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* ''Literature/TheBelgariad'': Surprisingly common, given that the main characters are in regular contact with the deity Aldur and are opposing another deity with the covert support of another five. The worship of Nedra, for example, seems to boil down to a few rules involving money. The Bear-Cult's core beliefs are, in most cases, tied to overt racism and the grand plan of whichever villain is manipulating them that week. Torak's religion is heavy on ritualised gestures of devotion but no real philosophical substance beyond reflecting [[ItsAllAboutMe Torak's own arrogance]]. Possibly justified given that the protagonists are mostly in service to Aldur, who doesn't have a culture to serve him, so they're too tied up in their duties to delve into any aspects of theology that aren't directly related to the mission.




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** The Ferengi belief system seems to be founded on the idea that the gods offer a beneficent afterlife to the rich; the Rules of Acquisition, while treated as religious doctrine - at least by Quark - are more along the lines of secular laws.
** The one-off religions held by the alien-of-the-week in many, many episodes would look at the elaboration given to the Bajoran religion and develop extreme jealousy. The religion in ''Series/StarTrekEnterprise'' which managed to send its native planet into a nuclear winter due to a schism over whether creation took nine days or ten was a memorable, if stupid, example.
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** later episodes showed that the Silence were actually a splinter sect of the Papal Mainframe that became obsessed with that one line.

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* The Chantry in ''Franchise/DragonAge'' is an unusual example. It has immense detail in it's history, hierarchy, style and so on, but it's actual teachings are pretty much limited to "Magic exists to serve man, not to rule over him." This seems rather odd in a role playing game which often asks the player to express either devotion or disdain for the chantry, despite knowing virtually nothing about it beyond it being the religion of the land.

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* The Chantry [[http://dragonage.wikia.com/wiki/Chantry Chantry]] in ''Franchise/DragonAge'' is an unusual example. It has immense detail in it's history, hierarchy, style and so on, but it's actual teachings are pretty much limited to "Magic exists to serve man, not to rule over him." This seems rather odd in a role playing game which often asks the player to express either devotion or disdain for the chantry, despite knowing virtually nothing about it beyond it being the religion of the land.land.
** The Chantry's main reason for existing is spread the teaching of its prophet Andraste to the entire world in the hopes that their creator-god will return to humanity after leaving when Andraste was betrayed and executed.
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Removed because Unitarians and Mormons are at least *arguably* Protestant, and it would have to be a spectacularly ignorant Protestant who believes the Orthodox Church- which is even furhter away from Protestantism than Catholicism is- is Protestantism.



* Arguably, self-styled-mainline Protestantism is one of these, at least according to those who insist "If you're not [Roman] Catholic, you're Protestant" -- which makes Eastern Orthodox churches, Mormons and Unitarians "Protestants".
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* "The Church" is Literature/TheDarwathTrilogy and Literature/TheWindroseChronicles by Barbara Hambly has no visible theology other than "wizards are evil", and no discernible purpose other than to make Our Heroes miserable.

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* "The Church" is in Literature/TheDarwathTrilogy and Literature/TheWindroseChronicles by Barbara Hambly Creator/BarbaraHambly has no visible theology other than "wizards are evil", and no discernible purpose other than to make Our Heroes miserable.

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** Arguably justified, as many previously-core tenets, such as the strict caste system, were dropped during the Cardassian Occupation and are now viewed as quaint dogma by most.


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* Universal Unitarianism. Its proponents would say that it eschews the dogmatic cruft that plagues most flavors of Christianity and focuses on the positive message that is common to them all. Its detractors would call it this trope.
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* Neither the Path of Light nor the Path of Dark of (old verse) VideoGame/MightAndMagic had any real detail given to them. They both had priests, the Path of Light was vaguely good (and has a thing against undead) and the Path of Dark was vaguely evil (and has a thing for undead), and they had predecessor religions involving (respectively) the Sun and the Moon in some way, but beyond that...
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* The religion [[TheBigGuy Mr. Tulip]] professes to follow in ''Discworld/TheTruth'' appears to consist solely of carrying around a potato as a sort of spiritual anchor ("as long as you've got your potato, you'll be alright"), and in professing regret for any of your misdeeds. It's suggested, though, that Tulip is gravely misinformed about the religion, which he hasn't encountered since his childhood ([[ClapYourHandsIfYouBelieve not that it matters, as long as he believes in it]]).

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* The religion [[TheBigGuy Mr. Tulip]] professes to follow in ''Discworld/TheTruth'' appears to consist solely of carrying around a potato as a sort of spiritual anchor ("as long as you've got your potato, you'll be alright"), and in professing regret feeling remorse for any of your misdeeds. It's suggested, though, that Tulip is gravely misinformed about the religion, which he hasn't encountered since his childhood ([[ClapYourHandsIfYouBelieve not that it matters, as long as he believes in it]]).

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The Headless Monks aren\'t part of the Silence, they\'re part of the Church, which allied with the Silence.


* ''Series/DoctorWho'' features the Silence, which is basically a vast secret society dressed up as an oddball Christian sect (or, more accurately, mystery cult), complete with monks. It features one single solitary belief: that "[[spoiler:Silence will fall when the question, "Doctor Who?", is asked]]". That's it. Why do they call it a religion? No idea.

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* ''Series/DoctorWho'' features the Silence, which is basically a vast secret society dressed up as an oddball Christian sect (or, more accurately, mystery cult), complete with monks. It that features one single solitary belief: that "[[spoiler:Silence will fall when the question, "Doctor Who?", is asked]]". That's it. Why do they call it a religion? No idea.
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In RealLife Religions tend to be built up of a vast number of different things and can take such a variety of forms that it can be very hard to pin down exactly what the word 'religion' ''means''. As such, when someone needs one for a story, it can be very easy for them to to throw together any old thing and call it a religion. The reasoning is that as long as it ''looks'' the part people will fill in the details for themselves. This generally leads to a lot of works featuring religions that look an awful lot like [[FantasticCatholicism Christianity]], [[StarWars Buddhism]], or similar, with what those people believe [[CrystalDragonJesus roughly copied]], though, in some cases, the writer will chose to create their own from scratch to suit their needs. Either route can result in vast and detailed histories and belief systems that are complex enough (or at least seem to be), to draw us in and immerse us in the writer's vision.

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In RealLife Religions RealLife, religions tend to be built up of a vast number of different things and can take such a variety of forms that it can be very hard to pin down exactly what the word 'religion' ''means''. As such, when someone needs one for a story, it can be very easy for them to to throw together any old thing and call it a religion. The reasoning is that as long as it ''looks'' the part people will fill in the details for themselves. This generally leads to a lot of works featuring religions that look an awful lot like [[FantasticCatholicism Christianity]], [[StarWars Buddhism]], or similar, with what those people believe [[CrystalDragonJesus roughly copied]], though, in some cases, the writer will chose to create their own from scratch to suit their needs. Either route can result in vast and detailed histories and belief systems that are complex enough (or at least seem to be), to draw us in and immerse us in the writer's vision.
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None


* "The Church" is TheDarwathTrilogy and TheWindroseChronicles by Barbara Hambly has no visible theology other than "wizards are evil", and no discernible purpose other than to make Our Heroes miserable.

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* "The Church" is TheDarwathTrilogy Literature/TheDarwathTrilogy and TheWindroseChronicles Literature/TheWindroseChronicles by Barbara Hambly has no visible theology other than "wizards are evil", and no discernible purpose other than to make Our Heroes miserable.
Is there an issue? Send a MessageReason:
None


In RealLife Religions tend to be built up of a vast number of different things and can take such a variety of forms that it can be very hard to pin down exactly what the word 'religion' ''means''. As such, when someone needs one for a story, it can be very easy for them to to throw together any old thing and call it a religion. They reason that as long as it ''looks'' the part people will fill in the details for themselves. This generally leads to a lot of works featuring religions that look an awful lot like [[FantasticCatholicism Christianity]], [[StarWars Buddhism]], or similar, with what those people believe [[CrystalDragonJesus roughly copied]], though, in some cases, the writer will chose to create their own from scratch to suit their needs. Either route can result in vast and detailed histories and belief systems that are complex enough (or at least seem to be), to draw us in and immerse us in the writer's vision.

to:

In RealLife Religions tend to be built up of a vast number of different things and can take such a variety of forms that it can be very hard to pin down exactly what the word 'religion' ''means''. As such, when someone needs one for a story, it can be very easy for them to to throw together any old thing and call it a religion. They reason The reasoning is that as long as it ''looks'' the part people will fill in the details for themselves. This generally leads to a lot of works featuring religions that look an awful lot like [[FantasticCatholicism Christianity]], [[StarWars Buddhism]], or similar, with what those people believe [[CrystalDragonJesus roughly copied]], though, in some cases, the writer will chose to create their own from scratch to suit their needs. Either route can result in vast and detailed histories and belief systems that are complex enough (or at least seem to be), to draw us in and immerse us in the writer's vision.
Is there an issue? Send a MessageReason:
None


* When Bender is being worshiped by tiny aliens in the ''WesternAnimation/{{Futurama}}'' episode "Godfellas", he issues only one Commandment: God Needs Booze.

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* When Bender is being worshiped by tiny aliens in the ''WesternAnimation/{{Futurama}}'' episode "Godfellas", he issues only one Commandment: God Needs Booze.Booze.

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* Arguably, self-styled-mainline Protestantism is one of these, at least according to those who insist "If you're not [Roman] Catholic, you're Protestant" -- which makes Eastern Orthodox churches, Mormons and Unitarians "Protestants".
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* "The Church" is TheDarwathTrilogy and TheWindroseChronicles by Barbara Hambly has no visible theology other than "wizards are evil", and no discernible purpose other than to make Our Heroes miserable.
Is there an issue? Send a MessageReason:
None


* The Chantry in ''DragonAge'' is an unusual example. It has immense detail in it's history, hierarchy, style and so on, but it's actual teachings are pretty much limited to "Magic exists to serve man, not to rule over him." This seems rather odd in a role playing game which often asks the player to express either devotion or disdain for the chantry, despite knowing virtually nothing about it beyond it being the religion of the land.

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* The Chantry in ''DragonAge'' ''Franchise/DragonAge'' is an unusual example. It has immense detail in it's history, hierarchy, style and so on, but it's actual teachings are pretty much limited to "Magic exists to serve man, not to rule over him." This seems rather odd in a role playing game which often asks the player to express either devotion or disdain for the chantry, despite knowing virtually nothing about it beyond it being the religion of the land.
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None



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* The religion [[TheBigGuy Mr. Tulip]] professes to follow in ''Discworld/TheTruth'' appears to consist solely of carrying around a potato as a sort of spiritual anchor ("as long as you've got your potato, you'll be alright"), and in professing regret for any of your misdeeds. It's suggested, though, that Tulip is gravely misinformed about the religion, which he hasn't encountered since his childhood ([[ClapYourHandsIfYouBelieve not that it matters, as long as he believes in it]]).
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* The Church of the Holy Light in ''WorldOfWarcraft''. People follow it like a deity and it's set up rather like Catholicism, but the actual beliefs of the religion are never really elaborated upon in the game.

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* The Church of the Holy Light in ''WorldOfWarcraft''.''VideoGame/WorldOfWarcraft''. People follow it like a deity and it's set up rather like Catholicism, but the actual beliefs of the religion are never really elaborated upon in the game.



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* ''{{Warhammer}}'': The religion of the thunder god Tor has but one commandment: Don't stand under a tree in a thunderstorm.

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* When Bender is being worshiped by tiny aliens in the ''{{Futurama}}'' episode "Godfellas", he issues only one Commandment: God Needs Booze.

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[[AC:Tabletop Games]]
[[AC:TabletopGames]]
* ''{{Warhammer}}'': ''TabletopGame/{{Warhammer}}'': The religion of the thunder god Tor has but one commandment: Don't stand under a tree in a thunderstorm.

[[AC:Western Animation]]

[[AC:WesternAnimation]]

* When Bender is being worshiped by tiny aliens in the ''{{Futurama}}'' ''WesternAnimation/{{Futurama}}'' episode "Godfellas", he issues only one Commandment: God Needs Booze.
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* This is played with in ''MasterOfSpaceAndTime'' by RudyRucker. One of the main characters basically wishes up a door to a parallel world where he can have an adventure. The world is controlled by a cult run by ''ThePuppetMasters''-like slugs. The cult has three teachings, God's Laws, which are "1. Follow Gary. 2. Be Clean. 3. Teach God's Laws". One character describes it as "A thought virus. A parasitic system that propagates itself."

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* This is played with in ''MasterOfSpaceAndTime'' by RudyRucker. One of the main characters basically wishes up a door to a parallel world where he can have an adventure. The world is controlled by a cult run by ''ThePuppetMasters''-like ''Literature/ThePuppetMasters''-like slugs. The cult has three teachings, God's Laws, which are "1. Follow Gary. 2. Be Clean. 3. Teach God's Laws". One character describes it as "A thought virus. A parasitic system that propagates itself."
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* The Bajoran religion on ''StarTrekDeepSpaceNine'' went into great detail about the customs and traditions of the Faith of the Prophets, but there was never much in the way of actual beliefs and tenets other than "Prophets Good, Pah-Wraiths Bad, Sisko Awesome."

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* The Bajoran religion on ''StarTrekDeepSpaceNine'' ''Series/StarTrekDeepSpaceNine'' went into great detail about the customs and traditions of the Faith of the Prophets, but there was never much in the way of actual beliefs and tenets other than "Prophets Good, Pah-Wraiths Bad, Sisko Awesome."

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[[AC:LiveActionTelevision]]
* ''Series/DoctorWho'' features the Silence, which is basically a vast secret society dressed up as an oddball Christian sect (or, more accurately, mystery cult), complete with monks. It features one single solitary belief: that "[[spoiler:Silence will fall when the question, "Doctor Who?", is asked]]". That's it. Why do they call it a religion? No idea.
* On ''{{Dinosaurs}}'' the Elders start looking for a belief system simple enough to be understood by the dumbest individual. The winning entry is one based on the world being created by a potato.
* The Bajoran religion on ''StarTrekDeepSpaceNine'' went into great detail about the customs and traditions of the Faith of the Prophets, but there was never much in the way of actual beliefs and tenets other than "Prophets Good, Pah-Wraiths Bad, Sisko Awesome."







[[AC:Television]]

* ''Series/DoctorWho'' features the Silence, which is basically a vast secret society dressed up as an oddball Christian sect (or, more accurately, mystery cult), complete with monks. It features one single solitary belief: that "[[spoiler:Silence will fall when the question, "Doctor Who?", is asked]]". That's it. Why do they call it a religion? No idea.
* On ''{{Dinosaurs}}'' the Elders start looking for a belief system simple enough to be understood by the dumbest individual. The winning entry is one based on the world being created by a potato.

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In RealLife Religions tend to be built up of a vast number of different things and can take such a variety of forms that it can be very hard to pin down exactly what the word 'religion' ''means''. As such, when someone needs one for a story, it can be very easy for them to to throw together any old thing and call it a religion. They reason that as long as it ''looks'' the part people will fill in the details for themselves. This generally leads to a lot of works featuring religions that look an awful lot like [[FantasticCatholicism Christianity]], [[StarWars Buddhism]], or similar, with what those people believe [[CrystalDragonJesus roughly copied]], though, in some cases, the writer will chose to create their own from scratch to suit their needs.

Either route can result in vast and detailed histories and belief systems that are complex enough (or at least seem to be), to draw us in and immerse us in the writer's vision.

to:

In RealLife Religions tend to be built up of a vast number of different things and can take such a variety of forms that it can be very hard to pin down exactly what the word 'religion' ''means''. As such, when someone needs one for a story, it can be very easy for them to to throw together any old thing and call it a religion. They reason that as long as it ''looks'' the part people will fill in the details for themselves. This generally leads to a lot of works featuring religions that look an awful lot like [[FantasticCatholicism Christianity]], [[StarWars Buddhism]], or similar, with what those people believe [[CrystalDragonJesus roughly copied]], though, in some cases, the writer will chose to create their own from scratch to suit their needs. \n\n Either route can result in vast and detailed histories and belief systems that are complex enough (or at least seem to be), to draw us in and immerse us in the writer's vision.



A SinglePreceptReligion is one where the writer created the look of a religion, but none of the substance. They may be grand and [[BuffySpeak religiony-looking]], but if you actually stopped one of the adherents and asked them what they actually ''believe''....they can't really tell you. Or, if they can, the entire totality of their beliefs can be written on the back of a matchbook. Of course, they ''could'' be members of a MysteryCult, in which case initiates actually ''won't'' know what they have gotten themselves into and the inner circle won't be keen on telling you (but that is another trope entirely).

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A SinglePreceptReligion is one where the writer created the look of a religion, but none of the substance. They may be grand and [[BuffySpeak religiony-looking]], but if you actually stopped one of the adherents and asked them what they actually ''believe''....they can't really tell you. Or, if they can, the entire totality of their beliefs can be written on the back of a matchbook. Of course, they ''could'' be members of a MysteryCult, in which case initiates actually ''won't'' know what they have gotten themselves into and the inner circle won't be keen on telling you (but ([[MysteryCult but that is another trope entirely).
entirely]]).

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[[AC:Film]]
* ''BillAndTedsExcellentAdventure'' The (future) Church of Bill and Ted has but one single commandment [[http://www.youtube.com/watch?v=WVXGC896Jdw "Be excellent to each other and party on, dudes"]].


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[[AC:Film]]
* ''BillAndTedsExcellentAdventure'' The (future) Church of Bill and Ted has but one single commandment [[http://www.youtube.com/watch?v=WVXGC896Jdw "Be excellent to each other and party on, dudes"]].
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\n* The Chantry in ''DragonAge'' is an unusual example. It has immense detail in it's history, hierarchy, style and so on, but it's actual teachings are pretty much limited to "Magic exists to serve man, not to rule over him." This seems rather odd in a role playing game which often asks the player to express either devotion or disdain for the chantry, despite knowing virtually nothing about it beyond it being the religion of the land.
Is there an issue? Send a MessageReason:
None


In RealLife Religions tend to be built up of a vast number of different things and can take such a variety of forms that it can be very hard to pin down exactly what the word 'religion' ''means''. As such, when someone needs one for a story, it can be very easy for them to to throw together any old thing and call it a religion. They reason that long as it ''looks'' the part people will fill in the details for themselves. This generally leads to a lot of works featuring religions that look an awful lot like [[FantasticCatholicism Christianity]], [[StarWars Buddhism]], or similar, with what those people believe [[CrystalDragonJesus roughly copied]], though, in some cases, the writer will chose to create their own from scratch to suit their needs.

to:

In RealLife Religions tend to be built up of a vast number of different things and can take such a variety of forms that it can be very hard to pin down exactly what the word 'religion' ''means''. As such, when someone needs one for a story, it can be very easy for them to to throw together any old thing and call it a religion. They reason that as long as it ''looks'' the part people will fill in the details for themselves. This generally leads to a lot of works featuring religions that look an awful lot like [[FantasticCatholicism Christianity]], [[StarWars Buddhism]], or similar, with what those people believe [[CrystalDragonJesus roughly copied]], though, in some cases, the writer will chose to create their own from scratch to suit their needs.
Is there an issue? Send a MessageReason:
None


* ''Series/DoctorWho'' features the Silence, which is basically a vast secret society dressed up as an oddball Christian sect (or, more accurately, mystery cult), complete with monks. It features one single solitary belief: that "[[spoiler:Silence will fall when the question, "Doctor Who", is asked]]". That's it. Why do they call it a religion? No idea.

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* ''Series/DoctorWho'' features the Silence, which is basically a vast secret society dressed up as an oddball Christian sect (or, more accurately, mystery cult), complete with monks. It features one single solitary belief: that "[[spoiler:Silence will fall when the question, "Doctor Who", Who?", is asked]]". That's it. Why do they call it a religion? No idea.

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* ''DoctorWho'' features the Silence, which is basically a vast secret society dressed up as an oddball Christian sect (or, more accurately, mystery cult), complete with monks. It features one single solitary belief: that "[[spoiler:Silence will fall when the question is asked]]". That's it. Why do they call it a religion? No idea.
** It's revealed that [[spoiler: the question they speak of is for the Doctor to eventually answer, and it will be asked under circumstances where it will be impossible for him to lie or refuse. Therefore, they're trying to kill the Doctor to ensure that "silence will fall when the question is asked," [[TheEndOfTheWorldAsWeKnowIt because if the question is ever answered...]]]]

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* ''DoctorWho'' ''Series/DoctorWho'' features the Silence, which is basically a vast secret society dressed up as an oddball Christian sect (or, more accurately, mystery cult), complete with monks. It features one single solitary belief: that "[[spoiler:Silence will fall when the question question, "Doctor Who", is asked]]". That's it. Why do they call it a religion? No idea.
** It's revealed that [[spoiler: the question they speak of is for the Doctor to eventually answer, and it will be asked under circumstances where it will be impossible for him to lie or refuse. Therefore, they're trying to kill the Doctor to ensure that "silence will fall when the question is asked," [[TheEndOfTheWorldAsWeKnowIt because if the question is ever answered...]]]]
idea.
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* When Bender is being worshiped by tiny aliens in the ''{{Futurama}}'' episode "Godfellas", he issues only one Commandment: God Wants Beer.

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* When Bender is being worshiped by tiny aliens in the ''{{Futurama}}'' episode "Godfellas", he issues only one Commandment: God Wants Beer.Needs Booze.
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That just means they\'re Catholics with a very minor difference that no longer exists.


* In ''TheSimpsons'' the church they belong to, The Western Branch of American Reform Presbylutherism, split from the Catholic Church over the right to attend services with wet hair...which they've since abolished.
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** It's revealed that [[spoiler: the question they speak of is for the Doctor to eventually answer, and it will be asked under circumstances where it will be impossible for him to lie or refuse. Therefore, they're trying to kill the Doctor to ensure that "silence will fall when the question is asked," [[TheEndOfTheWorldAsWeKnowIt because if the question is ever answered...]]]]

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\n* On ''{{Dinosaurs}}'' the Elders start looking for a belief system simple enough to be understood by the dumbest individual. The winning entry is one based on the world being created by a potato.




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* When Bender is being worshiped by tiny aliens in the ''{{Futurama}}'' episode "Godfellas", he issues only one Commandment: God Wants Beer.

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