Is there an issue? Send a MessageReason:
None
Added DiffLines:
* ''Film/TheThing1982'': The Thing's roar or howl, especially when it was possessing Bennings.
Is there an issue? Send a MessageReason:
Dewicking per TRS
Changed line(s) 178 (click to see context) from:
** In the same videogame, the "Thwunk-Whoosh" of the [[CoolGuns/RocketsMissilesAndGrenadeLaunchers rocket launcher]] is instantly recognisable before you get blown to bits by a rocket.
to:
** In the same videogame, the "Thwunk-Whoosh" of the [[CoolGuns/RocketsMissilesAndGrenadeLaunchers rocket launcher]] launcher is instantly recognisable before you get blown to bits by a rocket.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* ''WesternAnimation/OKKOLetsBeHeroes'': Dendy is frequently associated with a sound effect of children shouting "Yay!" [[https://www.youtube.com/watch?v=hC_GgMpu4ik Here's a compilation.]]
Is there an issue? Send a MessageReason:
I Love Nuclear Power is dewicked
Changed line(s) 181 (click to see context) from:
* In ''VideoGame/{{Touhou}}'', [[ILoveNuclearPower Utsuho's]] warning klaxon she declares her spellcards with.
to:
* In ''VideoGame/{{Touhou}}'', [[ILoveNuclearPower Utsuho's]] Utsuho's warning klaxon she declares her spellcards with.
Is there an issue? Send a MessageReason:
Machinima/ namespace cleaning.
Changed line(s) 245 (click to see context) from:
* In ''Machinima/RedVsBlue,'' there's "Hrrngh...BLAAAH." whenever someone dies and "HEEGAGURGURK" when they get possessed.
to:
* In ''Machinima/RedVsBlue,'' ''WebAnimation/RedVsBlue,'' there's "Hrrngh...BLAAAH." whenever someone dies and "HEEGAGURGURK" when they get possessed.
Is there an issue? Send a MessageReason:
None
Changed line(s) 126 (click to see context) from:
* An instantly-recognisable "sting" is cited as a key component of the greatest wrestling entrance themes, to let the fans know who's coming out the instant they hear it even before the theme starts so they all pop as one. This is sometimes a spoken line rather than a sound effect ([[Wrestling/DwayneJohnson The Rock's]] ''"If ya smell...!"'' or the female voice murmuring ''"You think you know me..."'' at the start of Wrestling/{{Edge}}'s theme), but some of the greatest of all time have been simple distinct sound effects, perhaps most famously Wrestling/StoneColdSteveAustin's shattering glass and Wrestling/KazuchikaOkada's dropped coin bouncing off the ground.
to:
* An instantly-recognisable "sting" is cited as a key component of the greatest wrestling entrance themes, to let the fans know who's coming out the instant they hear it even before the theme starts so they all pop as one. This is sometimes a spoken line rather than a sound effect ([[Wrestling/DwayneJohnson The Rock's]] ''"If ya smell...!"'' or the female voice murmuring ''"You think you know me..."'' at the start of Wrestling/{{Edge}}'s Wrestling/{{Edge|Wrestler}}'s theme), but some of the greatest of all time have been simple distinct sound effects, perhaps most famously Wrestling/StoneColdSteveAustin's shattering glass and Wrestling/KazuchikaOkada's dropped coin bouncing off the ground.
Is there an issue? Send a MessageReason:
None
** WesternAnimation/BugsBunny munching on a carrot.[[note]]Fun fact: Creator/MelBlanc ''hated'' the taste of carrots, and tried to find a suitable replacement, but in the end, nothing munches like a carrot, so Mel had to spit them out once he got done with the line.[[/note]]
Changed line(s) 274 (click to see context) from:
* ''WesternAnimation/TheSimpsons'': Barney Gumble's belch, which soon turned into the standard belching sound effect in the Simpsons universe.
to:
* ''WesternAnimation/TheSimpsons'': ''WesternAnimation/TheSimpsons'':
** Barney Gumble's belch, which soon turned into the standard belching sound effect in the Simpsonsuniverse.universe.
** The "Chup-chup" of Maggie sucking on her pacifier.
** Barney Gumble's belch, which soon turned into the standard belching sound effect in the Simpsons
** The "Chup-chup" of Maggie sucking on her pacifier.
Is there an issue? Send a MessageReason:
None
Changed line(s) 229,238 (click to see context) from:
* In ''Webcomic/{{Homestuck}}'', [[MonsterClown Gamzee]] makes honking noises constantly.
* In ''Webcomic/SchlockMercenary'' the title character's plasma cannon makes an, and we quote, ''[[UnsoundEffect OMINOUS HUMMMMM]]'' when [[ClickHello Schlock powers it up to announce his presence.]]
* In ''Webcomic/MountainTime'', liruses make a distinct SPLURP! noise when popping out of the host bodies that incubate them.
* In ''Webcomic/GirlGenius'' and ''Comicbook/BuckGodotZapgunForHire'', death rays and rayguns make a distinctive "ZOWNT!" sound.
* In ''Webcomic/{{Goblins}},'' Kore's crossbows always make a sinister '''KATHUNK.'''
* The '''KA-CLICK!''' of [[Webcomic/SluggyFreelance Bun-Bun's]] switchblade.
* '''PFFT''' whenever a boss dies in WebComic/{{Hiimdaisy}}'s Metal Gear Solid comics.
* When a spaceship or other large object in ''Webcomic/TheInexplicableAdventuresOfBob'' [[RunningGag crashes into Bob's roof,]] the result is ''almost'' always the word "BOOM" in a particular block lettering, usually with the letters arranged vertically. Voluptua's [[VoluntaryShapeShifting transformations]] get a "FLASH!" in a swoopy serif lettering, and [[WaveMotionGun borfomite beams]] get a "KWA-BOOM!" in the same serif style. [[spoiler: When a borfomite beam strikes Bob's roof, the letters KWA are in the serif lettering, and the BOOM is in the block lettering.]]
** More recently, the strip introduced an official UnsoundEffect, the word "Ninj!" - as in, the absence of sound produced by a ninja. Hence, a spaceship exploding in vacuum goes "NINJ!"
* In ''WebComic/SkullKickers,'' Baldy's gun always goes '''KRAKOW!'''
* In ''Webcomic/SchlockMercenary'' the title character's plasma cannon makes an, and we quote, ''[[UnsoundEffect OMINOUS HUMMMMM]]'' when [[ClickHello Schlock powers it up to announce his presence.]]
* In ''Webcomic/MountainTime'', liruses make a distinct SPLURP! noise when popping out of the host bodies that incubate them.
* In ''Webcomic/GirlGenius'' and ''Comicbook/BuckGodotZapgunForHire'', death rays and rayguns make a distinctive "ZOWNT!" sound.
* In ''Webcomic/{{Goblins}},'' Kore's crossbows always make a sinister '''KATHUNK.'''
* The '''KA-CLICK!''' of [[Webcomic/SluggyFreelance Bun-Bun's]] switchblade.
* '''PFFT''' whenever a boss dies in WebComic/{{Hiimdaisy}}'s Metal Gear Solid comics.
* When a spaceship or other large object in ''Webcomic/TheInexplicableAdventuresOfBob'' [[RunningGag crashes into Bob's roof,]] the result is ''almost'' always the word "BOOM" in a particular block lettering, usually with the letters arranged vertically. Voluptua's [[VoluntaryShapeShifting transformations]] get a "FLASH!" in a swoopy serif lettering, and [[WaveMotionGun borfomite beams]] get a "KWA-BOOM!" in the same serif style. [[spoiler: When a borfomite beam strikes Bob's roof, the letters KWA are in the serif lettering, and the BOOM is in the block lettering.]]
** More recently, the strip introduced an official UnsoundEffect, the word "Ninj!" - as in, the absence of sound produced by a ninja. Hence, a spaceship exploding in vacuum goes "NINJ!"
* In ''WebComic/SkullKickers,'' Baldy's gun always goes '''KRAKOW!'''
to:
* In ''Webcomic/{{Homestuck}}'', ''Webcomic/{{Homestuck}}'':
** Some trolls have distinctive noises that they make when talking, and which they consistently transcribe when writing in messaging programs. [[MonsterClown Gamzee]] honks, while Feferi makeshonking noises constantly.
* In ''Webcomic/SchlockMercenary''glubbing noises.
** Three of thetitle character's four types of Consort have a sound that they make repeatedly when excited, when speaking, or simply when they've go nothing better to do -- "glub" for the salamanders, done while blowing large bubbles form their mouths; "nak" for the crocodiles; and "thhp" for the iguanas, done while flicking their tongues in and out. The turtles are the only ones not to do this, and instead just sweat nervously.
* ''Webcomic/SchlockMercenary'': Schlock's plasma cannon makes an, and we quote, ''[[UnsoundEffect OMINOUS HUMMMMM]]'' when [[ClickHello Schlock powers it up to announce hispresence.]]
presence]].
*In ''Webcomic/MountainTime'', liruses ''Webcomic/MountainTime'': Liruses make a distinct SPLURP! noise when popping out of the host bodies that incubate them.
*In ''Webcomic/GirlGenius'' and ''Comicbook/BuckGodotZapgunForHire'', death ''Comicbook/BuckGodotZapgunForHire'': Death rays and rayguns make a distinctive "ZOWNT!" sound.
*In ''Webcomic/{{Goblins}},'' ''Webcomic/{{Goblins}}'': Kore's crossbows always make a sinister '''KATHUNK.'''
'''KATHUNK'''.
* ''Webcomic/SluggyFreelance'': The '''KA-CLICK!''' of[[Webcomic/SluggyFreelance Bun-Bun's]] Bun-Bun's switchblade.
* ''Webcomic/{{Hiimdaisy}}'': '''PFFT''' whenever a boss dies inWebComic/{{Hiimdaisy}}'s the Metal Gear Solid comics.
* ''Webcomic/TheInexplicableAdventuresOfBob'': When a spaceship or other large objectin ''Webcomic/TheInexplicableAdventuresOfBob'' [[RunningGag crashes into Bob's roof,]] roof]], the result is ''almost'' always the word "BOOM" in a particular block lettering, usually with the letters arranged vertically. Voluptua's [[VoluntaryShapeShifting transformations]] get a "FLASH!" in a swoopy serif lettering, and [[WaveMotionGun borfomite beams]] get a "KWA-BOOM!" in the same serif style. [[spoiler: When a borfomite beam strikes Bob's roof, the letters KWA are in the serif lettering, and the BOOM is in the block lettering.]]
**]] More recently, the strip introduced an official UnsoundEffect, the word "Ninj!" - as in, the absence of sound produced by a ninja. Hence, a spaceship exploding in vacuum goes "NINJ!"
*In ''WebComic/SkullKickers,'' ''Webcomic/SkullKickers'': Baldy's gun always goes '''KRAKOW!'''
** Some trolls have distinctive noises that they make when talking, and which they consistently transcribe when writing in messaging programs. [[MonsterClown Gamzee]] honks, while Feferi makes
* In ''Webcomic/SchlockMercenary''
** Three of the
* ''Webcomic/SchlockMercenary'': Schlock's plasma cannon makes an, and we quote, ''[[UnsoundEffect OMINOUS HUMMMMM]]'' when [[ClickHello Schlock powers it up to announce his
*
*
*
* ''Webcomic/SluggyFreelance'': The '''KA-CLICK!''' of
* ''Webcomic/{{Hiimdaisy}}'': '''PFFT''' whenever a boss dies in
* ''Webcomic/TheInexplicableAdventuresOfBob'': When a spaceship or other large object
**
*
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* The original ''Series/KnightRider'' has KITT emiting a characteristic sound whenever it lights its frontal scanner and enters "Surveillance Mode". The sound was so associated with KITT that the 2008 series carried the same sound effect (the front scanner light effect was completely different, though).
Is there an issue? Send a MessageReason:
None
Changed line(s) 28 (click to see context) from:
''Anime/SpeedRacer'' has very distinct sounds for the gadgets in the Mach 5, but specially noticeable were the "chuck-chuck-chuck" of the automatic jacks ("A" button) and the noise made by the robot bird ("G" button).
to:
* ''Anime/SpeedRacer'' has very distinct sounds for the gadgets in the Mach 5, but specially noticeable were the "chuck-chuck-chuck" of the automatic jacks ("A" button) and the noise made by the robot bird ("G" button).
Is there an issue? Send a MessageReason:
None
Added DiffLines:
''Anime/SpeedRacer'' has very distinct sounds for the gadgets in the Mach 5, but specially noticeable were the "chuck-chuck-chuck" of the automatic jacks ("A" button) and the noise made by the robot bird ("G" button).
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* ''Series/TheBoys'': When A-Train uses his SuperSpeed, a sound not dissimilar to a train's horn accompanies the "WHOOSH!" of his speeding by.
Is there an issue? Send a MessageReason:
None
Deleted line(s) 120,122 (click to see context) :
[[folder: Professional Wrestling]]
* An instantly-recognisable "sting" is cited as a key component of the greatest wrestling entrance themes, to let the fans know who's coming out the instant they hear it even before the theme starts so they all pop as one. This is sometimes a spoken line rather than a sound effect ([[Wrestling/DwayneJohnson The Rock's]] ''"If ya smell...!"'' or the female voice murmuring ''"You think you know me..."'' at the start of Wrestling/{{Edge}}'s theme), but some of the greatest of all time have been simple distinct sound effects, perhaps most famously Wrestling/StoneColdSteveAustin's shattering glass and Wrestling/KazuchikaOkada's dropped coin bouncing off the ground.
Added DiffLines:
[[folder: Professional Wrestling]]
* An instantly-recognisable "sting" is cited as a key component of the greatest wrestling entrance themes, to let the fans know who's coming out the instant they hear it even before the theme starts so they all pop as one. This is sometimes a spoken line rather than a sound effect ([[Wrestling/DwayneJohnson The Rock's]] ''"If ya smell...!"'' or the female voice murmuring ''"You think you know me..."'' at the start of Wrestling/{{Edge}}'s theme), but some of the greatest of all time have been simple distinct sound effects, perhaps most famously Wrestling/StoneColdSteveAustin's shattering glass and Wrestling/KazuchikaOkada's dropped coin bouncing off the ground.
[[/folder]]
* An instantly-recognisable "sting" is cited as a key component of the greatest wrestling entrance themes, to let the fans know who's coming out the instant they hear it even before the theme starts so they all pop as one. This is sometimes a spoken line rather than a sound effect ([[Wrestling/DwayneJohnson The Rock's]] ''"If ya smell...!"'' or the female voice murmuring ''"You think you know me..."'' at the start of Wrestling/{{Edge}}'s theme), but some of the greatest of all time have been simple distinct sound effects, perhaps most famously Wrestling/StoneColdSteveAustin's shattering glass and Wrestling/KazuchikaOkada's dropped coin bouncing off the ground.
[[/folder]]
Is there an issue? Send a MessageReason:
None
Added DiffLines:
[[folder: Music]]
* Music/JimiHendrix: Actually a Signature Chord - Hendrix loved the sound of the 7#9 chord and used it all over songs like "Purple Haze", "Stone Free", "Voodoo Chile" and his version of "Killing Floor", to the point where musicians sometimes refer to it as the "Hendrix chord".
* Music/JimiHendrix: Actually a Signature Chord - Hendrix loved the sound of the 7#9 chord and used it all over songs like "Purple Haze", "Stone Free", "Voodoo Chile" and his version of "Killing Floor", to the point where musicians sometimes refer to it as the "Hendrix chord".
Is there an issue? Send a MessageReason:
None
Added DiffLines:
[[folder: Professional Wrestling]]
* An instantly-recognisable "sting" is cited as a key component of the greatest wrestling entrance themes, to let the fans know who's coming out the instant they hear it even before the theme starts so they all pop as one. This is sometimes a spoken line rather than a sound effect ([[Wrestling/DwayneJohnson The Rock's]] ''"If ya smell...!"'' or the female voice murmuring ''"You think you know me..."'' at the start of Wrestling/{{Edge}}'s theme), but some of the greatest of all time have been simple distinct sound effects, perhaps most famously Wrestling/StoneColdSteveAustin's shattering glass and Wrestling/KazuchikaOkada's dropped coin bouncing off the ground.
[[/folder]]
* An instantly-recognisable "sting" is cited as a key component of the greatest wrestling entrance themes, to let the fans know who's coming out the instant they hear it even before the theme starts so they all pop as one. This is sometimes a spoken line rather than a sound effect ([[Wrestling/DwayneJohnson The Rock's]] ''"If ya smell...!"'' or the female voice murmuring ''"You think you know me..."'' at the start of Wrestling/{{Edge}}'s theme), but some of the greatest of all time have been simple distinct sound effects, perhaps most famously Wrestling/StoneColdSteveAustin's shattering glass and Wrestling/KazuchikaOkada's dropped coin bouncing off the ground.
[[/folder]]
Is there an issue? Send a MessageReason:
None
Changed line(s) 214 (click to see context) from:
* ''VideoGame/{{Rimworld}}'': The blaring battle horn of an imminent fight, the "woooooop-BZZZZZZZZT!" of an adverse event, and the "woooooop-DING!" of a benefical event.
to:
* ''VideoGame/{{Rimworld}}'': The blaring battle horn of an imminent fight, the "woooooop-BZZZZZZZZT!" of an adverse event, and the "woooooop-DING!" of a benefical event.event, and the "boop-boop-boop!" of a bad condition.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* ''VideoGame/{{Rimworld}}'': The blaring battle horn of an imminent fight, the "woooooop-BZZZZZZZZT!" of an adverse event, and the "woooooop-DING!" of a benefical event.
Is there an issue? Send a MessageReason:
None
Changed line(s) 108 (click to see context) from:
* Marvin's clanking trudge ("wh-ksh, wh-ksh") in ''Series/TheHitchhikersGuideToTheGalaxy''.
to:
* Marvin's clanking trudge ("wh-ksh, wh-ksh") in ''Series/TheHitchhikersGuideToTheGalaxy''.''Series/TheHitchhikersGuideToTheGalaxy1981''.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
** ''Ultimate'' has the sound that plays in a "Final Zoom" which signifies that you've most likely dealt the finishing blow on your opponent in a stock battle.
Is there an issue? Send a MessageReason:
None
Changed line(s) 130 (click to see context) from:
* ''VideoGame/Deltarune'':
to:
* ''VideoGame/Deltarune'': ''VideoGame/{{Deltarune}}'':
Changed line(s) 142 (click to see context) from:
** From ''VideoGame/MarioKart'' The "buzz, buzz, buzz, DING!" of the starting line countdown, and the whirring sound of the Spiny Shell that nobody in first place wants to hear.
to:
** From ''VideoGame/MarioKart'' The "buzz, buzz, buzz, DING!" of the starting line countdown, and the whirring sound of the Spiny Shell that nobody in first place wants to hear. Also, notably in ''Wii'', the warning sound that plays when you're being chased by a homing item like a Red Shell or Spiny Shell.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
** While not used in the first Halo, Phantoms are very well-known by now for their [[https://www.youtube.com/watch?v=C1IlZYE0Ql4#t=21m6s unmistakable sound effect]] whenever approaching one's hearing vicinity, usually foretelling that one is about to have a group of dropped-off Covenant troops to deal with.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* ''VideoGame/Deltarune'':
** The explosion.gif sound. That is all.
** [[Characters/DeltaruneQueen OHHHH-ho-ho-ho-ho-ho!]] [[SignatureLaugh Oh ho ho-hoo, ho, ho, ho, HOOOOOO~]]
** The slashing and heartbreak sounds are back from Undertale.
** The explosion.gif sound. That is all.
** [[Characters/DeltaruneQueen OHHHH-ho-ho-ho-ho-ho!]] [[SignatureLaugh Oh ho ho-hoo, ho, ho, ho, HOOOOOO~]]
** The slashing and heartbreak sounds are back from Undertale.
Is there an issue? Send a MessageReason:
None
Changed line(s) 262 (click to see context) from:
* T-Mobile's signature 4 note ringtone.
to:
* T-Mobile's signature 4 note ringtone.four-note [[https://www.youtube.com/watch?v=S7MI5Rs0Pss ringtone]].
Added DiffLines:
* Some transport operators, such as [[https://www.youtube.com/watch?v=pshfADbnX3g RATP]] and [[https://www.youtube.com/watch?v=eHbs4XX1_xI SNCF]], like to go beyond the usual chimes for their station announcement jingles.
Is there an issue? Send a MessageReason:
Fanfares aren't allowed, and I'd say these three qualify as such.
Deleted line(s) 141 (click to see context) :
** The Item Get jingle in general. It's so iconic that it's used as Samus' victory music in the ''Super Smash Brothers'' series.
Deleted line(s) 146,147 (click to see context) :
** The "DA-NA-NA-NAAA!" sound of [[ItemGet finding an item]].
** As of ''VideoGame/TheLegendOfZeldaOcarinaOfTime'', there's a secondary [[ItemGet Item Get]] fanfare: "DAH-NANANA-NAAA!"
** As of ''VideoGame/TheLegendOfZeldaOcarinaOfTime'', there's a secondary [[ItemGet Item Get]] fanfare: "DAH-NANANA-NAAA!"
Is there an issue? Send a MessageReason:
None
Changed line(s) 236 (click to see context) from:
** In ''WesternAnimation/TransformersGenerationOne'', the shot sound effects used for the two enemy factions, but also Megatron's fusion cannon, which gets its own deeper, boomier noise. In ''WesternAnimation/TransformersAnimated,'' it returns, and is definitely the ''only'' thing in the series that makes the sound.
to:
** In ''WesternAnimation/TransformersGenerationOne'', ''WesternAnimation/TheTransformers'', the shot sound effects used for the two enemy factions, but also Megatron's fusion cannon, which gets its own deeper, boomier noise. In ''WesternAnimation/TransformersAnimated,'' it returns, and is definitely the ''only'' thing in the series that makes the sound.
Is there an issue? Send a MessageReason:
None
Changed line(s) 31 (click to see context) from:
* In earlier episodes of ''Animation/HappyHeroes'', Smart S.'s magnetism abilities are typically accompanied by a vaguely beeping sound. In Season 2, it changes to different, wavier sound.
to:
* In earlier episodes of ''Animation/HappyHeroes'', Smart S.'s magnetism abilities are typically accompanied by a vaguely beeping sound. In Season 2, it changes to a different, wavier sound.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
[[folder:Asian Animation]]
* In earlier episodes of ''Animation/HappyHeroes'', Smart S.'s magnetism abilities are typically accompanied by a vaguely beeping sound. In Season 2, it changes to different, wavier sound.
[[/folder]]
* In earlier episodes of ''Animation/HappyHeroes'', Smart S.'s magnetism abilities are typically accompanied by a vaguely beeping sound. In Season 2, it changes to different, wavier sound.
[[/folder]]
Is there an issue? Send a MessageReason:
None
Added DiffLines:
** The sound effects that play as you scroll through the menus are fairly recognizable.
Is there an issue? Send a MessageReason:
None
Changed line(s) 193 (click to see context) from:
* Flowey's EvilLaugh in ''VideoGame/{{Undertale}}''. Those who pursue the most violent path possible will find the "chak...bwingbwingbwing!" sound of their SOUL shattering ingrained into their head thanks to the two enemies on this route that pose a significant challenge, one of which is the hardest boss in the entire game.
to:
* ''VideoGame/{{Undertale}}'':
** Flowey'sEvilLaugh in ''VideoGame/{{Undertale}}''. EvilLaugh.
** The "!" sound effect is something that you'll hear commonly.
** The "slashing" sound effect will especially be this when you focus on fighting.
** Those who pursue the most violent path possible will find the "chak...bwingbwingbwing!" sound of their SOUL shattering ingrained into their head thanks to the two enemies on this route that pose a significant challenge, one of which is the hardest boss in the entire game.
** Flowey's
** The "!" sound effect is something that you'll hear commonly.
** The "slashing" sound effect will especially be this when you focus on fighting.
** Those who pursue the most violent path possible will find the "chak...bwingbwingbwing!" sound of their SOUL shattering ingrained into their head thanks to the two enemies on this route that pose a significant challenge, one of which is the hardest boss in the entire game.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
** The sound that plays whenever you strike a boss can be satisfying to hear.