasyXIII2'': Bresha Ruins 200AF and Vile Peaks 10AF.
**
** ''VideoGame/FinalFantasyII'': Snow Cavern, plus a frozen field in the northern section of the overworld map
** ''VideoGame/FinalFantasyVI'': Narshe and the caves behind it. The snow fields outside the caves are the only place Mog can learn the dance Snowman Jazz. There's also a yeti that can join your party.
** ''VideoGame/FinalFantasyVII'': There
** ''VideoGame/FinalFantasyVIII'': Trabia
** ''VideoGame/FinalFantasyIX'': Lost Continent
** ''VideoGame/FinalFantasyX'': Mt. Gagazet and
**
**
**
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* The Valley of Repose in ''VideoGame/Pikmin 2'', though besides the snow the only other wintry elements are a few Christmas-themed treasures in the Frontier Cavern.
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* The Valley of Repose in ''VideoGame/Pikmin ''VideoGame/{{Pikmin}} 2'', though besides the snow the only other wintry elements are a few Christmas-themed treasures in the Frontier Cavern.
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* Parts of Crystal Caves in ''VideoGame/DonkeyKong64''.
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* The Valley of Repose in ''VideoGame/Pikmin 2'', though besides the snow the only other wintry elements are a few Christmas-themed treasures in the Frontier Cavern.
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Namespace
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* One of the levels of ''BujingaiSwordmaster'' takes place on an ice mountain. You don't actually slip around, but for the first part of the level your life points are slowly drained by the demonic atmosphere and you can re-aquire them only by smashing ice cubes containing the health orbs.
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* One of the levels of ''BujingaiSwordmaster'' ''VideoGame/{{Bujingai}}'' takes place on an ice mountain. You don't actually slip around, but for the first part of the level your life points are slowly drained by the demonic atmosphere and you can re-aquire them only by smashing ice cubes containing the health orbs.
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removing shoehorned YMMV potholes
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* In the third game of the ''VideoGame/{{Valis}}'' series, there is a NintendoHard ice level which, at one point, requires you to accurately jump onto a platform, duck to avoid the low ceiling that will push you into a BottomlessPit, and then use a special slide maneuver to get over ''yet another'' BottomlessPit. This is, of course, right before ThatOneBoss (one of several in the late game).
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* In the third game of the ''VideoGame/{{Valis}}'' series, there is a NintendoHard ice level which, at one point, requires you to accurately jump onto a platform, duck to avoid the low ceiling that will push you into a BottomlessPit, and then use a special slide maneuver to get over ''yet another'' BottomlessPit. This is, of course, right before ThatOneBoss (one of several in the late game).
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* ''VideoGame/JakAndDaxterThePrecursorLegacy'' has Snowy Mountain, which is ExactlyWhatItSaysOnTheTin, complete with ungodly amounts of snow and ice that made moving rather difficult. Introduce [[GoddamnedBats hundreds of yipping Lurkers]] and you have quite a ScrappyLevel.
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* ''VideoGame/JakAndDaxterThePrecursorLegacy'' has Snowy Mountain, which is ExactlyWhatItSaysOnTheTin, complete with ungodly amounts of snow and ice that made moving rather difficult. Introduce [[GoddamnedBats hundreds of yipping Lurkers]] and you have quite a ScrappyLevel.
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*** [[ThatOneLevel Planet Grelbin]].
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*** [[ThatOneLevel Planet Grelbin]].Grelbin.
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* The ice stages in ''VideoGame/{{Gradius}} II'', ''III Arcade'', and ''Gaiden''. ''III''s is an infamously ScrappyLevel, due to the moving ice blocks and the [[LuckBasedMission random]] "cube attack" at the end.
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* The ice stages in ''VideoGame/{{Gradius}} II'', ''III Arcade'', and ''Gaiden''. ''III''s is an infamously ScrappyLevel, due to the moving ice blocks and the [[LuckBasedMission random]] "cube attack" at the end.
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* ''VideoGame/{{Painkiller}}''. We still hate you, [[ThatOneLevel Snowy Bridge!]]
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* ''VideoGame/{{Painkiller}}''. We still hate you, [[ThatOneLevel ''VideoGame/{{Painkiller}}''has Snowy Bridge!]]Bridge!
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* Sleighbell Slopes in ''[[Videogame/HarmoKnight HarmoKnight]]''.[[hottip:*:At the end of the first miniboss, Tempo even [[FrictionlessIce slides down a small icy hill.]]
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* Sleighbell Slopes in ''[[Videogame/HarmoKnight HarmoKnight]]''.[[hottip:*:At [[note]]This world fits perfectly here, because at the end very last part of the first miniboss, Tempo even [[FrictionlessIce slides down a small icy hill.]]
this world's boss fight, Tempo's snowboard spirals out of control. (On ''[[FrictionlessIce ice]]'', no less.)[[/note]]
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* Sleighbell Slopes in ''[[Videogame/HarmoKnight HarmoKnight]]''.
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* Sleighbell Slopes in ''[[Videogame/HarmoKnight HarmoKnight]]''.
HarmoKnight]]''.[[hottip:*:At the end of the first miniboss, Tempo even [[FrictionlessIce slides down a small icy hill.]]
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* Sleighbell Slopes in ''VideoGame/HarmoKnight''.
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* Sleighbell Slopes in ''VideoGame/HarmoKnight''.
''[[Videogame/HarmoKnight HarmoKnight]]''.
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* Sleighbell Slopes in ''VideoGame/HarmoKnight''. The majority of the levels are covered with [[{{Mook}} Mooks]], snowmen, and SpikesOfDoom. It's QuirkyMinibossSquad is even a band of robot wolves.
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* Sleighbell Slopes in ''VideoGame/HarmoKnight''. The majority of the levels are covered with [[{{Mook}} Mooks]], snowmen, and SpikesOfDoom. It's QuirkyMinibossSquad is even a band of robot wolves.
''VideoGame/HarmoKnight''.
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* VideoGame/HarmoKnight has it's fifth world, which is called Sleighbell Slopes, be a Slippy Slidey Ice World. The majority of the levels are covered with [[{{Mook}} Mooks]], snowmen, and SpikesOfDoom. It's QuirkyMinibossSquad is even a band of robot wolves.
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* VideoGame/HarmoKnight has it's fifth world, which is called Sleighbell Slopes, be a Slippy Slidey Ice World. Slopes in ''VideoGame/HarmoKnight''. The majority of the levels are covered with [[{{Mook}} Mooks]], snowmen, and SpikesOfDoom. It's QuirkyMinibossSquad is even a band of robot wolves.
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*VideoGame/HarmoKnight has it's fifth world, which is called Sleighbell Slopes, be a Slippy Slidey Ice World. The majority of the levels are covered with [[{{Mook}} Mooks]], snowmen, and SpikesOfDoom. It's QuirkyMinibossSquad is even a band of robot wolves.
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added black2/white2 info. Wasnt sure if the censor was necessary, decided to be on the safe side.
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** ''In VideoGame/PokemonBlack2AndWhite2'' [[spoiler: Opelucid City and Route 9]] become this temporarily.
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The term "Slippy Slidey Ice World" was invented by the UK computer game magazine ''AmigaPower'' to describe what they considered to be an irritating trend of [[FrictionlessIce making platforms slippery]] just to add FakeDifficulty. Of course, as far as this trope is concerned, it also encompasses non-slippy, but snowy, worlds.
These levels have become a staple of platforming games and it's rare to find one without an ice level. As another UK gaming magazine NGC (nowdays known as N-Gamer) put it, "leaving out an ice level is like eating baby Jesus. Not a right thing to do". However, the first world or area of the game is almost never an ice world.
These levels have become a staple of platforming games and it's rare to find one without an ice level. As another UK gaming magazine NGC (nowdays known as N-Gamer) put it, "leaving out an ice level is like eating baby Jesus. Not a right thing to do". However, the first world or area of the game is almost never an ice world.
to:
The term "Slippy Slidey Ice World" was invented by the UK computer game magazine ''AmigaPower'' ''Magazine/AmigaPower'' to describe what they considered to be an irritating trend of [[FrictionlessIce making platforms slippery]] just to add FakeDifficulty. Of course, as far as this trope is concerned, it also encompasses non-slippy, but snowy, worlds.
These levels have become a staple of platforming games and it's rare to find one without an ice level. As another UK gamingmagazine NGC (nowdays known as N-Gamer) magazine, ''[[Magazine/NGamer NGC]]'', put it, "leaving out an ice level is like eating baby Jesus. Not a right thing to do". However, the first world or area of the game is almost never an ice world.
These levels have become a staple of platforming games and it's rare to find one without an ice level. As another UK gaming
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** Blizzard Man in ''VideoGame/MegaMan6''.
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** Blizzard Man and the beginning of the second section of Dr. Wily's castle in ''VideoGame/MegaMan6''.